/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "OpenGLRenderer" #include #include "Caches.h" #include "Texture.h" namespace android { namespace uirenderer { void Texture::setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture, bool force, GLenum renderTarget) { if (mFirstWrap || force || wrapS != mWrapS || wrapT != mWrapT) { mFirstWrap = false; mWrapS = wrapS; mWrapT = wrapT; if (bindTexture) { mCaches.textureState().bindTexture(renderTarget, id); } glTexParameteri(renderTarget, GL_TEXTURE_WRAP_S, wrapS); glTexParameteri(renderTarget, GL_TEXTURE_WRAP_T, wrapT); } } void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force, GLenum renderTarget) { if (mFirstFilter || force || min != mMinFilter || mag != mMagFilter) { mFirstFilter = false; mMinFilter = min; mMagFilter = mag; if (bindTexture) { mCaches.textureState().bindTexture(renderTarget, id); } if (mipMap && min == GL_LINEAR) min = GL_LINEAR_MIPMAP_LINEAR; glTexParameteri(renderTarget, GL_TEXTURE_MIN_FILTER, min); glTexParameteri(renderTarget, GL_TEXTURE_MAG_FILTER, mag); } } void Texture::deleteTexture() const { mCaches.textureState().deleteTexture(id); } }; // namespace uirenderer }; // namespace android