/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_VRAM_HEAP_H #define ANDROID_VRAM_HEAP_H #include #include #include namespace android { // --------------------------------------------------------------------------- class PMemHeap; class MemoryHeapPmem; class SurfaceFlinger; // --------------------------------------------------------------------------- class SurfaceHeapManager : public RefBase { public: SurfaceHeapManager(const sp& flinger, size_t clientHeapSize); virtual ~SurfaceHeapManager(); virtual void onFirstRef(); /* use ISurfaceComposer flags eGPU|eHArdware|eSecure */ sp createHeap(uint32_t flags=0, pid_t client_pid = 0, const sp& defaultAllocator = 0); // used for debugging only... sp getAllocator(int type) const; private: sp getHeap(int type) const; sp mFlinger; mutable Mutex mLock; size_t mClientHeapSize; sp mPMemHeap; static int global_pmem_heap; }; // --------------------------------------------------------------------------- class PMemHeap : public MemoryHeapBase { public: PMemHeap(const char* const vram, size_t size=0, size_t reserved=0); virtual ~PMemHeap(); virtual const sp& getAllocator() const { return mAllocator; } virtual sp createClientHeap(); private: sp mAllocator; }; // --------------------------------------------------------------------------- }; // namespace android #endif // ANDROID_VRAM_HEAP_H