/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "OpenGLRenderer" #include #include "Debug.h" #include "Properties.h" #include "RenderBufferCache.h" namespace android { namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// // Defines /////////////////////////////////////////////////////////////////////////////// // Debug #if DEBUG_RENDER_BUFFERS #define RENDER_BUFFER_LOGD(...) ALOGD(__VA_ARGS__) #else #define RENDER_BUFFER_LOGD(...) #endif /////////////////////////////////////////////////////////////////////////////// // Constructors/destructor /////////////////////////////////////////////////////////////////////////////// RenderBufferCache::RenderBufferCache(): mSize(0), mMaxSize(MB(DEFAULT_RENDER_BUFFER_CACHE_SIZE)) { char property[PROPERTY_VALUE_MAX]; if (property_get(PROPERTY_RENDER_BUFFER_CACHE_SIZE, property, nullptr) > 0) { INIT_LOGD(" Setting render buffer cache size to %sMB", property); setMaxSize(MB(atof(property))); } else { INIT_LOGD(" Using default render buffer cache size of %.2fMB", DEFAULT_RENDER_BUFFER_CACHE_SIZE); } } RenderBufferCache::~RenderBufferCache() { clear(); } /////////////////////////////////////////////////////////////////////////////// // Size management /////////////////////////////////////////////////////////////////////////////// uint32_t RenderBufferCache::getSize() { return mSize; } uint32_t RenderBufferCache::getMaxSize() { return mMaxSize; } void RenderBufferCache::setMaxSize(uint32_t maxSize) { clear(); mMaxSize = maxSize; } /////////////////////////////////////////////////////////////////////////////// // Caching /////////////////////////////////////////////////////////////////////////////// int RenderBufferCache::RenderBufferEntry::compare( const RenderBufferCache::RenderBufferEntry& lhs, const RenderBufferCache::RenderBufferEntry& rhs) { int deltaInt = int(lhs.mWidth) - int(rhs.mWidth); if (deltaInt != 0) return deltaInt; deltaInt = int(lhs.mHeight) - int(rhs.mHeight); if (deltaInt != 0) return deltaInt; return int(lhs.mFormat) - int(rhs.mFormat); } void RenderBufferCache::deleteBuffer(RenderBuffer* buffer) { if (buffer) { RENDER_BUFFER_LOGD("Deleted %s render buffer (%dx%d)", RenderBuffer::formatName(buffer->getFormat()), buffer->getWidth(), buffer->getHeight()); mSize -= buffer->getSize(); delete buffer; } } void RenderBufferCache::clear() { size_t count = mCache.size(); for (size_t i = 0; i < count; i++) { deleteBuffer(mCache.itemAt(i).mBuffer); } mCache.clear(); } RenderBuffer* RenderBufferCache::get(GLenum format, const uint32_t width, const uint32_t height) { RenderBuffer* buffer = nullptr; RenderBufferEntry entry(format, width, height); ssize_t index = mCache.indexOf(entry); if (index >= 0) { entry = mCache.itemAt(index); mCache.removeAt(index); buffer = entry.mBuffer; mSize -= buffer->getSize(); RENDER_BUFFER_LOGD("Found %s render buffer (%dx%d)", RenderBuffer::formatName(format), width, height); } else { buffer = new RenderBuffer(format, width, height); RENDER_BUFFER_LOGD("Created new %s render buffer (%dx%d)", RenderBuffer::formatName(format), width, height); } buffer->bind(); buffer->allocate(); return buffer; } bool RenderBufferCache::put(RenderBuffer* buffer) { if (!buffer) return false; const uint32_t size = buffer->getSize(); if (size < mMaxSize) { while (mSize + size > mMaxSize) { size_t position = 0; RenderBuffer* victim = mCache.itemAt(position).mBuffer; deleteBuffer(victim); mCache.removeAt(position); } RenderBufferEntry entry(buffer); mCache.add(entry); mSize += size; RENDER_BUFFER_LOGD("Added %s render buffer (%dx%d)", RenderBuffer::formatName(buffer->getFormat()), buffer->getWidth(), buffer->getHeight()); return true; } else { RENDER_BUFFER_LOGD("Deleted %s render buffer (%dx%d) Size=%d, MaxSize=%d", RenderBuffer::formatName(buffer->getFormat()), buffer->getWidth(), buffer->getHeight(), size, mMaxSize); delete buffer; } return false; } }; // namespace uirenderer }; // namespace android