/* * Copyright 2011, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include "gltrace_transport.h" namespace android { namespace gltrace { int gServerSocket, gClientSocket; void startServer(int port) { if (gServerSocket > 0) { ALOGD("startServer: server socket already open!"); return; } gServerSocket = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP); if (gServerSocket < 0) { LOGE("Error (%d) while creating socket. Check if app has network permissions.", gServerSocket); exit(-1); } struct sockaddr_in server, client; server.sin_family = AF_INET; server.sin_addr.s_addr = htonl(INADDR_ANY); server.sin_port = htons(port); socklen_t sockaddr_len = sizeof(sockaddr_in); if (bind(gServerSocket, (struct sockaddr *) &server, sizeof(server)) < 0) { close(gServerSocket); LOGE("Failed to bind the server socket"); exit(-1); } if (listen(gServerSocket, 1) < 0) { close(gServerSocket); LOGE("Failed to listen on server socket"); exit(-1); } ALOGD("startServer: server started on %d", port); /* Wait for client connection */ if ((gClientSocket = accept(gServerSocket, (struct sockaddr *)&client, &sockaddr_len)) < 0) { close(gServerSocket); LOGE("Failed to accept client connection"); exit(-1); } ALOGD("startServer: client connected: %s", inet_ntoa(client.sin_addr)); } void stopServer() { if (gServerSocket > 0) { close(gServerSocket); close(gClientSocket); gServerSocket = gClientSocket = 0; } } /** Send GLMessage to the receiver on the host. */ void traceGLMessage(GLMessage *call) { if (gClientSocket <= 0) { LOGE("traceGLMessage: Attempt to send while client connection is not established"); return; } std::string str; call->SerializeToString(&str); const uint32_t len = str.length(); int n = write(gClientSocket, &len, sizeof len); if (n != sizeof len) { LOGE("traceGLMessage: Error (%d) while writing message length\n", n); stopServer(); exit(-1); } n = write(gClientSocket, str.data(), str.length()); if (n != (int) str.length()) { LOGE("traceGLMessage: Error while writing out message, result = %d, length = %d\n", n, str.length()); stopServer(); exit(-1); } } }; // namespace gltrace }; // namespace android