• Android Basics Einführung in Android Información básica sobre Android Présentation d'Android Nozioni di base su Android Android の基本 Android 基础知识 Android 簡介
    • What Is Android? Was ist Android? ¿Qué es Android? Qu'est-ce qu'Android ? Che cos'è Android? Android とは Android 是什么? 什麼是 Android?
    • Application Fundamentals Anwendungsgrundlagen Fundamentos de las aplicaciones Principes de base des applications Concetti fondamentali sulle applicazioni 開発の基礎 应用程序基础 應用程式基本原理
  • Framework Topics Framework-Themen Temas sobre el framework Thèmes relatifs au framework Argomenti relativi al framework フレームワーク トピック 框架主题 架構主題
    • Activities
      • Fragments
      • Loaders
      • Tasks and Back Stack
    • Services
      • Bound Services
    • Content Providers
      • Content Provider Basics new!
      • Creating a Content Provider new!
      • Calendar Provider new!
    • Intents and Intent Filters
    • Processes and Threads
    • User Interface
      • XML Layouts
      • Input Events
      • Menus new!
      • Action Bar
      • Dialogs
      • Notifications
        • Toast Notifications
        • Status Bar Notifications
      • Drag and Drop
      • Styles and Themes
      • Custom Components
      • Accessibility new!
        • Making Applications Accessible
        • Building Accessibility Services
      • Binding to Data with AdapterView
      • Common Layout Objects
      • How Android Draws Views
    • Application Resources
      • Providing Resources
      • Accessing Resources
      • Handling Runtime Changes
      • Localization
      • Resource Types
        • Animation
        • Color State List
        • Drawable
        • Layout
        • Menu
        • String
        • Style
        • More Types
    • Data Storage
      • Data Backup
    • Security and Permissions
    • The AndroidManifest.xml File
      • <action>
      • <activity>
      • <activity-alias>
      • <application>
      • <category>
      • <compatible-screens>
      • <data>
      • <grant-uri-permission>
      • <instrumentation>
      • <intent-filter>
      • <manifest>
      • <meta-data>
      • <path-permission>
      • <permission>
      • <permission-group>
      • <permission-tree>
      • <provider>
      • <receiver>
      • <service>
      • <supports-gl-texture>
      • <supports-screens>
      • <uses-configuration>
      • <uses-feature>
      • <uses-library>
      • <uses-permission>
      • <uses-sdk>
    • Graphics
      • Canvas and Drawables
      • Hardware Acceleration
      • OpenGL
    • Animation
      • Property Animation
      • View Animation
      • Drawable Animation
    • Renderscript
      • Graphics
      • Compute
      • Runtime API Reference
    • Multimedia and Camera
      • Media Playback
      • JetPlayer
      • Camera
      • Audio Capture
    • Copy and Paste
    • Sensors
      • Sensors Overview
      • Motion Sensors
      • Position Sensors
      • Environment Sensors
    • Location and Maps
      • Obtaining User Location
    • App Widgets
    • Bluetooth
    • Near Field Communication
      • NFC Basics
      • Advanced NFC
    • Wi-Fi Direct
    • USB
      • Accessory
      • Host
      • Open Accessory Dev Kit
    • Session Initiation Protocol
    • Search
      • Creating a Search Interface
      • Adding Recent Query Suggestions
      • Adding Custom Suggestions
      • Searchable Configuration
    • Device Administration
    • Testing
      • Testing Fundamentals
      • Activity Testing
      • Content Provider Testing
      • Service Testing
      • What To Test
  • Google Play Topics

    • Publishing on Google Play
    • Application Licensing
      • Licensing Overview
      • Setting Up for Licensing
      • Adding Licensing to Your App
      • Licensing Reference
    • In-app Billing
      • In-app Billing Overview
      • Implementing In-app Billing
      • Security and Design
      • Testing In-app Billing
      • Administering In-app Billing
      • In-app Billing Reference
    • Filters on Google Play
    • Multiple APK Support
    • APK Expansion Files new!
  • Developing Entwicklung Desarrollo Développement Sviluppo 開発 开发 開發
    • Introduction
    • Managing Virtual Devices
      • With AVD Manager
      • From the Command Line
      • Using the Android Emulator
    • Using Hardware Devices
    • Managing Projects
      • From Eclipse with ADT
      • From the Command Line
    • Building and Running
      • From Eclipse with ADT
      • From the Command Line
    • Debugging
      • From Eclipse with ADT
      • From Other IDEs
      • Using DDMS
      • Reading and Writing Logs
      • Debugging and Profiling UIs
      • Profiling with Traceview and dmtracedump
      • Using the Dev Tools App
    • Testing
      • From Eclipse with ADT
      • From Other IDEs
    • Tools
      • adb
      • ADT
      • android
      • bmgr
      • dmtracedump
      • Draw 9-Patch
      • Emulator
      • etc1tool
      • Hierarchy Viewer
      • hprof-conv
      • layoutopt
      • logcat
      • mksdcard
      • Monkey
      • monkeyrunner
        • MonkeyDevice
        • MonkeyImage
        • MonkeyRunner
      • ProGuard
      • sqlite3
      • Traceview
      • zipalign
  • Publishing Veröffentlichung Publicación Publication Pubblicazione 公開 发布 發佈
    • Publishing Overview
    • Preparing for Release Vorbereitung auf die Veröffentlichung Publicación de aplicaciones Préparation à la publication Preparativi per la pubblicazione 公開の準備 准备发布 準備發佈
    • Signing Your Applications Signieren Ihrer Anwendungen Firma de aplicaciones Attribution de votre signature
      à vos applications
      Firma delle applicazioni アプリケーションへの署名 应用程序签名 簽署應用程式
    • Versioning Your Applications Versionsverwaltung für Ihre
      Anwendungen
      Versiones de las aplicaciones Attribution d'une version à vos applications Controllo versioni delle applicazioni アプリケーションのバージョニング 应用程序版本控制 應用程式版本設定
  • Best Practices Bewährte Verfahren Prácticas recomendadas Meilleures pratiques Best practice ベスト プラクティス 最佳实践 最佳實務
    • Compatibility
    • Supporting Multiple Screens
      • Distributing to Specific Screens
      • Screen Compatibility Mode
      • Strategies for Android 1.5
    • Supporting Tablets and Handsets
    • UI Guidelines
      • Icon Design
        • Launcher Icons
        • Menu Icons
        • Action Bar Icons
        • Status Bar Icons
        • Tab Icons
        • Dialog Icons
        • List View Icons
      • App Widget Design
    • Designing for Performance
      • JNI Tips
    • Designing for Responsiveness
    • Designing for Seamlessness
    • Designing for Security
  • Web Applications
    • Web Apps Overview
    • Targeting Screens from Web Apps
    • Building Web Apps in WebView
    • Debugging Web Apps
    • Best Practices for Web Apps
  • Appendix Anhang Apéndice Annexes Appendice 付録 附录 附錄
    • Android API Levels
    • App Install Location
    • Supported Media Formats
    • Intents List: Google Apps
    • AIDL
    • Glossary