/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef RENDERSTATE_GLOPBUILDER_H #define RENDERSTATE_GLOPBUILDER_H #include "OpenGLRenderer.h" #include "Program.h" #include "utils/Macros.h" class SkPaint; namespace android { namespace uirenderer { class Caches; struct Glop; class Matrix4; class RenderState; class Texture; class VertexBuffer; class GlopBuilder { PREVENT_COPY_AND_ASSIGN(GlopBuilder); public: GlopBuilder(RenderState& renderState, Caches& caches, Glop* outGlop); GlopBuilder& setMeshUnitQuad(); GlopBuilder& setMeshTexturedUnitQuad(const UvMapper* uvMapper, bool isAlphaMaskTexture); GlopBuilder& setMeshVertexBuffer(const VertexBuffer& vertexBuffer, bool shadowInterp); GlopBuilder& setMeshIndexedQuads(void* vertexData, int quadCount); GlopBuilder& setFillPaint(const SkPaint& paint, float alphaScale); GlopBuilder& setFillTexturePaint(Texture& texture, bool isAlphaMaskTexture, const SkPaint* paint, float alphaScale); GlopBuilder& setTransformClip(const Matrix4& ortho, const Matrix4& transform, bool fudgingOffset); GlopBuilder& setModelViewMapUnitToRect(const Rect destination); GlopBuilder& setModelViewMapUnitToRectSnap(const Rect destination); GlopBuilder& setModelViewOffsetRect(float offsetX, float offsetY, const Rect source); GlopBuilder& setRoundRectClipState(const RoundRectClipState* roundRectClipState); void build(); private: void setFill(int color, float alphaScale, SkXfermode::Mode mode, const SkShader* shader, const SkColorFilter* colorFilter); enum StageFlags { kInitialStage = 0, kMeshStage = 1 << 0, kTransformStage = 1 << 1, kModelViewStage = 1 << 2, kFillStage = 1 << 3, kRoundRectClipStage = 1 << 4, kAllStages = kMeshStage | kFillStage | kTransformStage | kModelViewStage | kRoundRectClipStage, } mStageFlags; ProgramDescription mDescription; RenderState& mRenderState; Caches& mCaches; Glop* mOutGlop; }; } /* namespace uirenderer */ } /* namespace android */ #endif // RENDERSTATE_GLOPBUILDER_H