From 9ba6ecb275d62ad363bda73856c0e75590a73c57 Mon Sep 17 00:00:00 2001 From: Andy McFadden Date: Fri, 14 Feb 2014 13:09:07 -0800 Subject: Hide three malformed GL bindings They were replaced with correct bindings a while back, but the broken methods weren't hidden. Bug 6006380 Change-Id: I3432d37a6bf411bbd2b3ea363749e32fcff28672 --- opengl/java/android/opengl/GLES20.java | 3 +++ 1 file changed, 3 insertions(+) (limited to 'opengl/java') diff --git a/opengl/java/android/opengl/GLES20.java b/opengl/java/android/opengl/GLES20.java index 8261474..137f2f5 100644 --- a/opengl/java/android/opengl/GLES20.java +++ b/opengl/java/android/opengl/GLES20.java @@ -823,6 +823,7 @@ public class GLES20 { // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) + /** @hide Method is broken, but used to be public (b/6006380) */ public static native void glGetActiveAttrib( int program, int index, @@ -870,6 +871,7 @@ public class GLES20 { // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) + /** @hide Method is broken, but used to be public (b/6006380) */ public static native void glGetActiveUniform( int program, int index, @@ -1107,6 +1109,7 @@ public class GLES20 { // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) + /** @hide Method is broken, but used to be public (b/6006380) */ public static native void glGetShaderSource( int shader, int bufsize, -- cgit v1.1