From ca54ec302f5bddd1674ea1f36cd3b7c540b2fbca Mon Sep 17 00:00:00 2001 From: Stephen Hines Date: Mon, 20 Sep 2010 17:20:30 -0700 Subject: Add support for Float64 (double) to RenderScript. Change-Id: Iad1c4adadf657a46aa38a3fad7813927e643e29d --- libs/rs/rs.spec | 6 ++++++ libs/rs/rsScript.cpp | 6 ++++++ 2 files changed, 12 insertions(+) (limited to 'libs') diff --git a/libs/rs/rs.spec b/libs/rs/rs.spec index c7fb2af..31d70c7 100644 --- a/libs/rs/rs.spec +++ b/libs/rs/rs.spec @@ -338,6 +338,12 @@ ScriptSetVarF { param float value } +ScriptSetVarD { + param RsScript s + param uint32_t slot + param double value + } + ScriptSetVarV { param RsScript s param uint32_t slot diff --git a/libs/rs/rsScript.cpp b/libs/rs/rsScript.cpp index fc22fc3..43bb09e 100644 --- a/libs/rs/rsScript.cpp +++ b/libs/rs/rsScript.cpp @@ -101,6 +101,12 @@ void rsi_ScriptSetVarF(Context *rsc, RsScript vs, uint32_t slot, float value) s->setVar(slot, &value, sizeof(value)); } +void rsi_ScriptSetVarD(Context *rsc, RsScript vs, uint32_t slot, double value) +{ + Script *s = static_cast