/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "OpenGLRenderer" #include #include "FboCache.h" #include "Properties.h" namespace android { namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// // Constructors/destructor /////////////////////////////////////////////////////////////////////////////// FboCache::FboCache(): mMaxSize(DEFAULT_FBO_CACHE_SIZE) { char property[PROPERTY_VALUE_MAX]; if (property_get(PROPERTY_FBO_CACHE_SIZE, property, NULL) > 0) { LOGD(" Setting fbo cache size to %s", property); mMaxSize = atoi(property); } else { LOGD(" Using default fbo cache size of %d", DEFAULT_FBO_CACHE_SIZE); } } FboCache::~FboCache() { clear(); } /////////////////////////////////////////////////////////////////////////////// // Size management /////////////////////////////////////////////////////////////////////////////// uint32_t FboCache::getSize() { return mCache.size(); } uint32_t FboCache::getMaxSize() { return mMaxSize; } /////////////////////////////////////////////////////////////////////////////// // Caching /////////////////////////////////////////////////////////////////////////////// void FboCache::clear() { for (size_t i = 0; i < mCache.size(); i++) { const GLuint fbo = mCache.itemAt(i); glDeleteFramebuffers(1, &fbo); } mCache.clear(); } GLuint FboCache::get() { GLuint fbo; if (mCache.size() > 0) { fbo = mCache.itemAt(mCache.size() - 1); mCache.removeAt(mCache.size() - 1); } else { glGenFramebuffers(1, &fbo); } return fbo; } bool FboCache::put(GLuint fbo) { if (mCache.size() < mMaxSize) { mCache.add(fbo); return true; } glDeleteFramebuffers(1, &fbo); return false; } }; // namespace uirenderer }; // namespace android