/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HWUI_PROPERTIES_H #define ANDROID_HWUI_PROPERTIES_H #include #include /** * This file contains the list of system properties used to configure * the OpenGLRenderer. */ // If turned on, layers drawn inside FBOs are optimized with regions #define RENDER_LAYERS_AS_REGIONS 1 // If turned on, text is interpreted as glyphs instead of UTF-16 #define RENDER_TEXT_AS_GLYPHS 1 // Indicates whether to remove the biggest layers first, or the smaller ones #define LAYER_REMOVE_BIGGEST_FIRST 0 // Textures used by layers must have dimensions multiples of this number #define LAYER_SIZE 64 // Defines the size in bits of the stencil buffer // Note: Only 1 bit is required for clipping but more bits are required // to properly implement the winding fill rule when rasterizing paths #define STENCIL_BUFFER_SIZE 0 /** * Debug level for app developers. */ #define PROPERTY_DEBUG "hwui.debug_level" /** * Debug levels. Debug levels are used as flags. */ enum DebugLevel { kDebugDisabled = 0, kDebugMemory = 1, kDebugCaches = 2, kDebugMoreCaches = kDebugMemory | kDebugCaches }; // These properties are defined in mega-bytes #define PROPERTY_TEXTURE_CACHE_SIZE "ro.hwui.texture_cache_size" #define PROPERTY_LAYER_CACHE_SIZE "ro.hwui.layer_cache_size" #define PROPERTY_GRADIENT_CACHE_SIZE "ro.hwui.gradient_cache_size" #define PROPERTY_PATH_CACHE_SIZE "ro.hwui.path_cache_size" #define PROPERTY_SHAPE_CACHE_SIZE "ro.hwui.shape_cache_size" #define PROPERTY_DROP_SHADOW_CACHE_SIZE "ro.hwui.drop_shadow_cache_size" #define PROPERTY_FBO_CACHE_SIZE "ro.hwui.fbo_cache_size" // These properties are defined in percentage (range 0..1) #define PROPERTY_TEXTURE_CACHE_FLUSH_RATE "ro.hwui.texture_cache_flush_rate" // These properties are defined in pixels #define PROPERTY_TEXT_CACHE_WIDTH "ro.hwui.text_cache_width" #define PROPERTY_TEXT_CACHE_HEIGHT "ro.hwui.text_cache_height" // Indicates whether gamma correction should be applied in the shaders // or in lookup tables. Accepted values: // // - "lookup3", correction based on lookup tables. Gamma correction // is different for black and white text (see thresholds below) // // - "lookup", correction based on a single lookup table // // - "shader3", correction applied by a GLSL shader. Gamma correction // is different for black and white text (see thresholds below) // // - "shader", correction applied by a GLSL shader // // See PROPERTY_TEXT_GAMMA, PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD and // PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD for more control. #define PROPERTY_TEXT_GAMMA_METHOD "hwui.text_gamma_correction" #define DEFAULT_TEXT_GAMMA_METHOD "lookup" // Gamma (>= 1.0, <= 10.0) #define PROPERTY_TEXT_GAMMA "hwui.text_gamma" // Luminance threshold below which black gamma correction is applied. Range: [0..255] #define PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD "hwui.text_gamma.black_threshold" // Lumincance threshold above which white gamma correction is applied. Range: [0..255] #define PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD "hwui.text_gamma.white_threshold" // Converts a number of mega-bytes into bytes #define MB(s) s * 1024 * 1024 #define DEFAULT_TEXTURE_CACHE_SIZE 24.0f #define DEFAULT_LAYER_CACHE_SIZE 16.0f #define DEFAULT_PATH_CACHE_SIZE 4.0f #define DEFAULT_SHAPE_CACHE_SIZE 1.0f #define DEFAULT_PATCH_CACHE_SIZE 512 #define DEFAULT_GRADIENT_CACHE_SIZE 0.5f #define DEFAULT_DROP_SHADOW_CACHE_SIZE 2.0f #define DEFAULT_FBO_CACHE_SIZE 16 #define DEFAULT_TEXTURE_CACHE_FLUSH_RATE 0.6f #define DEFAULT_TEXT_GAMMA 1.4f #define DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD 64 #define DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD 192 static DebugLevel readDebugLevel() { char property[PROPERTY_VALUE_MAX]; if (property_get(PROPERTY_DEBUG, property, NULL) > 0) { return (DebugLevel) atoi(property); } return kDebugDisabled; } #endif // ANDROID_HWUI_PROPERTIES_H