/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.app; import com.android.internal.app.AlertController; import android.annotation.ArrayRes; import android.annotation.AttrRes; import android.annotation.DrawableRes; import android.annotation.StringRes; import android.annotation.StyleRes; import android.content.Context; import android.content.DialogInterface; import android.database.Cursor; import android.graphics.drawable.Drawable; import android.os.Bundle; import android.os.Message; import android.util.TypedValue; import android.view.ContextThemeWrapper; import android.view.KeyEvent; import android.view.View; import android.view.WindowManager; import android.widget.AdapterView; import android.widget.Button; import android.widget.ListAdapter; import android.widget.ListView; import com.android.internal.R; /** * A subclass of Dialog that can display one, two or three buttons. If you only want to * display a String in this dialog box, use the setMessage() method. If you * want to display a more complex view, look up the FrameLayout called "custom" * and add your view to it: * *
* FrameLayout fl = (FrameLayout) findViewById(android.R.id.custom); * fl.addView(myView, new LayoutParams(MATCH_PARENT, WRAP_CONTENT)); ** *
The AlertDialog class takes care of automatically setting * {@link WindowManager.LayoutParams#FLAG_ALT_FOCUSABLE_IM * WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM} for you based on whether * any views in the dialog return true from {@link View#onCheckIsTextEditor() * View.onCheckIsTextEditor()}. Generally you want this set for a Dialog * without text editors, so that it will be placed on top of the current * input method UI. You can modify this behavior by forcing the flag to your * desired mode after calling {@link #onCreate}. * *
For more information about creating dialogs, read the * Dialogs developer guide.
** The default alert dialog theme is defined by * {@link android.R.attr#alertDialogTheme} within the parent * {@code context}'s theme. * * @param context the parent context * @see android.R.styleable#Theme_alertDialogTheme */ protected AlertDialog(Context context) { this(context, 0); } /** * Creates an alert dialog that uses the default alert dialog theme and a * custom cancel listener. *
* This is functionally identical to: *
* AlertDialog dialog = new AlertDialog(context); * alertDialog.setCancelable(cancelable); * alertDialog.setOnCancelListener(cancelListener); **
* The default alert dialog theme is defined by * {@link android.R.attr#alertDialogTheme} within the parent * {@code context}'s theme. * * @param context the parent context * @see android.R.styleable#Theme_alertDialogTheme */ protected AlertDialog(Context context, boolean cancelable, OnCancelListener cancelListener) { this(context, 0); setCancelable(cancelable); setOnCancelListener(cancelListener); } /** * Creates an alert dialog that uses an explicit theme resource. *
* The specified theme resource ({@code themeResId}) is applied on top of * the parent {@code context}'s theme. It may be specified as a style * resource containing a fully-populated theme, such as * {@link android.R.style#Theme_Material_Dialog}, to replace all attributes * in the parent {@code context}'s theme including primary and accent * colors. *
* To preserve attributes such as primary and accent colors, the * {@code themeResId} may instead be specified as an overlay theme such as * {@link android.R.style#ThemeOverlay_Material_Dialog}. This will override * only the window attributes necessary to style the alert window as a * dialog. *
* Alternatively, the {@code themeResId} may be specified as {@code 0} to * use the parent {@code context}'s resolved value for * {@link android.R.attr#alertDialogTheme}. * * @param context the parent context * @param themeResId the resource ID of the theme against which to inflate * this dialog, or {@code 0} to use the parent * {@code context}'s default alert dialog theme * @see android.R.styleable#Theme_alertDialogTheme */ protected AlertDialog(Context context, @StyleRes int themeResId) { this(context, themeResId, true); } AlertDialog(Context context, @StyleRes int themeResId, boolean createContextThemeWrapper) { super(context, createContextThemeWrapper ? resolveDialogTheme(context, themeResId) : 0, createContextThemeWrapper); mWindow.alwaysReadCloseOnTouchAttr(); mAlert = new AlertController(getContext(), this, getWindow()); } static int resolveDialogTheme(Context context, int themeResId) { if (themeResId == THEME_TRADITIONAL) { return R.style.Theme_Dialog_Alert; } else if (themeResId == THEME_HOLO_DARK) { return R.style.Theme_Holo_Dialog_Alert; } else if (themeResId == THEME_HOLO_LIGHT) { return R.style.Theme_Holo_Light_Dialog_Alert; } else if (themeResId == THEME_DEVICE_DEFAULT_DARK) { return R.style.Theme_DeviceDefault_Dialog_Alert; } else if (themeResId == THEME_DEVICE_DEFAULT_LIGHT) { return R.style.Theme_DeviceDefault_Light_Dialog_Alert; } else if (themeResId >= 0x01000000) { // start of real resource IDs. return themeResId; } else { final TypedValue outValue = new TypedValue(); context.getTheme().resolveAttribute(R.attr.alertDialogTheme, outValue, true); return outValue.resourceId; } } /** * Gets one of the buttons used in the dialog. Returns null if the specified * button does not exist or the dialog has not yet been fully created (for * example, via {@link #show()} or {@link #create()}). * * @param whichButton The identifier of the button that should be returned. * For example, this can be * {@link DialogInterface#BUTTON_POSITIVE}. * @return The button from the dialog, or null if a button does not exist. */ public Button getButton(int whichButton) { return mAlert.getButton(whichButton); } /** * Gets the list view used in the dialog. * * @return The {@link ListView} from the dialog. */ public ListView getListView() { return mAlert.getListView(); } @Override public void setTitle(CharSequence title) { super.setTitle(title); mAlert.setTitle(title); } /** * @see Builder#setCustomTitle(View) */ public void setCustomTitle(View customTitleView) { mAlert.setCustomTitle(customTitleView); } public void setMessage(CharSequence message) { mAlert.setMessage(message); } /** * Set the view to display in that dialog. */ public void setView(View view) { mAlert.setView(view); } /** * Set the view to display in that dialog, specifying the spacing to appear around that * view. * * @param view The view to show in the content area of the dialog * @param viewSpacingLeft Extra space to appear to the left of {@code view} * @param viewSpacingTop Extra space to appear above {@code view} * @param viewSpacingRight Extra space to appear to the right of {@code view} * @param viewSpacingBottom Extra space to appear below {@code view} */ public void setView(View view, int viewSpacingLeft, int viewSpacingTop, int viewSpacingRight, int viewSpacingBottom) { mAlert.setView(view, viewSpacingLeft, viewSpacingTop, viewSpacingRight, viewSpacingBottom); } /** * Internal api to allow hinting for the best button panel layout. * @hide */ void setButtonPanelLayoutHint(int layoutHint) { mAlert.setButtonPanelLayoutHint(layoutHint); } /** * Set a message to be sent when a button is pressed. * * @param whichButton Which button to set the message for, can be one of * {@link DialogInterface#BUTTON_POSITIVE}, * {@link DialogInterface#BUTTON_NEGATIVE}, or * {@link DialogInterface#BUTTON_NEUTRAL} * @param text The text to display in positive button. * @param msg The {@link Message} to be sent when clicked. */ public void setButton(int whichButton, CharSequence text, Message msg) { mAlert.setButton(whichButton, text, null, msg); } /** * Set a listener to be invoked when the positive button of the dialog is pressed. * * @param whichButton Which button to set the listener on, can be one of * {@link DialogInterface#BUTTON_POSITIVE}, * {@link DialogInterface#BUTTON_NEGATIVE}, or * {@link DialogInterface#BUTTON_NEUTRAL} * @param text The text to display in positive button. * @param listener The {@link DialogInterface.OnClickListener} to use. */ public void setButton(int whichButton, CharSequence text, OnClickListener listener) { mAlert.setButton(whichButton, text, listener, null); } /** * @deprecated Use {@link #setButton(int, CharSequence, Message)} with * {@link DialogInterface#BUTTON_POSITIVE}. */ @Deprecated public void setButton(CharSequence text, Message msg) { setButton(BUTTON_POSITIVE, text, msg); } /** * @deprecated Use {@link #setButton(int, CharSequence, Message)} with * {@link DialogInterface#BUTTON_NEGATIVE}. */ @Deprecated public void setButton2(CharSequence text, Message msg) { setButton(BUTTON_NEGATIVE, text, msg); } /** * @deprecated Use {@link #setButton(int, CharSequence, Message)} with * {@link DialogInterface#BUTTON_NEUTRAL}. */ @Deprecated public void setButton3(CharSequence text, Message msg) { setButton(BUTTON_NEUTRAL, text, msg); } /** * Set a listener to be invoked when button 1 of the dialog is pressed. * * @param text The text to display in button 1. * @param listener The {@link DialogInterface.OnClickListener} to use. * @deprecated Use * {@link #setButton(int, CharSequence, android.content.DialogInterface.OnClickListener)} * with {@link DialogInterface#BUTTON_POSITIVE} */ @Deprecated public void setButton(CharSequence text, final OnClickListener listener) { setButton(BUTTON_POSITIVE, text, listener); } /** * Set a listener to be invoked when button 2 of the dialog is pressed. * @param text The text to display in button 2. * @param listener The {@link DialogInterface.OnClickListener} to use. * @deprecated Use * {@link #setButton(int, CharSequence, android.content.DialogInterface.OnClickListener)} * with {@link DialogInterface#BUTTON_NEGATIVE} */ @Deprecated public void setButton2(CharSequence text, final OnClickListener listener) { setButton(BUTTON_NEGATIVE, text, listener); } /** * Set a listener to be invoked when button 3 of the dialog is pressed. * @param text The text to display in button 3. * @param listener The {@link DialogInterface.OnClickListener} to use. * @deprecated Use * {@link #setButton(int, CharSequence, android.content.DialogInterface.OnClickListener)} * with {@link DialogInterface#BUTTON_POSITIVE} */ @Deprecated public void setButton3(CharSequence text, final OnClickListener listener) { setButton(BUTTON_NEUTRAL, text, listener); } /** * Set resId to 0 if you don't want an icon. * @param resId the resourceId of the drawable to use as the icon or 0 * if you don't want an icon. */ public void setIcon(@DrawableRes int resId) { mAlert.setIcon(resId); } public void setIcon(Drawable icon) { mAlert.setIcon(icon); } /** * Set an icon as supplied by a theme attribute. e.g. android.R.attr.alertDialogIcon * * @param attrId ID of a theme attribute that points to a drawable resource. */ public void setIconAttribute(@AttrRes int attrId) { TypedValue out = new TypedValue(); mContext.getTheme().resolveAttribute(attrId, out, true); mAlert.setIcon(out.resourceId); } public void setInverseBackgroundForced(boolean forceInverseBackground) { mAlert.setInverseBackgroundForced(forceInverseBackground); } @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mAlert.installContent(); } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if (mAlert.onKeyDown(keyCode, event)) return true; return super.onKeyDown(keyCode, event); } @Override public boolean onKeyUp(int keyCode, KeyEvent event) { if (mAlert.onKeyUp(keyCode, event)) return true; return super.onKeyUp(keyCode, event); } public static class Builder { private final AlertController.AlertParams P; /** * Creates a builder for an alert dialog that uses the default alert * dialog theme. *
* The default alert dialog theme is defined by * {@link android.R.attr#alertDialogTheme} within the parent * {@code context}'s theme. * * @param context the parent context */ public Builder(Context context) { this(context, resolveDialogTheme(context, 0)); } /** * Creates a builder for an alert dialog that uses an explicit theme * resource. *
* The specified theme resource ({@code themeResId}) is applied on top * of the parent {@code context}'s theme. It may be specified as a * style resource containing a fully-populated theme, such as * {@link android.R.style#Theme_Material_Dialog}, to replace all * attributes in the parent {@code context}'s theme including primary * and accent colors. *
* To preserve attributes such as primary and accent colors, the * {@code themeResId} may instead be specified as an overlay theme such * as {@link android.R.style#ThemeOverlay_Material_Dialog}. This will * override only the window attributes necessary to style the alert * window as a dialog. *
* Alternatively, the {@code themeResId} may be specified as {@code 0} * to use the parent {@code context}'s resolved value for * {@link android.R.attr#alertDialogTheme}. * * @param context the parent context * @param themeResId the resource ID of the theme against which to inflate * this dialog, or {@code 0} to use the parent * {@code context}'s default alert dialog theme */ public Builder(Context context, int themeResId) { P = new AlertController.AlertParams(new ContextThemeWrapper( context, resolveDialogTheme(context, themeResId))); } /** * Returns a {@link Context} with the appropriate theme for dialogs created by this Builder. * Applications should use this Context for obtaining LayoutInflaters for inflating views * that will be used in the resulting dialogs, as it will cause views to be inflated with * the correct theme. * * @return A Context for built Dialogs. */ public Context getContext() { return P.mContext; } /** * Set the title using the given resource id. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setTitle(@StringRes int titleId) { P.mTitle = P.mContext.getText(titleId); return this; } /** * Set the title displayed in the {@link Dialog}. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setTitle(CharSequence title) { P.mTitle = title; return this; } /** * Set the title using the custom view {@code customTitleView}. *
* The methods {@link #setTitle(int)} and {@link #setIcon(int)} should * be sufficient for most titles, but this is provided if the title * needs more customization. Using this will replace the title and icon * set via the other methods. *
* Note: To ensure consistent styling, the custom view * should be inflated or constructed using the alert dialog's themed * context obtained via {@link #getContext()}. * * @param customTitleView the custom view to use as the title * @return this Builder object to allow for chaining of calls to set * methods */ public Builder setCustomTitle(View customTitleView) { P.mCustomTitleView = customTitleView; return this; } /** * Set the message to display using the given resource id. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setMessage(@StringRes int messageId) { P.mMessage = P.mContext.getText(messageId); return this; } /** * Set the message to display. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setMessage(CharSequence message) { P.mMessage = message; return this; } /** * Set the resource id of the {@link Drawable} to be used in the title. *
* Takes precedence over values set using {@link #setIcon(Drawable)}. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setIcon(@DrawableRes int iconId) { P.mIconId = iconId; return this; } /** * Set the {@link Drawable} to be used in the title. *
* Note: To ensure consistent styling, the drawable * should be inflated or constructed using the alert dialog's themed * context obtained via {@link #getContext()}. * * @return this Builder object to allow for chaining of calls to set * methods */ public Builder setIcon(Drawable icon) { P.mIcon = icon; return this; } /** * Set an icon as supplied by a theme attribute. e.g. * {@link android.R.attr#alertDialogIcon}. *
* Takes precedence over values set using {@link #setIcon(int)} or * {@link #setIcon(Drawable)}. * * @param attrId ID of a theme attribute that points to a drawable resource. */ public Builder setIconAttribute(@AttrRes int attrId) { TypedValue out = new TypedValue(); P.mContext.getTheme().resolveAttribute(attrId, out, true); P.mIconId = out.resourceId; return this; } /** * Set a listener to be invoked when the positive button of the dialog is pressed. * @param textId The resource id of the text to display in the positive button * @param listener The {@link DialogInterface.OnClickListener} to use. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setPositiveButton(@StringRes int textId, final OnClickListener listener) { P.mPositiveButtonText = P.mContext.getText(textId); P.mPositiveButtonListener = listener; return this; } /** * Set a listener to be invoked when the positive button of the dialog is pressed. * @param text The text to display in the positive button * @param listener The {@link DialogInterface.OnClickListener} to use. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setPositiveButton(CharSequence text, final OnClickListener listener) { P.mPositiveButtonText = text; P.mPositiveButtonListener = listener; return this; } /** * Set a listener to be invoked when the negative button of the dialog is pressed. * @param textId The resource id of the text to display in the negative button * @param listener The {@link DialogInterface.OnClickListener} to use. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setNegativeButton(@StringRes int textId, final OnClickListener listener) { P.mNegativeButtonText = P.mContext.getText(textId); P.mNegativeButtonListener = listener; return this; } /** * Set a listener to be invoked when the negative button of the dialog is pressed. * @param text The text to display in the negative button * @param listener The {@link DialogInterface.OnClickListener} to use. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setNegativeButton(CharSequence text, final OnClickListener listener) { P.mNegativeButtonText = text; P.mNegativeButtonListener = listener; return this; } /** * Set a listener to be invoked when the neutral button of the dialog is pressed. * @param textId The resource id of the text to display in the neutral button * @param listener The {@link DialogInterface.OnClickListener} to use. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setNeutralButton(@StringRes int textId, final OnClickListener listener) { P.mNeutralButtonText = P.mContext.getText(textId); P.mNeutralButtonListener = listener; return this; } /** * Set a listener to be invoked when the neutral button of the dialog is pressed. * @param text The text to display in the neutral button * @param listener The {@link DialogInterface.OnClickListener} to use. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setNeutralButton(CharSequence text, final OnClickListener listener) { P.mNeutralButtonText = text; P.mNeutralButtonListener = listener; return this; } /** * Sets whether the dialog is cancelable or not. Default is true. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setCancelable(boolean cancelable) { P.mCancelable = cancelable; return this; } /** * Sets the callback that will be called if the dialog is canceled. * *
Even in a cancelable dialog, the dialog may be dismissed for reasons other than * being canceled or one of the supplied choices being selected. * If you are interested in listening for all cases where the dialog is dismissed * and not just when it is canceled, see * {@link #setOnDismissListener(android.content.DialogInterface.OnDismissListener) setOnDismissListener}.
* @see #setCancelable(boolean) * @see #setOnDismissListener(android.content.DialogInterface.OnDismissListener) * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setOnCancelListener(OnCancelListener onCancelListener) { P.mOnCancelListener = onCancelListener; return this; } /** * Sets the callback that will be called when the dialog is dismissed for any reason. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setOnDismissListener(OnDismissListener onDismissListener) { P.mOnDismissListener = onDismissListener; return this; } /** * Sets the callback that will be called if a key is dispatched to the dialog. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setOnKeyListener(OnKeyListener onKeyListener) { P.mOnKeyListener = onKeyListener; return this; } /** * Set a list of items to be displayed in the dialog as the content, you will be notified of the * selected item via the supplied listener. This should be an array type i.e. R.array.foo * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setItems(@ArrayRes int itemsId, final OnClickListener listener) { P.mItems = P.mContext.getResources().getTextArray(itemsId); P.mOnClickListener = listener; return this; } /** * Set a list of items to be displayed in the dialog as the content, you will be notified of the * selected item via the supplied listener. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setItems(CharSequence[] items, final OnClickListener listener) { P.mItems = items; P.mOnClickListener = listener; return this; } /** * Set a list of items, which are supplied by the given {@link ListAdapter}, to be * displayed in the dialog as the content, you will be notified of the * selected item via the supplied listener. * * @param adapter The {@link ListAdapter} to supply the list of items * @param listener The listener that will be called when an item is clicked. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setAdapter(final ListAdapter adapter, final OnClickListener listener) { P.mAdapter = adapter; P.mOnClickListener = listener; return this; } /** * Set a list of items, which are supplied by the given {@link Cursor}, to be * displayed in the dialog as the content, you will be notified of the * selected item via the supplied listener. * * @param cursor The {@link Cursor} to supply the list of items * @param listener The listener that will be called when an item is clicked. * @param labelColumn The column name on the cursor containing the string to display * in the label. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setCursor(final Cursor cursor, final OnClickListener listener, String labelColumn) { P.mCursor = cursor; P.mLabelColumn = labelColumn; P.mOnClickListener = listener; return this; } /** * Set a list of items to be displayed in the dialog as the content, * you will be notified of the selected item via the supplied listener. * This should be an array type, e.g. R.array.foo. The list will have * a check mark displayed to the right of the text for each checked * item. Clicking on an item in the list will not dismiss the dialog. * Clicking on a button will dismiss the dialog. * * @param itemsId the resource id of an array i.e. R.array.foo * @param checkedItems specifies which items are checked. It should be null in which case no * items are checked. If non null it must be exactly the same length as the array of * items. * @param listener notified when an item on the list is clicked. The dialog will not be * dismissed when an item is clicked. It will only be dismissed if clicked on a * button, if no buttons are supplied it's up to the user to dismiss the dialog. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setMultiChoiceItems(@ArrayRes int itemsId, boolean[] checkedItems, final OnMultiChoiceClickListener listener) { P.mItems = P.mContext.getResources().getTextArray(itemsId); P.mOnCheckboxClickListener = listener; P.mCheckedItems = checkedItems; P.mIsMultiChoice = true; return this; } /** * Set a list of items to be displayed in the dialog as the content, * you will be notified of the selected item via the supplied listener. * The list will have a check mark displayed to the right of the text * for each checked item. Clicking on an item in the list will not * dismiss the dialog. Clicking on a button will dismiss the dialog. * * @param items the text of the items to be displayed in the list. * @param checkedItems specifies which items are checked. It should be null in which case no * items are checked. If non null it must be exactly the same length as the array of * items. * @param listener notified when an item on the list is clicked. The dialog will not be * dismissed when an item is clicked. It will only be dismissed if clicked on a * button, if no buttons are supplied it's up to the user to dismiss the dialog. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setMultiChoiceItems(CharSequence[] items, boolean[] checkedItems, final OnMultiChoiceClickListener listener) { P.mItems = items; P.mOnCheckboxClickListener = listener; P.mCheckedItems = checkedItems; P.mIsMultiChoice = true; return this; } /** * Set a list of items to be displayed in the dialog as the content, * you will be notified of the selected item via the supplied listener. * The list will have a check mark displayed to the right of the text * for each checked item. Clicking on an item in the list will not * dismiss the dialog. Clicking on a button will dismiss the dialog. * * @param cursor the cursor used to provide the items. * @param isCheckedColumn specifies the column name on the cursor to use to determine * whether a checkbox is checked or not. It must return an integer value where 1 * means checked and 0 means unchecked. * @param labelColumn The column name on the cursor containing the string to display in the * label. * @param listener notified when an item on the list is clicked. The dialog will not be * dismissed when an item is clicked. It will only be dismissed if clicked on a * button, if no buttons are supplied it's up to the user to dismiss the dialog. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setMultiChoiceItems(Cursor cursor, String isCheckedColumn, String labelColumn, final OnMultiChoiceClickListener listener) { P.mCursor = cursor; P.mOnCheckboxClickListener = listener; P.mIsCheckedColumn = isCheckedColumn; P.mLabelColumn = labelColumn; P.mIsMultiChoice = true; return this; } /** * Set a list of items to be displayed in the dialog as the content, you will be notified of * the selected item via the supplied listener. This should be an array type i.e. * R.array.foo The list will have a check mark displayed to the right of the text for the * checked item. Clicking on an item in the list will not dismiss the dialog. Clicking on a * button will dismiss the dialog. * * @param itemsId the resource id of an array i.e. R.array.foo * @param checkedItem specifies which item is checked. If -1 no items are checked. * @param listener notified when an item on the list is clicked. The dialog will not be * dismissed when an item is clicked. It will only be dismissed if clicked on a * button, if no buttons are supplied it's up to the user to dismiss the dialog. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setSingleChoiceItems(@ArrayRes int itemsId, int checkedItem, final OnClickListener listener) { P.mItems = P.mContext.getResources().getTextArray(itemsId); P.mOnClickListener = listener; P.mCheckedItem = checkedItem; P.mIsSingleChoice = true; return this; } /** * Set a list of items to be displayed in the dialog as the content, you will be notified of * the selected item via the supplied listener. The list will have a check mark displayed to * the right of the text for the checked item. Clicking on an item in the list will not * dismiss the dialog. Clicking on a button will dismiss the dialog. * * @param cursor the cursor to retrieve the items from. * @param checkedItem specifies which item is checked. If -1 no items are checked. * @param labelColumn The column name on the cursor containing the string to display in the * label. * @param listener notified when an item on the list is clicked. The dialog will not be * dismissed when an item is clicked. It will only be dismissed if clicked on a * button, if no buttons are supplied it's up to the user to dismiss the dialog. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setSingleChoiceItems(Cursor cursor, int checkedItem, String labelColumn, final OnClickListener listener) { P.mCursor = cursor; P.mOnClickListener = listener; P.mCheckedItem = checkedItem; P.mLabelColumn = labelColumn; P.mIsSingleChoice = true; return this; } /** * Set a list of items to be displayed in the dialog as the content, you will be notified of * the selected item via the supplied listener. The list will have a check mark displayed to * the right of the text for the checked item. Clicking on an item in the list will not * dismiss the dialog. Clicking on a button will dismiss the dialog. * * @param items the items to be displayed. * @param checkedItem specifies which item is checked. If -1 no items are checked. * @param listener notified when an item on the list is clicked. The dialog will not be * dismissed when an item is clicked. It will only be dismissed if clicked on a * button, if no buttons are supplied it's up to the user to dismiss the dialog. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setSingleChoiceItems(CharSequence[] items, int checkedItem, final OnClickListener listener) { P.mItems = items; P.mOnClickListener = listener; P.mCheckedItem = checkedItem; P.mIsSingleChoice = true; return this; } /** * Set a list of items to be displayed in the dialog as the content, you will be notified of * the selected item via the supplied listener. The list will have a check mark displayed to * the right of the text for the checked item. Clicking on an item in the list will not * dismiss the dialog. Clicking on a button will dismiss the dialog. * * @param adapter The {@link ListAdapter} to supply the list of items * @param checkedItem specifies which item is checked. If -1 no items are checked. * @param listener notified when an item on the list is clicked. The dialog will not be * dismissed when an item is clicked. It will only be dismissed if clicked on a * button, if no buttons are supplied it's up to the user to dismiss the dialog. * * @return This Builder object to allow for chaining of calls to set methods */ public Builder setSingleChoiceItems(ListAdapter adapter, int checkedItem, final OnClickListener listener) { P.mAdapter = adapter; P.mOnClickListener = listener; P.mCheckedItem = checkedItem; P.mIsSingleChoice = true; return this; } /** * Sets a listener to be invoked when an item in the list is selected. * * @param listener the listener to be invoked * @return this Builder object to allow for chaining of calls to set methods * @see AdapterView#setOnItemSelectedListener(android.widget.AdapterView.OnItemSelectedListener) */ public Builder setOnItemSelectedListener(final AdapterView.OnItemSelectedListener listener) { P.mOnItemSelectedListener = listener; return this; } /** * Set a custom view resource to be the contents of the Dialog. The * resource will be inflated, adding all top-level views to the screen. * * @param layoutResId Resource ID to be inflated. * @return this Builder object to allow for chaining of calls to set * methods */ public Builder setView(int layoutResId) { P.mView = null; P.mViewLayoutResId = layoutResId; P.mViewSpacingSpecified = false; return this; } /** * Sets a custom view to be the contents of the alert dialog. ** When using a pre-Holo theme, if the supplied view is an instance of * a {@link ListView} then the light background will be used. *
* Note: To ensure consistent styling, the custom view * should be inflated or constructed using the alert dialog's themed * context obtained via {@link #getContext()}. * * @param view the view to use as the contents of the alert dialog * @return this Builder object to allow for chaining of calls to set * methods */ public Builder setView(View view) { P.mView = view; P.mViewLayoutResId = 0; P.mViewSpacingSpecified = false; return this; } /** * Sets a custom view to be the contents of the alert dialog and * specifies additional padding around that view. *
* When using a pre-Holo theme, if the supplied view is an instance of * a {@link ListView} then the light background will be used. *
* Note: To ensure consistent styling, the custom view * should be inflated or constructed using the alert dialog's themed * context obtained via {@link #getContext()}. * * @param view the view to use as the contents of the alert dialog * @param viewSpacingLeft spacing between the left edge of the view and * the dialog frame * @param viewSpacingTop spacing between the top edge of the view and * the dialog frame * @param viewSpacingRight spacing between the right edge of the view * and the dialog frame * @param viewSpacingBottom spacing between the bottom edge of the view * and the dialog frame * @return this Builder object to allow for chaining of calls to set * methods * * @hide Remove once the framework usages have been replaced. * @deprecated Set the padding on the view itself. */ @Deprecated public Builder setView(View view, int viewSpacingLeft, int viewSpacingTop, int viewSpacingRight, int viewSpacingBottom) { P.mView = view; P.mViewLayoutResId = 0; P.mViewSpacingSpecified = true; P.mViewSpacingLeft = viewSpacingLeft; P.mViewSpacingTop = viewSpacingTop; P.mViewSpacingRight = viewSpacingRight; P.mViewSpacingBottom = viewSpacingBottom; return this; } /** * Sets the alert dialog to use the inverse background, regardless of * what the contents is. * * @param useInverseBackground whether to use the inverse background * @return this Builder object to allow for chaining of calls to set methods * @deprecated This flag is only used for pre-Material themes. Instead, * specify the window background using on the alert dialog * theme. */ @Deprecated public Builder setInverseBackgroundForced(boolean useInverseBackground) { P.mForceInverseBackground = useInverseBackground; return this; } /** * @hide */ public Builder setRecycleOnMeasureEnabled(boolean enabled) { P.mRecycleOnMeasure = enabled; return this; } /** * Creates an {@link AlertDialog} with the arguments supplied to this * builder. *
* Calling this method does not display the dialog. If no additional * processing is needed, {@link #show()} may be called instead to both * create and display the dialog. */ public AlertDialog create() { final AlertDialog dialog = new AlertDialog(P.mContext); P.apply(dialog.mAlert); dialog.setCancelable(P.mCancelable); if (P.mCancelable) { dialog.setCanceledOnTouchOutside(true); } dialog.setOnCancelListener(P.mOnCancelListener); dialog.setOnDismissListener(P.mOnDismissListener); if (P.mOnKeyListener != null) { dialog.setOnKeyListener(P.mOnKeyListener); } return dialog; } /** * Creates an {@link AlertDialog} with the arguments supplied to this * builder and immediately displays the dialog. *
* Calling this method is functionally identical to: *
* AlertDialog dialog = builder.create(); * dialog.show(); **/ public AlertDialog show() { final AlertDialog dialog = create(); dialog.show(); return dialog; } } }