/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "OpenGLRenderer" #include #include #include "PatchCache.h" namespace android { namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// // Constructors/destructor /////////////////////////////////////////////////////////////////////////////// PatchCache::PatchCache(uint32_t maxEntries): mCache(maxEntries) { } PatchCache::~PatchCache() { clear(); } /////////////////////////////////////////////////////////////////////////////// // Callbacks /////////////////////////////////////////////////////////////////////////////// void PatchCache::operator()(PatchDescription& description, Patch*& mesh) { if (mesh) delete mesh; } /////////////////////////////////////////////////////////////////////////////// // Caching /////////////////////////////////////////////////////////////////////////////// void PatchCache::clear() { mCache.setOnEntryRemovedListener(this); mCache.clear(); mCache.setOnEntryRemovedListener(NULL); } Patch* PatchCache::get(const Res_png_9patch* patch) { const uint32_t width = patch->numXDivs; const uint32_t height = patch->numYDivs; const PatchDescription description(width, height); Patch* mesh = mCache.get(description); if (!mesh) { PATCH_LOGD("Creating new patch mesh, w=%d h=%d", width, height); mesh = new Patch(width, height); mCache.put(description, mesh); } return mesh; } }; // namespace uirenderer }; // namespace android