From 42f3a4b7c35dd1ea1922356eb3611af8cde05179 Mon Sep 17 00:00:00 2001 From: Romain Guy Date: Wed, 19 Jan 2011 13:42:26 -0800 Subject: Make embedded hardware layers work. Bug #3369474 Change-Id: Ib6d7fb44eedda9dc2933b5e1b176f307968af91d --- libs/hwui/OpenGLRenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libs/hwui/OpenGLRenderer.cpp') diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 2067acc..2c50ac3 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -200,7 +200,7 @@ void OpenGLRenderer::resume() { glDisable(GL_DITHER); - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, getTargetFbo()); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); mCaches.blend = true; -- cgit v1.1