/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_AUDIO_TRACK_SHARED_H #define ANDROID_AUDIO_TRACK_SHARED_H #include #include #include namespace android { // ---------------------------------------------------------------------------- #define MAX_SAMPLE_RATE 65535 #define THREAD_PRIORITY_AUDIO_CLIENT (ANDROID_PRIORITY_AUDIO) // Maximum cumulated timeout milliseconds before restarting audioflinger thread #define MAX_STARTUP_TIMEOUT_MS 3000 // Longer timeout period at startup to cope with A2DP init time #define MAX_RUN_TIMEOUT_MS 1000 #define WAIT_PERIOD_MS 10 struct audio_track_cblk_t { // The data members are grouped so that members accessed frequently and in the same context // are in the same line of data cache. Mutex lock; Condition cv; volatile uint32_t user; volatile uint32_t server; uint32_t userBase; uint32_t serverBase; void* buffers; uint32_t frameCount; // Cache line boundary uint32_t loopStart; uint32_t loopEnd; int loopCount; volatile union { uint16_t volume[2]; uint32_t volumeLR; }; uint16_t sampleRate; uint16_t channels; int16_t flowControlFlag; // underrun (out) or overrrun (in) indication uint8_t out; // out equals 1 for AudioTrack and 0 for AudioRecord uint8_t forceReady; uint16_t bufferTimeoutMs; // Maximum cumulated timeout before restarting audioflinger uint16_t waitTimeMs; // Cumulated wait time // Padding ensuring that data buffer starts on a cache line boundary (32 bytes). // See AudioFlinger::TrackBase constructor int32_t Padding[1]; // Cache line boundary audio_track_cblk_t(); uint32_t stepUser(uint32_t frameCount); bool stepServer(uint32_t frameCount); void* buffer(uint32_t offset) const; uint32_t framesAvailable(); uint32_t framesAvailable_l(); uint32_t framesReady(); }; // ---------------------------------------------------------------------------- }; // namespace android #endif // ANDROID_AUDIO_TRACK_SHARED_H