/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; /** * Contains methods to standard constants used in the UI for timeouts, sizes, and distances. * */ public class ViewConfiguration { /** * Defines the width of the horizontal scrollbar and the height of the vertical scrollbar in * pixels */ private static final int SCROLL_BAR_SIZE = 6; /** * Defines the length of the fading edges in pixels */ private static final int FADING_EDGE_LENGTH = 12; /** * Defines the duration in milliseconds of the pressed state in child * components. */ private static final int PRESSED_STATE_DURATION = 85; /** * Defines the duration in milliseconds before a press turns into * a long press */ private static final int LONG_PRESS_TIMEOUT = 500; /** * Defines the duration in milliseconds a user needs to hold down the * appropriate button to bring up the global actions dialog (power off, * lock screen, etc). */ private static final int GLOBAL_ACTIONS_KEY_TIMEOUT = 500; /** * Defines the duration in milliseconds we will wait to see if a touch event * is a top or a scroll. If the user does not move within this interval, it is * considered to be a tap. */ private static final int TAP_TIMEOUT = 100; /** * Defines the duration in milliseconds we will wait to see if a touch event * is a jump tap. If the user does not complete the jump tap within this interval, it is * considered to be a tap. */ private static final int JUMP_TAP_TIMEOUT = 500; /** * Defines the duration in milliseconds we want to display zoom controls in response * to a user panning within an application. */ private static final int ZOOM_CONTROLS_TIMEOUT = 3000; /** * Inset in pixels to look for touchable content when the user touches the edge of the screen */ private static final int EDGE_SLOP = 12; /** * Distance a touch can wander before we think the user is scrolling in pixels */ private static final int TOUCH_SLOP = 12; /** * Distance a touch needs to be outside of a window's bounds for it to * count as outside for purposes of dismissing the window. */ private static final int WINDOW_TOUCH_SLOP = 16; /** * Minimum velocity to initiate a fling, as measured in pixels per second */ private static final int MINIMUM_FLING_VELOCITY = 50; /** * The maximum size of View's drawing cache, expressed in bytes. This size * should be at least equal to the size of the screen in ARGB888 format. */ private static final int MAXIMUM_DRAWING_CACHE_SIZE = 320 * 480 * 4; // One HVGA screen, ARGB8888 /** * The coefficient of friction applied to flings/scrolls. */ private static float SCROLL_FRICTION = 0.015f; /** * @return The width of the horizontal scrollbar and the height of the vertical * scrollbar in pixels */ public static int getScrollBarSize() { return SCROLL_BAR_SIZE; } /** * @return Defines the length of the fading edges in pixels */ public static int getFadingEdgeLength() { return FADING_EDGE_LENGTH; } /** * @return Defines the duration in milliseconds of the pressed state in child * components. */ public static int getPressedStateDuration() { return PRESSED_STATE_DURATION; } /** * @return Defines the duration in milliseconds before a press turns into * a long press */ public static int getLongPressTimeout() { return LONG_PRESS_TIMEOUT; } /** * @return Defines the duration in milliseconds we will wait to see if a touch event * is a top or a scroll. If the user does not move within this interval, it is * considered to be a tap. */ public static int getTapTimeout() { return TAP_TIMEOUT; } /** * @return Defines the duration in milliseconds we will wait to see if a touch event * is a jump tap. If the user does not move within this interval, it is * considered to be a tap. */ public static int getJumpTapTimeout() { return JUMP_TAP_TIMEOUT; } /** * @return Inset in pixels to look for touchable content when the user touches the edge of the * screen */ public static int getEdgeSlop() { return EDGE_SLOP; } /** * @return Distance a touch can wander before we think the user is scrolling in pixels */ public static int getTouchSlop() { return TOUCH_SLOP; } /** * @return Distance a touch must be outside the bounds of a window for it * to be counted as outside the window for purposes of dismissing that * window. */ public static int getWindowTouchSlop() { return WINDOW_TOUCH_SLOP; } /** * Minimum velocity to initiate a fling, as measured in pixels per second */ public static int getMinimumFlingVelocity() { return MINIMUM_FLING_VELOCITY; } /** * The maximum drawing cache size expressed in bytes. * * @return the maximum size of View's drawing cache expressed in bytes */ public static int getMaximumDrawingCacheSize() { return MAXIMUM_DRAWING_CACHE_SIZE; } /** * The amount of time that the zoom controls should be * displayed on the screen expressed in milliseconds. * * @return the time the zoom controls should be visible expressed * in milliseconds. */ public static long getZoomControlsTimeout() { return ZOOM_CONTROLS_TIMEOUT; } /** * The amount of time a user needs to press the relevant key to bring up * the global actions dialog. * * @return how long a user needs to press the relevant key to bring up * the global actions dialog. */ public static long getGlobalActionKeyTimeout() { return GLOBAL_ACTIONS_KEY_TIMEOUT; } /** * The amount of friction applied to scrolls and flings. * * @return A scalar dimensionless value representing the coefficient of * friction. */ public static float getScrollFriction() { return SCROLL_FRICTION; } }