/* ** Copyright 2006, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ package android.view; import com.android.internal.view.IInputContext; import com.android.internal.view.IInputMethodClient; import android.content.res.Configuration; import android.graphics.Bitmap; import android.view.IApplicationToken; import android.view.IOnKeyguardExitResult; import android.view.IRotationWatcher; import android.view.IWindowSession; import android.view.KeyEvent; import android.view.InputEvent; import android.view.MotionEvent; import android.view.InputChannel; import android.view.InputDevice; /** * System private interface to the window manager. * * {@hide} */ interface IWindowManager { /** * ===== NOTICE ===== * The first three methods must remain the first three methods. Scripts * and tools rely on their transaction number to work properly. */ // This is used for debugging boolean startViewServer(int port); // Transaction #1 boolean stopViewServer(); // Transaction #2 boolean isViewServerRunning(); // Transaction #3 IWindowSession openSession(in IInputMethodClient client, in IInputContext inputContext); boolean inputMethodClientHasFocus(IInputMethodClient client); // These can only be called when injecting events to your own window, // or by holding the INJECT_EVENTS permission. These methods may block // until pending input events are finished being dispatched even when 'sync' is false. // Avoid calling these methods on your UI thread or use the 'NoWait' version instead. boolean injectKeyEvent(in KeyEvent ev, boolean sync); boolean injectPointerEvent(in MotionEvent ev, boolean sync); boolean injectTrackballEvent(in MotionEvent ev, boolean sync); boolean injectInputEventNoWait(in InputEvent ev); // These can only be called when holding the MANAGE_APP_TOKENS permission. void pauseKeyDispatching(IBinder token); void resumeKeyDispatching(IBinder token); void setEventDispatching(boolean enabled); void addWindowToken(IBinder token, int type); void removeWindowToken(IBinder token); void addAppToken(int addPos, IApplicationToken token, int groupId, int requestedOrientation, boolean fullscreen); void setAppGroupId(IBinder token, int groupId); void setAppOrientation(IApplicationToken token, int requestedOrientation); int getAppOrientation(IApplicationToken token); void setFocusedApp(IBinder token, boolean moveFocusNow); void prepareAppTransition(int transit, boolean alwaysKeepCurrent); int getPendingAppTransition(); void overridePendingAppTransition(String packageName, int enterAnim, int exitAnim); void executeAppTransition(); void setAppStartingWindow(IBinder token, String pkg, int theme, CharSequence nonLocalizedLabel, int labelRes, int icon, int windowFlags, IBinder transferFrom, boolean createIfNeeded); void setAppWillBeHidden(IBinder token); void setAppVisibility(IBinder token, boolean visible); void startAppFreezingScreen(IBinder token, int configChanges); void stopAppFreezingScreen(IBinder token, boolean force); void removeAppToken(IBinder token); void moveAppToken(int index, IBinder token); void moveAppTokensToTop(in List tokens); void moveAppTokensToBottom(in List tokens); // Re-evaluate the current orientation from the caller's state. // If there is a change, the new Configuration is returned and the // caller must call setNewConfiguration() sometime later. Configuration updateOrientationFromAppTokens(in Configuration currentConfig, IBinder freezeThisOneIfNeeded); void setNewConfiguration(in Configuration config); // these require DISABLE_KEYGUARD permission void disableKeyguard(IBinder token, String tag); void reenableKeyguard(IBinder token); void exitKeyguardSecurely(IOnKeyguardExitResult callback); boolean inKeyguardRestrictedInputMode(); void closeSystemDialogs(String reason); // These can only be called with the SET_ANIMATON_SCALE permission. float getAnimationScale(int which); float[] getAnimationScales(); void setAnimationScale(int which, float scale); void setAnimationScales(in float[] scales); // These require the READ_INPUT_STATE permission. int getSwitchState(int sw); int getSwitchStateForDevice(int devid, int sw); int getScancodeState(int sw); int getScancodeStateForDevice(int devid, int sw); int getTrackballScancodeState(int sw); int getDPadScancodeState(int sw); int getKeycodeState(int sw); int getKeycodeStateForDevice(int devid, int sw); int getTrackballKeycodeState(int sw); int getDPadKeycodeState(int sw); InputChannel monitorInput(String inputChannelName); // Report whether the hardware supports the given keys; returns true if successful boolean hasKeys(in int[] keycodes, inout boolean[] keyExists); // Get input device information. InputDevice getInputDevice(int deviceId); int[] getInputDeviceIds(); // For testing void setInTouchMode(boolean showFocus); // For StrictMode flashing a red border on violations from the UI // thread. The uid/pid is implicit from the Binder call, and the Window // Manager uses that to determine whether or not the red border should // actually be shown. (it will be ignored that pid doesn't have windows // on screen) void showStrictModeViolation(boolean on); // Proxy to set the system property for whether the flashing // should be enabled. The 'enabled' value is null or blank for // the system default (differs per build variant) or any valid // boolean string as parsed by SystemProperties.getBoolean(). void setStrictModeVisualIndicatorPreference(String enabled); // These can only be called with the SET_ORIENTATION permission. /** * Change the current screen rotation, constants as per * {@link android.view.Surface}. * @param rotation the intended rotation. * @param alwaysSendConfiguration Flag to force a new configuration to * be evaluated. This can be used when there are other parameters in * configuration that are changing. * @param animFlags Animation flags as per {@link android.view.Surface}. */ void setRotation(int rotation, boolean alwaysSendConfiguration, int animFlags); /** * Retrieve the current screen orientation, constants as per * {@link android.view.Surface}. */ int getRotation(); /** * Watch the rotation of the screen. Returns the current rotation, * calls back when it changes. */ int watchRotation(IRotationWatcher watcher); /** * Lock the device orientation to the current rotation. Sensor input will * be ignored until thawRotation() is called. * @hide */ void freezeRotation(); /** * Release the orientation lock imposed by freezeRotation(). * @hide */ void thawRotation(); /** * Create a screenshot of the applications currently displayed. */ Bitmap screenshotApplications(IBinder appToken, int maxWidth, int maxHeight); }