/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef RENDER_SCRIPT_H #define RENDER_SCRIPT_H #include #include #ifdef __cplusplus extern "C" { #endif ////////////////////////////////////////////////////// // typedef void * RsAsyncVoidPtr; typedef void * RsAdapter1D; typedef void * RsAdapter2D; typedef void * RsAllocation; typedef void * RsAnimation; typedef void * RsContext; typedef void * RsDevice; typedef void * RsElement; typedef void * RsFile; typedef void * RsFont; typedef void * RsSampler; typedef void * RsScript; typedef void * RsMesh; typedef void * RsType; typedef void * RsObjectBase; typedef void * RsProgram; typedef void * RsProgramVertex; typedef void * RsProgramFragment; typedef void * RsProgramStore; typedef void * RsProgramRaster; typedef void (* RsBitmapCallback_t)(void *); enum RsDeviceParam { RS_DEVICE_PARAM_FORCE_SOFTWARE_GL, RS_DEVICE_PARAM_COUNT }; typedef struct { uint32_t colorMin; uint32_t colorPref; uint32_t alphaMin; uint32_t alphaPref; uint32_t depthMin; uint32_t depthPref; uint32_t stencilMin; uint32_t stencilPref; uint32_t samplesMin; uint32_t samplesPref; float samplesQ; } RsSurfaceConfig; RsDevice rsDeviceCreate(); void rsDeviceDestroy(RsDevice); void rsDeviceSetConfig(RsDevice, RsDeviceParam, int32_t value); RsContext rsContextCreate(RsDevice, uint32_t version); RsContext rsContextCreateGL(RsDevice, uint32_t version, RsSurfaceConfig sc); void rsContextDestroy(RsContext); enum RsMessageToClientType { RS_MESSAGE_TO_CLIENT_NONE = 0, RS_MESSAGE_TO_CLIENT_EXCEPTION = 1, RS_MESSAGE_TO_CLIENT_RESIZE = 2, RS_MESSAGE_TO_CLIENT_ERROR = 3, RS_MESSAGE_TO_CLIENT_USER = 4 }; RsMessageToClientType rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait); RsMessageToClientType rsContextPeekMessage(RsContext vrsc, size_t *receiveLen, uint32_t *subID, bool wait); void rsContextInitToClient(RsContext); void rsContextDeinitToClient(RsContext); #define RS_MAX_TEXTURE 2 #define RS_MAX_ATTRIBS 16 enum RsDataType { RS_TYPE_NONE, RS_TYPE_FLOAT_16, RS_TYPE_FLOAT_32, RS_TYPE_FLOAT_64, RS_TYPE_SIGNED_8, RS_TYPE_SIGNED_16, RS_TYPE_SIGNED_32, RS_TYPE_SIGNED_64, RS_TYPE_UNSIGNED_8, RS_TYPE_UNSIGNED_16, RS_TYPE_UNSIGNED_32, RS_TYPE_UNSIGNED_64, RS_TYPE_BOOLEAN, RS_TYPE_UNSIGNED_5_6_5, RS_TYPE_UNSIGNED_5_5_5_1, RS_TYPE_UNSIGNED_4_4_4_4, RS_TYPE_MATRIX_4X4, RS_TYPE_MATRIX_3X3, RS_TYPE_MATRIX_2X2, RS_TYPE_ELEMENT = 1000, RS_TYPE_TYPE, RS_TYPE_ALLOCATION, RS_TYPE_SAMPLER, RS_TYPE_SCRIPT, RS_TYPE_MESH, RS_TYPE_PROGRAM_FRAGMENT, RS_TYPE_PROGRAM_VERTEX, RS_TYPE_PROGRAM_RASTER, RS_TYPE_PROGRAM_STORE, }; enum RsDataKind { RS_KIND_USER, RS_KIND_PIXEL_L = 7, RS_KIND_PIXEL_A, RS_KIND_PIXEL_LA, RS_KIND_PIXEL_RGB, RS_KIND_PIXEL_RGBA, }; enum RsSamplerParam { RS_SAMPLER_MIN_FILTER, RS_SAMPLER_MAG_FILTER, RS_SAMPLER_WRAP_S, RS_SAMPLER_WRAP_T, RS_SAMPLER_WRAP_R, RS_SAMPLER_ANISO }; enum RsSamplerValue { RS_SAMPLER_NEAREST, RS_SAMPLER_LINEAR, RS_SAMPLER_LINEAR_MIP_LINEAR, RS_SAMPLER_WRAP, RS_SAMPLER_CLAMP }; enum RsDimension { RS_DIMENSION_X, RS_DIMENSION_Y, RS_DIMENSION_Z, RS_DIMENSION_LOD, RS_DIMENSION_FACE, RS_DIMENSION_ARRAY_0 = 100, RS_DIMENSION_ARRAY_1, RS_DIMENSION_ARRAY_2, RS_DIMENSION_ARRAY_3, RS_DIMENSION_MAX = RS_DIMENSION_ARRAY_3 }; enum RsDepthFunc { RS_DEPTH_FUNC_ALWAYS, RS_DEPTH_FUNC_LESS, RS_DEPTH_FUNC_LEQUAL, RS_DEPTH_FUNC_GREATER, RS_DEPTH_FUNC_GEQUAL, RS_DEPTH_FUNC_EQUAL, RS_DEPTH_FUNC_NOTEQUAL }; enum RsBlendSrcFunc { RS_BLEND_SRC_ZERO, // 0 RS_BLEND_SRC_ONE, // 1 RS_BLEND_SRC_DST_COLOR, // 2 RS_BLEND_SRC_ONE_MINUS_DST_COLOR, // 3 RS_BLEND_SRC_SRC_ALPHA, // 4 RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA, // 5 RS_BLEND_SRC_DST_ALPHA, // 6 RS_BLEND_SRC_ONE_MINUS_DST_ALPHA, // 7 RS_BLEND_SRC_SRC_ALPHA_SATURATE // 8 }; enum RsBlendDstFunc { RS_BLEND_DST_ZERO, // 0 RS_BLEND_DST_ONE, // 1 RS_BLEND_DST_SRC_COLOR, // 2 RS_BLEND_DST_ONE_MINUS_SRC_COLOR, // 3 RS_BLEND_DST_SRC_ALPHA, // 4 RS_BLEND_DST_ONE_MINUS_SRC_ALPHA, // 5 RS_BLEND_DST_DST_ALPHA, // 6 RS_BLEND_DST_ONE_MINUS_DST_ALPHA // 7 }; enum RsTexEnvMode { RS_TEX_ENV_MODE_NONE, RS_TEX_ENV_MODE_REPLACE, RS_TEX_ENV_MODE_MODULATE, RS_TEX_ENV_MODE_DECAL }; enum RsProgramParam { RS_PROGRAM_PARAM_INPUT, RS_PROGRAM_PARAM_OUTPUT, RS_PROGRAM_PARAM_CONSTANT, RS_PROGRAM_PARAM_TEXTURE_COUNT, }; enum RsPrimitive { RS_PRIMITIVE_POINT, RS_PRIMITIVE_LINE, RS_PRIMITIVE_LINE_STRIP, RS_PRIMITIVE_TRIANGLE, RS_PRIMITIVE_TRIANGLE_STRIP, RS_PRIMITIVE_TRIANGLE_FAN }; enum RsError { RS_ERROR_NONE, RS_ERROR_BAD_SHADER, RS_ERROR_BAD_SCRIPT, RS_ERROR_BAD_VALUE, RS_ERROR_OUT_OF_MEMORY }; enum RsAnimationInterpolation { RS_ANIMATION_INTERPOLATION_STEP, RS_ANIMATION_INTERPOLATION_LINEAR, RS_ANIMATION_INTERPOLATION_BEZIER, RS_ANIMATION_INTERPOLATION_CARDINAL, RS_ANIMATION_INTERPOLATION_HERMITE, RS_ANIMATION_INTERPOLATION_BSPLINE }; enum RsAnimationEdge { RS_ANIMATION_EDGE_UNDEFINED, RS_ANIMATION_EDGE_CONSTANT, RS_ANIMATION_EDGE_GRADIENT, RS_ANIMATION_EDGE_CYCLE, RS_ANIMATION_EDGE_OSCILLATE, RS_ANIMATION_EDGE_CYLE_RELATIVE }; enum RsA3DClassID { RS_A3D_CLASS_ID_UNKNOWN, RS_A3D_CLASS_ID_MESH, RS_A3D_CLASS_ID_TYPE, RS_A3D_CLASS_ID_ELEMENT, RS_A3D_CLASS_ID_ALLOCATION, RS_A3D_CLASS_ID_PROGRAM_VERTEX, RS_A3D_CLASS_ID_PROGRAM_RASTER, RS_A3D_CLASS_ID_PROGRAM_FRAGMENT, RS_A3D_CLASS_ID_PROGRAM_STORE, RS_A3D_CLASS_ID_SAMPLER, RS_A3D_CLASS_ID_ANIMATION, RS_A3D_CLASS_ID_ADAPTER_1D, RS_A3D_CLASS_ID_ADAPTER_2D, RS_A3D_CLASS_ID_SCRIPT_C }; enum RsCullMode { RS_CULL_BACK, RS_CULL_FRONT, RS_CULL_NONE }; typedef struct { RsA3DClassID classID; const char* objectName; } RsFileIndexEntry; // Script to Script typedef struct { uint32_t xStart; uint32_t xEnd; uint32_t yStart; uint32_t yEnd; uint32_t zStart; uint32_t zEnd; uint32_t arrayStart; uint32_t arrayEnd; } RsScriptCall; // A3D loading and object update code. // Should only be called at object creation, not thread safe RsObjectBase rsaFileA3DGetEntryByIndex(RsContext, uint32_t idx, RsFile); RsFile rsaFileA3DCreateFromAssetStream(RsContext, const void *data, uint32_t len); void rsaFileA3DGetNumIndexEntries(RsContext, int32_t *numEntries, RsFile); void rsaFileA3DGetIndexEntries(RsContext, RsFileIndexEntry *fileEntries,uint32_t numEntries, RsFile); void rsaGetName(RsContext, void * obj, const char **name); // Mesh update functions void rsaMeshGetVertexBufferCount(RsContext, RsMesh, int32_t *vtxCount); void rsaMeshGetIndexCount(RsContext, RsMesh, int32_t *idxCount); void rsaMeshGetVertices(RsContext, RsMesh, RsAllocation *vtxData, uint32_t vtxDataCount); void rsaMeshGetIndices(RsContext, RsMesh, RsAllocation *va, uint32_t *primType, uint32_t idxDataCount); // Allocation update const void* rsaAllocationGetType(RsContext con, RsAllocation va); // Type update void rsaTypeGetNativeData(RsContext, RsType, uint32_t *typeData, uint32_t typeDataSize); // Element update void rsaElementGetNativeData(RsContext, RsElement, uint32_t *elemData, uint32_t elemDataSize); void rsaElementGetSubElements(RsContext, RsElement, uint32_t *ids, const char **names, uint32_t dataSize); // Async commands for returning new IDS RsType rsaTypeCreate(RsContext, RsElement, uint32_t dimCount, const RsDimension *dims, const uint32_t *vals); RsAllocation rsaAllocationCreateTyped(RsContext rsc, RsType vtype); RsAllocation rsaAllocationCreateFromBitmap(RsContext con, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data); #ifndef NO_RS_FUNCS #include "rsgApiFuncDecl.h" #endif #ifdef __cplusplus }; #endif #endif // RENDER_SCRIPT_H