/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.app; import android.graphics.drawable.Drawable; import android.view.Menu; import android.view.MenuItem; import android.view.View; /** * This is the public interface to the contextual ActionBar. * The ActionBar acts as a replacement for the title bar in Activities. * It provides facilities for creating toolbar actions as well as * methods of navigating around an application. */ public abstract class ActionBar { /** * Normal/standard navigation mode. Consists of either a logo or icon * and title text with an optional subtitle. Clicking any of these elements * will dispatch onActionItemSelected to the registered Callback with * a MenuItem with item ID android.R.id.home. */ public static final int NAVIGATION_MODE_NORMAL = 0; /** * Dropdown list navigation mode. Instead of static title text this mode * presents a dropdown menu for navigation within the activity. */ public static final int NAVIGATION_MODE_DROPDOWN_LIST = 1; /** * Tab navigation mode. Instead of static title text this mode * presents a series of tabs for navigation within the activity. */ public static final int NAVIGATION_MODE_TABS = 2; /** * Custom navigation mode. This navigation mode is set implicitly whenever * a custom navigation view is set. See {@link #setCustomNavigationView(View)}. */ public static final int NAVIGATION_MODE_CUSTOM = 3; /** * Use logo instead of icon if available. This flag will cause appropriate * navigation modes to use a wider logo in place of the standard icon. */ public static final int DISPLAY_USE_LOGO = 0x1; /** * Hide 'home' elements in this action bar, leaving more space for other * navigation elements. This includes logo and icon. */ public static final int DISPLAY_HIDE_HOME = 0x2; /** * Set the callback that the ActionBar will use to handle events * and populate menus. * @param callback Callback to use */ public abstract void setCallback(Callback callback); /** * Set a custom navigation view. * * Custom navigation views appear between the application icon and * any action buttons and may use any space available there. Common * use cases for custom navigation views might include an address bar * for a browser or other navigation mechanisms that do not translate * well to provided navigation modes. * * Setting a non-null custom navigation view will also set the * navigation mode to NAVMODE_CUSTOM. * * @param view Custom navigation view to place in the ActionBar. */ public abstract void setCustomNavigationView(View view); /** * Set the ActionBar's title. * * This is set automatically to the name of your Activity, * but may be changed here. * * @param title Title text */ public abstract void setTitle(CharSequence title); /** * Set the ActionBar's subtitle. * * The subtitle is usually displayed as a second line of text * under the title. Good for extended descriptions of activity state. * * @param subtitle Subtitle text. */ public abstract void setSubtitle(CharSequence subtitle); /** * Set the navigation mode. * * @param mode One of {@link #NAVIGATION_MODE_NORMAL}, {@link #NAVIGATION_MODE_DROPDOWN_LIST}, * {@link #NAVIGATION_MODE_TABS}, or {@link #NAVIGATION_MODE_CUSTOM}. */ public abstract void setNavigationMode(int mode); /** * Set display options. This changes all display option bits at once. To change * a limited subset of display options, see {@link #setDisplayOptions(int, int)}. * * @param options A combination of the bits defined by the DISPLAY_ constants * defined in ActionBar. */ public abstract void setDisplayOptions(int options); /** * Set selected display options. Only the options specified by mask will be changed. * To change all display option bits at once, see {@link #setDisplayOptions(int)}. * *

Example: setDisplayOptions(0, DISPLAY_HIDE_HOME) will disable the * {@link #DISPLAY_HIDE_HOME} option. * setDisplayOptions(DISPLAY_HIDE_HOME, DISPLAY_HIDE_HOME | DISPLAY_USE_LOGO) * will enable {@link #DISPLAY_HIDE_HOME} and disable {@link #DISPLAY_USE_LOGO}. * * @param options A combination of the bits defined by the DISPLAY_ constants * defined in ActionBar. * @param mask A bit mask declaring which display options should be changed. */ public abstract void setDisplayOptions(int options, int mask); /** * Set the ActionBar's background. * * @param d Background drawable */ public abstract void setBackgroundDrawable(Drawable d); /** * Set a drawable to use as a divider between sections of the ActionBar. * * @param d Divider drawable */ public abstract void setDividerDrawable(Drawable d); /** * @return The current custom navigation view. */ public abstract View getCustomNavigationView(); /** * @return The current ActionBar title. */ public abstract CharSequence getTitle(); /** * @return The current ActionBar subtitle. */ public abstract CharSequence getSubtitle(); /** * @return The current navigation mode. */ public abstract int getNavigationMode(); /** * @return The current set of display options. */ public abstract int getDisplayOptions(); /** * Request an update of the items in the action menu. * This will result in a call to Callback.onUpdateActionMenu(Menu) * and the ActionBar will update based on any changes made there. */ public abstract void updateActionMenu(); /** * Callback interface for ActionBar events. */ public interface Callback { /** * Initialize the always-visible contents of the action bar. * You should place your menu items into menu. * *

This is only called once, the first time the action bar is displayed. * * @param menu The action menu in which to place your items. * @return You must return true for actions to be displayed; * if you return false they will not be shown. * * @see #onActionItemSelected(MenuItem) */ public boolean onCreateActionMenu(Menu menu); /** * Update the action bar. This is called in response to {@link #updateActionMenu()} * calls, which may be application-initiated or the result of changing fragment state. * * @return true if the action bar should update based on altered menu contents, * false if no changes are necessary. */ public boolean onUpdateActionMenu(Menu menu); /** * This hook is called whenever an item in your action bar is selected. * The default implementation simply returns false to have the normal * processing happen (sending a message to its handler). You can use this * method for any items for which you would like to do processing without * those other facilities. * * @param item The action bar item that was selected. * @return boolean Return false to allow normal menu processing to proceed, * true to consume it here. */ public boolean onActionItemSelected(MenuItem item); /* * In progress */ public boolean onCreateContextMode(int modeId, Menu menu); public boolean onPrepareContextMode(int modeId, Menu menu); public boolean onContextItemSelected(int modeId, MenuItem item); } /** * Simple stub implementations of ActionBar.Callback methods. * Extend this if you only need a subset of Callback functionality. */ public static class SimpleCallback implements Callback { public boolean onCreateActionMenu(Menu menu) { return false; } public boolean onUpdateActionMenu(Menu menu) { return false; } public boolean onActionItemSelected(MenuItem item) { return false; } public boolean onCreateContextMode(int modeId, Menu menu) { return false; } public boolean onPrepareContextMode(int modeId, Menu menu) { return false; } public boolean onContextItemSelected(int modeId, MenuItem item) { return false; } } }