/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "OpenGLRenderer" #include #include #include "Caches.h" #include "LayerCache.h" #include "Properties.h" namespace android { namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// // Constructors/destructor /////////////////////////////////////////////////////////////////////////////// LayerCache::LayerCache(): mSize(0), mMaxSize(MB(DEFAULT_LAYER_CACHE_SIZE)) { char property[PROPERTY_VALUE_MAX]; if (property_get(PROPERTY_LAYER_CACHE_SIZE, property, nullptr) > 0) { INIT_LOGD(" Setting layer cache size to %sMB", property); setMaxSize(MB(atof(property))); } else { INIT_LOGD(" Using default layer cache size of %.2fMB", DEFAULT_LAYER_CACHE_SIZE); } } LayerCache::~LayerCache() { clear(); } /////////////////////////////////////////////////////////////////////////////// // Size management /////////////////////////////////////////////////////////////////////////////// size_t LayerCache::getCount() { return mCache.size(); } uint32_t LayerCache::getSize() { return mSize; } uint32_t LayerCache::getMaxSize() { return mMaxSize; } void LayerCache::setMaxSize(uint32_t maxSize) { clear(); mMaxSize = maxSize; } /////////////////////////////////////////////////////////////////////////////// // Caching /////////////////////////////////////////////////////////////////////////////// int LayerCache::LayerEntry::compare(const LayerCache::LayerEntry& lhs, const LayerCache::LayerEntry& rhs) { int deltaInt = int(lhs.mWidth) - int(rhs.mWidth); if (deltaInt != 0) return deltaInt; return int(lhs.mHeight) - int(rhs.mHeight); } void LayerCache::deleteLayer(Layer* layer) { if (layer) { LAYER_LOGD("Destroying layer %dx%d, fbo %d", layer->getWidth(), layer->getHeight(), layer->getFbo()); mSize -= layer->getWidth() * layer->getHeight() * 4; layer->state = Layer::kState_DeletedFromCache; layer->decStrong(nullptr); } } void LayerCache::clear() { size_t count = mCache.size(); for (size_t i = 0; i < count; i++) { deleteLayer(mCache.itemAt(i).mLayer); } mCache.clear(); } Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uint32_t height) { Layer* layer = nullptr; LayerEntry entry(width, height); ssize_t index = mCache.indexOf(entry); if (index >= 0) { entry = mCache.itemAt(index); mCache.removeAt(index); layer = entry.mLayer; layer->state = Layer::kState_RemovedFromCache; mSize -= layer->getWidth() * layer->getHeight() * 4; LAYER_LOGD("Reusing layer %dx%d", layer->getWidth(), layer->getHeight()); } else { LAYER_LOGD("Creating new layer %dx%d", entry.mWidth, entry.mHeight); layer = new Layer(Layer::kType_DisplayList, renderState, entry.mWidth, entry.mHeight); layer->setBlend(true); layer->setEmpty(true); layer->setFbo(0); layer->generateTexture(); layer->bindTexture(); layer->setFilter(GL_NEAREST); layer->setWrap(GL_CLAMP_TO_EDGE, false); glPixelStorei(GL_UNPACK_ALIGNMENT, 4); #if DEBUG_LAYERS dump(); #endif } return layer; } void LayerCache::dump() { size_t size = mCache.size(); for (size_t i = 0; i < size; i++) { const LayerEntry& entry = mCache.itemAt(i); ALOGD(" Layer size %dx%d", entry.mWidth, entry.mHeight); } } bool LayerCache::put(Layer* layer) { if (!layer->isCacheable()) return false; const uint32_t size = layer->getWidth() * layer->getHeight() * 4; // Don't even try to cache a layer that's bigger than the cache if (size < mMaxSize) { // TODO: Use an LRU while (mSize + size > mMaxSize) { size_t position = 0; #if LAYER_REMOVE_BIGGEST_FIRST position = mCache.size() - 1; #endif Layer* victim = mCache.itemAt(position).mLayer; deleteLayer(victim); mCache.removeAt(position); LAYER_LOGD(" Deleting layer %.2fx%.2f", victim->layer.getWidth(), victim->layer.getHeight()); } layer->cancelDefer(); LayerEntry entry(layer); mCache.add(entry); mSize += size; layer->state = Layer::kState_InCache; return true; } layer->state = Layer::kState_FailedToCache; return false; } }; // namespace uirenderer }; // namespace android