/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.renderscript; import android.util.Config; import android.util.Log; /** * @hide * **/ public class SimpleMesh extends BaseObj { Type[] mVertexTypes; Type mIndexType; //Type mBatcheType; Primitive mPrimitive; SimpleMesh(int id, RenderScript rs) { super(rs); mID = id; } public void destroy() { if(mDestroyed) { throw new IllegalStateException("Object already destroyed."); } mDestroyed = true; mRS.nSimpleMeshDestroy(mID); } public void bindVertexAllocation(Allocation a, int slot) { mRS.nSimpleMeshBindVertex(mID, a.mID, slot); } public void bindIndexAllocation(Allocation a) { mRS.nSimpleMeshBindIndex(mID, a.mID); } public Allocation createVertexAllocation(int slot) { return Allocation.createTyped(mRS, mVertexTypes[slot]); } public Allocation createIndexAllocation() { return Allocation.createTyped(mRS, mIndexType); } public static class Builder { RenderScript mRS; class Entry { Type t; Element e; int size; } int mVertexTypeCount; Entry[] mVertexTypes; Entry mIndexType; //Entry mBatchType; Primitive mPrimitive; public Builder(RenderScript rs) { mRS = rs; mVertexTypeCount = 0; mVertexTypes = new Entry[16]; mIndexType = new Entry(); } public int addVertexType(Type t) throws IllegalStateException { if(mVertexTypeCount >= mVertexTypes.length) { throw new IllegalStateException("Max vertex types exceeded."); } int addedIndex = mVertexTypeCount; mVertexTypes[mVertexTypeCount] = new Entry(); mVertexTypes[mVertexTypeCount].t = t; mVertexTypeCount++; return addedIndex; } public int addVertexType(Element e, int size) throws IllegalStateException { if(mVertexTypeCount >= mVertexTypes.length) { throw new IllegalStateException("Max vertex types exceeded."); } int addedIndex = mVertexTypeCount; mVertexTypes[mVertexTypeCount] = new Entry(); mVertexTypes[mVertexTypeCount].e = e; mVertexTypes[mVertexTypeCount].size = size; mVertexTypeCount++; return addedIndex; } public void setIndexType(Type t) { mIndexType.t = t; mIndexType.e = null; mIndexType.size = 0; } public void setIndexType(Element e, int size) { mIndexType.t = null; mIndexType.e = e; mIndexType.size = size; } public void setPrimitive(Primitive p) { mPrimitive = p; } Type newType(Element e, int size) { Type.Builder tb = new Type.Builder(mRS, e); tb.add(Dimension.X, size); return tb.create(); } static synchronized SimpleMesh internalCreate(RenderScript rs, Builder b) { Type[] toDestroy = new Type[18]; int toDestroyCount = 0; int indexID = 0; if(b.mIndexType.t != null) { indexID = b.mIndexType.t.mID; } else if(b.mIndexType.size != 0) { b.mIndexType.t = b.newType(b.mIndexType.e, b.mIndexType.size); indexID = b.mIndexType.t.mID; toDestroy[toDestroyCount++] = b.mIndexType.t; } int[] IDs = new int[b.mVertexTypeCount]; for(int ct=0; ct < b.mVertexTypeCount; ct++) { if(b.mVertexTypes[ct].t != null) { IDs[ct] = b.mVertexTypes[ct].t.mID; } else { b.mVertexTypes[ct].t = b.newType(b.mVertexTypes[ct].e, b.mVertexTypes[ct].size); IDs[ct] = b.mVertexTypes[ct].t.mID; toDestroy[toDestroyCount++] = b.mVertexTypes[ct].t; } } int id = rs.nSimpleMeshCreate(0, indexID, IDs, b.mPrimitive.mID); for(int ct=0; ct < toDestroyCount; ct++) { toDestroy[ct].destroy(); } return new SimpleMesh(id, rs); } public SimpleMesh create() { Log.e("rs", "SimpleMesh create"); SimpleMesh sm = internalCreate(mRS, this); sm.mVertexTypes = new Type[mVertexTypeCount]; for(int ct=0; ct < mVertexTypeCount; ct++) { sm.mVertexTypes[ct] = mVertexTypes[ct].t; } sm.mIndexType = mIndexType.t; sm.mPrimitive = mPrimitive; return sm; } } }