LOCAL_PATH:=$(call my-dir) # Build rsg-generator ==================== include $(CLEAR_VARS) LOCAL_MODULE := rsg-generator # These symbols are normally defined by BUILD_XXX, but we need to define them # here so that local-intermediates-dir works. LOCAL_IS_HOST_MODULE := true LOCAL_MODULE_CLASS := EXECUTABLES intermediates := $(local-intermediates-dir) LOCAL_SRC_FILES:= \ spec.l \ rsg_generator.c include $(BUILD_HOST_EXECUTABLE) # TODO: This should go into build/core/config.mk RSG_GENERATOR:=$(LOCAL_BUILT_MODULE) # include $(CLEAR_VARS) # input_data_file := $(LOCAL_PATH)/rslib.bc # slangdata_output_var_name := rs_runtime_lib_bc # LOCAL_MODULE := librslib_rt # LOCAL_PRELINK_MODULE := false # LOCAL_MODULE_CLASS := STATIC_LIBRARIES # LOCAL_MODULE_TAGS := optional # include frameworks/compile/slang/SlangData.mk # include $(BUILD_STATIC_LIBRARY) # Build render script lib ==================== include $(CLEAR_VARS) LOCAL_MODULE := libRS LOCAL_MODULE_CLASS := SHARED_LIBRARIES intermediates:= $(local-intermediates-dir) # Generate custom headers GEN := $(addprefix $(intermediates)/, \ rsgApiStructs.h \ rsgApiFuncDecl.h \ ) $(GEN) : PRIVATE_PATH := $(LOCAL_PATH) $(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec $(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec $(GEN): $(intermediates)/%.h : $(LOCAL_PATH)/%.h.rsg $(transform-generated-source) # used in jni/Android.mk rs_generated_source += $(GEN) LOCAL_GENERATED_SOURCES += $(GEN) # Generate custom source files GEN := $(addprefix $(intermediates)/, \ rsgApi.cpp \ rsgApiReplay.cpp \ ) $(GEN) : PRIVATE_PATH := $(LOCAL_PATH) $(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec $(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec $(GEN): $(intermediates)/%.cpp : $(LOCAL_PATH)/%.cpp.rsg $(transform-generated-source) # used in jni/Android.mk rs_generated_source += $(GEN) LOCAL_GENERATED_SOURCES += $(GEN) # libRS needs libacc, which isn't 64-bit clean, and so can't be built # for the simulator on gHardy, and therefore libRS needs to be excluded # from the simulator as well. ifneq ($(TARGET_SIMULATOR),true) LOCAL_SRC_FILES:= \ rsAdapter.cpp \ rsAllocation.cpp \ rsAnimation.cpp \ rsComponent.cpp \ rsContext.cpp \ rsDevice.cpp \ rsElement.cpp \ rsFileA3D.cpp \ rsFont.cpp \ rsLocklessFifo.cpp \ rsObjectBase.cpp \ rsMatrix.cpp \ rsMesh.cpp \ rsMutex.cpp \ rsProgram.cpp \ rsProgramFragment.cpp \ rsProgramStore.cpp \ rsProgramRaster.cpp \ rsProgramVertex.cpp \ rsSampler.cpp \ rsScript.cpp \ rsScriptC.cpp \ rsScriptC_Lib.cpp \ rsScriptC_LibCL.cpp \ rsScriptC_LibGL.cpp \ rsShaderCache.cpp \ rsSignal.cpp \ rsStream.cpp \ rsThreadIO.cpp \ rsType.cpp \ rsVertexArray.cpp LOCAL_SHARED_LIBRARIES += libz libcutils libutils libEGL libGLESv1_CM libGLESv2 libui libbcc LOCAL_STATIC_LIBRARIES := libdex libft2 LOCAL_C_INCLUDES += external/freetype/include external/zlib dalvik LOCAL_C_INCLUDES += frameworks/compile/libbcc/include LOCAL_CFLAGS += -Werror -Wall -Wno-unused-parameter -Wno-unused-variable LOCAL_LDLIBS := -lpthread -ldl LOCAL_MODULE:= libRS LOCAL_MODULE_TAGS := optional include $(BUILD_SHARED_LIBRARY) # Now build a host version for serialization include $(CLEAR_VARS) LOCAL_CFLAGS += -Werror -Wall -Wno-unused-parameter -Wno-unused-variable LOCAL_CFLAGS += -DANDROID_RS_SERIALIZE LOCAL_SRC_FILES:= \ rsAllocation.cpp \ rsComponent.cpp \ rsElement.cpp \ rsFileA3D.cpp \ rsObjectBase.cpp \ rsMesh.cpp \ rsStream.cpp \ rsType.cpp LOCAL_STATIC_LIBRARIES := libcutils libutils LOCAL_LDLIBS := -lpthread LOCAL_MODULE:= libRSserialize LOCAL_MODULE_TAGS := optional include $(BUILD_HOST_STATIC_LIBRARY) endif #simulator