/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rsContext.h" #include #include "rsThreadIO.h" using namespace android; using namespace android::renderscript; ThreadIO *android::renderscript::gIO = NULL; ThreadIO::ThreadIO() { mToCore.init(16 * 1024); } ThreadIO::~ThreadIO() { } void ThreadIO::playCoreCommands(Context *con) { //LOGE("playCoreCommands 1"); uint32_t cmdID = 0; uint32_t cmdSize = 0; while(!mToCore.isEmpty()) { //LOGE("playCoreCommands 2"); const void * data = mToCore.get(&cmdID, &cmdSize); //LOGE("playCoreCommands 3 %i %i", cmdID, cmdSize); gPlaybackFuncs[cmdID](con, data); //LOGE("playCoreCommands 4"); mToCore.next(); //LOGE("playCoreCommands 5"); } }