LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES := \ src/DebuggerMessage.pb.cpp \ src/api.cpp \ src/server.cpp \ src/shader.cpp \ src/texture.cpp LOCAL_C_INCLUDES := \ $(LOCAL_PATH) \ $(LOCAL_PATH)/../ \ external/stlport/stlport \ external/protobuf/src \ bionic LOCAL_SHARED_LIBRARIES := libstlport libcutils libutils LOCAL_LDLIBS := -lpthread #LOCAL_CFLAGS += -O0 -g -DDEBUG -UNDEBUG LOCAL_CFLAGS := -DGOOGLE_PROTOBUF_NO_RTTI ifeq ($(TARGET_ARCH),arm) LOCAL_CFLAGS += -fstrict-aliasing endif ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true) LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER endif ifneq ($(TARGET_SIMULATOR),true) # we need to access the private Bionic header # on ARM platforms, we need to mirror the ARCH_ARM_HAVE_TLS_REGISTER # behavior from the bionic Android.mk file ifeq ($(TARGET_ARCH)-$(ARCH_ARM_HAVE_TLS_REGISTER),arm-true) LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER endif LOCAL_C_INCLUDES += bionic/libc/private endif LOCAL_MODULE:= libGLESv2_dbg LOCAL_MODULE_TAGS := optional include $(BUILD_STATIC_LIBRARY)