LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ ISurfaceComposer.cpp \ ISurface.cpp \ ISurfaceFlingerClient.cpp \ LayerState.cpp \ SharedBufferStack.cpp \ Surface.cpp \ SurfaceComposerClient.cpp LOCAL_MODULE:= libsurfaceflinger_client ifneq ($(BOARD_USES_ECLAIR_LIBCAMERA),true) LOCAL_SHARED_LIBRARIES := \ libcutils \ libutils \ libbinder \ libhardware \ libui ifeq ($(TARGET_SIMULATOR),true) LOCAL_LDLIBS += -lpthread endif include $(BUILD_SHARED_LIBRARY) else include $(BUILD_STATIC_LIBRARY) endif