From 0f1bc6fee9f2ee2bebe4c189b44a566ad9a29524 Mon Sep 17 00:00:00 2001 From: dianlujitao Date: Mon, 29 Feb 2016 22:11:34 +0800 Subject: Remove opaque check in preparing dirty region for all QCOM device Change-Id: I7ea61090824cd04c76e7c39639edff7059c8b7ba --- libs/hwui/OpenGLRenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libs') diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 773c6f5..88a6979 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -181,7 +181,7 @@ void OpenGLRenderer::discardFramebuffer(float left, float top, float right, floa } void OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) { -#ifdef QCOM_BSP_LEGACY +#ifdef QCOM_HARDWARE mRenderState.scissor().setEnabled(true); mRenderState.scissor().set(left, getViewportHeight() - bottom, right - left, bottom - top); glClear(GL_COLOR_BUFFER_BIT); -- cgit v1.1