/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rsContext.h" #ifndef ANDROID_RS_SERIALIZE #include #include #include #endif //ANDROID_RS_SERIALIZE using namespace android; using namespace android::renderscript; Allocation::Allocation(Context *rsc, const Type *type, uint32_t usages, RsAllocationMipmapControl mc) : ObjectBase(rsc) { init(rsc, type); mHal.state.usageFlags = usages; mHal.state.mipmapControl = mc; allocScriptMemory(); if (mHal.state.type->getElement()->getHasReferences()) { memset(mHal.state.mallocPtr, 0, mHal.state.type->getSizeBytes()); } if (!mHal.state.mallocPtr) { LOGE("Allocation::Allocation, alloc failure"); } } void Allocation::init(Context *rsc, const Type *type) { memset(&mHal, 0, sizeof(mHal)); mHal.state.mipmapControl = RS_ALLOCATION_MIPMAP_NONE; mCpuWrite = false; mCpuRead = false; mGpuWrite = false; mGpuRead = false; mReadWriteRatio = 0; mUpdateSize = 0; mTextureID = 0; mBufferID = 0; mUploadDefered = false; mUserBitmapCallback = NULL; mUserBitmapCallbackData = NULL; mHal.state.type.set(type); updateCache(); } void Allocation::updateCache() { const Type *type = mHal.state.type.get(); mHal.state.dimensionX = type->getDimX(); mHal.state.dimensionY = type->getDimY(); mHal.state.dimensionZ = type->getDimZ(); mHal.state.hasFaces = type->getDimFaces(); mHal.state.hasMipmaps = type->getDimLOD(); mHal.state.elementSizeBytes = type->getElementSizeBytes(); mHal.state.hasReferences = mHal.state.type->getElement()->getHasReferences(); } Allocation::~Allocation() { if (mUserBitmapCallback != NULL) { mUserBitmapCallback(mUserBitmapCallbackData); mHal.state.mallocPtr = NULL; } freeScriptMemory(); #ifndef ANDROID_RS_SERIALIZE if (mBufferID) { // Causes a SW crash.... //LOGV(" mBufferID %i", mBufferID); //glDeleteBuffers(1, &mBufferID); //mBufferID = 0; } if (mTextureID) { glDeleteTextures(1, &mTextureID); mTextureID = 0; } #endif //ANDROID_RS_SERIALIZE } void Allocation::setCpuWritable(bool) { } void Allocation::setGpuWritable(bool) { } void Allocation::setCpuReadable(bool) { } void Allocation::setGpuReadable(bool) { } bool Allocation::fixAllocation() { return false; } void Allocation::deferedUploadToTexture(const Context *rsc) { mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE; mUploadDefered = true; } uint32_t Allocation::getGLTarget() const { #ifndef ANDROID_RS_SERIALIZE if (getIsTexture()) { if (mHal.state.type->getDimFaces()) { return GL_TEXTURE_CUBE_MAP; } else { return GL_TEXTURE_2D; } } if (getIsBufferObject()) { return GL_ARRAY_BUFFER; } #endif //ANDROID_RS_SERIALIZE return 0; } void Allocation::allocScriptMemory() { rsAssert(!mHal.state.mallocPtr); mHal.state.mallocPtr = malloc(mHal.state.type->getSizeBytes()); } void Allocation::freeScriptMemory() { if (mHal.state.mallocPtr) { free(mHal.state.mallocPtr); mHal.state.mallocPtr = NULL; } } void Allocation::syncAll(Context *rsc, RsAllocationUsageType src) { rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT); if (getIsTexture()) { uploadToTexture(rsc); } if (getIsBufferObject()) { uploadToBufferObject(rsc); } mUploadDefered = false; } void Allocation::uploadToTexture(const Context *rsc) { #ifndef ANDROID_RS_SERIALIZE mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE; GLenum type = mHal.state.type->getElement()->getComponent().getGLType(); GLenum format = mHal.state.type->getElement()->getComponent().getGLFormat(); if (!type || !format) { return; } if (!mHal.state.mallocPtr) { return; } bool isFirstUpload = false; if (!mTextureID) { glGenTextures(1, &mTextureID); if (!mTextureID) { // This should not happen, however, its likely the cause of the // white sqare bug. // Force a crash to 1: restart the app, 2: make sure we get a bugreport. LOGE("Upload to texture failed to gen mTextureID"); rsc->dumpDebug(); mUploadDefered = true; return; } isFirstUpload = true; } upload2DTexture(isFirstUpload); if (!(mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { freeScriptMemory(); } rsc->checkError("Allocation::uploadToTexture"); #endif //ANDROID_RS_SERIALIZE } #ifndef ANDROID_RS_SERIALIZE const static GLenum gFaceOrder[] = { GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z }; #endif //ANDROID_RS_SERIALIZE void Allocation::update2DTexture(const void *ptr, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h) { #ifndef ANDROID_RS_SERIALIZE GLenum type = mHal.state.type->getElement()->getComponent().getGLType(); GLenum format = mHal.state.type->getElement()->getComponent().getGLFormat(); GLenum target = (GLenum)getGLTarget(); rsAssert(mTextureID); glBindTexture(target, mTextureID); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); GLenum t = GL_TEXTURE_2D; if (mHal.state.hasFaces) { t = gFaceOrder[face]; } glTexSubImage2D(t, lod, xoff, yoff, w, h, format, type, ptr); #endif //ANDROID_RS_SERIALIZE } void Allocation::upload2DTexture(bool isFirstUpload) { #ifndef ANDROID_RS_SERIALIZE GLenum type = mHal.state.type->getElement()->getComponent().getGLType(); GLenum format = mHal.state.type->getElement()->getComponent().getGLFormat(); GLenum target = (GLenum)getGLTarget(); glBindTexture(target, mTextureID); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); uint32_t faceCount = 1; if (mHal.state.hasFaces) { faceCount = 6; } for (uint32_t face = 0; face < faceCount; face ++) { for (uint32_t lod = 0; lod < mHal.state.type->getLODCount(); lod++) { const uint8_t *p = (const uint8_t *)mHal.state.mallocPtr; p += mHal.state.type->getLODFaceOffset(lod, (RsAllocationCubemapFace)face, 0, 0); GLenum t = GL_TEXTURE_2D; if (mHal.state.hasFaces) { t = gFaceOrder[face]; } if (isFirstUpload) { glTexImage2D(t, lod, format, mHal.state.type->getLODDimX(lod), mHal.state.type->getLODDimY(lod), 0, format, type, p); } else { glTexSubImage2D(t, lod, 0, 0, mHal.state.type->getLODDimX(lod), mHal.state.type->getLODDimY(lod), format, type, p); } } } if (mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) { glGenerateMipmap(target); } #endif //ANDROID_RS_SERIALIZE } void Allocation::deferedUploadToBufferObject(const Context *rsc) { mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX; mUploadDefered = true; } void Allocation::uploadToBufferObject(const Context *rsc) { #ifndef ANDROID_RS_SERIALIZE rsAssert(!mHal.state.type->getDimY()); rsAssert(!mHal.state.type->getDimZ()); mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX; if (!mBufferID) { glGenBuffers(1, &mBufferID); } if (!mBufferID) { LOGE("Upload to buffer object failed"); mUploadDefered = true; return; } GLenum target = (GLenum)getGLTarget(); glBindBuffer(target, mBufferID); glBufferData(target, mHal.state.type->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW); glBindBuffer(target, 0); rsc->checkError("Allocation::uploadToBufferObject"); #endif //ANDROID_RS_SERIALIZE } void Allocation::uploadCheck(Context *rsc) { if (mUploadDefered) { syncAll(rsc, RS_ALLOCATION_USAGE_SCRIPT); } } void Allocation::read(void *data) { memcpy(data, mHal.state.mallocPtr, mHal.state.type->getSizeBytes()); } void Allocation::data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, uint32_t sizeBytes) { uint32_t eSize = mHal.state.type->getElementSizeBytes(); uint8_t * ptr = static_cast(mHal.state.mallocPtr); ptr += eSize * xoff; uint32_t size = count * eSize; if (size != sizeBytes) { LOGE("Allocation::subData called with mismatched size expected %i, got %i", size, sizeBytes); mHal.state.type->dumpLOGV("type info"); return; } if (mHal.state.hasReferences) { incRefs(data, count); decRefs(ptr, count); } memcpy(ptr, data, size); sendDirty(); mUploadDefered = true; } void Allocation::data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes) { uint32_t eSize = mHal.state.elementSizeBytes; uint32_t lineSize = eSize * w; uint32_t destW = mHal.state.dimensionX; //LOGE("data2d %p, %i %i %i %i %i %i %p %i", this, xoff, yoff, lod, face, w, h, data, sizeBytes); if ((lineSize * h) != sizeBytes) { LOGE("Allocation size mismatch, expected %i, got %i", (lineSize * h), sizeBytes); rsAssert(!"Allocation::subData called with mismatched size"); return; } if (mHal.state.mallocPtr) { const uint8_t *src = static_cast(data); uint8_t *dst = static_cast(mHal.state.mallocPtr); dst += mHal.state.type->getLODFaceOffset(lod, face, xoff, yoff); //LOGE(" %p %p %i ", dst, src, eSize); for (uint32_t line=yoff; line < (yoff+h); line++) { if (mHal.state.hasReferences) { incRefs(src, w); decRefs(dst, w); } memcpy(dst, src, lineSize); src += lineSize; dst += destW * eSize; } sendDirty(); mUploadDefered = true; } else { update2DTexture(data, xoff, yoff, lod, face, w, h); } } void Allocation::data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes) { } void Allocation::elementData(Context *rsc, uint32_t x, const void *data, uint32_t cIdx, uint32_t sizeBytes) { uint32_t eSize = mHal.state.elementSizeBytes; uint8_t * ptr = static_cast(mHal.state.mallocPtr); ptr += eSize * x; if (cIdx >= mHal.state.type->getElement()->getFieldCount()) { LOGE("Error Allocation::subElementData component %i out of range.", cIdx); rsc->setError(RS_ERROR_BAD_VALUE, "subElementData component out of range."); return; } if (x >= mHal.state.dimensionX) { LOGE("Error Allocation::subElementData X offset %i out of range.", x); rsc->setError(RS_ERROR_BAD_VALUE, "subElementData X offset out of range."); return; } const Element * e = mHal.state.type->getElement()->getField(cIdx); ptr += mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); if (sizeBytes != e->getSizeBytes()) { LOGE("Error Allocation::subElementData data size %i does not match field size %zu.", sizeBytes, e->getSizeBytes()); rsc->setError(RS_ERROR_BAD_VALUE, "subElementData bad size."); return; } if (e->getHasReferences()) { e->incRefs(data); e->decRefs(ptr); } memcpy(ptr, data, sizeBytes); sendDirty(); mUploadDefered = true; } void Allocation::elementData(Context *rsc, uint32_t x, uint32_t y, const void *data, uint32_t cIdx, uint32_t sizeBytes) { uint32_t eSize = mHal.state.elementSizeBytes; uint8_t * ptr = static_cast(mHal.state.mallocPtr); ptr += eSize * (x + y * mHal.state.dimensionX); if (x >= mHal.state.dimensionX) { LOGE("Error Allocation::subElementData X offset %i out of range.", x); rsc->setError(RS_ERROR_BAD_VALUE, "subElementData X offset out of range."); return; } if (y >= mHal.state.dimensionY) { LOGE("Error Allocation::subElementData X offset %i out of range.", x); rsc->setError(RS_ERROR_BAD_VALUE, "subElementData X offset out of range."); return; } if (cIdx >= mHal.state.type->getElement()->getFieldCount()) { LOGE("Error Allocation::subElementData component %i out of range.", cIdx); rsc->setError(RS_ERROR_BAD_VALUE, "subElementData component out of range."); return; } const Element * e = mHal.state.type->getElement()->getField(cIdx); ptr += mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); if (sizeBytes != e->getSizeBytes()) { LOGE("Error Allocation::subElementData data size %i does not match field size %zu.", sizeBytes, e->getSizeBytes()); rsc->setError(RS_ERROR_BAD_VALUE, "subElementData bad size."); return; } if (e->getHasReferences()) { e->incRefs(data); e->decRefs(ptr); } memcpy(ptr, data, sizeBytes); sendDirty(); mUploadDefered = true; } void Allocation::addProgramToDirty(const Program *p) { #ifndef ANDROID_RS_SERIALIZE mToDirtyList.push(p); #endif //ANDROID_RS_SERIALIZE } void Allocation::removeProgramToDirty(const Program *p) { #ifndef ANDROID_RS_SERIALIZE for (size_t ct=0; ct < mToDirtyList.size(); ct++) { if (mToDirtyList[ct] == p) { mToDirtyList.removeAt(ct); return; } } rsAssert(0); #endif //ANDROID_RS_SERIALIZE } void Allocation::dumpLOGV(const char *prefix) const { ObjectBase::dumpLOGV(prefix); String8 s(prefix); s.append(" type "); if (mHal.state.type.get()) { mHal.state.type->dumpLOGV(s.string()); } LOGV("%s allocation ptr=%p mCpuWrite=%i, mCpuRead=%i, mGpuWrite=%i, mGpuRead=%i", prefix, mHal.state.mallocPtr, mCpuWrite, mCpuRead, mGpuWrite, mGpuRead); LOGV("%s allocation mUsageFlags=0x04%x, mMipmapControl=0x%04x, mTextureID=%i, mBufferID=%i", prefix, mHal.state.usageFlags, mHal.state.mipmapControl, mTextureID, mBufferID); } void Allocation::serialize(OStream *stream) const { // Need to identify ourselves stream->addU32((uint32_t)getClassId()); String8 name(getName()); stream->addString(&name); // First thing we need to serialize is the type object since it will be needed // to initialize the class mHal.state.type->serialize(stream); uint32_t dataSize = mHal.state.type->getSizeBytes(); // Write how much data we are storing stream->addU32(dataSize); // Now write the data stream->addByteArray(mHal.state.mallocPtr, dataSize); } Allocation *Allocation::createFromStream(Context *rsc, IStream *stream) { // First make sure we are reading the correct object RsA3DClassID classID = (RsA3DClassID)stream->loadU32(); if (classID != RS_A3D_CLASS_ID_ALLOCATION) { LOGE("allocation loading skipped due to invalid class id\n"); return NULL; } String8 name; stream->loadString(&name); Type *type = Type::createFromStream(rsc, stream); if (!type) { return NULL; } type->compute(); // Number of bytes we wrote out for this allocation uint32_t dataSize = stream->loadU32(); if (dataSize != type->getSizeBytes()) { LOGE("failed to read allocation because numbytes written is not the same loaded type wants\n"); ObjectBase::checkDelete(type); return NULL; } Allocation *alloc = new Allocation(rsc, type, RS_ALLOCATION_USAGE_SCRIPT); alloc->setName(name.string(), name.size()); uint32_t count = dataSize / type->getElementSizeBytes(); // Read in all of our allocation data alloc->data(rsc, 0, 0, count, stream->getPtr() + stream->getPos(), dataSize); stream->reset(stream->getPos() + dataSize); return alloc; } void Allocation::sendDirty() const { #ifndef ANDROID_RS_SERIALIZE for (size_t ct=0; ct < mToDirtyList.size(); ct++) { mToDirtyList[ct]->forceDirty(); } #endif //ANDROID_RS_SERIALIZE } void Allocation::incRefs(const void *ptr, size_t ct, size_t startOff) const { const uint8_t *p = static_cast(ptr); const Element *e = mHal.state.type->getElement(); uint32_t stride = e->getSizeBytes(); p += stride * startOff; while (ct > 0) { e->incRefs(p); ct --; p += stride; } } void Allocation::decRefs(const void *ptr, size_t ct, size_t startOff) const { const uint8_t *p = static_cast(ptr); const Element *e = mHal.state.type->getElement(); uint32_t stride = e->getSizeBytes(); p += stride * startOff; while (ct > 0) { e->decRefs(p); ct --; p += stride; } } void Allocation::copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len) { } void Allocation::resize1D(Context *rsc, uint32_t dimX) { Type *t = mHal.state.type->cloneAndResize1D(rsc, dimX); uint32_t oldDimX = mHal.state.dimensionX; if (dimX == oldDimX) { return; } if (dimX < oldDimX) { decRefs(mHal.state.mallocPtr, oldDimX - dimX, dimX); } mHal.state.mallocPtr = realloc(mHal.state.mallocPtr, t->getSizeBytes()); if (dimX > oldDimX) { const Element *e = mHal.state.type->getElement(); uint32_t stride = e->getSizeBytes(); memset(((uint8_t *)mHal.state.mallocPtr) + stride * oldDimX, 0, stride * (dimX - oldDimX)); } mHal.state.type.set(t); updateCache(); } void Allocation::resize2D(Context *rsc, uint32_t dimX, uint32_t dimY) { LOGE("not implemented"); } ///////////////// // #ifndef ANDROID_RS_SERIALIZE static void rsaAllocationGenerateScriptMips(RsContext con, RsAllocation va); namespace android { namespace renderscript { void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, bool genmip, uint32_t baseMipLevel) { Allocation *alloc = static_cast(va); alloc->deferedUploadToTexture(rsc); } void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va) { Allocation *alloc = static_cast(va); alloc->deferedUploadToBufferObject(rsc); } static void mip565(const Adapter2D &out, const Adapter2D &in) { uint32_t w = out.getDimX(); uint32_t h = out.getDimY(); for (uint32_t y=0; y < h; y++) { uint16_t *oPtr = static_cast(out.getElement(0, y)); const uint16_t *i1 = static_cast(in.getElement(0, y*2)); const uint16_t *i2 = static_cast(in.getElement(0, y*2+1)); for (uint32_t x=0; x < w; x++) { *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]); oPtr ++; i1 += 2; i2 += 2; } } } static void mip8888(const Adapter2D &out, const Adapter2D &in) { uint32_t w = out.getDimX(); uint32_t h = out.getDimY(); for (uint32_t y=0; y < h; y++) { uint32_t *oPtr = static_cast(out.getElement(0, y)); const uint32_t *i1 = static_cast(in.getElement(0, y*2)); const uint32_t *i2 = static_cast(in.getElement(0, y*2+1)); for (uint32_t x=0; x < w; x++) { *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]); oPtr ++; i1 += 2; i2 += 2; } } } static void mip8(const Adapter2D &out, const Adapter2D &in) { uint32_t w = out.getDimX(); uint32_t h = out.getDimY(); for (uint32_t y=0; y < h; y++) { uint8_t *oPtr = static_cast(out.getElement(0, y)); const uint8_t *i1 = static_cast(in.getElement(0, y*2)); const uint8_t *i2 = static_cast(in.getElement(0, y*2+1)); for (uint32_t x=0; x < w; x++) { *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f); oPtr ++; i1 += 2; i2 += 2; } } } static void mip(const Adapter2D &out, const Adapter2D &in) { switch (out.getBaseType()->getElement()->getSizeBits()) { case 32: mip8888(out, in); break; case 16: mip565(out, in); break; case 8: mip8(out, in); break; } } void rsi_AllocationSyncAll(Context *rsc, RsAllocation va, RsAllocationUsageType src) { Allocation *a = static_cast(va); a->syncAll(rsc, src); a->sendDirty(); } void rsi_AllocationGenerateMipmaps(Context *rsc, RsAllocation va) { Allocation *texAlloc = static_cast(va); rsaAllocationGenerateScriptMips(rsc, texAlloc); } void rsi_AllocationCopyToBitmap(Context *rsc, RsAllocation va, void *data, size_t dataLen) { Allocation *texAlloc = static_cast(va); const Type * t = texAlloc->getType(); size_t s = t->getDimX() * t->getDimY() * t->getElementSizeBytes(); if (s != dataLen) { rsc->setError(RS_ERROR_BAD_VALUE, "Bitmap size didn't match allocation size"); return; } memcpy(data, texAlloc->getPtr(), s); } void rsi_Allocation1DData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, uint32_t sizeBytes) { Allocation *a = static_cast(va); a->data(rsc, xoff, lod, count, data, sizeBytes); } void rsi_Allocation2DElementData(Context *rsc, RsAllocation va, uint32_t x, uint32_t y, uint32_t lod, RsAllocationCubemapFace face, const void *data, uint32_t eoff, uint32_t sizeBytes) { Allocation *a = static_cast(va); a->elementData(rsc, x, y, data, eoff, sizeBytes); } void rsi_Allocation1DElementData(Context *rsc, RsAllocation va, uint32_t x, uint32_t lod, const void *data, uint32_t eoff, uint32_t sizeBytes) { Allocation *a = static_cast(va); a->elementData(rsc, x, data, eoff, sizeBytes); } void rsi_Allocation2DData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes) { Allocation *a = static_cast(va); a->data(rsc, xoff, yoff, lod, face, w, h, data, sizeBytes); } void rsi_AllocationRead(Context *rsc, RsAllocation va, void *data) { Allocation *a = static_cast(va); a->read(data); } void rsi_AllocationResize1D(Context *rsc, RsAllocation va, uint32_t dimX) { Allocation *a = static_cast(va); a->resize1D(rsc, dimX); } void rsi_AllocationResize2D(Context *rsc, RsAllocation va, uint32_t dimX, uint32_t dimY) { Allocation *a = static_cast(va); a->resize2D(rsc, dimX, dimY); } } } static void rsaAllocationGenerateScriptMips(RsContext con, RsAllocation va) { Context *rsc = static_cast(con); Allocation *texAlloc = static_cast(va); uint32_t numFaces = texAlloc->getType()->getDimFaces() ? 6 : 1; for (uint32_t face = 0; face < numFaces; face ++) { Adapter2D adapt(rsc, texAlloc); Adapter2D adapt2(rsc, texAlloc); adapt.setFace(face); adapt2.setFace(face); for (uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) { adapt.setLOD(lod); adapt2.setLOD(lod + 1); mip(adapt2, adapt); } } } const void * rsaAllocationGetType(RsContext con, RsAllocation va) { Allocation *a = static_cast(va); a->getType()->incUserRef(); return a->getType(); } RsAllocation rsaAllocationCreateTyped(RsContext con, RsType vtype, RsAllocationMipmapControl mips, uint32_t usages) { Context *rsc = static_cast(con); Allocation * alloc = new Allocation(rsc, static_cast(vtype), usages, mips); alloc->incUserRef(); return alloc; } RsAllocation rsaAllocationCreateFromBitmap(RsContext con, RsType vtype, RsAllocationMipmapControl mips, const void *data, uint32_t usages) { Context *rsc = static_cast(con); Type *t = static_cast(vtype); RsAllocation vTexAlloc = rsaAllocationCreateTyped(rsc, vtype, mips, usages); Allocation *texAlloc = static_cast(vTexAlloc); if (texAlloc == NULL) { LOGE("Memory allocation failure"); return NULL; } memcpy(texAlloc->getPtr(), data, t->getDimX() * t->getDimY() * t->getElementSizeBytes()); if (mips == RS_ALLOCATION_MIPMAP_FULL) { rsaAllocationGenerateScriptMips(rsc, texAlloc); } texAlloc->deferedUploadToTexture(rsc); return texAlloc; } RsAllocation rsaAllocationCubeCreateFromBitmap(RsContext con, RsType vtype, RsAllocationMipmapControl mips, const void *data, uint32_t usages) { Context *rsc = static_cast(con); Type *t = static_cast(vtype); // Cubemap allocation's faces should be Width by Width each. // Source data should have 6 * Width by Width pixels // Error checking is done in the java layer RsAllocation vTexAlloc = rsaAllocationCreateTyped(rsc, t, mips, usages); Allocation *texAlloc = static_cast(vTexAlloc); if (texAlloc == NULL) { LOGE("Memory allocation failure"); return NULL; } uint32_t faceSize = t->getDimX(); uint32_t strideBytes = faceSize * 6 * t->getElementSizeBytes(); uint32_t copySize = faceSize * t->getElementSizeBytes(); uint8_t *sourcePtr = (uint8_t*)data; for (uint32_t face = 0; face < 6; face ++) { Adapter2D faceAdapter(rsc, texAlloc); faceAdapter.setFace(face); for (uint32_t dI = 0; dI < faceSize; dI ++) { memcpy(faceAdapter.getElement(0, dI), sourcePtr + strideBytes * dI, copySize); } // Move the data pointer to the next cube face sourcePtr += copySize; } if (mips == RS_ALLOCATION_MIPMAP_FULL) { rsaAllocationGenerateScriptMips(rsc, texAlloc); } texAlloc->deferedUploadToTexture(rsc); return texAlloc; } #endif //ANDROID_RS_SERIALIZE