/* ** Copyright 2011, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #define EXTEND_Debug_glCopyTexImage2D \ void * pixels = malloc(width * height * 4); \ getGLTraceThreadSpecific()->gl.glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels); \ msg.set_data(pixels, width * height * 4); \ free(pixels); #define EXTEND_Debug_glCopyTexSubImage2D EXTEND_Debug_glCopyTexImage2D #define EXTEND_Debug_glShaderSource \ std::string * const data = msg.mutable_data(); \ for (unsigned i = 0; i < count; i++) \ if (!length || length[i] < 0) \ data->append(string[i]); \ else \ data->append(string[i], length[i]);