From 526f21b2c68bc7a386b6f3bebe2df4ca86170a0b Mon Sep 17 00:00:00 2001 From: Dan Stoza Date: Wed, 12 Mar 2014 16:52:39 -0700 Subject: Remove deprecated BufferQueue constructor Bug: 13415624 Change-Id: I2a7cea5806869bcd6aeaeee7dee97d80f819c9aa --- media/mca/filterfw/native/core/gl_env.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'media/mca') diff --git a/media/mca/filterfw/native/core/gl_env.cpp b/media/mca/filterfw/native/core/gl_env.cpp index 84dad8c..f092af8 100644 --- a/media/mca/filterfw/native/core/gl_env.cpp +++ b/media/mca/filterfw/native/core/gl_env.cpp @@ -162,9 +162,11 @@ bool GLEnv::InitWithNewContext() { } // Create dummy surface using a GLConsumer - sp bq = new BufferQueue(); - surfaceTexture_ = new GLConsumer(bq, 0); - window_ = new Surface(static_cast >(bq)); + sp producer; + sp consumer; + BufferQueue::createBufferQueue(&producer, &consumer); + surfaceTexture_ = new GLConsumer(consumer, 0); + window_ = new Surface(producer); surfaces_[0] = SurfaceWindowPair(eglCreateWindowSurface(display(), config, window_.get(), NULL), NULL); if (CheckEGLError("eglCreateWindowSurface")) return false; -- cgit v1.1