/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "OpenGLRenderer" #include "jni.h" #include "GraphicsJNI.h" #include #include "android_view_GraphicBuffer.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace android { using namespace uirenderer; /** * Note: OpenGLRenderer JNI layer is generated and compiled only on supported * devices. This means all the logic must be compiled only when the * preprocessor variable USE_OPENGL_RENDERER is defined. */ #ifdef USE_OPENGL_RENDERER // ---------------------------------------------------------------------------- // Defines // ---------------------------------------------------------------------------- // Debug #define DEBUG_RENDERER 0 // Debug #if DEBUG_RENDERER #define RENDERER_LOGD(...) ALOGD(__VA_ARGS__) #else #define RENDERER_LOGD(...) #endif #define MODIFIER_SHADOW 1 #define MODIFIER_SHADER 2 #define MODIFIER_COLOR_FILTER 4 // ---------------------------------------------------------------------------- static struct { jmethodID set; } gRectClassInfo; // ---------------------------------------------------------------------------- // Caching // ---------------------------------------------------------------------------- static void android_view_GLES20Canvas_flushCaches(JNIEnv* env, jobject clazz, jint mode) { if (Caches::hasInstance()) { Caches::getInstance().flush(static_cast(mode)); } } static jboolean android_view_GLES20Canvas_initCaches(JNIEnv* env, jobject clazz) { if (Caches::hasInstance()) { return Caches::getInstance().init() ? JNI_TRUE : JNI_FALSE; } return JNI_FALSE; } static void android_view_GLES20Canvas_terminateCaches(JNIEnv* env, jobject clazz) { if (Caches::hasInstance()) { Caches::getInstance().terminate(); } } // ---------------------------------------------------------------------------- // Caching // ---------------------------------------------------------------------------- static void android_view_GLES20Canvas_initAtlas(JNIEnv* env, jobject clazz, jobject graphicBuffer, jintArray atlasMapArray, jint count) { sp buffer = graphicBufferForJavaObject(env, graphicBuffer); jint* atlasMap = env->GetIntArrayElements(atlasMapArray, NULL); Caches::getInstance().assetAtlas.init(buffer, atlasMap, count); env->ReleaseIntArrayElements(atlasMapArray, atlasMap, 0); } // ---------------------------------------------------------------------------- // Constructors // ---------------------------------------------------------------------------- static jlong android_view_GLES20Canvas_createRenderer(JNIEnv* env, jobject clazz) { RENDERER_LOGD("Create OpenGLRenderer"); OpenGLRenderer* renderer = new OpenGLRenderer(); renderer->initProperties(); return reinterpret_cast(renderer); } static void android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject clazz, jlong rendererHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); RENDERER_LOGD("Destroy OpenGLRenderer"); delete renderer; } // ---------------------------------------------------------------------------- // Setup // ---------------------------------------------------------------------------- static void android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject clazz, jlong rendererHandle, jint width, jint height) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->setViewport(width, height); } static jint android_view_GLES20Canvas_prepare(JNIEnv* env, jobject clazz, jlong rendererHandle, jboolean opaque) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); return renderer->prepare(opaque); } static jint android_view_GLES20Canvas_prepareDirty(JNIEnv* env, jobject clazz, jlong rendererHandle, jint left, jint top, jint right, jint bottom, jboolean opaque) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); return renderer->prepareDirty(left, top, right, bottom, opaque); } static void android_view_GLES20Canvas_finish(JNIEnv* env, jobject clazz, jlong rendererHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->finish(); } static jint android_view_GLES20Canvas_getStencilSize(JNIEnv* env, jobject clazz) { return Stencil::getStencilSize(); } static void android_view_GLES20Canvas_setName(JNIEnv* env, jobject clazz, jlong rendererHandle, jstring name) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); if (name != NULL) { const char* textArray = env->GetStringUTFChars(name, NULL); renderer->setName(textArray); env->ReleaseStringUTFChars(name, textArray); } else { renderer->setName(NULL); } } static void android_view_GLES20Canvas_setCountOverdrawEnabled(JNIEnv* env, jobject clazz, jlong rendererHandle, jboolean enabled) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->setCountOverdrawEnabled(enabled); } static jfloat android_view_GLES20Canvas_getOverdraw(JNIEnv* env, jobject clazz, jlong rendererHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); return renderer->getOverdraw(); } // ---------------------------------------------------------------------------- // Functor // ---------------------------------------------------------------------------- static jint android_view_GLES20Canvas_callDrawGLFunction(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong functorHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); Functor* functor = reinterpret_cast(functorHandle); android::uirenderer::Rect dirty; return renderer->callDrawGLFunction(functor, dirty); } static void android_view_GLES20Canvas_detachFunctor(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong functorHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); Functor* functor = reinterpret_cast(functorHandle); renderer->detachFunctor(functor); } static void android_view_GLES20Canvas_attachFunctor(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong functorHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); Functor* functor = reinterpret_cast(functorHandle); renderer->attachFunctor(functor); } static jint android_view_GLES20Canvas_invokeFunctors(JNIEnv* env, jobject clazz, jlong rendererHandle, jobject dirty) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); android::uirenderer::Rect bounds; status_t status = renderer->invokeFunctors(bounds); if (status != DrawGlInfo::kStatusDone && dirty != NULL) { env->CallVoidMethod(dirty, gRectClassInfo.set, int(bounds.left), int(bounds.top), int(bounds.right), int(bounds.bottom)); } return status; } // ---------------------------------------------------------------------------- // Misc // ---------------------------------------------------------------------------- static jint android_view_GLES20Canvas_getMaxTextureWidth(JNIEnv* env, jobject clazz) { return Caches::getInstance().maxTextureSize; } static jint android_view_GLES20Canvas_getMaxTextureHeight(JNIEnv* env, jobject clazz) { return Caches::getInstance().maxTextureSize; } // ---------------------------------------------------------------------------- // State // ---------------------------------------------------------------------------- static jint android_view_GLES20Canvas_save(JNIEnv* env, jobject clazz, jlong rendererHandle, jint flags) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); return renderer->save(flags); } static jint android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject clazz, jlong rendererHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); return renderer->getSaveCount(); } static void android_view_GLES20Canvas_restore(JNIEnv* env, jobject clazz, jlong rendererHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->restore(); } static void android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject clazz, jlong rendererHandle, jint saveCount) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->restoreToCount(saveCount); } // ---------------------------------------------------------------------------- // Layers // ---------------------------------------------------------------------------- static jint android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloat left, jfloat top, jfloat right, jfloat bottom, jlong paintHandle, jint saveFlags) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); return renderer->saveLayer(left, top, right, bottom, paint, saveFlags); } static jint android_view_GLES20Canvas_saveLayerClip(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong paintHandle, jint saveFlags) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); const android::uirenderer::Rect& bounds(renderer->getClipBounds()); return renderer->saveLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, paint, saveFlags); } static jint android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloat left, jfloat top, jfloat right, jfloat bottom, jint alpha, jint saveFlags) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); return renderer->saveLayerAlpha(left, top, right, bottom, alpha, saveFlags); } static jint android_view_GLES20Canvas_saveLayerAlphaClip(JNIEnv* env, jobject clazz, jlong rendererHandle, jint alpha, jint saveFlags) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); const android::uirenderer::Rect& bounds(renderer->getClipBounds()); return renderer->saveLayerAlpha(bounds.left, bounds.top, bounds.right, bounds.bottom, alpha, saveFlags); } // ---------------------------------------------------------------------------- // Clipping // ---------------------------------------------------------------------------- static jboolean android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloat left, jfloat top, jfloat right, jfloat bottom) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); bool result = renderer->quickRejectNoScissor(left, top, right, bottom); return result ? JNI_TRUE : JNI_FALSE; } static jboolean android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloat left, jfloat top, jfloat right, jfloat bottom, jint opHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkRegion::Op op = static_cast(opHandle); bool result; result = renderer->clipRect(left, top, right, bottom, op); return result ? JNI_TRUE : JNI_FALSE; } static jboolean android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject clazz, jlong rendererHandle, jint left, jint top, jint right, jint bottom, jint opHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkRegion::Op op = static_cast(opHandle); bool result = renderer->clipRect(float(left), float(top), float(right), float(bottom), op); return result ? JNI_TRUE : JNI_FALSE; } static jboolean android_view_GLES20Canvas_clipPath(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong pathHandle, jint opHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPath* path = reinterpret_cast(pathHandle); SkRegion::Op op = static_cast(opHandle); return renderer->clipPath(path, op) ? JNI_TRUE : JNI_FALSE; } static jboolean android_view_GLES20Canvas_clipRegion(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong regionHandle, jint opHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkRegion* region = reinterpret_cast(regionHandle); SkRegion::Op op = static_cast(opHandle); return renderer->clipRegion(region, op) ? JNI_TRUE : JNI_FALSE; } static jboolean android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject clazz, jlong rendererHandle, jobject rect) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); const android::uirenderer::Rect& bounds(renderer->getClipBounds()); env->CallVoidMethod(rect, gRectClassInfo.set, int(bounds.left), int(bounds.top), int(bounds.right), int(bounds.bottom)); return !bounds.isEmpty() ? JNI_TRUE : JNI_FALSE; } // ---------------------------------------------------------------------------- // Transforms // ---------------------------------------------------------------------------- static void android_view_GLES20Canvas_translate(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloat dx, jfloat dy) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->translate(dx, dy); } static void android_view_GLES20Canvas_rotate(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloat degrees) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->rotate(degrees); } static void android_view_GLES20Canvas_scale(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloat sx, jfloat sy) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->scale(sx, sy); } static void android_view_GLES20Canvas_skew(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloat sx, jfloat sy) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->skew(sx, sy); } static void android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong matrixHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkMatrix* matrix = reinterpret_cast(matrixHandle); renderer->setMatrix(matrix); } static void android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong matrixHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkMatrix* matrix = reinterpret_cast(matrixHandle); renderer->getMatrix(matrix); } static void android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong matrixHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkMatrix* matrix = reinterpret_cast(matrixHandle); renderer->concatMatrix(matrix); } // ---------------------------------------------------------------------------- // Drawing // ---------------------------------------------------------------------------- static void android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong bitmapHandle, jbyteArray buffer, jfloat left, jfloat top, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkBitmap* bitmap = reinterpret_cast(bitmapHandle); SkPaint* paint = reinterpret_cast(paintHandle); // This object allows the renderer to allocate a global JNI ref to the buffer object. JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); renderer->drawBitmap(bitmap, left, top, paint); } static void android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong bitmapHandle, jbyteArray buffer, jfloat srcLeft, jfloat srcTop, jfloat srcRight, jfloat srcBottom, jfloat dstLeft, jfloat dstTop, jfloat dstRight, jfloat dstBottom, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkBitmap* bitmap = reinterpret_cast(bitmapHandle); SkPaint* paint = reinterpret_cast(paintHandle); // This object allows the renderer to allocate a global JNI ref to the buffer object. JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); renderer->drawBitmap(bitmap, srcLeft, srcTop, srcRight, srcBottom, dstLeft, dstTop, dstRight, dstBottom, paint); } static void android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong bitmapHandle, jbyteArray buffer, jlong matrixHandle, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkBitmap* bitmap = reinterpret_cast(bitmapHandle); SkMatrix* matrix = reinterpret_cast(matrixHandle); SkPaint* paint = reinterpret_cast(paintHandle); // This object allows the renderer to allocate a global JNI ref to the buffer object. JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); renderer->drawBitmap(bitmap, matrix, paint); } static void android_view_GLES20Canvas_drawBitmapData(JNIEnv* env, jobject clazz, jlong rendererHandle, jintArray colors, jint offset, jint stride, jfloat left, jfloat top, jint width, jint height, jboolean hasAlpha, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); SkBitmap* bitmap = new SkBitmap; bitmap->setConfig(hasAlpha ? SkBitmap::kARGB_8888_Config : SkBitmap::kRGB_565_Config, width, height); if (!bitmap->allocPixels()) { delete bitmap; return; } if (!GraphicsJNI::SetPixels(env, colors, offset, stride, 0, 0, width, height, *bitmap, true)) { delete bitmap; return; } renderer->drawBitmapData(bitmap, left, top, paint); // If the renderer is a deferred renderer it will own the bitmap if (!renderer->isDeferred()) { delete bitmap; } } static void android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong bitmapHandle, jbyteArray buffer, jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, jintArray colors, jint colorOffset, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkBitmap* bitmap = reinterpret_cast(bitmapHandle); SkPaint* paint = reinterpret_cast(paintHandle); // This object allows the renderer to allocate a global JNI ref to the buffer object. JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); jfloat* verticesArray = vertices ? env->GetFloatArrayElements(vertices, NULL) + offset : NULL; jint* colorsArray = colors ? env->GetIntArrayElements(colors, NULL) + colorOffset : NULL; renderer->drawBitmapMesh(bitmap, meshWidth, meshHeight, verticesArray, colorsArray, paint); if (vertices) env->ReleaseFloatArrayElements(vertices, verticesArray, 0); if (colors) env->ReleaseIntArrayElements(colors, colorsArray, 0); } static void android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong bitmapHandle, jbyteArray buffer, jlong patchHandle, jfloat left, jfloat top, jfloat right, jfloat bottom, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkBitmap* bitmap = reinterpret_cast(bitmapHandle); Res_png_9patch* patch = reinterpret_cast(patchHandle); SkPaint* paint = reinterpret_cast(paintHandle); // This object allows the renderer to allocate a global JNI ref to the buffer object. JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); renderer->drawPatch(bitmap, patch, left, top, right, bottom, paint); } static void android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject clazz, jlong rendererHandle, jint color, SkXfermode::Mode mode) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->drawColor(color, mode); } static void android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloat left, jfloat top, jfloat right, jfloat bottom, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); renderer->drawRect(left, top, right, bottom, paint); } static void android_view_GLES20Canvas_drawRoundRect(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat rx, jfloat ry, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); renderer->drawRoundRect(left, top, right, bottom, rx, ry, paint); } static void android_view_GLES20Canvas_drawCircle(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloat x, jfloat y, jfloat radius, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); renderer->drawCircle(x, y, radius, paint); } static void android_view_GLES20Canvas_drawOval(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloat left, jfloat top, jfloat right, jfloat bottom, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); renderer->drawOval(left, top, right, bottom, paint); } static void android_view_GLES20Canvas_drawArc(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle, jboolean useCenter, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); renderer->drawArc(left, top, right, bottom, startAngle, sweepAngle, useCenter, paint); } static void android_view_GLES20Canvas_drawRegionAsRects(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong regionHandle, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkRegion* region = reinterpret_cast(regionHandle); SkPaint* paint = reinterpret_cast(paintHandle); if (paint->getStyle() != SkPaint::kFill_Style || (paint->isAntiAlias() && !renderer->isCurrentTransformSimple())) { SkRegion::Iterator it(*region); while (!it.done()) { const SkIRect& r = it.rect(); renderer->drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint); it.next(); } } else { int count = 0; Vector rects; SkRegion::Iterator it(*region); while (!it.done()) { const SkIRect& r = it.rect(); rects.push(r.fLeft); rects.push(r.fTop); rects.push(r.fRight); rects.push(r.fBottom); count += 4; it.next(); } renderer->drawRects(rects.array(), count, paint); } } static void android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloatArray rects, jint count, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); jfloat* storage = env->GetFloatArrayElements(rects, NULL); renderer->drawRects(storage, count, paint); env->ReleaseFloatArrayElements(rects, storage, 0); } static void android_view_GLES20Canvas_drawPoints(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloatArray points, jint offset, jint count, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); jfloat* storage = env->GetFloatArrayElements(points, NULL); renderer->drawPoints(storage + offset, count, paint); env->ReleaseFloatArrayElements(points, storage, 0); } static void android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong pathHandle, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPath* path = reinterpret_cast(pathHandle); SkPaint* paint = reinterpret_cast(paintHandle); renderer->drawPath(path, paint); } static void android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloatArray points, jint offset, jint count, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); jfloat* storage = env->GetFloatArrayElements(points, NULL); renderer->drawLines(storage + offset, count, paint); env->ReleaseFloatArrayElements(points, storage, 0); } // ---------------------------------------------------------------------------- // Shaders and color filters // ---------------------------------------------------------------------------- static void android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject clazz, jlong rendererHandle, jint modifiers) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); if (modifiers & MODIFIER_SHADOW) renderer->resetShadow(); if (modifiers & MODIFIER_SHADER) renderer->resetShader(); if (modifiers & MODIFIER_COLOR_FILTER) renderer->resetColorFilter(); } static void android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong shaderHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkiaShader* shader = reinterpret_cast(shaderHandle); renderer->setupShader(shader); } static void android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong filterHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkiaColorFilter* filter = reinterpret_cast(filterHandle); renderer->setupColorFilter(filter); } static void android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject clazz, jlong rendererHandle, jfloat radius, jfloat dx, jfloat dy, jint color) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->setupShadow(radius, dx, dy, color); } // ---------------------------------------------------------------------------- // Draw filters // ---------------------------------------------------------------------------- static void android_view_GLES20Canvas_setupPaintFilter(JNIEnv* env, jobject clazz, jlong rendererHandle, jint clearBits, jint setBits) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->setupPaintFilter(clearBits, setBits); } static void android_view_GLES20Canvas_resetPaintFilter(JNIEnv* env, jobject clazz, jlong rendererHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->resetPaintFilter(); } // ---------------------------------------------------------------------------- // Text // ---------------------------------------------------------------------------- static float xOffsetForTextAlign(SkPaint* paint, float totalAdvance) { switch (paint->getTextAlign()) { case SkPaint::kCenter_Align: return -totalAdvance / 2.0f; break; case SkPaint::kRight_Align: return -totalAdvance; break; default: break; } return 0; } static void renderText(OpenGLRenderer* renderer, const jchar* text, int count, jfloat x, jfloat y, int flags, SkPaint* paint) { sp value = TextLayoutEngine::getInstance().getValue(paint, text, 0, count, count, flags); if (value == NULL) { return; } const jchar* glyphs = value->getGlyphs(); size_t glyphsCount = value->getGlyphsCount(); jfloat totalAdvance = value->getTotalAdvance(); x += xOffsetForTextAlign(paint, totalAdvance); const float* positions = value->getPos(); int bytesCount = glyphsCount * sizeof(jchar); const SkRect& r = value->getBounds(); android::uirenderer::Rect bounds(r.fLeft, r.fTop, r.fRight, r.fBottom); bounds.translate(x, y); renderer->drawText((const char*) glyphs, bytesCount, glyphsCount, x, y, positions, paint, totalAdvance, bounds); } static void renderTextOnPath(OpenGLRenderer* renderer, const jchar* text, int count, SkPath* path, jfloat hOffset, jfloat vOffset, int flags, SkPaint* paint) { sp value = TextLayoutEngine::getInstance().getValue(paint, text, 0, count, count, flags); if (value == NULL) { return; } const jchar* glyphs = value->getGlyphs(); size_t glyphsCount = value->getGlyphsCount(); int bytesCount = glyphsCount * sizeof(jchar); renderer->drawTextOnPath((const char*) glyphs, bytesCount, glyphsCount, path, hOffset, vOffset, paint); } static void renderTextRun(OpenGLRenderer* renderer, const jchar* text, jint start, jint count, jint contextCount, jfloat x, jfloat y, int flags, SkPaint* paint) { sp value = TextLayoutEngine::getInstance().getValue(paint, text, start, count, contextCount, flags); if (value == NULL) { return; } const jchar* glyphs = value->getGlyphs(); size_t glyphsCount = value->getGlyphsCount(); jfloat totalAdvance = value->getTotalAdvance(); x += xOffsetForTextAlign(paint, totalAdvance); const float* positions = value->getPos(); int bytesCount = glyphsCount * sizeof(jchar); const SkRect& r = value->getBounds(); android::uirenderer::Rect bounds(r.fLeft, r.fTop, r.fRight, r.fBottom); bounds.translate(x, y); renderer->drawText((const char*) glyphs, bytesCount, glyphsCount, x, y, positions, paint, totalAdvance, bounds); } static void android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject clazz, jlong rendererHandle, jcharArray text, jint index, jint count, jfloat x, jfloat y, jint flags, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); jchar* textArray = env->GetCharArrayElements(text, NULL); renderText(renderer, textArray + index, count, x, y, flags, paint); env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); } static void android_view_GLES20Canvas_drawText(JNIEnv* env, jobject clazz, jlong rendererHandle, jstring text, jint start, jint end, jfloat x, jfloat y, jint flags, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); const jchar* textArray = env->GetStringChars(text, NULL); renderText(renderer, textArray + start, end - start, x, y, flags, paint); env->ReleaseStringChars(text, textArray); } static void android_view_GLES20Canvas_drawTextArrayOnPath(JNIEnv* env, jobject clazz, jlong rendererHandle, jcharArray text, jint index, jint count, jlong pathHandle, jfloat hOffset, jfloat vOffset, jint flags, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPath* path = reinterpret_cast(pathHandle); SkPaint* paint = reinterpret_cast(paintHandle); jchar* textArray = env->GetCharArrayElements(text, NULL); renderTextOnPath(renderer, textArray + index, count, path, hOffset, vOffset, flags, paint); env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); } static void android_view_GLES20Canvas_drawTextOnPath(JNIEnv* env, jobject clazz, jlong rendererHandle, jstring text, jint start, jint end, jlong pathHandle, jfloat hOffset, jfloat vOffset, jint flags, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPath* path = reinterpret_cast(pathHandle); SkPaint* paint = reinterpret_cast(paintHandle); const jchar* textArray = env->GetStringChars(text, NULL); renderTextOnPath(renderer, textArray + start, end - start, path, hOffset, vOffset, flags, paint); env->ReleaseStringChars(text, textArray); } static void android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject clazz, jlong rendererHandle, jcharArray text, jint index, jint count, jint contextIndex, jint contextCount, jfloat x, jfloat y, jint dirFlags, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); jchar* textArray = env->GetCharArrayElements(text, NULL); renderTextRun(renderer, textArray + contextIndex, index - contextIndex, count, contextCount, x, y, dirFlags, paint); env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); } static void android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject clazz, jlong rendererHandle, jstring text, jint start, jint end, jint contextStart, jint contextEnd, jfloat x, jfloat y, jint dirFlags, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); const jchar* textArray = env->GetStringChars(text, NULL); jint count = end - start; jint contextCount = contextEnd - contextStart; renderTextRun(renderer, textArray + contextStart, start - contextStart, count, contextCount, x, y, dirFlags, paint); env->ReleaseStringChars(text, textArray); } static void renderPosText(OpenGLRenderer* renderer, const jchar* text, int count, const jfloat* positions, jint dirFlags, SkPaint* paint) { sp value = TextLayoutEngine::getInstance().getValue(paint, text, 0, count, count, dirFlags); if (value == NULL) { return; } const jchar* glyphs = value->getGlyphs(); size_t glyphsCount = value->getGlyphsCount(); if (count < int(glyphsCount)) glyphsCount = count; int bytesCount = glyphsCount * sizeof(jchar); renderer->drawPosText((const char*) glyphs, bytesCount, glyphsCount, positions, paint); } static void android_view_GLES20Canvas_drawPosTextArray(JNIEnv* env, jobject clazz, jlong rendererHandle, jcharArray text, jint index, jint count, jfloatArray pos, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); jchar* textArray = env->GetCharArrayElements(text, NULL); jfloat* positions = env->GetFloatArrayElements(pos, NULL); renderPosText(renderer, textArray + index, count, positions, kBidi_LTR, paint); env->ReleaseFloatArrayElements(pos, positions, JNI_ABORT); env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); } static void android_view_GLES20Canvas_drawPosText(JNIEnv* env, jobject clazz, jlong rendererHandle, jstring text, jint start, jint end, jfloatArray pos, jlong paintHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); SkPaint* paint = reinterpret_cast(paintHandle); const jchar* textArray = env->GetStringChars(text, NULL); jfloat* positions = env->GetFloatArrayElements(pos, NULL); renderPosText(renderer, textArray + start, end - start, positions, kBidi_LTR, paint); env->ReleaseFloatArrayElements(pos, positions, JNI_ABORT); env->ReleaseStringChars(text, textArray); } // ---------------------------------------------------------------------------- // Display lists // ---------------------------------------------------------------------------- static jlong android_view_GLES20Canvas_getDisplayList(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong displayListHandle) { DisplayListRenderer* renderer = reinterpret_cast(rendererHandle); DisplayList* displayList = reinterpret_cast(displayListHandle); DisplayList* list = renderer->getDisplayList(displayList); return reinterpret_cast(list); } static jlong android_view_GLES20Canvas_createDisplayListRenderer(JNIEnv* env, jobject clazz) { OpenGLRenderer* renderer = new DisplayListRenderer; return reinterpret_cast(renderer); } static void android_view_GLES20Canvas_resetDisplayListRenderer(JNIEnv* env, jobject clazz, jlong rendererHandle) { DisplayListRenderer* renderer = reinterpret_cast(rendererHandle); renderer->reset(); } static jint android_view_GLES20Canvas_drawDisplayList(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong displayListHandle, jobject dirty, jint flags) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); DisplayList* displayList = reinterpret_cast(displayListHandle); android::uirenderer::Rect bounds; status_t status = renderer->drawDisplayList(displayList, bounds, flags); if (status != DrawGlInfo::kStatusDone && dirty != NULL) { env->CallVoidMethod(dirty, gRectClassInfo.set, int(bounds.left), int(bounds.top), int(bounds.right), int(bounds.bottom)); } return status; } static void android_view_GLES20Canvas_outputDisplayList(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong displayListHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); DisplayList* displayList = reinterpret_cast(displayListHandle); renderer->outputDisplayList(displayList); } // ---------------------------------------------------------------------------- // Layers // ---------------------------------------------------------------------------- static void android_view_GLES20Canvas_interrupt(JNIEnv* env, jobject clazz, jlong rendererHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->interrupt(); } static void android_view_GLES20Canvas_resume(JNIEnv* env, jobject clazz, jlong rendererHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->resume(); } static jlong android_view_GLES20Canvas_createLayerRenderer(JNIEnv* env, jobject clazz, jlong layerHandle) { Layer* layer = reinterpret_cast(layerHandle); if (layer) { OpenGLRenderer* renderer = new LayerRenderer(layer); renderer->initProperties(); return reinterpret_cast(renderer); } return NULL; } static jlong android_view_GLES20Canvas_createTextureLayer(JNIEnv* env, jobject clazz, jboolean isOpaque, jintArray layerInfo) { Layer* layer = LayerRenderer::createTextureLayer(isOpaque); if (layer) { jint* storage = env->GetIntArrayElements(layerInfo, NULL); storage[0] = layer->getTexture(); env->ReleaseIntArrayElements(layerInfo, storage, 0); } return reinterpret_cast(layer); } static jlong android_view_GLES20Canvas_createLayer(JNIEnv* env, jobject clazz, jint width, jint height, jboolean isOpaque, jintArray layerInfo) { Layer* layer = LayerRenderer::createLayer(width, height, isOpaque); if (layer) { jint* storage = env->GetIntArrayElements(layerInfo, NULL); storage[0] = layer->getWidth(); storage[1] = layer->getHeight(); env->ReleaseIntArrayElements(layerInfo, storage, 0); } return reinterpret_cast(layer); } static jboolean android_view_GLES20Canvas_resizeLayer(JNIEnv* env, jobject clazz, jlong layerHandle, jint width, jint height, jintArray layerInfo) { Layer* layer = reinterpret_cast(layerHandle); if (LayerRenderer::resizeLayer(layer, width, height)) { jint* storage = env->GetIntArrayElements(layerInfo, NULL); storage[0] = layer->getWidth(); storage[1] = layer->getHeight(); env->ReleaseIntArrayElements(layerInfo, storage, 0); return JNI_TRUE; } return JNI_FALSE; } static void android_view_GLES20Canvas_setLayerPaint(JNIEnv* env, jobject clazz, jlong layerHandle, jlong paintHandle) { Layer* layer = reinterpret_cast(layerHandle); SkPaint* paint = reinterpret_cast(paintHandle); if (layer) { layer->setPaint(paint); } } static void android_view_GLES20Canvas_setLayerColorFilter(JNIEnv* env, jobject clazz, jlong layerHandle, jlong colorFilterHandle) { Layer* layer = reinterpret_cast(layerHandle); SkiaColorFilter* colorFilter = reinterpret_cast(colorFilterHandle); if (layer) { layer->setColorFilter(colorFilter); } } static void android_view_GLES20Canvas_setOpaqueLayer(JNIEnv* env, jobject clazz, jlong layerHandle, jboolean isOpaque) { Layer* layer = reinterpret_cast(layerHandle); if (layer) { layer->setBlend(!isOpaque); } } static void android_view_GLES20Canvas_updateTextureLayer(JNIEnv* env, jobject clazz, jlong layerHandle, jint width, jint height, jboolean isOpaque, jobject surface) { Layer* layer = reinterpret_cast(layerHandle); float transform[16]; sp surfaceTexture(SurfaceTexture_getSurfaceTexture(env, surface)); if (surfaceTexture->updateTexImage() == NO_ERROR) { int64_t frameNumber = surfaceTexture->getFrameNumber(); // If the GLConsumer queue is in synchronous mode, need to discard all // but latest frame, using the frame number to tell when we no longer // have newer frames to target. Since we can't tell which mode it is in, // do this unconditionally. int dropCounter = 0; while (surfaceTexture->updateTexImage() == NO_ERROR) { int64_t newFrameNumber = surfaceTexture->getFrameNumber(); if (newFrameNumber == frameNumber) break; frameNumber = newFrameNumber; dropCounter++; } #if DEBUG_RENDERER if (dropCounter > 0) { RENDERER_LOGD("Dropped %d frames on texture layer update", dropCounter); } #endif surfaceTexture->getTransformMatrix(transform); GLenum renderTarget = surfaceTexture->getCurrentTextureTarget(); LayerRenderer::updateTextureLayer(layer, width, height, isOpaque, renderTarget, transform); } } static void android_view_GLES20Canvas_updateRenderLayer(JNIEnv* env, jobject clazz, jlong layerHandle, jlong rendererHandle, jlong displayListHandle, jint left, jint top, jint right, jint bottom) { Layer* layer = reinterpret_cast(layerHandle); OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); DisplayList* displayList = reinterpret_cast(displayListHandle); layer->updateDeferred(renderer, displayList, left, top, right, bottom); } static void android_view_GLES20Canvas_clearLayerTexture(JNIEnv* env, jobject clazz, jlong layerHandle) { Layer* layer = reinterpret_cast(layerHandle); layer->clearTexture(); } static void android_view_GLES20Canvas_setTextureLayerTransform(JNIEnv* env, jobject clazz, jlong layerHandle, jlong matrixHandle) { Layer* layer = reinterpret_cast(layerHandle); SkMatrix* matrix = reinterpret_cast(matrixHandle); layer->getTransform().load(*matrix); } static void android_view_GLES20Canvas_destroyLayer(JNIEnv* env, jobject clazz, jlong layerHandle) { Layer* layer = reinterpret_cast(layerHandle); LayerRenderer::destroyLayer(layer); } static void android_view_GLES20Canvas_destroyLayerDeferred(JNIEnv* env, jobject clazz, jlong layerHandle) { Layer* layer = reinterpret_cast(layerHandle); LayerRenderer::destroyLayerDeferred(layer); } static void android_view_GLES20Canvas_drawLayer(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong layerHandle, jfloat x, jfloat y) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); Layer* layer = reinterpret_cast(layerHandle); renderer->drawLayer(layer, x, y); } static jboolean android_view_GLES20Canvas_copyLayer(JNIEnv* env, jobject clazz, jlong layerHandle, jlong bitmapHandle) { Layer* layer = reinterpret_cast(layerHandle); SkBitmap* bitmap = reinterpret_cast(bitmapHandle); return LayerRenderer::copyLayer(layer, bitmap); } static void android_view_GLES20Canvas_pushLayerUpdate(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong layerHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); Layer* layer = reinterpret_cast(layerHandle); renderer->pushLayerUpdate(layer); } static void android_view_GLES20Canvas_cancelLayerUpdate(JNIEnv* env, jobject clazz, jlong rendererHandle, jlong layerHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); Layer* layer = reinterpret_cast(layerHandle); renderer->cancelLayerUpdate(layer); } static void android_view_GLES20Canvas_clearLayerUpdates(JNIEnv* env, jobject clazz, jlong rendererHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->clearLayerUpdates(); } static void android_view_GLES20Canvas_flushLayerUpdates(JNIEnv* env, jobject clazz, jlong rendererHandle) { OpenGLRenderer* renderer = reinterpret_cast(rendererHandle); renderer->flushLayerUpdates(); } #endif // USE_OPENGL_RENDERER // ---------------------------------------------------------------------------- // Common // ---------------------------------------------------------------------------- static jboolean android_view_GLES20Canvas_isAvailable(JNIEnv* env, jobject clazz) { #ifdef USE_OPENGL_RENDERER char prop[PROPERTY_VALUE_MAX]; if (property_get("ro.kernel.qemu", prop, NULL) == 0) { // not in the emulator return JNI_TRUE; } // In the emulator this property will be set to 1 when hardware GLES is // enabled, 0 otherwise. On old emulator versions it will be undefined. property_get("ro.kernel.qemu.gles", prop, "0"); return atoi(prop) == 1 ? JNI_TRUE : JNI_FALSE; #else return JNI_FALSE; #endif } // ---------------------------------------------------------------------------- // Logging // ---------------------------------------------------------------------------- static void android_app_ActivityThread_dumpGraphics(JNIEnv* env, jobject clazz, jobject javaFileDescriptor) { #ifdef USE_OPENGL_RENDERER int fd = jniGetFDFromFileDescriptor(env, javaFileDescriptor); android::uirenderer::DisplayList::outputLogBuffer(fd); #endif // USE_OPENGL_RENDERER } // ---------------------------------------------------------------------------- // JNI Glue // ---------------------------------------------------------------------------- const char* const kClassPathName = "android/view/GLES20Canvas"; static JNINativeMethod gMethods[] = { { "nIsAvailable", "()Z", (void*) android_view_GLES20Canvas_isAvailable }, #ifdef USE_OPENGL_RENDERER { "nFlushCaches", "(I)V", (void*) android_view_GLES20Canvas_flushCaches }, { "nInitCaches", "()Z", (void*) android_view_GLES20Canvas_initCaches }, { "nTerminateCaches", "()V", (void*) android_view_GLES20Canvas_terminateCaches }, { "nInitAtlas", "(Landroid/view/GraphicBuffer;[II)V", (void*) android_view_GLES20Canvas_initAtlas }, { "nCreateRenderer", "()J", (void*) android_view_GLES20Canvas_createRenderer }, { "nDestroyRenderer", "(J)V", (void*) android_view_GLES20Canvas_destroyRenderer }, { "nSetViewport", "(JII)V", (void*) android_view_GLES20Canvas_setViewport }, { "nPrepare", "(JZ)I", (void*) android_view_GLES20Canvas_prepare }, { "nPrepareDirty", "(JIIIIZ)I", (void*) android_view_GLES20Canvas_prepareDirty }, { "nFinish", "(J)V", (void*) android_view_GLES20Canvas_finish }, { "nSetName", "(JLjava/lang/String;)V", (void*) android_view_GLES20Canvas_setName }, { "nSetCountOverdrawEnabled", "(JZ)V", (void*) android_view_GLES20Canvas_setCountOverdrawEnabled }, { "nGetOverdraw", "(J)F", (void*) android_view_GLES20Canvas_getOverdraw }, { "nGetStencilSize", "()I", (void*) android_view_GLES20Canvas_getStencilSize }, { "nCallDrawGLFunction", "(JJ)I", (void*) android_view_GLES20Canvas_callDrawGLFunction }, { "nDetachFunctor", "(JJ)V", (void*) android_view_GLES20Canvas_detachFunctor }, { "nAttachFunctor", "(JJ)V", (void*) android_view_GLES20Canvas_attachFunctor }, { "nInvokeFunctors", "(JLandroid/graphics/Rect;)I", (void*) android_view_GLES20Canvas_invokeFunctors }, { "nSave", "(JI)I", (void*) android_view_GLES20Canvas_save }, { "nRestore", "(J)V", (void*) android_view_GLES20Canvas_restore }, { "nRestoreToCount", "(JI)V", (void*) android_view_GLES20Canvas_restoreToCount }, { "nGetSaveCount", "(J)I", (void*) android_view_GLES20Canvas_getSaveCount }, { "nSaveLayer", "(JFFFFJI)I", (void*) android_view_GLES20Canvas_saveLayer }, { "nSaveLayer", "(JJI)I", (void*) android_view_GLES20Canvas_saveLayerClip }, { "nSaveLayerAlpha", "(JFFFFII)I", (void*) android_view_GLES20Canvas_saveLayerAlpha }, { "nSaveLayerAlpha", "(JII)I", (void*) android_view_GLES20Canvas_saveLayerAlphaClip }, { "nQuickReject", "(JFFFF)Z", (void*) android_view_GLES20Canvas_quickReject }, { "nClipRect", "(JFFFFI)Z", (void*) android_view_GLES20Canvas_clipRectF }, { "nClipRect", "(JIIIII)Z", (void*) android_view_GLES20Canvas_clipRect }, { "nClipPath", "(JJI)Z", (void*) android_view_GLES20Canvas_clipPath }, { "nClipRegion", "(JJI)Z", (void*) android_view_GLES20Canvas_clipRegion }, { "nTranslate", "(JFF)V", (void*) android_view_GLES20Canvas_translate }, { "nRotate", "(JF)V", (void*) android_view_GLES20Canvas_rotate }, { "nScale", "(JFF)V", (void*) android_view_GLES20Canvas_scale }, { "nSkew", "(JFF)V", (void*) android_view_GLES20Canvas_skew }, { "nSetMatrix", "(JJ)V", (void*) android_view_GLES20Canvas_setMatrix }, { "nGetMatrix", "(JJ)V", (void*) android_view_GLES20Canvas_getMatrix }, { "nConcatMatrix", "(JJ)V", (void*) android_view_GLES20Canvas_concatMatrix }, { "nDrawBitmap", "(JJ[BFFJ)V", (void*) android_view_GLES20Canvas_drawBitmap }, { "nDrawBitmap", "(JJ[BFFFFFFFFJ)V",(void*) android_view_GLES20Canvas_drawBitmapRect }, { "nDrawBitmap", "(JJ[BJJ)V", (void*) android_view_GLES20Canvas_drawBitmapMatrix }, { "nDrawBitmap", "(J[IIIFFIIZJ)V", (void*) android_view_GLES20Canvas_drawBitmapData }, { "nDrawBitmapMesh", "(JJ[BII[FI[IIJ)V",(void*) android_view_GLES20Canvas_drawBitmapMesh }, { "nDrawPatch", "(JJ[BJFFFFJ)V", (void*) android_view_GLES20Canvas_drawPatch }, { "nDrawColor", "(JII)V", (void*) android_view_GLES20Canvas_drawColor }, { "nDrawRect", "(JFFFFJ)V", (void*) android_view_GLES20Canvas_drawRect }, { "nDrawRects", "(JJJ)V", (void*) android_view_GLES20Canvas_drawRegionAsRects }, { "nDrawRects", "(J[FIJ)V", (void*) android_view_GLES20Canvas_drawRects }, { "nDrawRoundRect", "(JFFFFFFJ)V", (void*) android_view_GLES20Canvas_drawRoundRect }, { "nDrawCircle", "(JFFFJ)V", (void*) android_view_GLES20Canvas_drawCircle }, { "nDrawOval", "(JFFFFJ)V", (void*) android_view_GLES20Canvas_drawOval }, { "nDrawArc", "(JFFFFFFZJ)V", (void*) android_view_GLES20Canvas_drawArc }, { "nDrawPoints", "(J[FIIJ)V", (void*) android_view_GLES20Canvas_drawPoints }, { "nDrawPath", "(JJJ)V", (void*) android_view_GLES20Canvas_drawPath }, { "nDrawLines", "(J[FIIJ)V", (void*) android_view_GLES20Canvas_drawLines }, { "nResetModifiers", "(JI)V", (void*) android_view_GLES20Canvas_resetModifiers }, { "nSetupShader", "(JJ)V", (void*) android_view_GLES20Canvas_setupShader }, { "nSetupColorFilter", "(JJ)V", (void*) android_view_GLES20Canvas_setupColorFilter }, { "nSetupShadow", "(JFFFI)V", (void*) android_view_GLES20Canvas_setupShadow }, { "nSetupPaintFilter", "(JII)V", (void*) android_view_GLES20Canvas_setupPaintFilter }, { "nResetPaintFilter", "(J)V", (void*) android_view_GLES20Canvas_resetPaintFilter }, { "nDrawText", "(J[CIIFFIJ)V", (void*) android_view_GLES20Canvas_drawTextArray }, { "nDrawText", "(JLjava/lang/String;IIFFIJ)V", (void*) android_view_GLES20Canvas_drawText }, { "nDrawTextOnPath", "(J[CIIJFFIJ)V", (void*) android_view_GLES20Canvas_drawTextArrayOnPath }, { "nDrawTextOnPath", "(JLjava/lang/String;IIJFFIJ)V", (void*) android_view_GLES20Canvas_drawTextOnPath }, { "nDrawTextRun", "(J[CIIIIFFIJ)V", (void*) android_view_GLES20Canvas_drawTextRunArray }, { "nDrawTextRun", "(JLjava/lang/String;IIIIFFIJ)V", (void*) android_view_GLES20Canvas_drawTextRun }, { "nDrawPosText", "(J[CII[FJ)V", (void*) android_view_GLES20Canvas_drawPosTextArray }, { "nDrawPosText", "(JLjava/lang/String;II[FJ)V", (void*) android_view_GLES20Canvas_drawPosText }, { "nGetClipBounds", "(JLandroid/graphics/Rect;)Z", (void*) android_view_GLES20Canvas_getClipBounds }, { "nGetDisplayList", "(JJ)J", (void*) android_view_GLES20Canvas_getDisplayList }, { "nOutputDisplayList", "(JJ)V", (void*) android_view_GLES20Canvas_outputDisplayList }, { "nDrawDisplayList", "(JJLandroid/graphics/Rect;I)I", (void*) android_view_GLES20Canvas_drawDisplayList }, { "nCreateDisplayListRenderer", "()J", (void*) android_view_GLES20Canvas_createDisplayListRenderer }, { "nResetDisplayListRenderer", "(J)V", (void*) android_view_GLES20Canvas_resetDisplayListRenderer }, { "nInterrupt", "(J)V", (void*) android_view_GLES20Canvas_interrupt }, { "nResume", "(J)V", (void*) android_view_GLES20Canvas_resume }, { "nCreateLayerRenderer", "(J)J", (void*) android_view_GLES20Canvas_createLayerRenderer }, { "nCreateLayer", "(IIZ[I)J", (void*) android_view_GLES20Canvas_createLayer }, { "nResizeLayer", "(JII[I)Z" , (void*) android_view_GLES20Canvas_resizeLayer }, { "nSetLayerPaint", "(JJ)V", (void*) android_view_GLES20Canvas_setLayerPaint }, { "nSetLayerColorFilter", "(JJ)V", (void*) android_view_GLES20Canvas_setLayerColorFilter }, { "nSetOpaqueLayer", "(JZ)V", (void*) android_view_GLES20Canvas_setOpaqueLayer }, { "nCreateTextureLayer", "(Z[I)J", (void*) android_view_GLES20Canvas_createTextureLayer }, { "nUpdateTextureLayer", "(JIIZLandroid/graphics/SurfaceTexture;)V", (void*) android_view_GLES20Canvas_updateTextureLayer }, { "nUpdateRenderLayer", "(JJJIIII)V", (void*) android_view_GLES20Canvas_updateRenderLayer }, { "nClearLayerTexture", "(J)V", (void*) android_view_GLES20Canvas_clearLayerTexture }, { "nDestroyLayer", "(J)V", (void*) android_view_GLES20Canvas_destroyLayer }, { "nDestroyLayerDeferred", "(J)V", (void*) android_view_GLES20Canvas_destroyLayerDeferred }, { "nDrawLayer", "(JJFF)V", (void*) android_view_GLES20Canvas_drawLayer }, { "nCopyLayer", "(JJ)Z", (void*) android_view_GLES20Canvas_copyLayer }, { "nClearLayerUpdates", "(J)V", (void*) android_view_GLES20Canvas_clearLayerUpdates }, { "nFlushLayerUpdates", "(J)V", (void*) android_view_GLES20Canvas_flushLayerUpdates }, { "nPushLayerUpdate", "(JJ)V", (void*) android_view_GLES20Canvas_pushLayerUpdate }, { "nCancelLayerUpdate", "(JJ)V", (void*) android_view_GLES20Canvas_cancelLayerUpdate }, { "nSetTextureLayerTransform", "(JJ)V", (void*) android_view_GLES20Canvas_setTextureLayerTransform }, { "nGetMaximumTextureWidth", "()I", (void*) android_view_GLES20Canvas_getMaxTextureWidth }, { "nGetMaximumTextureHeight", "()I", (void*) android_view_GLES20Canvas_getMaxTextureHeight }, #endif }; static JNINativeMethod gActivityThreadMethods[] = { { "dumpGraphicsInfo", "(Ljava/io/FileDescriptor;)V", (void*) android_app_ActivityThread_dumpGraphics } }; #ifdef USE_OPENGL_RENDERER #define FIND_CLASS(var, className) \ var = env->FindClass(className); \ LOG_FATAL_IF(! var, "Unable to find class " className); #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) \ var = env->GetMethodID(clazz, methodName, methodDescriptor); \ LOG_FATAL_IF(! var, "Unable to find method " methodName); #else #define FIND_CLASS(var, className) #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) #endif int register_android_view_GLES20Canvas(JNIEnv* env) { jclass clazz; FIND_CLASS(clazz, "android/graphics/Rect"); GET_METHOD_ID(gRectClassInfo.set, clazz, "set", "(IIII)V"); return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods)); } const char* const kActivityThreadPathName = "android/app/ActivityThread"; int register_android_app_ActivityThread(JNIEnv* env) { return AndroidRuntime::registerNativeMethods(env, kActivityThreadPathName, gActivityThreadMethods, NELEM(gActivityThreadMethods)); } };