LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ clz.cpp.arm \ DisplayHardware/DisplayHardware.cpp \ DisplayHardware/DisplayHardwareBase.cpp \ BlurFilter.cpp.arm \ BufferAllocator.cpp \ Layer.cpp \ LayerBase.cpp \ LayerBuffer.cpp \ LayerBlur.cpp \ LayerBitmap.cpp \ LayerDim.cpp \ MessageQueue.cpp \ SurfaceFlinger.cpp \ Tokenizer.cpp \ Transform.cpp LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\" LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES ifeq ($(TARGET_BOARD_PLATFORM), msm7k) LOCAL_CFLAGS += -DDIM_WITH_TEXTURE endif ifeq ($(TARGET_BOARD_PLATFORM), qsd8k) LOCAL_CFLAGS += -DDIM_WITH_TEXTURE endif # need "-lrt" on Linux simulator to pick up clock_gettime ifeq ($(TARGET_SIMULATOR),true) ifeq ($(HOST_OS),linux) LOCAL_LDLIBS += -lrt -lpthread endif endif LOCAL_SHARED_LIBRARIES := \ libcutils \ libpixelflinger \ libhardware \ libutils \ libskia \ libEGL \ libGLESv1_CM \ libbinder \ libui LOCAL_C_INCLUDES := \ $(call include-path-for, corecg graphics) LOCAL_C_INCLUDES += hardware/libhardware/modules/gralloc LOCAL_MODULE:= libsurfaceflinger include $(BUILD_SHARED_LIBRARY)