page.title=Creating Unit Tests trainingnavtop=true @jd:body
An {@link android.app.Activity} unit test is an excellent way to quickly verify the state of an {@link android.app.Activity} and its interactions with other components in isolation (that is, disconnected from the rest of the system). A unit test generally tests the smallest possible unit of code (which could be a method, class, or component), without dependencies on system or network resources. For example, you can write a unit test to check that an {@link android.app.Activity} has the correct layout or that it triggers an {@link android.content.Intent} object correctly.
Unit tests are generally not suitable for testing complex UI interaction events with the system. Instead, you should use the {@link android.test.ActivityInstrumentationTestCase2} class, as described in Testing UI Components.
This lesson shows how you can write a unit test to verify that an {@link android.content.Intent} is triggered to launch another {@link android.app.Activity}. Since the test runs in an isolated environment, the {@link android.content.Intent} is not actually sent to the Android system, but you can inspect that the {@link android.content.Intent} object's payload data is accurate.
For a complete test case example, take a look at {@code LaunchActivityTest.java} in the sample app.
Note: To test against system or external dependencies, you can use mock objects from a mocking framework and inject them into your unit tests. To learn more about the mocking framework provided by Android, see Mock Object Classes.
The {@link android.test.ActivityUnitTestCase} class provides support for isolated testing of a single {@link android.app.Activity}. To create a unit test for your {@link android.app.Activity}, your test class should extend {@link android.test.ActivityUnitTestCase}.
The {@link android.app.Activity} in an {@link android.test.ActivityUnitTestCase} is not automatically started by Android Instrumentation. To start the {@link android.app.Activity} in isolation, you need to explicitly call the {@link android.test.ActivityUnitTestCase#startActivity(android.content.Intent, android.os.Bundle, java.lang.Object) startActivity()} method, and pass in the {@link android.content.Intent} to launch your target {@link android.app.Activity}.
For example:
public class LaunchActivityTest extends ActivityUnitTestCase<LaunchActivity> { ... @Override protected void setUp() throws Exception { super.setUp(); mLaunchIntent = new Intent(getInstrumentation() .getTargetContext(), LaunchActivity.class); startActivity(mLaunchIntent, null, null); final Button launchNextButton = (Button) getActivity() .findViewById(R.id.launch_next_activity_button); } }
Your unit testing goals might include:
To verify if an {@link android.content.Intent} was triggered following the {@link android.widget.Button} click, you can use the {@link android.test.ActivityUnitTestCase#getStartedActivityIntent()} method. By using assertion methods, you can verify that the returned {@link android.content.Intent} is not null, and that it contains the expected string value to launch the next {@link android.app.Activity}. If both assertions evaluate to {@code true}, you've successfully verified that the {@link android.content.Intent} was correctly sent by your {@link android.app.Activity}.
You might implement your test method like this:
@MediumTest public void testNextActivityWasLaunchedWithIntent() { startActivity(mLaunchIntent, null, null); final Button launchNextButton = (Button) getActivity() .findViewById(R.id.launch_next_activity_button); launchNextButton.performClick(); final Intent launchIntent = getStartedActivityIntent(); assertNotNull("Intent was null", launchIntent); assertTrue(isFinishCalled()); final String payload = launchIntent.getStringExtra(NextActivity.EXTRAS_PAYLOAD_KEY); assertEquals("Payload is empty", LaunchActivity.STRING_PAYLOAD, payload); }
Because {@code LaunchActivity} runs in isolation, you cannot use the {@link android.test.TouchUtils} library to manipulate UI controls. To directly click a {@link android.widget.Button}, you can call the {@link android.view.View#performClick()} method instead.