/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "OpenGLRenderer" #include #include "Layer.h" #include "LayerRenderer.h" #include "OpenGLRenderer.h" #include "Caches.h" namespace android { namespace uirenderer { Layer::Layer(const uint32_t layerWidth, const uint32_t layerHeight) { mesh = NULL; meshIndices = NULL; meshElementCount = 0; cacheable = true; textureLayer = false; renderTarget = GL_TEXTURE_2D; texture.width = layerWidth; texture.height = layerHeight; colorFilter = NULL; deferredUpdateScheduled = false; renderer = NULL; displayList = NULL; fbo = 0; Caches::getInstance().resourceCache.incrementRefcount(this); } Layer::~Layer() { if (mesh) delete mesh; if (meshIndices) delete meshIndices; if (colorFilter) Caches::getInstance().resourceCache.decrementRefcount(colorFilter); removeFbo(); deleteTexture(); } void Layer::removeFbo() { if (fbo) { LayerRenderer::flushLayer(this); Caches::getInstance().fboCache.put(fbo); fbo = 0; } } void Layer::setPaint(SkPaint* paint) { OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode); } void Layer::setColorFilter(SkiaColorFilter* filter) { if (colorFilter) { Caches::getInstance().resourceCache.decrementRefcount(colorFilter); } colorFilter = filter; if (colorFilter) { Caches::getInstance().resourceCache.incrementRefcount(colorFilter); } } }; // namespace uirenderer }; // namespace android