From 9128b1e2415a251d4cf197a9cd9833285275bb71 Mon Sep 17 00:00:00 2001 From: Jason Monk Date: Thu, 4 Jun 2015 13:36:14 -0400 Subject: Fix Flashlight tile animation Don't refresh the state if its not different. (This way setAllowAnimation won't get called when it shouldn't) Bug: 21335624 Change-Id: Id6f8961b32d12141db5ac0bb847e4751b8a159b8 --- .../SystemUI/src/com/android/systemui/qs/tiles/FlashlightTile.java | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'packages/SystemUI/src') diff --git a/packages/SystemUI/src/com/android/systemui/qs/tiles/FlashlightTile.java b/packages/SystemUI/src/com/android/systemui/qs/tiles/FlashlightTile.java index 0369ab5..5d74604 100644 --- a/packages/SystemUI/src/com/android/systemui/qs/tiles/FlashlightTile.java +++ b/packages/SystemUI/src/com/android/systemui/qs/tiles/FlashlightTile.java @@ -74,7 +74,11 @@ public class FlashlightTile extends QSTile implements state.visible = mFlashlightController.isAvailable(); state.label = mHost.getContext().getString(R.string.quick_settings_flashlight_label); if (arg instanceof UserBoolean) { - state.value = ((UserBoolean) arg).value; + boolean value = ((UserBoolean) arg).value; + if (value == state.value) { + return; + } + state.value = value; } final AnimationIcon icon = state.value ? mEnable : mDisable; icon.setAllowAnimation(arg instanceof UserBoolean && ((UserBoolean) arg).userInitiated); -- cgit v1.1