/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you mPrimitiveFields.may not use this file except in compliance with the License. * You mPrimitiveFields.may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "OpenGLRenderer" #include "RenderProperties.h" #include #include #include #include "Matrix.h" namespace android { namespace uirenderer { RenderProperties::PrimitiveFields::PrimitiveFields() : mClipToBounds(true) , mProjectBackwards(false) , mProjectionReceiver(false) , mAlpha(1) , mHasOverlappingRendering(true) , mTranslationX(0), mTranslationY(0), mTranslationZ(0) , mRotation(0), mRotationX(0), mRotationY(0) , mScaleX(1), mScaleY(1) , mPivotX(0), mPivotY(0) , mLeft(0), mTop(0), mRight(0), mBottom(0) , mWidth(0), mHeight(0) , mPrevWidth(-1), mPrevHeight(-1) , mPivotExplicitlySet(false) , mMatrixDirty(false) , mMatrixIsIdentity(true) , mMatrixFlags(0) , mCaching(false) { } RenderProperties::ComputedFields::ComputedFields() : mTransformMatrix(NULL) , mTransformCamera(NULL) , mTransformMatrix3D(NULL) { } RenderProperties::ComputedFields::~ComputedFields() { delete mTransformMatrix; delete mTransformCamera; delete mTransformMatrix3D; } RenderProperties::RenderProperties() : mCameraDistance(0) , mStaticMatrix(NULL) , mAnimationMatrix(NULL) { } RenderProperties::~RenderProperties() { delete mStaticMatrix; delete mAnimationMatrix; } RenderProperties& RenderProperties::operator=(const RenderProperties& other) { if (this != &other) { mPrimitiveFields = other.mPrimitiveFields; setStaticMatrix(other.getStaticMatrix()); setAnimationMatrix(other.getAnimationMatrix()); setCameraDistance(other.getCameraDistance()); // Update the computed fields updateMatrix(); } return *this; } void RenderProperties::debugOutputProperties(const int level) const { if (mPrimitiveFields.mLeft != 0 || mPrimitiveFields.mTop != 0) { ALOGD("%*sTranslate (left, top) %d, %d", level * 2, "", mPrimitiveFields.mLeft, mPrimitiveFields.mTop); } if (mStaticMatrix) { ALOGD("%*sConcatMatrix (static) %p: " SK_MATRIX_STRING, level * 2, "", mStaticMatrix, SK_MATRIX_ARGS(mStaticMatrix)); } if (mAnimationMatrix) { ALOGD("%*sConcatMatrix (animation) %p: " SK_MATRIX_STRING, level * 2, "", mAnimationMatrix, SK_MATRIX_ARGS(mAnimationMatrix)); } if (mPrimitiveFields.mMatrixFlags != 0) { if (mPrimitiveFields.mMatrixFlags == TRANSLATION) { ALOGD("%*sTranslate %.2f, %.2f, %.2f", level * 2, "", mPrimitiveFields.mTranslationX, mPrimitiveFields.mTranslationY, mPrimitiveFields.mTranslationZ); } else { ALOGD("%*sConcatMatrix %p: " MATRIX_4_STRING, level * 2, "", mComputedFields.mTransformMatrix, MATRIX_4_ARGS(mComputedFields.mTransformMatrix)); } } bool clipToBoundsNeeded = mPrimitiveFields.mCaching ? false : mPrimitiveFields.mClipToBounds; if (mPrimitiveFields.mAlpha < 1) { if (mPrimitiveFields.mCaching) { ALOGD("%*sSetOverrideLayerAlpha %.2f", level * 2, "", mPrimitiveFields.mAlpha); } else if (!mPrimitiveFields.mHasOverlappingRendering) { ALOGD("%*sScaleAlpha %.2f", level * 2, "", mPrimitiveFields.mAlpha); } else { int flags = SkCanvas::kHasAlphaLayer_SaveFlag; if (clipToBoundsNeeded) { flags |= SkCanvas::kClipToLayer_SaveFlag; clipToBoundsNeeded = false; // clipping done by save layer } ALOGD("%*sSaveLayerAlpha %.2f, %.2f, %.2f, %.2f, %d, 0x%x", level * 2, "", (float) 0, (float) 0, (float) mPrimitiveFields.mRight - mPrimitiveFields.mLeft, (float) mPrimitiveFields.mBottom - mPrimitiveFields.mTop, (int)(mPrimitiveFields.mAlpha * 255), flags); } } if (clipToBoundsNeeded) { ALOGD("%*sClipRect %.2f, %.2f, %.2f, %.2f", level * 2, "", 0.0f, 0.0f, (float) mPrimitiveFields.mRight - mPrimitiveFields.mLeft, (float) mPrimitiveFields.mBottom - mPrimitiveFields.mTop); } } void RenderProperties::updateMatrix() { if (mPrimitiveFields.mMatrixDirty) { // NOTE: mComputedFields.mTransformMatrix won't be up to date if a DisplayList goes from a complex transform // to a pure translate. This is safe because the mPrimitiveFields.matrix isn't read in pure translate cases. if (mPrimitiveFields.mMatrixFlags && mPrimitiveFields.mMatrixFlags != TRANSLATION) { if (!mComputedFields.mTransformMatrix) { // only allocate a mPrimitiveFields.matrix if we have a complex transform mComputedFields.mTransformMatrix = new Matrix4(); } if (!mPrimitiveFields.mPivotExplicitlySet) { if (mPrimitiveFields.mWidth != mPrimitiveFields.mPrevWidth || mPrimitiveFields.mHeight != mPrimitiveFields.mPrevHeight) { mPrimitiveFields.mPrevWidth = mPrimitiveFields.mWidth; mPrimitiveFields.mPrevHeight = mPrimitiveFields.mHeight; mPrimitiveFields.mPivotX = mPrimitiveFields.mPrevWidth / 2.0f; mPrimitiveFields.mPivotY = mPrimitiveFields.mPrevHeight / 2.0f; } } if ((mPrimitiveFields.mMatrixFlags & ROTATION_3D) == 0) { mComputedFields.mTransformMatrix->loadTranslate( mPrimitiveFields.mPivotX + mPrimitiveFields.mTranslationX, mPrimitiveFields.mPivotY + mPrimitiveFields.mTranslationY, 0); mComputedFields.mTransformMatrix->rotate(mPrimitiveFields.mRotation, 0, 0, 1); mComputedFields.mTransformMatrix->scale(mPrimitiveFields.mScaleX, mPrimitiveFields.mScaleY, 1); mComputedFields.mTransformMatrix->translate(-mPrimitiveFields.mPivotX, -mPrimitiveFields.mPivotY); } else { if (!mComputedFields.mTransformCamera) { mComputedFields.mTransformCamera = new Sk3DView(); mComputedFields.mTransformMatrix3D = new SkMatrix(); } SkMatrix transformMatrix; transformMatrix.reset(); mComputedFields.mTransformCamera->save(); transformMatrix.preScale(mPrimitiveFields.mScaleX, mPrimitiveFields.mScaleY, mPrimitiveFields.mPivotX, mPrimitiveFields.mPivotY); mComputedFields.mTransformCamera->rotateX(mPrimitiveFields.mRotationX); mComputedFields.mTransformCamera->rotateY(mPrimitiveFields.mRotationY); mComputedFields.mTransformCamera->rotateZ(-mPrimitiveFields.mRotation); mComputedFields.mTransformCamera->getMatrix(mComputedFields.mTransformMatrix3D); mComputedFields.mTransformMatrix3D->preTranslate(-mPrimitiveFields.mPivotX, -mPrimitiveFields.mPivotY); mComputedFields.mTransformMatrix3D->postTranslate(mPrimitiveFields.mPivotX + mPrimitiveFields.mTranslationX, mPrimitiveFields.mPivotY + mPrimitiveFields.mTranslationY); transformMatrix.postConcat(*mComputedFields.mTransformMatrix3D); mComputedFields.mTransformCamera->restore(); mComputedFields.mTransformMatrix->load(transformMatrix); } } mPrimitiveFields.mMatrixDirty = false; } } } /* namespace uirenderer */ } /* namespace android */