page.title=Profiling with Hierarchy Viewer meta.tags="android, performance, profiling, tools, rendering, hierarchyviewer page.tags="android", "performance", "profiling", "tools", "rendering", "hierarchyviewer" page.metaDescription=Profile the relative rendering speed for each view. page.image=tools/performance/thumbnails/tools_hierarchy_viewer_profiling.png page.article=true @jd:body

In this document

This walkthrough shows you how to profile your app's view hiearchy with Hierarchy Viewer, and how to interpret the results.

Prerequisites

Profiling Steps

Interpreting Hierarchy Viewer Profiling Results

Hierarchy Viewer measures the relative performance of a node, so there are always red nodes in a profile, and it doesn't necessarily mean that view is too slow for the users of your app.

Hierarchy Viewer software rasterizes your Activity to acquire the timing information. Rasterization is the process of taking a high-level primitive, such as a circle or a vector font, and turning it into pixels on the screen. Typically, rasterization is done by the GPU on your device, but in the case of software rasterization, rendering is done on the CPU with ordinary software. This means that the absolute reported timings are correct relative to each other, but are bloated and vary depending on the overall and changing CPU workload on your device and PC. Profile several times to get a feel for the average measurements.

The following are guidelines for interpreting Hierarchy Viewer profiling output.

A red node is a potential problem in any situation where your app has unexpectedly slow performance. In a relative setting, there is always a slowest node; make sure it is the node you expect. The following examples illustrate how to interpret red dots.