/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _UI_POINTER_CONTROLLER_H #define _UI_POINTER_CONTROLLER_H #include namespace android { enum { POINTER_BUTTON_1 = 1 << 0, }; /** * Interface for tracking a single (mouse) pointer. * * The pointer controller is responsible for providing synchronization and for tracking * display orientation changes if needed. */ class PointerControllerInterface : public virtual RefBase { protected: PointerControllerInterface() { } virtual ~PointerControllerInterface() { } public: /* Gets the bounds of the region that the pointer can traverse. * Returns true if the bounds are available. */ virtual bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const = 0; /* Move the pointer. */ virtual void move(float deltaX, float deltaY) = 0; /* Sets a mask that indicates which buttons are pressed. */ virtual void setButtonState(uint32_t buttonState) = 0; /* Gets a mask that indicates which buttons are pressed. */ virtual uint32_t getButtonState() const = 0; /* Sets the absolute location of the pointer. */ virtual void setPosition(float x, float y) = 0; /* Gets the absolute location of the pointer. */ virtual void getPosition(float* outX, float* outY) const = 0; }; } // namespace android #endif // _UI_POINTER_CONTROLLER_H