From a9761e698e2f1cffbbb4ed99b89eb1100337b496 Mon Sep 17 00:00:00 2001 From: Chris Craik Date: Wed, 4 Mar 2015 14:25:09 -0800 Subject: Temporarily disable Patch glops bug:19597454 Change-Id: I9dbe781a714582717a5585113b9a56821265b36e --- libs/hwui/OpenGLRenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libs/hwui/OpenGLRenderer.cpp') diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index eef4b73..76a42c0 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -2329,7 +2329,7 @@ void OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh, Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap); if (!texture) return; - if (USE_GLOPS) { + if (false) { // 9 patches are built for stretching - always filter int textureFillFlags = static_cast(TextureFillFlags::kForceFilter); if (bitmap->colorType() == kAlpha_8_SkColorType) { -- cgit v1.1