#include "SkLayerRasterizer.h" #include class SkLayerRasterizerGlue { public: static SkRasterizer* create(JNIEnv* env, jobject) { return new SkLayerRasterizer(); } static void addLayer(JNIEnv* env, jobject, SkLayerRasterizer* layer, const SkPaint* paint, float dx, float dy) { SkASSERT(layer); SkASSERT(paint); layer->addLayer(*paint, SkFloatToScalar(dx), SkFloatToScalar(dy)); } }; ///////////////////////////////////////////////////////////////////////////////////////// #include static JNINativeMethod gLayerRasterizerMethods[] = { { "nativeConstructor", "()I", (void*)SkLayerRasterizerGlue::create }, { "nativeAddLayer", "(IIFF)V", (void*)SkLayerRasterizerGlue::addLayer } }; int register_android_graphics_LayerRasterizer(JNIEnv* env); int register_android_graphics_LayerRasterizer(JNIEnv* env) { return android::AndroidRuntime::registerNativeMethods(env, "android/graphics/LayerRasterizer", gLayerRasterizerMethods, SK_ARRAY_COUNT(gLayerRasterizerMethods)); }