/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HWUI_PATCH_CACHE_H #define ANDROID_HWUI_PATCH_CACHE_H #include #include #include #include "AssetAtlas.h" #include "Debug.h" #include "utils/Pair.h" namespace android { namespace uirenderer { class Patch; /////////////////////////////////////////////////////////////////////////////// // Defines /////////////////////////////////////////////////////////////////////////////// // Debug #if DEBUG_PATCHES #define PATCH_LOGD(...) ALOGD(__VA_ARGS__) #else #define PATCH_LOGD(...) #endif /////////////////////////////////////////////////////////////////////////////// // Cache /////////////////////////////////////////////////////////////////////////////// class Caches; class PatchCache { public: PatchCache(RenderState& renderState); ~PatchCache(); void init(); const Patch* get(const AssetAtlas::Entry* entry, const uint32_t bitmapWidth, const uint32_t bitmapHeight, const float pixelWidth, const float pixelHeight, const Res_png_9patch* patch); void clear(); uint32_t getSize() const { return mSize; } uint32_t getMaxSize() const { return mMaxSize; } GLuint getMeshBuffer() const { return mMeshBuffer; } uint32_t getGenerationId() const { return mGenerationId; } /** * Removes the entries associated with the specified 9-patch. This is meant * to be called from threads that are not the EGL context thread (GC thread * on the VM side for instance.) */ void removeDeferred(Res_png_9patch* patch); /** * Process deferred removals. */ void clearGarbage(); private: struct PatchDescription { PatchDescription(): mPatch(nullptr), mBitmapWidth(0), mBitmapHeight(0), mPixelWidth(0), mPixelHeight(0) { } PatchDescription(const uint32_t bitmapWidth, const uint32_t bitmapHeight, const float pixelWidth, const float pixelHeight, const Res_png_9patch* patch): mPatch(patch), mBitmapWidth(bitmapWidth), mBitmapHeight(bitmapHeight), mPixelWidth(pixelWidth), mPixelHeight(pixelHeight) { } hash_t hash() const; const Res_png_9patch* getPatch() const { return mPatch; } static int compare(const PatchDescription& lhs, const PatchDescription& rhs); bool operator==(const PatchDescription& other) const { return compare(*this, other) == 0; } bool operator!=(const PatchDescription& other) const { return compare(*this, other) != 0; } friend inline int strictly_order_type(const PatchDescription& lhs, const PatchDescription& rhs) { return PatchDescription::compare(lhs, rhs) < 0; } friend inline int compare_type(const PatchDescription& lhs, const PatchDescription& rhs) { return PatchDescription::compare(lhs, rhs); } friend inline hash_t hash_type(const PatchDescription& entry) { return entry.hash(); } private: const Res_png_9patch* mPatch; uint32_t mBitmapWidth; uint32_t mBitmapHeight; float mPixelWidth; float mPixelHeight; }; // struct PatchDescription /** * A buffer block represents an empty range in the mesh buffer * that can be used to store vertices. * * The patch cache maintains a linked-list of buffer blocks * to track available regions of memory in the VBO. */ struct BufferBlock { BufferBlock(uint32_t offset, uint32_t size): offset(offset), size(size), next(nullptr) { } uint32_t offset; uint32_t size; BufferBlock* next; }; // struct BufferBlock typedef Pair patch_pair_t; void clearCache(); void createVertexBuffer(); void setupMesh(Patch* newMesh); void remove(Vector& patchesToRemove, Res_png_9patch* patch); #if DEBUG_PATCHES void dumpFreeBlocks(const char* prefix); #endif RenderState& mRenderState; uint32_t mMaxSize; uint32_t mSize; LruCache mCache; GLuint mMeshBuffer; // First available free block inside the mesh buffer BufferBlock* mFreeBlocks; uint32_t mGenerationId; // Garbage tracking, required to handle GC events on the VM side Vector mGarbage; mutable Mutex mLock; }; // class PatchCache }; // namespace uirenderer }; // namespace android #endif // ANDROID_HWUI_PATCH_CACHE_H