/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.renderscript; import android.util.Config; import android.util.Log; /** * @hide * **/ public class ProgramVertex extends BaseObj { public static final int MAX_LIGHT = 8; ProgramVertex(int id, RenderScript rs) { super(rs); mID = id; } public void destroy() { if(mDestroyed) { throw new IllegalStateException("Object already destroyed."); } mDestroyed = true; mRS.nProgramVertexDestroy(mID); } public void bindAllocation(MatrixAllocation va) { mRS.nProgramVertexBindAllocation(mID, va.mAlloc.mID); } public static class Builder { RenderScript mRS; Element mIn; Element mOut; Light[] mLights; int mLightCount; boolean mTextureMatrixEnable; public Builder(RenderScript rs, Element in, Element out) { mRS = rs; mIn = in; mOut = out; mLights = new Light[MAX_LIGHT]; mLightCount = 0; } public void setTextureMatrixEnable(boolean enable) { mTextureMatrixEnable = enable; } public void addLight(Light l) throws IllegalStateException { if(mLightCount >= MAX_LIGHT) { throw new IllegalArgumentException("Max light count exceeded."); } mLights[mLightCount] = l; mLightCount++; } static synchronized ProgramVertex internalCreate(RenderScript rs, Builder b) { int inID = 0; int outID = 0; if (b.mIn != null) { inID = b.mIn.mID; } if (b.mOut != null) { outID = b.mOut.mID; } rs.nProgramVertexBegin(inID, outID); for(int ct=0; ct < b.mLightCount; ct++) { rs.nProgramVertexAddLight(b.mLights[ct].mID); } rs.nProgramVertexSetTextureMatrixEnable(b.mTextureMatrixEnable); int id = rs.nProgramVertexCreate(); return new ProgramVertex(id, rs); } public ProgramVertex create() { return internalCreate(mRS, this); } } public static class MatrixAllocation { static final int MODELVIEW_OFFSET = 0; static final int PROJECTION_OFFSET = 16; static final int TEXTURE_OFFSET = 32; Matrix mModel; Matrix mProjection; Matrix mTexture; public Allocation mAlloc; public MatrixAllocation(RenderScript rs) { mModel = new Matrix(); mProjection = new Matrix(); mTexture = new Matrix(); mAlloc = Allocation.createSized(rs, Element.USER_FLOAT, 48); mAlloc.subData1D(MODELVIEW_OFFSET, 16, mModel.mMat); mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat); mAlloc.subData1D(TEXTURE_OFFSET, 16, mTexture.mMat); } public void destroy() { mAlloc.destroy(); mAlloc = null; } public void loadModelview(Matrix m) { mModel = m; mAlloc.subData1D(MODELVIEW_OFFSET, 16, m.mMat); } public void loadProjection(Matrix m) { mProjection = m; mAlloc.subData1D(PROJECTION_OFFSET, 16, m.mMat); } public void loadTexture(Matrix m) { mTexture = m; mAlloc.subData1D(TEXTURE_OFFSET, 16, m.mMat); } public void setupOrthoWindow(int w, int h) { mProjection.loadOrtho(0,w, h,0, -1,1); mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat); } public void setupOrthoNormalized(int w, int h) { // range -1,1 in the narrow axis. if(w > h) { float aspect = ((float)w) / h; mProjection.loadOrtho(-aspect,aspect, -1,1, -1,1); } else { float aspect = ((float)h) / w; mProjection.loadOrtho(-1,1, -aspect,aspect, -1,1); } mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat); } public void setupProjectionNormalized(int w, int h) { // range -1,1 in the narrow axis at z = 0. Matrix m1 = new Matrix(); Matrix m2 = new Matrix(); if(w > h) { float aspect = ((float)w) / h; m1.loadFrustum(-aspect,aspect, -1,1, 1,100); } else { float aspect = ((float)h) / w; m1.loadFrustum(-1,1, -aspect,aspect, 1,100); } m2.loadRotate(180, 0, 1, 0); m1.loadMultiply(m1, m2); m2.loadScale(-2, 2, 1); m1.loadMultiply(m1, m2); m2.loadTranslate(0, 0, 2); m1.loadMultiply(m1, m2); mProjection = m1; mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat); } } }