/* //device/include/server/AudioFlinger/AudioFlinger.cpp ** ** Copyright 2007, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #define LOG_TAG "AudioFlinger" //#define LOG_NDEBUG 0 #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "AudioMixer.h" #include "AudioFlinger.h" #include #include #include #include #include #include #include // #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds // ---------------------------------------------------------------------------- namespace android { static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n"; static const char kHardwareLockedString[] = "Hardware lock is taken\n"; //static const nsecs_t kStandbyTimeInNsecs = seconds(3); static const float MAX_GAIN = 4096.0f; static const uint32_t MAX_GAIN_INT = 0x1000; // retry counts for buffer fill timeout // 50 * ~20msecs = 1 second static const int8_t kMaxTrackRetries = 50; static const int8_t kMaxTrackStartupRetries = 50; // allow less retry attempts on direct output thread. // direct outputs can be a scarce resource in audio hardware and should // be released as quickly as possible. static const int8_t kMaxTrackRetriesDirect = 2; static const int kDumpLockRetries = 50; static const int kDumpLockSleepUs = 20000; // don't warn about blocked writes or record buffer overflows more often than this static const nsecs_t kWarningThrottleNs = seconds(5); // RecordThread loop sleep time upon application overrun or audio HAL read error static const int kRecordThreadSleepUs = 5000; // maximum time to wait for setParameters to complete static const nsecs_t kSetParametersTimeoutNs = seconds(2); // minimum sleep time for the mixer thread loop when tracks are active but in underrun static const uint32_t kMinThreadSleepTimeUs = 5000; // maximum divider applied to the active sleep time in the mixer thread loop static const uint32_t kMaxThreadSleepTimeShift = 2; // ---------------------------------------------------------------------------- static bool recordingAllowed() { if (getpid() == IPCThreadState::self()->getCallingPid()) return true; bool ok = checkCallingPermission(String16("android.permission.RECORD_AUDIO")); if (!ok) ALOGE("Request requires android.permission.RECORD_AUDIO"); return ok; } static bool settingsAllowed() { if (getpid() == IPCThreadState::self()->getCallingPid()) return true; bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS")); if (!ok) ALOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS"); return ok; } // To collect the amplifier usage static void addBatteryData(uint32_t params) { sp service = IMediaDeathNotifier::getMediaPlayerService(); if (service == NULL) { // it already logged return; } service->addBatteryData(params); } static int load_audio_interface(const char *if_name, const hw_module_t **mod, audio_hw_device_t **dev) { int rc; rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, mod); if (rc) goto out; rc = audio_hw_device_open(*mod, dev); ALOGE_IF(rc, "couldn't open audio hw device in %s.%s (%s)", AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc)); if (rc) goto out; return 0; out: *mod = NULL; *dev = NULL; return rc; } static const char * const audio_interfaces[] = { "primary", "a2dp", "usb", }; #define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0]))) // ---------------------------------------------------------------------------- AudioFlinger::AudioFlinger() : BnAudioFlinger(), mPrimaryHardwareDev(NULL), mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef() mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1), mMode(AUDIO_MODE_INVALID), mBtNrecIsOff(false) { } void AudioFlinger::onFirstRef() { int rc = 0; Mutex::Autolock _l(mLock); /* TODO: move all this work into an Init() function */ for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) { const hw_module_t *mod; audio_hw_device_t *dev; rc = load_audio_interface(audio_interfaces[i], &mod, &dev); if (rc) continue; ALOGI("Loaded %s audio interface from %s (%s)", audio_interfaces[i], mod->name, mod->id); mAudioHwDevs.push(dev); if (mPrimaryHardwareDev == NULL) { mPrimaryHardwareDev = dev; ALOGI("Using '%s' (%s.%s) as the primary audio interface", mod->name, mod->id, audio_interfaces[i]); } } if (mPrimaryHardwareDev == NULL) { ALOGE("Primary audio interface not found"); // proceed, all later accesses to mPrimaryHardwareDev verify it's safe with initCheck() } // Currently (mPrimaryHardwareDev == NULL) == (mAudioHwDevs.size() == 0), but the way the // primary HW dev is selected can change so these conditions might not always be equivalent. // When that happens, re-visit all the code that assumes this. AutoMutex lock(mHardwareLock); for (size_t i = 0; i < mAudioHwDevs.size(); i++) { audio_hw_device_t *dev = mAudioHwDevs[i]; mHardwareStatus = AUDIO_HW_INIT; rc = dev->init_check(dev); mHardwareStatus = AUDIO_HW_IDLE; if (rc == 0) { mMode = AUDIO_MODE_NORMAL; // assigned multiple times with same value mHardwareStatus = AUDIO_HW_SET_MODE; dev->set_mode(dev, mMode); mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; dev->set_master_volume(dev, 1.0f); mHardwareStatus = AUDIO_HW_IDLE; } } } AudioFlinger::~AudioFlinger() { while (!mRecordThreads.isEmpty()) { // closeInput() will remove first entry from mRecordThreads closeInput(mRecordThreads.keyAt(0)); } while (!mPlaybackThreads.isEmpty()) { // closeOutput() will remove first entry from mPlaybackThreads closeOutput(mPlaybackThreads.keyAt(0)); } for (size_t i = 0; i < mAudioHwDevs.size(); i++) { // no mHardwareLock needed, as there are no other references to this audio_hw_device_close(mAudioHwDevs[i]); } } audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(uint32_t devices) { /* first matching HW device is returned */ for (size_t i = 0; i < mAudioHwDevs.size(); i++) { audio_hw_device_t *dev = mAudioHwDevs[i]; if ((dev->get_supported_devices(dev) & devices) == devices) return dev; } return NULL; } status_t AudioFlinger::dumpClients(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; result.append("Clients:\n"); for (size_t i = 0; i < mClients.size(); ++i) { sp client = mClients.valueAt(i).promote(); if (client != 0) { snprintf(buffer, SIZE, " pid: %d\n", client->pid()); result.append(buffer); } } result.append("Global session refs:\n"); result.append(" session pid cnt\n"); for (size_t i = 0; i < mAudioSessionRefs.size(); i++) { AudioSessionRef *r = mAudioSessionRefs[i]; snprintf(buffer, SIZE, " %7d %3d %3d\n", r->sessionid, r->pid, r->cnt); result.append(buffer); } write(fd, result.string(), result.size()); return NO_ERROR; } status_t AudioFlinger::dumpInternals(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; hardware_call_state hardwareStatus = mHardwareStatus; snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus); result.append(buffer); write(fd, result.string(), result.size()); return NO_ERROR; } status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; snprintf(buffer, SIZE, "Permission Denial: " "can't dump AudioFlinger from pid=%d, uid=%d\n", IPCThreadState::self()->getCallingPid(), IPCThreadState::self()->getCallingUid()); result.append(buffer); write(fd, result.string(), result.size()); return NO_ERROR; } static bool tryLock(Mutex& mutex) { bool locked = false; for (int i = 0; i < kDumpLockRetries; ++i) { if (mutex.tryLock() == NO_ERROR) { locked = true; break; } usleep(kDumpLockSleepUs); } return locked; } status_t AudioFlinger::dump(int fd, const Vector& args) { if (!checkCallingPermission(String16("android.permission.DUMP"))) { dumpPermissionDenial(fd, args); } else { // get state of hardware lock bool hardwareLocked = tryLock(mHardwareLock); if (!hardwareLocked) { String8 result(kHardwareLockedString); write(fd, result.string(), result.size()); } else { mHardwareLock.unlock(); } bool locked = tryLock(mLock); // failed to lock - AudioFlinger is probably deadlocked if (!locked) { String8 result(kDeadlockedString); write(fd, result.string(), result.size()); } dumpClients(fd, args); dumpInternals(fd, args); // dump playback threads for (size_t i = 0; i < mPlaybackThreads.size(); i++) { mPlaybackThreads.valueAt(i)->dump(fd, args); } // dump record threads for (size_t i = 0; i < mRecordThreads.size(); i++) { mRecordThreads.valueAt(i)->dump(fd, args); } // dump all hardware devs for (size_t i = 0; i < mAudioHwDevs.size(); i++) { audio_hw_device_t *dev = mAudioHwDevs[i]; dev->dump(dev, fd); } if (locked) mLock.unlock(); } return NO_ERROR; } sp AudioFlinger::registerPid_l(pid_t pid) { // If pid is already in the mClients wp<> map, then use that entry // (for which promote() is always != 0), otherwise create a new entry and Client. sp client = mClients.valueFor(pid).promote(); if (client == 0) { client = new Client(this, pid); mClients.add(pid, client); } return client; } // IAudioFlinger interface sp AudioFlinger::createTrack( pid_t pid, audio_stream_type_t streamType, uint32_t sampleRate, audio_format_t format, uint32_t channelMask, int frameCount, uint32_t flags, const sp& sharedBuffer, audio_io_handle_t output, int *sessionId, status_t *status) { sp track; sp trackHandle; sp client; status_t lStatus; int lSessionId; // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC, // but if someone uses binder directly they could bypass that and cause us to crash if (uint32_t(streamType) >= AUDIO_STREAM_CNT) { ALOGE("createTrack() invalid stream type %d", streamType); lStatus = BAD_VALUE; goto Exit; } { Mutex::Autolock _l(mLock); PlaybackThread *thread = checkPlaybackThread_l(output); PlaybackThread *effectThread = NULL; if (thread == NULL) { ALOGE("unknown output thread"); lStatus = BAD_VALUE; goto Exit; } client = registerPid_l(pid); ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId); if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { for (size_t i = 0; i < mPlaybackThreads.size(); i++) { sp t = mPlaybackThreads.valueAt(i); if (mPlaybackThreads.keyAt(i) != output) { // prevent same audio session on different output threads uint32_t sessions = t->hasAudioSession(*sessionId); if (sessions & PlaybackThread::TRACK_SESSION) { ALOGE("createTrack() session ID %d already in use", *sessionId); lStatus = BAD_VALUE; goto Exit; } // check if an effect with same session ID is waiting for a track to be created if (sessions & PlaybackThread::EFFECT_SESSION) { effectThread = t.get(); } } } lSessionId = *sessionId; } else { // if no audio session id is provided, create one here lSessionId = nextUniqueId(); if (sessionId != NULL) { *sessionId = lSessionId; } } ALOGV("createTrack() lSessionId: %d", lSessionId); track = thread->createTrack_l(client, streamType, sampleRate, format, channelMask, frameCount, sharedBuffer, lSessionId, &lStatus); // move effect chain to this output thread if an effect on same session was waiting // for a track to be created if (lStatus == NO_ERROR && effectThread != NULL) { Mutex::Autolock _dl(thread->mLock); Mutex::Autolock _sl(effectThread->mLock); moveEffectChain_l(lSessionId, effectThread, thread, true); } } if (lStatus == NO_ERROR) { trackHandle = new TrackHandle(track); } else { // remove local strong reference to Client before deleting the Track so that the Client // destructor is called by the TrackBase destructor with mLock held client.clear(); track.clear(); } Exit: if(status) { *status = lStatus; } return trackHandle; } uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const { Mutex::Autolock _l(mLock); PlaybackThread *thread = checkPlaybackThread_l(output); if (thread == NULL) { ALOGW("sampleRate() unknown thread %d", output); return 0; } return thread->sampleRate(); } int AudioFlinger::channelCount(audio_io_handle_t output) const { Mutex::Autolock _l(mLock); PlaybackThread *thread = checkPlaybackThread_l(output); if (thread == NULL) { ALOGW("channelCount() unknown thread %d", output); return 0; } return thread->channelCount(); } audio_format_t AudioFlinger::format(audio_io_handle_t output) const { Mutex::Autolock _l(mLock); PlaybackThread *thread = checkPlaybackThread_l(output); if (thread == NULL) { ALOGW("format() unknown thread %d", output); return AUDIO_FORMAT_INVALID; } return thread->format(); } size_t AudioFlinger::frameCount(audio_io_handle_t output) const { Mutex::Autolock _l(mLock); PlaybackThread *thread = checkPlaybackThread_l(output); if (thread == NULL) { ALOGW("frameCount() unknown thread %d", output); return 0; } return thread->frameCount(); } uint32_t AudioFlinger::latency(audio_io_handle_t output) const { Mutex::Autolock _l(mLock); PlaybackThread *thread = checkPlaybackThread_l(output); if (thread == NULL) { ALOGW("latency() unknown thread %d", output); return 0; } return thread->latency(); } status_t AudioFlinger::setMasterVolume(float value) { status_t ret = initCheck(); if (ret != NO_ERROR) { return ret; } // check calling permissions if (!settingsAllowed()) { return PERMISSION_DENIED; } // when hw supports master volume, don't scale in sw mixer { // scope for the lock AutoMutex lock(mHardwareLock); mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; if (mPrimaryHardwareDev->set_master_volume(mPrimaryHardwareDev, value) == NO_ERROR) { value = 1.0f; } mHardwareStatus = AUDIO_HW_IDLE; } Mutex::Autolock _l(mLock); mMasterVolume = value; for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) mPlaybackThreads.valueAt(i)->setMasterVolume(value); return NO_ERROR; } status_t AudioFlinger::setMode(audio_mode_t mode) { status_t ret = initCheck(); if (ret != NO_ERROR) { return ret; } // check calling permissions if (!settingsAllowed()) { return PERMISSION_DENIED; } if (uint32_t(mode) >= AUDIO_MODE_CNT) { ALOGW("Illegal value: setMode(%d)", mode); return BAD_VALUE; } { // scope for the lock AutoMutex lock(mHardwareLock); mHardwareStatus = AUDIO_HW_SET_MODE; ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode); mHardwareStatus = AUDIO_HW_IDLE; } if (NO_ERROR == ret) { Mutex::Autolock _l(mLock); mMode = mode; for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) mPlaybackThreads.valueAt(i)->setMode(mode); } return ret; } status_t AudioFlinger::setMicMute(bool state) { status_t ret = initCheck(); if (ret != NO_ERROR) { return ret; } // check calling permissions if (!settingsAllowed()) { return PERMISSION_DENIED; } AutoMutex lock(mHardwareLock); mHardwareStatus = AUDIO_HW_SET_MIC_MUTE; ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state); mHardwareStatus = AUDIO_HW_IDLE; return ret; } bool AudioFlinger::getMicMute() const { status_t ret = initCheck(); if (ret != NO_ERROR) { return false; } bool state = AUDIO_MODE_INVALID; AutoMutex lock(mHardwareLock); mHardwareStatus = AUDIO_HW_GET_MIC_MUTE; mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state); mHardwareStatus = AUDIO_HW_IDLE; return state; } status_t AudioFlinger::setMasterMute(bool muted) { // check calling permissions if (!settingsAllowed()) { return PERMISSION_DENIED; } Mutex::Autolock _l(mLock); mMasterMute = muted; for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) mPlaybackThreads.valueAt(i)->setMasterMute(muted); return NO_ERROR; } float AudioFlinger::masterVolume() const { Mutex::Autolock _l(mLock); return masterVolume_l(); } bool AudioFlinger::masterMute() const { Mutex::Autolock _l(mLock); return masterMute_l(); } status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value, audio_io_handle_t output) { // check calling permissions if (!settingsAllowed()) { return PERMISSION_DENIED; } if (uint32_t(stream) >= AUDIO_STREAM_CNT) { ALOGE("setStreamVolume() invalid stream %d", stream); return BAD_VALUE; } AutoMutex lock(mLock); PlaybackThread *thread = NULL; if (output) { thread = checkPlaybackThread_l(output); if (thread == NULL) { return BAD_VALUE; } } mStreamTypes[stream].volume = value; if (thread == NULL) { for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) { mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value); } } else { thread->setStreamVolume(stream, value); } return NO_ERROR; } status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted) { // check calling permissions if (!settingsAllowed()) { return PERMISSION_DENIED; } if (uint32_t(stream) >= AUDIO_STREAM_CNT || uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) { ALOGE("setStreamMute() invalid stream %d", stream); return BAD_VALUE; } AutoMutex lock(mLock); mStreamTypes[stream].mute = muted; for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted); return NO_ERROR; } float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const { if (uint32_t(stream) >= AUDIO_STREAM_CNT) { return 0.0f; } AutoMutex lock(mLock); float volume; if (output) { PlaybackThread *thread = checkPlaybackThread_l(output); if (thread == NULL) { return 0.0f; } volume = thread->streamVolume(stream); } else { volume = mStreamTypes[stream].volume; } return volume; } bool AudioFlinger::streamMute(audio_stream_type_t stream) const { if (uint32_t(stream) >= AUDIO_STREAM_CNT) { return true; } return mStreamTypes[stream].mute; } status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs) { status_t result; ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d", ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid()); // check calling permissions if (!settingsAllowed()) { return PERMISSION_DENIED; } // ioHandle == 0 means the parameters are global to the audio hardware interface if (ioHandle == 0) { AutoMutex lock(mHardwareLock); mHardwareStatus = AUDIO_SET_PARAMETER; status_t final_result = NO_ERROR; for (size_t i = 0; i < mAudioHwDevs.size(); i++) { audio_hw_device_t *dev = mAudioHwDevs[i]; result = dev->set_parameters(dev, keyValuePairs.string()); final_result = result ?: final_result; } mHardwareStatus = AUDIO_HW_IDLE; // disable AEC and NS if the device is a BT SCO headset supporting those pre processings AudioParameter param = AudioParameter(keyValuePairs); String8 value; if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) { Mutex::Autolock _l(mLock); bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF); if (mBtNrecIsOff != btNrecIsOff) { for (size_t i = 0; i < mRecordThreads.size(); i++) { sp thread = mRecordThreads.valueAt(i); RecordThread::RecordTrack *track = thread->track(); if (track != NULL) { audio_devices_t device = (audio_devices_t)( thread->device() & AUDIO_DEVICE_IN_ALL); bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff; thread->setEffectSuspended(FX_IID_AEC, suspend, track->sessionId()); thread->setEffectSuspended(FX_IID_NS, suspend, track->sessionId()); } } mBtNrecIsOff = btNrecIsOff; } } return final_result; } // hold a strong ref on thread in case closeOutput() or closeInput() is called // and the thread is exited once the lock is released sp thread; { Mutex::Autolock _l(mLock); thread = checkPlaybackThread_l(ioHandle); if (thread == NULL) { thread = checkRecordThread_l(ioHandle); } else if (thread == primaryPlaybackThread_l()) { // indicate output device change to all input threads for pre processing AudioParameter param = AudioParameter(keyValuePairs); int value; if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { for (size_t i = 0; i < mRecordThreads.size(); i++) { mRecordThreads.valueAt(i)->setParameters(keyValuePairs); } } } } if (thread != 0) { return thread->setParameters(keyValuePairs); } return BAD_VALUE; } String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const { // ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d", // ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid()); if (ioHandle == 0) { String8 out_s8; for (size_t i = 0; i < mAudioHwDevs.size(); i++) { audio_hw_device_t *dev = mAudioHwDevs[i]; char *s = dev->get_parameters(dev, keys.string()); out_s8 += String8(s); free(s); } return out_s8; } Mutex::Autolock _l(mLock); PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle); if (playbackThread != NULL) { return playbackThread->getParameters(keys); } RecordThread *recordThread = checkRecordThread_l(ioHandle); if (recordThread != NULL) { return recordThread->getParameters(keys); } return String8(""); } size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const { status_t ret = initCheck(); if (ret != NO_ERROR) { return 0; } AutoMutex lock(mHardwareLock); mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE; size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, sampleRate, format, channelCount); mHardwareStatus = AUDIO_HW_IDLE; return size; } unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const { if (ioHandle == 0) { return 0; } Mutex::Autolock _l(mLock); RecordThread *recordThread = checkRecordThread_l(ioHandle); if (recordThread != NULL) { return recordThread->getInputFramesLost(); } return 0; } status_t AudioFlinger::setVoiceVolume(float value) { status_t ret = initCheck(); if (ret != NO_ERROR) { return ret; } // check calling permissions if (!settingsAllowed()) { return PERMISSION_DENIED; } AutoMutex lock(mHardwareLock); mHardwareStatus = AUDIO_SET_VOICE_VOLUME; ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value); mHardwareStatus = AUDIO_HW_IDLE; return ret; } status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, audio_io_handle_t output) const { status_t status; Mutex::Autolock _l(mLock); PlaybackThread *playbackThread = checkPlaybackThread_l(output); if (playbackThread != NULL) { return playbackThread->getRenderPosition(halFrames, dspFrames); } return BAD_VALUE; } void AudioFlinger::registerClient(const sp& client) { Mutex::Autolock _l(mLock); pid_t pid = IPCThreadState::self()->getCallingPid(); if (mNotificationClients.indexOfKey(pid) < 0) { sp notificationClient = new NotificationClient(this, client, pid); ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid); mNotificationClients.add(pid, notificationClient); sp binder = client->asBinder(); binder->linkToDeath(notificationClient); // the config change is always sent from playback or record threads to avoid deadlock // with AudioSystem::gLock for (size_t i = 0; i < mPlaybackThreads.size(); i++) { mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED); } for (size_t i = 0; i < mRecordThreads.size(); i++) { mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED); } } } void AudioFlinger::removeNotificationClient(pid_t pid) { Mutex::Autolock _l(mLock); int index = mNotificationClients.indexOfKey(pid); if (index >= 0) { sp client = mNotificationClients.valueFor(pid); ALOGV("removeNotificationClient() %p, pid %d", client.get(), pid); mNotificationClients.removeItem(pid); } ALOGV("%d died, releasing its sessions", pid); int num = mAudioSessionRefs.size(); bool removed = false; for (int i = 0; i< num; i++) { AudioSessionRef *ref = mAudioSessionRefs.itemAt(i); ALOGV(" pid %d @ %d", ref->pid, i); if (ref->pid == pid) { ALOGV(" removing entry for pid %d session %d", pid, ref->sessionid); mAudioSessionRefs.removeAt(i); delete ref; removed = true; i--; num--; } } if (removed) { purgeStaleEffects_l(); } } // audioConfigChanged_l() must be called with AudioFlinger::mLock held void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, void *param2) { size_t size = mNotificationClients.size(); for (size_t i = 0; i < size; i++) { mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle, param2); } } // removeClient_l() must be called with AudioFlinger::mLock held void AudioFlinger::removeClient_l(pid_t pid) { ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid()); mClients.removeItem(pid); } // ---------------------------------------------------------------------------- AudioFlinger::ThreadBase::ThreadBase(const sp& audioFlinger, audio_io_handle_t id, uint32_t device, type_t type) : Thread(false), mType(type), mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), // mChannelMask mChannelCount(0), mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID), mParamStatus(NO_ERROR), mStandby(false), mId(id), mDevice(device), mDeathRecipient(new PMDeathRecipient(this)) { } AudioFlinger::ThreadBase::~ThreadBase() { mParamCond.broadcast(); // do not lock the mutex in destructor releaseWakeLock_l(); if (mPowerManager != 0) { sp binder = mPowerManager->asBinder(); binder->unlinkToDeath(mDeathRecipient); } } void AudioFlinger::ThreadBase::exit() { ALOGV("ThreadBase::exit"); { // This lock prevents the following race in thread (uniprocessor for illustration): // if (!exitPending()) { // // context switch from here to exit() // // exit() calls requestExit(), what exitPending() observes // // exit() calls signal(), which is dropped since no waiters // // context switch back from exit() to here // mWaitWorkCV.wait(...); // // now thread is hung // } AutoMutex lock(mLock); requestExit(); mWaitWorkCV.signal(); } // When Thread::requestExitAndWait is made virtual and this method is renamed to // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();" requestExitAndWait(); } status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs) { status_t status; ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string()); Mutex::Autolock _l(mLock); mNewParameters.add(keyValuePairs); mWaitWorkCV.signal(); // wait condition with timeout in case the thread loop has exited // before the request could be processed if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) { status = mParamStatus; mWaitWorkCV.signal(); } else { status = TIMED_OUT; } return status; } void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param) { Mutex::Autolock _l(mLock); sendConfigEvent_l(event, param); } // sendConfigEvent_l() must be called with ThreadBase::mLock held void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param) { ConfigEvent configEvent; configEvent.mEvent = event; configEvent.mParam = param; mConfigEvents.add(configEvent); ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param); mWaitWorkCV.signal(); } void AudioFlinger::ThreadBase::processConfigEvents() { mLock.lock(); while(!mConfigEvents.isEmpty()) { ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size()); ConfigEvent configEvent = mConfigEvents[0]; mConfigEvents.removeAt(0); // release mLock before locking AudioFlinger mLock: lock order is always // AudioFlinger then ThreadBase to avoid cross deadlock mLock.unlock(); mAudioFlinger->mLock.lock(); audioConfigChanged_l(configEvent.mEvent, configEvent.mParam); mAudioFlinger->mLock.unlock(); mLock.lock(); } mLock.unlock(); } status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; bool locked = tryLock(mLock); if (!locked) { snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this); write(fd, buffer, strlen(buffer)); } snprintf(buffer, SIZE, "standby: %d\n", mStandby); result.append(buffer); snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate); result.append(buffer); snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount); result.append(buffer); snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount); result.append(buffer); snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask); result.append(buffer); snprintf(buffer, SIZE, "Format: %d\n", mFormat); result.append(buffer); snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize); result.append(buffer); snprintf(buffer, SIZE, "\nPending setParameters commands: \n"); result.append(buffer); result.append(" Index Command"); for (size_t i = 0; i < mNewParameters.size(); ++i) { snprintf(buffer, SIZE, "\n %02d ", i); result.append(buffer); result.append(mNewParameters[i]); } snprintf(buffer, SIZE, "\n\nPending config events: \n"); result.append(buffer); snprintf(buffer, SIZE, " Index event param\n"); result.append(buffer); for (size_t i = 0; i < mConfigEvents.size(); i++) { snprintf(buffer, SIZE, " %02d %02d %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam); result.append(buffer); } result.append("\n"); write(fd, result.string(), result.size()); if (locked) { mLock.unlock(); } return NO_ERROR; } status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size()); write(fd, buffer, strlen(buffer)); for (size_t i = 0; i < mEffectChains.size(); ++i) { sp chain = mEffectChains[i]; if (chain != 0) { chain->dump(fd, args); } } return NO_ERROR; } void AudioFlinger::ThreadBase::acquireWakeLock() { Mutex::Autolock _l(mLock); acquireWakeLock_l(); } void AudioFlinger::ThreadBase::acquireWakeLock_l() { if (mPowerManager == 0) { // use checkService() to avoid blocking if power service is not up yet sp binder = defaultServiceManager()->checkService(String16("power")); if (binder == 0) { ALOGW("Thread %s cannot connect to the power manager service", mName); } else { mPowerManager = interface_cast(binder); binder->linkToDeath(mDeathRecipient); } } if (mPowerManager != 0) { sp binder = new BBinder(); status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK, binder, String16(mName)); if (status == NO_ERROR) { mWakeLockToken = binder; } ALOGV("acquireWakeLock_l() %s status %d", mName, status); } } void AudioFlinger::ThreadBase::releaseWakeLock() { Mutex::Autolock _l(mLock); releaseWakeLock_l(); } void AudioFlinger::ThreadBase::releaseWakeLock_l() { if (mWakeLockToken != 0) { ALOGV("releaseWakeLock_l() %s", mName); if (mPowerManager != 0) { mPowerManager->releaseWakeLock(mWakeLockToken, 0); } mWakeLockToken.clear(); } } void AudioFlinger::ThreadBase::clearPowerManager() { Mutex::Autolock _l(mLock); releaseWakeLock_l(); mPowerManager.clear(); } void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp& who) { sp thread = mThread.promote(); if (thread != 0) { thread->clearPowerManager(); } ALOGW("power manager service died !!!"); } void AudioFlinger::ThreadBase::setEffectSuspended( const effect_uuid_t *type, bool suspend, int sessionId) { Mutex::Autolock _l(mLock); setEffectSuspended_l(type, suspend, sessionId); } void AudioFlinger::ThreadBase::setEffectSuspended_l( const effect_uuid_t *type, bool suspend, int sessionId) { sp chain = getEffectChain_l(sessionId); if (chain != 0) { if (type != NULL) { chain->setEffectSuspended_l(type, suspend); } else { chain->setEffectSuspendedAll_l(suspend); } } updateSuspendedSessions_l(type, suspend, sessionId); } void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp& chain) { int index = mSuspendedSessions.indexOfKey(chain->sessionId()); if (index < 0) { return; } KeyedVector > sessionEffects = mSuspendedSessions.editValueAt(index); for (size_t i = 0; i < sessionEffects.size(); i++) { sp desc = sessionEffects.valueAt(i); for (int j = 0; j < desc->mRefCount; j++) { if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) { chain->setEffectSuspendedAll_l(true); } else { ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x", desc->mType.timeLow); chain->setEffectSuspended_l(&desc->mType, true); } } } } void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type, bool suspend, int sessionId) { int index = mSuspendedSessions.indexOfKey(sessionId); KeyedVector > sessionEffects; if (suspend) { if (index >= 0) { sessionEffects = mSuspendedSessions.editValueAt(index); } else { mSuspendedSessions.add(sessionId, sessionEffects); } } else { if (index < 0) { return; } sessionEffects = mSuspendedSessions.editValueAt(index); } int key = EffectChain::kKeyForSuspendAll; if (type != NULL) { key = type->timeLow; } index = sessionEffects.indexOfKey(key); sp desc; if (suspend) { if (index >= 0) { desc = sessionEffects.valueAt(index); } else { desc = new SuspendedSessionDesc(); if (type != NULL) { memcpy(&desc->mType, type, sizeof(effect_uuid_t)); } sessionEffects.add(key, desc); ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key); } desc->mRefCount++; } else { if (index < 0) { return; } desc = sessionEffects.valueAt(index); if (--desc->mRefCount == 0) { ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key); sessionEffects.removeItemsAt(index); if (sessionEffects.isEmpty()) { ALOGV("updateSuspendedSessions_l() restore removing session %d", sessionId); mSuspendedSessions.removeItem(sessionId); } } } if (!sessionEffects.isEmpty()) { mSuspendedSessions.replaceValueFor(sessionId, sessionEffects); } } void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp& effect, bool enabled, int sessionId) { Mutex::Autolock _l(mLock); checkSuspendOnEffectEnabled_l(effect, enabled, sessionId); } void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp& effect, bool enabled, int sessionId) { if (mType != RECORD) { // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on // another session. This gives the priority to well behaved effect control panels // and applications not using global effects. if (sessionId != AUDIO_SESSION_OUTPUT_MIX) { setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX); } } sp chain = getEffectChain_l(sessionId); if (chain != 0) { chain->checkSuspendOnEffectEnabled(effect, enabled); } } // ---------------------------------------------------------------------------- AudioFlinger::PlaybackThread::PlaybackThread(const sp& audioFlinger, AudioStreamOut* output, audio_io_handle_t id, uint32_t device, type_t type) : ThreadBase(audioFlinger, id, device, type), mMixBuffer(NULL), mSuspended(0), mBytesWritten(0), // Assumes constructor is called by AudioFlinger with it's mLock held, // but it would be safer to explicitly pass initial masterMute as parameter mMasterMute(audioFlinger->masterMute_l()), // mStreamTypes[] initialized in constructor body mOutput(output), // Assumes constructor is called by AudioFlinger with it's mLock held, // but it would be safer to explicitly pass initial masterVolume as parameter mMasterVolume(audioFlinger->masterVolume_l()), mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false) { snprintf(mName, kNameLength, "AudioOut_%d", id); readOutputParameters(); // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor // There is no AUDIO_STREAM_MIN, and ++ operator does not compile for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT; stream = (audio_stream_type_t) (stream + 1)) { mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream); mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream); // initialized by stream_type_t default constructor // mStreamTypes[stream].valid = true; } } AudioFlinger::PlaybackThread::~PlaybackThread() { delete [] mMixBuffer; } status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector& args) { dumpInternals(fd, args); dumpTracks(fd, args); dumpEffectChains(fd, args); return NO_ERROR; } status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; snprintf(buffer, SIZE, "Output thread %p tracks\n", this); result.append(buffer); result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); for (size_t i = 0; i < mTracks.size(); ++i) { sp track = mTracks[i]; if (track != 0) { track->dump(buffer, SIZE); result.append(buffer); } } snprintf(buffer, SIZE, "Output thread %p active tracks\n", this); result.append(buffer); result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); for (size_t i = 0; i < mActiveTracks.size(); ++i) { sp track = mActiveTracks[i].promote(); if (track != 0) { track->dump(buffer, SIZE); result.append(buffer); } } write(fd, result.string(), result.size()); return NO_ERROR; } status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this); result.append(buffer); snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime)); result.append(buffer); snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites); result.append(buffer); snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites); result.append(buffer); snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite); result.append(buffer); snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended); result.append(buffer); snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer); result.append(buffer); write(fd, result.string(), result.size()); dumpBase(fd, args); return NO_ERROR; } // Thread virtuals status_t AudioFlinger::PlaybackThread::readyToRun() { status_t status = initCheck(); if (status == NO_ERROR) { ALOGI("AudioFlinger's thread %p ready to run", this); } else { ALOGE("No working audio driver found."); } return status; } void AudioFlinger::PlaybackThread::onFirstRef() { run(mName, ANDROID_PRIORITY_URGENT_AUDIO); } // PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held sp AudioFlinger::PlaybackThread::createTrack_l( const sp& client, audio_stream_type_t streamType, uint32_t sampleRate, audio_format_t format, uint32_t channelMask, int frameCount, const sp& sharedBuffer, int sessionId, status_t *status) { sp track; status_t lStatus; if (mType == DIRECT) { if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) { if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \"" "for output %p with format %d", sampleRate, format, channelMask, mOutput, mFormat); lStatus = BAD_VALUE; goto Exit; } } } else { // Resampler implementation limits input sampling rate to 2 x output sampling rate. if (sampleRate > mSampleRate*2) { ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate); lStatus = BAD_VALUE; goto Exit; } } lStatus = initCheck(); if (lStatus != NO_ERROR) { ALOGE("Audio driver not initialized."); goto Exit; } { // scope for mLock Mutex::Autolock _l(mLock); // all tracks in same audio session must share the same routing strategy otherwise // conflicts will happen when tracks are moved from one output to another by audio policy // manager uint32_t strategy = AudioSystem::getStrategyForStream(streamType); for (size_t i = 0; i < mTracks.size(); ++i) { sp t = mTracks[i]; if (t != 0) { uint32_t actual = AudioSystem::getStrategyForStream(t->streamType()); if (sessionId == t->sessionId() && strategy != actual) { ALOGE("createTrack_l() mismatched strategy; expected %u but found %u", strategy, actual); lStatus = BAD_VALUE; goto Exit; } } } track = new Track(this, client, streamType, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId); if (track->getCblk() == NULL || track->name() < 0) { lStatus = NO_MEMORY; goto Exit; } mTracks.add(track); sp chain = getEffectChain_l(sessionId); if (chain != 0) { ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer()); track->setMainBuffer(chain->inBuffer()); chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType())); chain->incTrackCnt(); } // invalidate track immediately if the stream type was moved to another thread since // createTrack() was called by the client process. if (!mStreamTypes[streamType].valid) { ALOGW("createTrack_l() on thread %p: invalidating track on stream %d", this, streamType); android_atomic_or(CBLK_INVALID_ON, &track->mCblk->flags); } } lStatus = NO_ERROR; Exit: if(status) { *status = lStatus; } return track; } uint32_t AudioFlinger::PlaybackThread::latency() const { Mutex::Autolock _l(mLock); if (initCheck() == NO_ERROR) { return mOutput->stream->get_latency(mOutput->stream); } else { return 0; } } status_t AudioFlinger::PlaybackThread::setMasterVolume(float value) { mMasterVolume = value; return NO_ERROR; } status_t AudioFlinger::PlaybackThread::setMasterMute(bool muted) { mMasterMute = muted; return NO_ERROR; } status_t AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value) { mStreamTypes[stream].volume = value; return NO_ERROR; } status_t AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted) { mStreamTypes[stream].mute = muted; return NO_ERROR; } float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const { return mStreamTypes[stream].volume; } bool AudioFlinger::PlaybackThread::streamMute(audio_stream_type_t stream) const { return mStreamTypes[stream].mute; } // addTrack_l() must be called with ThreadBase::mLock held status_t AudioFlinger::PlaybackThread::addTrack_l(const sp& track) { status_t status = ALREADY_EXISTS; // set retry count for buffer fill track->mRetryCount = kMaxTrackStartupRetries; if (mActiveTracks.indexOf(track) < 0) { // the track is newly added, make sure it fills up all its // buffers before playing. This is to ensure the client will // effectively get the latency it requested. track->mFillingUpStatus = Track::FS_FILLING; track->mResetDone = false; mActiveTracks.add(track); if (track->mainBuffer() != mMixBuffer) { sp chain = getEffectChain_l(track->sessionId()); if (chain != 0) { ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId()); chain->incActiveTrackCnt(); } } status = NO_ERROR; } ALOGV("mWaitWorkCV.broadcast"); mWaitWorkCV.broadcast(); return status; } // destroyTrack_l() must be called with ThreadBase::mLock held void AudioFlinger::PlaybackThread::destroyTrack_l(const sp& track) { track->mState = TrackBase::TERMINATED; if (mActiveTracks.indexOf(track) < 0) { removeTrack_l(track); } } void AudioFlinger::PlaybackThread::removeTrack_l(const sp& track) { mTracks.remove(track); deleteTrackName_l(track->name()); sp chain = getEffectChain_l(track->sessionId()); if (chain != 0) { chain->decTrackCnt(); } } String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) { String8 out_s8 = String8(""); char *s; Mutex::Autolock _l(mLock); if (initCheck() != NO_ERROR) { return out_s8; } s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string()); out_s8 = String8(s); free(s); return out_s8; } // audioConfigChanged_l() must be called with AudioFlinger::mLock held void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) { AudioSystem::OutputDescriptor desc; void *param2 = NULL; ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param); switch (event) { case AudioSystem::OUTPUT_OPENED: case AudioSystem::OUTPUT_CONFIG_CHANGED: desc.channels = mChannelMask; desc.samplingRate = mSampleRate; desc.format = mFormat; desc.frameCount = mFrameCount; desc.latency = latency(); param2 = &desc; break; case AudioSystem::STREAM_CONFIG_CHANGED: param2 = ¶m; case AudioSystem::OUTPUT_CLOSED: default: break; } mAudioFlinger->audioConfigChanged_l(event, mId, param2); } void AudioFlinger::PlaybackThread::readOutputParameters() { mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common); mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common); mChannelCount = (uint16_t)popcount(mChannelMask); mFormat = mOutput->stream->common.get_format(&mOutput->stream->common); mFrameSize = audio_stream_frame_size(&mOutput->stream->common); mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize; // FIXME - Current mixer implementation only supports stereo output: Always // Allocate a stereo buffer even if HW output is mono. delete[] mMixBuffer; mMixBuffer = new int16_t[mFrameCount * 2]; memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t)); // force reconfiguration of effect chains and engines to take new buffer size and audio // parameters into account // Note that mLock is not held when readOutputParameters() is called from the constructor // but in this case nothing is done below as no audio sessions have effect yet so it doesn't // matter. // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains Vector< sp > effectChains = mEffectChains; for (size_t i = 0; i < effectChains.size(); i ++) { mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false); } } status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) { if (halFrames == NULL || dspFrames == NULL) { return BAD_VALUE; } Mutex::Autolock _l(mLock); if (initCheck() != NO_ERROR) { return INVALID_OPERATION; } *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); return mOutput->stream->get_render_position(mOutput->stream, dspFrames); } uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) { Mutex::Autolock _l(mLock); uint32_t result = 0; if (getEffectChain_l(sessionId) != 0) { result = EFFECT_SESSION; } for (size_t i = 0; i < mTracks.size(); ++i) { sp track = mTracks[i]; if (sessionId == track->sessionId() && !(track->mCblk->flags & CBLK_INVALID_MSK)) { result |= TRACK_SESSION; break; } } return result; } uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId) { // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that // it is moved to correct output by audio policy manager when A2DP is connected or disconnected if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); } for (size_t i = 0; i < mTracks.size(); i++) { sp track = mTracks[i]; if (sessionId == track->sessionId() && !(track->mCblk->flags & CBLK_INVALID_MSK)) { return AudioSystem::getStrategyForStream(track->streamType()); } } return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); } AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const { Mutex::Autolock _l(mLock); return mOutput; } AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput() { Mutex::Autolock _l(mLock); AudioStreamOut *output = mOutput; mOutput = NULL; return output; } // this method must always be called either with ThreadBase mLock held or inside the thread loop audio_stream_t* AudioFlinger::PlaybackThread::stream() { if (mOutput == NULL) { return NULL; } return &mOutput->stream->common; } uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() { // A2DP output latency is not due only to buffering capacity. It also reflects encoding, // decoding and transfer time. So sleeping for half of the latency would likely cause // underruns if (audio_is_a2dp_device((audio_devices_t)mDevice)) { return (uint32_t)((uint32_t)((mFrameCount * 1000) / mSampleRate) * 1000); } else { return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2; } } // ---------------------------------------------------------------------------- AudioFlinger::MixerThread::MixerThread(const sp& audioFlinger, AudioStreamOut* output, audio_io_handle_t id, uint32_t device, type_t type) : PlaybackThread(audioFlinger, output, id, device, type), mAudioMixer(new AudioMixer(mFrameCount, mSampleRate)), mPrevMixerStatus(MIXER_IDLE) { // FIXME - Current mixer implementation only supports stereo output if (mChannelCount == 1) { ALOGE("Invalid audio hardware channel count"); } } AudioFlinger::MixerThread::~MixerThread() { delete mAudioMixer; } bool AudioFlinger::MixerThread::threadLoop() { Vector< sp > tracksToRemove; mixer_state mixerStatus = MIXER_IDLE; nsecs_t standbyTime = systemTime(); size_t mixBufferSize = mFrameCount * mFrameSize; // FIXME: Relaxed timing because of a certain device that can't meet latency // Should be reduced to 2x after the vendor fixes the driver issue // increase threshold again due to low power audio mode. The way this warning threshold is // calculated and its usefulness should be reconsidered anyway. nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 15; nsecs_t lastWarning = 0; bool longStandbyExit = false; uint32_t activeSleepTime = activeSleepTimeUs(); uint32_t idleSleepTime = idleSleepTimeUs(); uint32_t sleepTime = idleSleepTime; uint32_t sleepTimeShift = 0; Vector< sp > effectChains; #ifdef DEBUG_CPU_USAGE ThreadCpuUsage cpu; const CentralTendencyStatistics& stats = cpu.statistics(); #endif acquireWakeLock(); while (!exitPending()) { #ifdef DEBUG_CPU_USAGE cpu.sampleAndEnable(); unsigned n = stats.n(); // cpu.elapsed() is expensive, so don't call it every loop if ((n & 127) == 1) { long long elapsed = cpu.elapsed(); if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) { double perLoop = elapsed / (double) n; double perLoop100 = perLoop * 0.01; double mean = stats.mean(); double stddev = stats.stddev(); double minimum = stats.minimum(); double maximum = stats.maximum(); cpu.resetStatistics(); ALOGI("CPU usage over past %.1f secs (%u mixer loops at %.1f mean ms per loop):\n us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f", elapsed * .000000001, n, perLoop * .000001, mean * .001, stddev * .001, minimum * .001, maximum * .001, mean / perLoop100, stddev / perLoop100, minimum / perLoop100, maximum / perLoop100); } } #endif processConfigEvents(); mixerStatus = MIXER_IDLE; { // scope for mLock Mutex::Autolock _l(mLock); if (checkForNewParameters_l()) { mixBufferSize = mFrameCount * mFrameSize; // FIXME: Relaxed timing because of a certain device that can't meet latency // Should be reduced to 2x after the vendor fixes the driver issue // increase threshold again due to low power audio mode. The way this warning // threshold is calculated and its usefulness should be reconsidered anyway. maxPeriod = seconds(mFrameCount) / mSampleRate * 15; activeSleepTime = activeSleepTimeUs(); idleSleepTime = idleSleepTimeUs(); } const SortedVector< wp >& activeTracks = mActiveTracks; // put audio hardware into standby after short delay if (CC_UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || mSuspended)) { if (!mStandby) { ALOGV("Audio hardware entering standby, mixer %p, mSuspended %d", this, mSuspended); mOutput->stream->common.standby(&mOutput->stream->common); mStandby = true; mBytesWritten = 0; } if (!activeTracks.size() && mConfigEvents.isEmpty()) { // we're about to wait, flush the binder command buffer IPCThreadState::self()->flushCommands(); if (exitPending()) break; releaseWakeLock_l(); // wait until we have something to do... ALOGV("MixerThread %p TID %d going to sleep", this, gettid()); mWaitWorkCV.wait(mLock); ALOGV("MixerThread %p TID %d waking up", this, gettid()); acquireWakeLock_l(); mPrevMixerStatus = MIXER_IDLE; if (!mMasterMute) { char value[PROPERTY_VALUE_MAX]; property_get("ro.audio.silent", value, "0"); if (atoi(value)) { ALOGD("Silence is golden"); setMasterMute(true); } } standbyTime = systemTime() + kStandbyTimeInNsecs; sleepTime = idleSleepTime; sleepTimeShift = 0; continue; } } mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); // prevent any changes in effect chain list and in each effect chain // during mixing and effect process as the audio buffers could be deleted // or modified if an effect is created or deleted lockEffectChains_l(effectChains); } if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) { // mix buffers... mAudioMixer->process(); // increase sleep time progressively when application underrun condition clears. // Only increase sleep time if the mixer is ready for two consecutive times to avoid // that a steady state of alternating ready/not ready conditions keeps the sleep time // such that we would underrun the audio HAL. if ((sleepTime == 0) && (sleepTimeShift > 0)) { sleepTimeShift--; } sleepTime = 0; standbyTime = systemTime() + kStandbyTimeInNsecs; //TODO: delay standby when effects have a tail } else { // If no tracks are ready, sleep once for the duration of an output // buffer size, then write 0s to the output if (sleepTime == 0) { if (mixerStatus == MIXER_TRACKS_ENABLED) { sleepTime = activeSleepTime >> sleepTimeShift; if (sleepTime < kMinThreadSleepTimeUs) { sleepTime = kMinThreadSleepTimeUs; } // reduce sleep time in case of consecutive application underruns to avoid // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer // duration we would end up writing less data than needed by the audio HAL if // the condition persists. if (sleepTimeShift < kMaxThreadSleepTimeShift) { sleepTimeShift++; } } else { sleepTime = idleSleepTime; } } else if (mBytesWritten != 0 || (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) { memset (mMixBuffer, 0, mixBufferSize); sleepTime = 0; ALOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start"); } // TODO add standby time extension fct of effect tail } if (mSuspended) { sleepTime = suspendSleepTimeUs(); } // sleepTime == 0 means we must write to audio hardware if (sleepTime == 0) { for (size_t i = 0; i < effectChains.size(); i ++) { effectChains[i]->process_l(); } // enable changes in effect chain unlockEffectChains(effectChains); mLastWriteTime = systemTime(); mInWrite = true; mBytesWritten += mixBufferSize; int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize); if (bytesWritten < 0) mBytesWritten -= mixBufferSize; mNumWrites++; mInWrite = false; nsecs_t now = systemTime(); nsecs_t delta = now - mLastWriteTime; if (!mStandby && delta > maxPeriod) { mNumDelayedWrites++; if ((now - lastWarning) > kWarningThrottleNs) { ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p", ns2ms(delta), mNumDelayedWrites, this); lastWarning = now; } if (mStandby) { longStandbyExit = true; } } mStandby = false; } else { // enable changes in effect chain unlockEffectChains(effectChains); usleep(sleepTime); } // finally let go of all our tracks, without the lock held // since we can't guarantee the destructors won't acquire that // same lock. tracksToRemove.clear(); // Effect chains will be actually deleted here if they were removed from // mEffectChains list during mixing or effects processing effectChains.clear(); } if (!mStandby) { mOutput->stream->common.standby(&mOutput->stream->common); } releaseWakeLock(); ALOGV("MixerThread %p exiting", this); return false; } // prepareTracks_l() must be called with ThreadBase::mLock held AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l( const SortedVector< wp >& activeTracks, Vector< sp > *tracksToRemove) { mixer_state mixerStatus = MIXER_IDLE; // find out which tracks need to be processed size_t count = activeTracks.size(); size_t mixedTracks = 0; size_t tracksWithEffect = 0; float masterVolume = mMasterVolume; bool masterMute = mMasterMute; if (masterMute) { masterVolume = 0; } // Delegate master volume control to effect in output mix effect chain if needed sp chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); if (chain != 0) { uint32_t v = (uint32_t)(masterVolume * (1 << 24)); chain->setVolume_l(&v, &v); masterVolume = (float)((v + (1 << 23)) >> 24); chain.clear(); } for (size_t i=0 ; i t = activeTracks[i].promote(); if (t == 0) continue; // this const just means the local variable doesn't change Track* const track = t.get(); audio_track_cblk_t* cblk = track->cblk(); // The first time a track is added we wait // for all its buffers to be filled before processing it int name = track->name(); // make sure that we have enough frames to mix one full buffer. // enforce this condition only once to enable draining the buffer in case the client // app does not call stop() and relies on underrun to stop: // hence the test on (mPrevMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed // during last round uint32_t minFrames = 1; if (!track->isStopped() && !track->isPausing() && (mPrevMixerStatus == MIXER_TRACKS_READY)) { if (t->sampleRate() == (int)mSampleRate) { minFrames = mFrameCount; } else { // +1 for rounding and +1 for additional sample needed for interpolation minFrames = (mFrameCount * t->sampleRate()) / mSampleRate + 1 + 1; // add frames already consumed but not yet released by the resampler // because cblk->framesReady() will include these frames minFrames += mAudioMixer->getUnreleasedFrames(track->name()); // the minimum track buffer size is normally twice the number of frames necessary // to fill one buffer and the resampler should not leave more than one buffer worth // of unreleased frames after each pass, but just in case... ALOG_ASSERT(minFrames <= cblk->frameCount); } } if ((cblk->framesReady() >= minFrames) && track->isReady() && !track->isPaused() && !track->isTerminated()) { //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this); mixedTracks++; // track->mainBuffer() != mMixBuffer means there is an effect chain // connected to the track chain.clear(); if (track->mainBuffer() != mMixBuffer) { chain = getEffectChain_l(track->sessionId()); // Delegate volume control to effect in track effect chain if needed if (chain != 0) { tracksWithEffect++; } else { ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d", name, track->sessionId()); } } int param = AudioMixer::VOLUME; if (track->mFillingUpStatus == Track::FS_FILLED) { // no ramp for the first volume setting track->mFillingUpStatus = Track::FS_ACTIVE; if (track->mState == TrackBase::RESUMING) { track->mState = TrackBase::ACTIVE; param = AudioMixer::RAMP_VOLUME; } mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL); } else if (cblk->server != 0) { // If the track is stopped before the first frame was mixed, // do not apply ramp param = AudioMixer::RAMP_VOLUME; } // compute volume for this track uint32_t vl, vr, va; if (track->isMuted() || track->isPausing() || mStreamTypes[track->streamType()].mute) { vl = vr = va = 0; if (track->isPausing()) { track->setPaused(); } } else { // read original volumes with volume control float typeVolume = mStreamTypes[track->streamType()].volume; float v = masterVolume * typeVolume; uint32_t vlr = cblk->getVolumeLR(); vl = vlr & 0xFFFF; vr = vlr >> 16; // track volumes come from shared memory, so can't be trusted and must be clamped if (vl > MAX_GAIN_INT) { ALOGV("Track left volume out of range: %04X", vl); vl = MAX_GAIN_INT; } if (vr > MAX_GAIN_INT) { ALOGV("Track right volume out of range: %04X", vr); vr = MAX_GAIN_INT; } // now apply the master volume and stream type volume vl = (uint32_t)(v * vl) << 12; vr = (uint32_t)(v * vr) << 12; // assuming master volume and stream type volume each go up to 1.0, // vl and vr are now in 8.24 format uint16_t sendLevel = cblk->getSendLevel_U4_12(); // send level comes from shared memory and so may be corrupt if (sendLevel >= MAX_GAIN_INT) { ALOGV("Track send level out of range: %04X", sendLevel); sendLevel = MAX_GAIN_INT; } va = (uint32_t)(v * sendLevel); } // Delegate volume control to effect in track effect chain if needed if (chain != 0 && chain->setVolume_l(&vl, &vr)) { // Do not ramp volume if volume is controlled by effect param = AudioMixer::VOLUME; track->mHasVolumeController = true; } else { // force no volume ramp when volume controller was just disabled or removed // from effect chain to avoid volume spike if (track->mHasVolumeController) { param = AudioMixer::VOLUME; } track->mHasVolumeController = false; } // Convert volumes from 8.24 to 4.12 format int16_t left, right, aux; // This additional clamping is needed in case chain->setVolume_l() overshot uint32_t v_clamped = (vl + (1 << 11)) >> 12; if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; left = int16_t(v_clamped); v_clamped = (vr + (1 << 11)) >> 12; if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; right = int16_t(v_clamped); if (va > MAX_GAIN_INT) va = MAX_GAIN_INT; aux = int16_t(va); // XXX: these things DON'T need to be done each time mAudioMixer->setBufferProvider(name, track); mAudioMixer->enable(name); mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)left); mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)right); mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)aux); mAudioMixer->setParameter( name, AudioMixer::TRACK, AudioMixer::FORMAT, (void *)track->format()); mAudioMixer->setParameter( name, AudioMixer::TRACK, AudioMixer::CHANNEL_MASK, (void *)track->channelMask()); mAudioMixer->setParameter( name, AudioMixer::RESAMPLE, AudioMixer::SAMPLE_RATE, (void *)(cblk->sampleRate)); mAudioMixer->setParameter( name, AudioMixer::TRACK, AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer()); mAudioMixer->setParameter( name, AudioMixer::TRACK, AudioMixer::AUX_BUFFER, (void *)track->auxBuffer()); // reset retry count track->mRetryCount = kMaxTrackRetries; // If one track is ready, set the mixer ready if: // - the mixer was not ready during previous round OR // - no other track is not ready if (mPrevMixerStatus != MIXER_TRACKS_READY || mixerStatus != MIXER_TRACKS_ENABLED) { mixerStatus = MIXER_TRACKS_READY; } } else { //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this); if (track->isStopped()) { track->reset(); } if (track->isTerminated() || track->isStopped() || track->isPaused()) { // We have consumed all the buffers of this track. // Remove it from the list of active tracks. tracksToRemove->add(track); } else { // No buffers for this track. Give it a few chances to // fill a buffer, then remove it from active list. if (--(track->mRetryCount) <= 0) { ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this); tracksToRemove->add(track); // indicate to client process that the track was disabled because of underrun android_atomic_or(CBLK_DISABLED_ON, &cblk->flags); // If one track is not ready, mark the mixer also not ready if: // - the mixer was ready during previous round OR // - no other track is ready } else if (mPrevMixerStatus == MIXER_TRACKS_READY || mixerStatus != MIXER_TRACKS_READY) { mixerStatus = MIXER_TRACKS_ENABLED; } } mAudioMixer->disable(name); } } // remove all the tracks that need to be... count = tracksToRemove->size(); if (CC_UNLIKELY(count)) { for (size_t i=0 ; i& track = tracksToRemove->itemAt(i); mActiveTracks.remove(track); if (track->mainBuffer() != mMixBuffer) { chain = getEffectChain_l(track->sessionId()); if (chain != 0) { ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId()); chain->decActiveTrackCnt(); } } if (track->isTerminated()) { removeTrack_l(track); } } } // mix buffer must be cleared if all tracks are connected to an // effect chain as in this case the mixer will not write to // mix buffer and track effects will accumulate into it if (mixedTracks != 0 && mixedTracks == tracksWithEffect) { memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t)); } mPrevMixerStatus = mixerStatus; return mixerStatus; } void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType) { ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", this, streamType, mTracks.size()); Mutex::Autolock _l(mLock); size_t size = mTracks.size(); for (size_t i = 0; i < size; i++) { sp t = mTracks[i]; if (t->streamType() == streamType) { android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags); t->mCblk->cv.signal(); } } } void AudioFlinger::PlaybackThread::setStreamValid(audio_stream_type_t streamType, bool valid) { ALOGV ("PlaybackThread::setStreamValid() thread %p, streamType %d, valid %d", this, streamType, valid); Mutex::Autolock _l(mLock); mStreamTypes[streamType].valid = valid; } // getTrackName_l() must be called with ThreadBase::mLock held int AudioFlinger::MixerThread::getTrackName_l() { return mAudioMixer->getTrackName(); } // deleteTrackName_l() must be called with ThreadBase::mLock held void AudioFlinger::MixerThread::deleteTrackName_l(int name) { ALOGV("remove track (%d) and delete from mixer", name); mAudioMixer->deleteTrackName(name); } // checkForNewParameters_l() must be called with ThreadBase::mLock held bool AudioFlinger::MixerThread::checkForNewParameters_l() { bool reconfig = false; while (!mNewParameters.isEmpty()) { status_t status = NO_ERROR; String8 keyValuePair = mNewParameters[0]; AudioParameter param = AudioParameter(keyValuePair); int value; if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { reconfig = true; } if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) { status = BAD_VALUE; } else { reconfig = true; } } if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { if (value != AUDIO_CHANNEL_OUT_STEREO) { status = BAD_VALUE; } else { reconfig = true; } } if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { // do not accept frame count changes if tracks are open as the track buffer // size depends on frame count and correct behavior would not be guaranteed // if frame count is changed after track creation if (!mTracks.isEmpty()) { status = INVALID_OPERATION; } else { reconfig = true; } } if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { // when changing the audio output device, call addBatteryData to notify // the change if ((int)mDevice != value) { uint32_t params = 0; // check whether speaker is on if (value & AUDIO_DEVICE_OUT_SPEAKER) { params |= IMediaPlayerService::kBatteryDataSpeakerOn; } int deviceWithoutSpeaker = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER; // check if any other device (except speaker) is on if (value & deviceWithoutSpeaker ) { params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn; } if (params != 0) { addBatteryData(params); } } // forward device change to effects that have requested to be // aware of attached audio device. mDevice = (uint32_t)value; for (size_t i = 0; i < mEffectChains.size(); i++) { mEffectChains[i]->setDevice_l(mDevice); } } if (status == NO_ERROR) { status = mOutput->stream->common.set_parameters(&mOutput->stream->common, keyValuePair.string()); if (!mStandby && status == INVALID_OPERATION) { mOutput->stream->common.standby(&mOutput->stream->common); mStandby = true; mBytesWritten = 0; status = mOutput->stream->common.set_parameters(&mOutput->stream->common, keyValuePair.string()); } if (status == NO_ERROR && reconfig) { delete mAudioMixer; // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't) mAudioMixer = NULL; readOutputParameters(); mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); for (size_t i = 0; i < mTracks.size() ; i++) { int name = getTrackName_l(); if (name < 0) break; mTracks[i]->mName = name; // limit track sample rate to 2 x new output sample rate if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) { mTracks[i]->mCblk->sampleRate = 2 * sampleRate(); } } sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); } } mNewParameters.removeAt(0); mParamStatus = status; mParamCond.signal(); // wait for condition with time out in case the thread calling ThreadBase::setParameters() // already timed out waiting for the status and will never signal the condition. mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); } return reconfig; } status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; PlaybackThread::dumpInternals(fd, args); snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames()); result.append(buffer); write(fd, result.string(), result.size()); return NO_ERROR; } uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() { return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; } uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() { return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); } // ---------------------------------------------------------------------------- AudioFlinger::DirectOutputThread::DirectOutputThread(const sp& audioFlinger, AudioStreamOut* output, audio_io_handle_t id, uint32_t device) : PlaybackThread(audioFlinger, output, id, device, DIRECT) // mLeftVolFloat, mRightVolFloat // mLeftVolShort, mRightVolShort { } AudioFlinger::DirectOutputThread::~DirectOutputThread() { } void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp) { // Do not apply volume on compressed audio if (!audio_is_linear_pcm(mFormat)) { return; } // convert to signed 16 bit before volume calculation if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { size_t count = mFrameCount * mChannelCount; uint8_t *src = (uint8_t *)mMixBuffer + count-1; int16_t *dst = mMixBuffer + count-1; while(count--) { *dst-- = (int16_t)(*src--^0x80) << 8; } } size_t frameCount = mFrameCount; int16_t *out = mMixBuffer; if (ramp) { if (mChannelCount == 1) { int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; int32_t vlInc = d / (int32_t)frameCount; int32_t vl = ((int32_t)mLeftVolShort << 16); do { out[0] = clamp16(mul(out[0], vl >> 16) >> 12); out++; vl += vlInc; } while (--frameCount); } else { int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; int32_t vlInc = d / (int32_t)frameCount; d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16; int32_t vrInc = d / (int32_t)frameCount; int32_t vl = ((int32_t)mLeftVolShort << 16); int32_t vr = ((int32_t)mRightVolShort << 16); do { out[0] = clamp16(mul(out[0], vl >> 16) >> 12); out[1] = clamp16(mul(out[1], vr >> 16) >> 12); out += 2; vl += vlInc; vr += vrInc; } while (--frameCount); } } else { if (mChannelCount == 1) { do { out[0] = clamp16(mul(out[0], leftVol) >> 12); out++; } while (--frameCount); } else { do { out[0] = clamp16(mul(out[0], leftVol) >> 12); out[1] = clamp16(mul(out[1], rightVol) >> 12); out += 2; } while (--frameCount); } } // convert back to unsigned 8 bit after volume calculation if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { size_t count = mFrameCount * mChannelCount; int16_t *src = mMixBuffer; uint8_t *dst = (uint8_t *)mMixBuffer; while(count--) { *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80; } } mLeftVolShort = leftVol; mRightVolShort = rightVol; } bool AudioFlinger::DirectOutputThread::threadLoop() { mixer_state mixerStatus = MIXER_IDLE; sp trackToRemove; sp activeTrack; nsecs_t standbyTime = systemTime(); int8_t *curBuf; size_t mixBufferSize = mFrameCount*mFrameSize; uint32_t activeSleepTime = activeSleepTimeUs(); uint32_t idleSleepTime = idleSleepTimeUs(); uint32_t sleepTime = idleSleepTime; // use shorter standby delay as on normal output to release // hardware resources as soon as possible nsecs_t standbyDelay = microseconds(activeSleepTime*2); acquireWakeLock(); while (!exitPending()) { bool rampVolume; uint16_t leftVol; uint16_t rightVol; Vector< sp > effectChains; processConfigEvents(); mixerStatus = MIXER_IDLE; { // scope for the mLock Mutex::Autolock _l(mLock); if (checkForNewParameters_l()) { mixBufferSize = mFrameCount*mFrameSize; activeSleepTime = activeSleepTimeUs(); idleSleepTime = idleSleepTimeUs(); standbyDelay = microseconds(activeSleepTime*2); } // put audio hardware into standby after short delay if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) || mSuspended)) { // wait until we have something to do... if (!mStandby) { ALOGV("Audio hardware entering standby, mixer %p", this); mOutput->stream->common.standby(&mOutput->stream->common); mStandby = true; mBytesWritten = 0; } if (!mActiveTracks.size() && mConfigEvents.isEmpty()) { // we're about to wait, flush the binder command buffer IPCThreadState::self()->flushCommands(); if (exitPending()) break; releaseWakeLock_l(); ALOGV("DirectOutputThread %p TID %d going to sleep", this, gettid()); mWaitWorkCV.wait(mLock); ALOGV("DirectOutputThread %p TID %d waking up in active mode", this, gettid()); acquireWakeLock_l(); if (!mMasterMute) { char value[PROPERTY_VALUE_MAX]; property_get("ro.audio.silent", value, "0"); if (atoi(value)) { ALOGD("Silence is golden"); setMasterMute(true); } } standbyTime = systemTime() + standbyDelay; sleepTime = idleSleepTime; continue; } } effectChains = mEffectChains; // find out which tracks need to be processed if (mActiveTracks.size() != 0) { sp t = mActiveTracks[0].promote(); if (t == 0) continue; Track* const track = t.get(); audio_track_cblk_t* cblk = track->cblk(); // The first time a track is added we wait // for all its buffers to be filled before processing it if (cblk->framesReady() && track->isReady() && !track->isPaused() && !track->isTerminated()) { //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server); if (track->mFillingUpStatus == Track::FS_FILLED) { track->mFillingUpStatus = Track::FS_ACTIVE; mLeftVolFloat = mRightVolFloat = 0; mLeftVolShort = mRightVolShort = 0; if (track->mState == TrackBase::RESUMING) { track->mState = TrackBase::ACTIVE; rampVolume = true; } } else if (cblk->server != 0) { // If the track is stopped before the first frame was mixed, // do not apply ramp rampVolume = true; } // compute volume for this track float left, right; if (track->isMuted() || mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) { left = right = 0; if (track->isPausing()) { track->setPaused(); } } else { float typeVolume = mStreamTypes[track->streamType()].volume; float v = mMasterVolume * typeVolume; uint32_t vlr = cblk->getVolumeLR(); float v_clamped = v * (vlr & 0xFFFF); if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; left = v_clamped/MAX_GAIN; v_clamped = v * (vlr >> 16); if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; right = v_clamped/MAX_GAIN; } if (left != mLeftVolFloat || right != mRightVolFloat) { mLeftVolFloat = left; mRightVolFloat = right; // If audio HAL implements volume control, // force software volume to nominal value if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) { left = 1.0f; right = 1.0f; } // Convert volumes from float to 8.24 uint32_t vl = (uint32_t)(left * (1 << 24)); uint32_t vr = (uint32_t)(right * (1 << 24)); // Delegate volume control to effect in track effect chain if needed // only one effect chain can be present on DirectOutputThread, so if // there is one, the track is connected to it if (!effectChains.isEmpty()) { // Do not ramp volume if volume is controlled by effect if(effectChains[0]->setVolume_l(&vl, &vr)) { rampVolume = false; } } // Convert volumes from 8.24 to 4.12 format uint32_t v_clamped = (vl + (1 << 11)) >> 12; if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; leftVol = (uint16_t)v_clamped; v_clamped = (vr + (1 << 11)) >> 12; if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; rightVol = (uint16_t)v_clamped; } else { leftVol = mLeftVolShort; rightVol = mRightVolShort; rampVolume = false; } // reset retry count track->mRetryCount = kMaxTrackRetriesDirect; activeTrack = t; mixerStatus = MIXER_TRACKS_READY; } else { //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server); if (track->isStopped()) { track->reset(); } if (track->isTerminated() || track->isStopped() || track->isPaused()) { // We have consumed all the buffers of this track. // Remove it from the list of active tracks. trackToRemove = track; } else { // No buffers for this track. Give it a few chances to // fill a buffer, then remove it from active list. if (--(track->mRetryCount) <= 0) { ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); trackToRemove = track; } else { mixerStatus = MIXER_TRACKS_ENABLED; } } } } // remove all the tracks that need to be... if (CC_UNLIKELY(trackToRemove != 0)) { mActiveTracks.remove(trackToRemove); if (!effectChains.isEmpty()) { ALOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(), trackToRemove->sessionId()); effectChains[0]->decActiveTrackCnt(); } if (trackToRemove->isTerminated()) { removeTrack_l(trackToRemove); } } lockEffectChains_l(effectChains); } if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) { AudioBufferProvider::Buffer buffer; size_t frameCount = mFrameCount; curBuf = (int8_t *)mMixBuffer; // output audio to hardware while (frameCount) { buffer.frameCount = frameCount; activeTrack->getNextBuffer(&buffer); if (CC_UNLIKELY(buffer.raw == NULL)) { memset(curBuf, 0, frameCount * mFrameSize); break; } memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize); frameCount -= buffer.frameCount; curBuf += buffer.frameCount * mFrameSize; activeTrack->releaseBuffer(&buffer); } sleepTime = 0; standbyTime = systemTime() + standbyDelay; } else { if (sleepTime == 0) { if (mixerStatus == MIXER_TRACKS_ENABLED) { sleepTime = activeSleepTime; } else { sleepTime = idleSleepTime; } } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) { memset (mMixBuffer, 0, mFrameCount * mFrameSize); sleepTime = 0; } } if (mSuspended) { sleepTime = suspendSleepTimeUs(); } // sleepTime == 0 means we must write to audio hardware if (sleepTime == 0) { if (mixerStatus == MIXER_TRACKS_READY) { applyVolume(leftVol, rightVol, rampVolume); } for (size_t i = 0; i < effectChains.size(); i ++) { effectChains[i]->process_l(); } unlockEffectChains(effectChains); mLastWriteTime = systemTime(); mInWrite = true; mBytesWritten += mixBufferSize; int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize); if (bytesWritten < 0) mBytesWritten -= mixBufferSize; mNumWrites++; mInWrite = false; mStandby = false; } else { unlockEffectChains(effectChains); usleep(sleepTime); } // finally let go of removed track, without the lock held // since we can't guarantee the destructors won't acquire that // same lock. trackToRemove.clear(); activeTrack.clear(); // Effect chains will be actually deleted here if they were removed from // mEffectChains list during mixing or effects processing effectChains.clear(); } if (!mStandby) { mOutput->stream->common.standby(&mOutput->stream->common); } releaseWakeLock(); ALOGV("DirectOutputThread %p exiting", this); return false; } // getTrackName_l() must be called with ThreadBase::mLock held int AudioFlinger::DirectOutputThread::getTrackName_l() { return 0; } // deleteTrackName_l() must be called with ThreadBase::mLock held void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name) { } // checkForNewParameters_l() must be called with ThreadBase::mLock held bool AudioFlinger::DirectOutputThread::checkForNewParameters_l() { bool reconfig = false; while (!mNewParameters.isEmpty()) { status_t status = NO_ERROR; String8 keyValuePair = mNewParameters[0]; AudioParameter param = AudioParameter(keyValuePair); int value; if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { // do not accept frame count changes if tracks are open as the track buffer // size depends on frame count and correct behavior would not be garantied // if frame count is changed after track creation if (!mTracks.isEmpty()) { status = INVALID_OPERATION; } else { reconfig = true; } } if (status == NO_ERROR) { status = mOutput->stream->common.set_parameters(&mOutput->stream->common, keyValuePair.string()); if (!mStandby && status == INVALID_OPERATION) { mOutput->stream->common.standby(&mOutput->stream->common); mStandby = true; mBytesWritten = 0; status = mOutput->stream->common.set_parameters(&mOutput->stream->common, keyValuePair.string()); } if (status == NO_ERROR && reconfig) { readOutputParameters(); sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); } } mNewParameters.removeAt(0); mParamStatus = status; mParamCond.signal(); // wait for condition with time out in case the thread calling ThreadBase::setParameters() // already timed out waiting for the status and will never signal the condition. mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); } return reconfig; } uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() { uint32_t time; if (audio_is_linear_pcm(mFormat)) { time = PlaybackThread::activeSleepTimeUs(); } else { time = 10000; } return time; } uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() { uint32_t time; if (audio_is_linear_pcm(mFormat)) { time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; } else { time = 10000; } return time; } uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() { uint32_t time; if (audio_is_linear_pcm(mFormat)) { time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); } else { time = 10000; } return time; } // ---------------------------------------------------------------------------- AudioFlinger::DuplicatingThread::DuplicatingThread(const sp& audioFlinger, AudioFlinger::MixerThread* mainThread, audio_io_handle_t id) : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING), mWaitTimeMs(UINT_MAX) { addOutputTrack(mainThread); } AudioFlinger::DuplicatingThread::~DuplicatingThread() { for (size_t i = 0; i < mOutputTracks.size(); i++) { mOutputTracks[i]->destroy(); } } bool AudioFlinger::DuplicatingThread::threadLoop() { Vector< sp > tracksToRemove; mixer_state mixerStatus = MIXER_IDLE; nsecs_t standbyTime = systemTime(); size_t mixBufferSize = mFrameCount*mFrameSize; SortedVector< sp > outputTracks; uint32_t writeFrames = 0; uint32_t activeSleepTime = activeSleepTimeUs(); uint32_t idleSleepTime = idleSleepTimeUs(); uint32_t sleepTime = idleSleepTime; Vector< sp > effectChains; acquireWakeLock(); while (!exitPending()) { processConfigEvents(); mixerStatus = MIXER_IDLE; { // scope for the mLock Mutex::Autolock _l(mLock); if (checkForNewParameters_l()) { mixBufferSize = mFrameCount*mFrameSize; updateWaitTime(); activeSleepTime = activeSleepTimeUs(); idleSleepTime = idleSleepTimeUs(); } const SortedVector< wp >& activeTracks = mActiveTracks; for (size_t i = 0; i < mOutputTracks.size(); i++) { outputTracks.add(mOutputTracks[i]); } // put audio hardware into standby after short delay if (CC_UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || mSuspended)) { if (!mStandby) { for (size_t i = 0; i < outputTracks.size(); i++) { outputTracks[i]->stop(); } mStandby = true; mBytesWritten = 0; } if (!activeTracks.size() && mConfigEvents.isEmpty()) { // we're about to wait, flush the binder command buffer IPCThreadState::self()->flushCommands(); outputTracks.clear(); if (exitPending()) break; releaseWakeLock_l(); ALOGV("DuplicatingThread %p TID %d going to sleep", this, gettid()); mWaitWorkCV.wait(mLock); ALOGV("DuplicatingThread %p TID %d waking up", this, gettid()); acquireWakeLock_l(); mPrevMixerStatus = MIXER_IDLE; if (!mMasterMute) { char value[PROPERTY_VALUE_MAX]; property_get("ro.audio.silent", value, "0"); if (atoi(value)) { ALOGD("Silence is golden"); setMasterMute(true); } } standbyTime = systemTime() + kStandbyTimeInNsecs; sleepTime = idleSleepTime; continue; } } mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); // prevent any changes in effect chain list and in each effect chain // during mixing and effect process as the audio buffers could be deleted // or modified if an effect is created or deleted lockEffectChains_l(effectChains); } if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) { // mix buffers... if (outputsReady(outputTracks)) { mAudioMixer->process(); } else { memset(mMixBuffer, 0, mixBufferSize); } sleepTime = 0; writeFrames = mFrameCount; } else { if (sleepTime == 0) { if (mixerStatus == MIXER_TRACKS_ENABLED) { sleepTime = activeSleepTime; } else { sleepTime = idleSleepTime; } } else if (mBytesWritten != 0) { // flush remaining overflow buffers in output tracks for (size_t i = 0; i < outputTracks.size(); i++) { if (outputTracks[i]->isActive()) { sleepTime = 0; writeFrames = 0; memset(mMixBuffer, 0, mixBufferSize); break; } } } } if (mSuspended) { sleepTime = suspendSleepTimeUs(); } // sleepTime == 0 means we must write to audio hardware if (sleepTime == 0) { for (size_t i = 0; i < effectChains.size(); i ++) { effectChains[i]->process_l(); } // enable changes in effect chain unlockEffectChains(effectChains); standbyTime = systemTime() + kStandbyTimeInNsecs; for (size_t i = 0; i < outputTracks.size(); i++) { outputTracks[i]->write(mMixBuffer, writeFrames); } mStandby = false; mBytesWritten += mixBufferSize; } else { // enable changes in effect chain unlockEffectChains(effectChains); usleep(sleepTime); } // finally let go of all our tracks, without the lock held // since we can't guarantee the destructors won't acquire that // same lock. tracksToRemove.clear(); outputTracks.clear(); // Effect chains will be actually deleted here if they were removed from // mEffectChains list during mixing or effects processing effectChains.clear(); } releaseWakeLock(); return false; } void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread) { int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate(); OutputTrack *outputTrack = new OutputTrack((ThreadBase *)thread, this, mSampleRate, mFormat, mChannelMask, frameCount); if (outputTrack->cblk() != NULL) { thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f); mOutputTracks.add(outputTrack); ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread); updateWaitTime(); } } void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread) { Mutex::Autolock _l(mLock); for (size_t i = 0; i < mOutputTracks.size(); i++) { if (mOutputTracks[i]->thread() == (ThreadBase *)thread) { mOutputTracks[i]->destroy(); mOutputTracks.removeAt(i); updateWaitTime(); return; } } ALOGV("removeOutputTrack(): unkonwn thread: %p", thread); } void AudioFlinger::DuplicatingThread::updateWaitTime() { mWaitTimeMs = UINT_MAX; for (size_t i = 0; i < mOutputTracks.size(); i++) { sp strong = mOutputTracks[i]->thread().promote(); if (strong != 0) { uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); if (waitTimeMs < mWaitTimeMs) { mWaitTimeMs = waitTimeMs; } } } } bool AudioFlinger::DuplicatingThread::outputsReady(SortedVector< sp > &outputTracks) { for (size_t i = 0; i < outputTracks.size(); i++) { sp thread = outputTracks[i]->thread().promote(); if (thread == 0) { ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get()); return false; } PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); if (playbackThread->standby() && !playbackThread->isSuspended()) { ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get()); return false; } } return true; } uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() { return (mWaitTimeMs * 1000) / 2; } // ---------------------------------------------------------------------------- // TrackBase constructor must be called with AudioFlinger::mLock held AudioFlinger::ThreadBase::TrackBase::TrackBase( const wp& thread, const sp& client, uint32_t sampleRate, audio_format_t format, uint32_t channelMask, int frameCount, uint32_t flags, const sp& sharedBuffer, int sessionId) : RefBase(), mThread(thread), mClient(client), mCblk(NULL), // mBuffer // mBufferEnd mFrameCount(0), mState(IDLE), mFormat(format), mFlags(flags & ~SYSTEM_FLAGS_MASK), mSessionId(sessionId) // mChannelCount // mChannelMask { ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size()); // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); size_t size = sizeof(audio_track_cblk_t); uint8_t channelCount = popcount(channelMask); size_t bufferSize = frameCount*channelCount*sizeof(int16_t); if (sharedBuffer == 0) { size += bufferSize; } if (client != NULL) { mCblkMemory = client->heap()->allocate(size); if (mCblkMemory != 0) { mCblk = static_cast(mCblkMemory->pointer()); if (mCblk != NULL) { // construct the shared structure in-place. new(mCblk) audio_track_cblk_t(); // clear all buffers mCblk->frameCount = frameCount; mCblk->sampleRate = sampleRate; mChannelCount = channelCount; mChannelMask = channelMask; if (sharedBuffer == 0) { mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); // Force underrun condition to avoid false underrun callback until first data is // written to buffer (other flags are cleared) mCblk->flags = CBLK_UNDERRUN_ON; } else { mBuffer = sharedBuffer->pointer(); } mBufferEnd = (uint8_t *)mBuffer + bufferSize; } } else { ALOGE("not enough memory for AudioTrack size=%u", size); client->heap()->dump("AudioTrack"); return; } } else { mCblk = (audio_track_cblk_t *)(new uint8_t[size]); // construct the shared structure in-place. new(mCblk) audio_track_cblk_t(); // clear all buffers mCblk->frameCount = frameCount; mCblk->sampleRate = sampleRate; mChannelCount = channelCount; mChannelMask = channelMask; mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); // Force underrun condition to avoid false underrun callback until first data is // written to buffer (other flags are cleared) mCblk->flags = CBLK_UNDERRUN_ON; mBufferEnd = (uint8_t *)mBuffer + bufferSize; } } AudioFlinger::ThreadBase::TrackBase::~TrackBase() { if (mCblk != NULL) { if (mClient == 0) { delete mCblk; } else { mCblk->~audio_track_cblk_t(); // destroy our shared-structure. } } mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to if (mClient != 0) { // Client destructor must run with AudioFlinger mutex locked Mutex::Autolock _l(mClient->audioFlinger()->mLock); // If the client's reference count drops to zero, the associated destructor // must run with AudioFlinger lock held. Thus the explicit clear() rather than // relying on the automatic clear() at end of scope. mClient.clear(); } } void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) { buffer->raw = NULL; mFrameCount = buffer->frameCount; step(); buffer->frameCount = 0; } bool AudioFlinger::ThreadBase::TrackBase::step() { bool result; audio_track_cblk_t* cblk = this->cblk(); result = cblk->stepServer(mFrameCount); if (!result) { ALOGV("stepServer failed acquiring cblk mutex"); mFlags |= STEPSERVER_FAILED; } return result; } void AudioFlinger::ThreadBase::TrackBase::reset() { audio_track_cblk_t* cblk = this->cblk(); cblk->user = 0; cblk->server = 0; cblk->userBase = 0; cblk->serverBase = 0; mFlags &= (uint32_t)(~SYSTEM_FLAGS_MASK); ALOGV("TrackBase::reset"); } int AudioFlinger::ThreadBase::TrackBase::sampleRate() const { return (int)mCblk->sampleRate; } void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const { audio_track_cblk_t* cblk = this->cblk(); size_t frameSize = cblk->frameSize; int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize; int8_t *bufferEnd = bufferStart + frames * frameSize; // Check validity of returned pointer in case the track control block would have been corrupted. if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd || ((unsigned long)bufferStart & (unsigned long)(frameSize - 1))) { ALOGE("TrackBase::getBuffer buffer out of range:\n start: %p, end %p , mBuffer %p mBufferEnd %p\n \ server %d, serverBase %d, user %d, userBase %d", bufferStart, bufferEnd, mBuffer, mBufferEnd, cblk->server, cblk->serverBase, cblk->user, cblk->userBase); return NULL; } return bufferStart; } // ---------------------------------------------------------------------------- // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held AudioFlinger::PlaybackThread::Track::Track( const wp& thread, const sp& client, audio_stream_type_t streamType, uint32_t sampleRate, audio_format_t format, uint32_t channelMask, int frameCount, const sp& sharedBuffer, int sessionId) : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, 0, sharedBuffer, sessionId), mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL), mAuxEffectId(0), mHasVolumeController(false) { if (mCblk != NULL) { sp baseThread = thread.promote(); if (baseThread != 0) { PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get(); mName = playbackThread->getTrackName_l(); mMainBuffer = playbackThread->mixBuffer(); } ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid()); if (mName < 0) { ALOGE("no more track names available"); } mStreamType = streamType; // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t); } } AudioFlinger::PlaybackThread::Track::~Track() { ALOGV("PlaybackThread::Track destructor"); sp thread = mThread.promote(); if (thread != 0) { Mutex::Autolock _l(thread->mLock); mState = TERMINATED; } } void AudioFlinger::PlaybackThread::Track::destroy() { // NOTE: destroyTrack_l() can remove a strong reference to this Track // by removing it from mTracks vector, so there is a risk that this Tracks's // desctructor is called. As the destructor needs to lock mLock, // we must acquire a strong reference on this Track before locking mLock // here so that the destructor is called only when exiting this function. // On the other hand, as long as Track::destroy() is only called by // TrackHandle destructor, the TrackHandle still holds a strong ref on // this Track with its member mTrack. sp keep(this); { // scope for mLock sp thread = mThread.promote(); if (thread != 0) { if (!isOutputTrack()) { if (mState == ACTIVE || mState == RESUMING) { AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); // to track the speaker usage addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); } AudioSystem::releaseOutput(thread->id()); } Mutex::Autolock _l(thread->mLock); PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); playbackThread->destroyTrack_l(this); } } } void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) { uint32_t vlr = mCblk->getVolumeLR(); snprintf(buffer, size, " %05d %05d %03u %03u 0x%08x %05u %04u %1d %1d %1d %05u %05u %05u 0x%08x 0x%08x 0x%08x 0x%08x\n", mName - AudioMixer::TRACK0, (mClient == 0) ? getpid() : mClient->pid(), mStreamType, mFormat, mChannelMask, mSessionId, mFrameCount, mState, mMute, mFillingUpStatus, mCblk->sampleRate, vlr & 0xFFFF, vlr >> 16, mCblk->server, mCblk->user, (int)mMainBuffer, (int)mAuxBuffer); } status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer) { audio_track_cblk_t* cblk = this->cblk(); uint32_t framesReady; uint32_t framesReq = buffer->frameCount; // Check if last stepServer failed, try to step now if (mFlags & TrackBase::STEPSERVER_FAILED) { if (!step()) goto getNextBuffer_exit; ALOGV("stepServer recovered"); mFlags &= ~TrackBase::STEPSERVER_FAILED; } framesReady = cblk->framesReady(); if (CC_LIKELY(framesReady)) { uint32_t s = cblk->server; uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd; if (framesReq > framesReady) { framesReq = framesReady; } if (s + framesReq > bufferEnd) { framesReq = bufferEnd - s; } buffer->raw = getBuffer(s, framesReq); if (buffer->raw == NULL) goto getNextBuffer_exit; buffer->frameCount = framesReq; return NO_ERROR; } getNextBuffer_exit: buffer->raw = NULL; buffer->frameCount = 0; ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get()); return NOT_ENOUGH_DATA; } bool AudioFlinger::PlaybackThread::Track::isReady() const { if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true; if (mCblk->framesReady() >= mCblk->frameCount || (mCblk->flags & CBLK_FORCEREADY_MSK)) { mFillingUpStatus = FS_FILLED; android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); return true; } return false; } status_t AudioFlinger::PlaybackThread::Track::start() { status_t status = NO_ERROR; ALOGV("start(%d), calling pid %d session %d", mName, IPCThreadState::self()->getCallingPid(), mSessionId); sp thread = mThread.promote(); if (thread != 0) { Mutex::Autolock _l(thread->mLock); track_state state = mState; // here the track could be either new, or restarted // in both cases "unstop" the track if (mState == PAUSED) { mState = TrackBase::RESUMING; ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); } else { mState = TrackBase::ACTIVE; ALOGV("? => ACTIVE (%d) on thread %p", mName, this); } if (!isOutputTrack() && state != ACTIVE && state != RESUMING) { thread->mLock.unlock(); status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId); thread->mLock.lock(); // to track the speaker usage if (status == NO_ERROR) { addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); } } if (status == NO_ERROR) { PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); playbackThread->addTrack_l(this); } else { mState = state; } } else { status = BAD_VALUE; } return status; } void AudioFlinger::PlaybackThread::Track::stop() { ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); sp thread = mThread.promote(); if (thread != 0) { Mutex::Autolock _l(thread->mLock); track_state state = mState; if (mState > STOPPED) { mState = STOPPED; // If the track is not active (PAUSED and buffers full), flush buffers PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); if (playbackThread->mActiveTracks.indexOf(this) < 0) { reset(); } ALOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread); } if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) { thread->mLock.unlock(); AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); thread->mLock.lock(); // to track the speaker usage addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); } } } void AudioFlinger::PlaybackThread::Track::pause() { ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid()); sp thread = mThread.promote(); if (thread != 0) { Mutex::Autolock _l(thread->mLock); if (mState == ACTIVE || mState == RESUMING) { mState = PAUSING; ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); if (!isOutputTrack()) { thread->mLock.unlock(); AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId); thread->mLock.lock(); // to track the speaker usage addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); } } } } void AudioFlinger::PlaybackThread::Track::flush() { ALOGV("flush(%d)", mName); sp thread = mThread.promote(); if (thread != 0) { Mutex::Autolock _l(thread->mLock); if (mState != STOPPED && mState != PAUSED && mState != PAUSING) { return; } // No point remaining in PAUSED state after a flush => go to // STOPPED state mState = STOPPED; // do not reset the track if it is still in the process of being stopped or paused. // this will be done by prepareTracks_l() when the track is stopped. PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); if (playbackThread->mActiveTracks.indexOf(this) < 0) { reset(); } } } void AudioFlinger::PlaybackThread::Track::reset() { // Do not reset twice to avoid discarding data written just after a flush and before // the audioflinger thread detects the track is stopped. if (!mResetDone) { TrackBase::reset(); // Force underrun condition to avoid false underrun callback until first data is // written to buffer android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); mFillingUpStatus = FS_FILLING; mResetDone = true; } } void AudioFlinger::PlaybackThread::Track::mute(bool muted) { mMute = muted; } status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) { status_t status = DEAD_OBJECT; sp thread = mThread.promote(); if (thread != 0) { PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); status = playbackThread->attachAuxEffect(this, EffectId); } return status; } void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) { mAuxEffectId = EffectId; mAuxBuffer = buffer; } // ---------------------------------------------------------------------------- // RecordTrack constructor must be called with AudioFlinger::mLock held AudioFlinger::RecordThread::RecordTrack::RecordTrack( const wp& thread, const sp& client, uint32_t sampleRate, audio_format_t format, uint32_t channelMask, int frameCount, uint32_t flags, int sessionId) : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, flags, 0, sessionId), mOverflow(false) { if (mCblk != NULL) { ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer); if (format == AUDIO_FORMAT_PCM_16_BIT) { mCblk->frameSize = mChannelCount * sizeof(int16_t); } else if (format == AUDIO_FORMAT_PCM_8_BIT) { mCblk->frameSize = mChannelCount * sizeof(int8_t); } else { mCblk->frameSize = sizeof(int8_t); } } } AudioFlinger::RecordThread::RecordTrack::~RecordTrack() { sp thread = mThread.promote(); if (thread != 0) { AudioSystem::releaseInput(thread->id()); } } status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer) { audio_track_cblk_t* cblk = this->cblk(); uint32_t framesAvail; uint32_t framesReq = buffer->frameCount; // Check if last stepServer failed, try to step now if (mFlags & TrackBase::STEPSERVER_FAILED) { if (!step()) goto getNextBuffer_exit; ALOGV("stepServer recovered"); mFlags &= ~TrackBase::STEPSERVER_FAILED; } framesAvail = cblk->framesAvailable_l(); if (CC_LIKELY(framesAvail)) { uint32_t s = cblk->server; uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; if (framesReq > framesAvail) { framesReq = framesAvail; } if (s + framesReq > bufferEnd) { framesReq = bufferEnd - s; } buffer->raw = getBuffer(s, framesReq); if (buffer->raw == NULL) goto getNextBuffer_exit; buffer->frameCount = framesReq; return NO_ERROR; } getNextBuffer_exit: buffer->raw = NULL; buffer->frameCount = 0; return NOT_ENOUGH_DATA; } status_t AudioFlinger::RecordThread::RecordTrack::start() { sp thread = mThread.promote(); if (thread != 0) { RecordThread *recordThread = (RecordThread *)thread.get(); return recordThread->start(this); } else { return BAD_VALUE; } } void AudioFlinger::RecordThread::RecordTrack::stop() { sp thread = mThread.promote(); if (thread != 0) { RecordThread *recordThread = (RecordThread *)thread.get(); recordThread->stop(this); TrackBase::reset(); // Force overerrun condition to avoid false overrun callback until first data is // read from buffer android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); } } void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) { snprintf(buffer, size, " %05d %03u 0x%08x %05d %04u %01d %05u %08x %08x\n", (mClient == 0) ? getpid() : mClient->pid(), mFormat, mChannelMask, mSessionId, mFrameCount, mState, mCblk->sampleRate, mCblk->server, mCblk->user); } // ---------------------------------------------------------------------------- AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( const wp& thread, DuplicatingThread *sourceThread, uint32_t sampleRate, audio_format_t format, uint32_t channelMask, int frameCount) : Track(thread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, NULL, 0), mActive(false), mSourceThread(sourceThread) { PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get(); if (mCblk != NULL) { mCblk->flags |= CBLK_DIRECTION_OUT; mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); mOutBuffer.frameCount = 0; playbackThread->mTracks.add(this); ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \ "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p", mCblk, mBuffer, mCblk->buffers, mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd); } else { ALOGW("Error creating output track on thread %p", playbackThread); } } AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() { clearBufferQueue(); } status_t AudioFlinger::PlaybackThread::OutputTrack::start() { status_t status = Track::start(); if (status != NO_ERROR) { return status; } mActive = true; mRetryCount = 127; return status; } void AudioFlinger::PlaybackThread::OutputTrack::stop() { Track::stop(); clearBufferQueue(); mOutBuffer.frameCount = 0; mActive = false; } bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) { Buffer *pInBuffer; Buffer inBuffer; uint32_t channelCount = mChannelCount; bool outputBufferFull = false; inBuffer.frameCount = frames; inBuffer.i16 = data; uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); if (!mActive && frames != 0) { start(); sp thread = mThread.promote(); if (thread != 0) { MixerThread *mixerThread = (MixerThread *)thread.get(); if (mCblk->frameCount > frames){ if (mBufferQueue.size() < kMaxOverFlowBuffers) { uint32_t startFrames = (mCblk->frameCount - frames); pInBuffer = new Buffer; pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; pInBuffer->frameCount = startFrames; pInBuffer->i16 = pInBuffer->mBuffer; memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); mBufferQueue.add(pInBuffer); } else { ALOGW ("OutputTrack::write() %p no more buffers in queue", this); } } } } while (waitTimeLeftMs) { // First write pending buffers, then new data if (mBufferQueue.size()) { pInBuffer = mBufferQueue.itemAt(0); } else { pInBuffer = &inBuffer; } if (pInBuffer->frameCount == 0) { break; } if (mOutBuffer.frameCount == 0) { mOutBuffer.frameCount = pInBuffer->frameCount; nsecs_t startTime = systemTime(); if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) { ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get()); outputBufferFull = true; break; } uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); if (waitTimeLeftMs >= waitTimeMs) { waitTimeLeftMs -= waitTimeMs; } else { waitTimeLeftMs = 0; } } uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount; memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); mCblk->stepUser(outFrames); pInBuffer->frameCount -= outFrames; pInBuffer->i16 += outFrames * channelCount; mOutBuffer.frameCount -= outFrames; mOutBuffer.i16 += outFrames * channelCount; if (pInBuffer->frameCount == 0) { if (mBufferQueue.size()) { mBufferQueue.removeAt(0); delete [] pInBuffer->mBuffer; delete pInBuffer; ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); } else { break; } } } // If we could not write all frames, allocate a buffer and queue it for next time. if (inBuffer.frameCount) { sp thread = mThread.promote(); if (thread != 0 && !thread->standby()) { if (mBufferQueue.size() < kMaxOverFlowBuffers) { pInBuffer = new Buffer; pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; pInBuffer->frameCount = inBuffer.frameCount; pInBuffer->i16 = pInBuffer->mBuffer; memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t)); mBufferQueue.add(pInBuffer); ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); } else { ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this); } } } // Calling write() with a 0 length buffer, means that no more data will be written: // If no more buffers are pending, fill output track buffer to make sure it is started // by output mixer. if (frames == 0 && mBufferQueue.size() == 0) { if (mCblk->user < mCblk->frameCount) { frames = mCblk->frameCount - mCblk->user; pInBuffer = new Buffer; pInBuffer->mBuffer = new int16_t[frames * channelCount]; pInBuffer->frameCount = frames; pInBuffer->i16 = pInBuffer->mBuffer; memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); mBufferQueue.add(pInBuffer); } else if (mActive) { stop(); } } return outputBufferFull; } status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) { int active; status_t result; audio_track_cblk_t* cblk = mCblk; uint32_t framesReq = buffer->frameCount; // ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server); buffer->frameCount = 0; uint32_t framesAvail = cblk->framesAvailable(); if (framesAvail == 0) { Mutex::Autolock _l(cblk->lock); goto start_loop_here; while (framesAvail == 0) { active = mActive; if (CC_UNLIKELY(!active)) { ALOGV("Not active and NO_MORE_BUFFERS"); return NO_MORE_BUFFERS; } result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); if (result != NO_ERROR) { return NO_MORE_BUFFERS; } // read the server count again start_loop_here: framesAvail = cblk->framesAvailable_l(); } } // if (framesAvail < framesReq) { // return NO_MORE_BUFFERS; // } if (framesReq > framesAvail) { framesReq = framesAvail; } uint32_t u = cblk->user; uint32_t bufferEnd = cblk->userBase + cblk->frameCount; if (u + framesReq > bufferEnd) { framesReq = bufferEnd - u; } buffer->frameCount = framesReq; buffer->raw = (void *)cblk->buffer(u); return NO_ERROR; } void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() { size_t size = mBufferQueue.size(); Buffer *pBuffer; for (size_t i = 0; i < size; i++) { pBuffer = mBufferQueue.itemAt(i); delete [] pBuffer->mBuffer; delete pBuffer; } mBufferQueue.clear(); } // ---------------------------------------------------------------------------- AudioFlinger::Client::Client(const sp& audioFlinger, pid_t pid) : RefBase(), mAudioFlinger(audioFlinger), mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")), mPid(pid) { // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer } // Client destructor must be called with AudioFlinger::mLock held AudioFlinger::Client::~Client() { mAudioFlinger->removeClient_l(mPid); } sp AudioFlinger::Client::heap() const { return mMemoryDealer; } // ---------------------------------------------------------------------------- AudioFlinger::NotificationClient::NotificationClient(const sp& audioFlinger, const sp& client, pid_t pid) : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client) { } AudioFlinger::NotificationClient::~NotificationClient() { } void AudioFlinger::NotificationClient::binderDied(const wp& who) { sp keep(this); { mAudioFlinger->removeNotificationClient(mPid); } } // ---------------------------------------------------------------------------- AudioFlinger::TrackHandle::TrackHandle(const sp& track) : BnAudioTrack(), mTrack(track) { } AudioFlinger::TrackHandle::~TrackHandle() { // just stop the track on deletion, associated resources // will be freed from the main thread once all pending buffers have // been played. Unless it's not in the active track list, in which // case we free everything now... mTrack->destroy(); } sp AudioFlinger::TrackHandle::getCblk() const { return mTrack->getCblk(); } status_t AudioFlinger::TrackHandle::start() { return mTrack->start(); } void AudioFlinger::TrackHandle::stop() { mTrack->stop(); } void AudioFlinger::TrackHandle::flush() { mTrack->flush(); } void AudioFlinger::TrackHandle::mute(bool e) { mTrack->mute(e); } void AudioFlinger::TrackHandle::pause() { mTrack->pause(); } status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) { return mTrack->attachAuxEffect(EffectId); } status_t AudioFlinger::TrackHandle::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { return BnAudioTrack::onTransact(code, data, reply, flags); } // ---------------------------------------------------------------------------- sp AudioFlinger::openRecord( pid_t pid, audio_io_handle_t input, uint32_t sampleRate, audio_format_t format, uint32_t channelMask, int frameCount, uint32_t flags, int *sessionId, status_t *status) { sp recordTrack; sp recordHandle; sp client; status_t lStatus; RecordThread *thread; size_t inFrameCount; int lSessionId; // check calling permissions if (!recordingAllowed()) { lStatus = PERMISSION_DENIED; goto Exit; } // add client to list { // scope for mLock Mutex::Autolock _l(mLock); thread = checkRecordThread_l(input); if (thread == NULL) { lStatus = BAD_VALUE; goto Exit; } client = registerPid_l(pid); // If no audio session id is provided, create one here if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { lSessionId = *sessionId; } else { lSessionId = nextUniqueId(); if (sessionId != NULL) { *sessionId = lSessionId; } } // create new record track. The record track uses one track in mHardwareMixerThread by convention. recordTrack = thread->createRecordTrack_l(client, sampleRate, format, channelMask, frameCount, flags, lSessionId, &lStatus); } if (lStatus != NO_ERROR) { // remove local strong reference to Client before deleting the RecordTrack so that the Client // destructor is called by the TrackBase destructor with mLock held client.clear(); recordTrack.clear(); goto Exit; } // return to handle to client recordHandle = new RecordHandle(recordTrack); lStatus = NO_ERROR; Exit: if (status) { *status = lStatus; } return recordHandle; } // ---------------------------------------------------------------------------- AudioFlinger::RecordHandle::RecordHandle(const sp& recordTrack) : BnAudioRecord(), mRecordTrack(recordTrack) { } AudioFlinger::RecordHandle::~RecordHandle() { stop(); } sp AudioFlinger::RecordHandle::getCblk() const { return mRecordTrack->getCblk(); } status_t AudioFlinger::RecordHandle::start() { ALOGV("RecordHandle::start()"); return mRecordTrack->start(); } void AudioFlinger::RecordHandle::stop() { ALOGV("RecordHandle::stop()"); mRecordTrack->stop(); } status_t AudioFlinger::RecordHandle::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { return BnAudioRecord::onTransact(code, data, reply, flags); } // ---------------------------------------------------------------------------- AudioFlinger::RecordThread::RecordThread(const sp& audioFlinger, AudioStreamIn *input, uint32_t sampleRate, uint32_t channels, audio_io_handle_t id, uint32_t device) : ThreadBase(audioFlinger, id, device, RECORD), mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL), // mRsmpInIndex and mInputBytes set by readInputParameters() mReqChannelCount(popcount(channels)), mReqSampleRate(sampleRate) // mBytesRead is only meaningful while active, and so is cleared in start() // (but might be better to also clear here for dump?) { snprintf(mName, kNameLength, "AudioIn_%d", id); readInputParameters(); } AudioFlinger::RecordThread::~RecordThread() { delete[] mRsmpInBuffer; delete mResampler; delete[] mRsmpOutBuffer; } void AudioFlinger::RecordThread::onFirstRef() { run(mName, PRIORITY_URGENT_AUDIO); } status_t AudioFlinger::RecordThread::readyToRun() { status_t status = initCheck(); ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this); return status; } bool AudioFlinger::RecordThread::threadLoop() { AudioBufferProvider::Buffer buffer; sp activeTrack; Vector< sp > effectChains; nsecs_t lastWarning = 0; acquireWakeLock(); // start recording while (!exitPending()) { processConfigEvents(); { // scope for mLock Mutex::Autolock _l(mLock); checkForNewParameters_l(); if (mActiveTrack == 0 && mConfigEvents.isEmpty()) { if (!mStandby) { mInput->stream->common.standby(&mInput->stream->common); mStandby = true; } if (exitPending()) break; releaseWakeLock_l(); ALOGV("RecordThread: loop stopping"); // go to sleep mWaitWorkCV.wait(mLock); ALOGV("RecordThread: loop starting"); acquireWakeLock_l(); continue; } if (mActiveTrack != 0) { if (mActiveTrack->mState == TrackBase::PAUSING) { if (!mStandby) { mInput->stream->common.standby(&mInput->stream->common); mStandby = true; } mActiveTrack.clear(); mStartStopCond.broadcast(); } else if (mActiveTrack->mState == TrackBase::RESUMING) { if (mReqChannelCount != mActiveTrack->channelCount()) { mActiveTrack.clear(); mStartStopCond.broadcast(); } else if (mBytesRead != 0) { // record start succeeds only if first read from audio input // succeeds if (mBytesRead > 0) { mActiveTrack->mState = TrackBase::ACTIVE; } else { mActiveTrack.clear(); } mStartStopCond.broadcast(); } mStandby = false; } } lockEffectChains_l(effectChains); } if (mActiveTrack != 0) { if (mActiveTrack->mState != TrackBase::ACTIVE && mActiveTrack->mState != TrackBase::RESUMING) { unlockEffectChains(effectChains); usleep(kRecordThreadSleepUs); continue; } for (size_t i = 0; i < effectChains.size(); i ++) { effectChains[i]->process_l(); } buffer.frameCount = mFrameCount; if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) { size_t framesOut = buffer.frameCount; if (mResampler == NULL) { // no resampling while (framesOut) { size_t framesIn = mFrameCount - mRsmpInIndex; if (framesIn) { int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize; int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize; if (framesIn > framesOut) framesIn = framesOut; mRsmpInIndex += framesIn; framesOut -= framesIn; if ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT) { memcpy(dst, src, framesIn * mFrameSize); } else { int16_t *src16 = (int16_t *)src; int16_t *dst16 = (int16_t *)dst; if (mChannelCount == 1) { while (framesIn--) { *dst16++ = *src16; *dst16++ = *src16++; } } else { while (framesIn--) { *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1); src16 += 2; } } } } if (framesOut && mFrameCount == mRsmpInIndex) { if (framesOut == mFrameCount && ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) { mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes); framesOut = 0; } else { mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); mRsmpInIndex = 0; } if (mBytesRead < 0) { ALOGE("Error reading audio input"); if (mActiveTrack->mState == TrackBase::ACTIVE) { // Force input into standby so that it tries to // recover at next read attempt mInput->stream->common.standby(&mInput->stream->common); usleep(kRecordThreadSleepUs); } mRsmpInIndex = mFrameCount; framesOut = 0; buffer.frameCount = 0; } } } } else { // resampling memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t)); // alter output frame count as if we were expecting stereo samples if (mChannelCount == 1 && mReqChannelCount == 1) { framesOut >>= 1; } mResampler->resample(mRsmpOutBuffer, framesOut, this); // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer() // are 32 bit aligned which should be always true. if (mChannelCount == 2 && mReqChannelCount == 1) { ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut); // the resampler always outputs stereo samples: do post stereo to mono conversion int16_t *src = (int16_t *)mRsmpOutBuffer; int16_t *dst = buffer.i16; while (framesOut--) { *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1); src += 2; } } else { ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut); } } mActiveTrack->releaseBuffer(&buffer); mActiveTrack->overflow(); } // client isn't retrieving buffers fast enough else { if (!mActiveTrack->setOverflow()) { nsecs_t now = systemTime(); if ((now - lastWarning) > kWarningThrottleNs) { ALOGW("RecordThread: buffer overflow"); lastWarning = now; } } // Release the processor for a while before asking for a new buffer. // This will give the application more chance to read from the buffer and // clear the overflow. usleep(kRecordThreadSleepUs); } } // enable changes in effect chain unlockEffectChains(effectChains); effectChains.clear(); } if (!mStandby) { mInput->stream->common.standby(&mInput->stream->common); } mActiveTrack.clear(); mStartStopCond.broadcast(); releaseWakeLock(); ALOGV("RecordThread %p exiting", this); return false; } sp AudioFlinger::RecordThread::createRecordTrack_l( const sp& client, uint32_t sampleRate, audio_format_t format, int channelMask, int frameCount, uint32_t flags, int sessionId, status_t *status) { sp track; status_t lStatus; lStatus = initCheck(); if (lStatus != NO_ERROR) { ALOGE("Audio driver not initialized."); goto Exit; } { // scope for mLock Mutex::Autolock _l(mLock); track = new RecordTrack(this, client, sampleRate, format, channelMask, frameCount, flags, sessionId); if (track->getCblk() == 0) { lStatus = NO_MEMORY; goto Exit; } mTrack = track.get(); // disable AEC and NS if the device is a BT SCO headset supporting those pre processings bool suspend = audio_is_bluetooth_sco_device( (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff(); setEffectSuspended_l(FX_IID_AEC, suspend, sessionId); setEffectSuspended_l(FX_IID_NS, suspend, sessionId); } lStatus = NO_ERROR; Exit: if (status) { *status = lStatus; } return track; } status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack) { ALOGV("RecordThread::start"); sp strongMe = this; status_t status = NO_ERROR; { AutoMutex lock(mLock); if (mActiveTrack != 0) { if (recordTrack != mActiveTrack.get()) { status = -EBUSY; } else if (mActiveTrack->mState == TrackBase::PAUSING) { mActiveTrack->mState = TrackBase::ACTIVE; } return status; } recordTrack->mState = TrackBase::IDLE; mActiveTrack = recordTrack; mLock.unlock(); status_t status = AudioSystem::startInput(mId); mLock.lock(); if (status != NO_ERROR) { mActiveTrack.clear(); return status; } mRsmpInIndex = mFrameCount; mBytesRead = 0; if (mResampler != NULL) { mResampler->reset(); } mActiveTrack->mState = TrackBase::RESUMING; // signal thread to start ALOGV("Signal record thread"); mWaitWorkCV.signal(); // do not wait for mStartStopCond if exiting if (exitPending()) { mActiveTrack.clear(); status = INVALID_OPERATION; goto startError; } mStartStopCond.wait(mLock); if (mActiveTrack == 0) { ALOGV("Record failed to start"); status = BAD_VALUE; goto startError; } ALOGV("Record started OK"); return status; } startError: AudioSystem::stopInput(mId); return status; } void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) { ALOGV("RecordThread::stop"); sp strongMe = this; { AutoMutex lock(mLock); if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) { mActiveTrack->mState = TrackBase::PAUSING; // do not wait for mStartStopCond if exiting if (exitPending()) { return; } mStartStopCond.wait(mLock); // if we have been restarted, recordTrack == mActiveTrack.get() here if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) { mLock.unlock(); AudioSystem::stopInput(mId); mLock.lock(); ALOGV("Record stopped OK"); } } } } status_t AudioFlinger::RecordThread::dump(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; snprintf(buffer, SIZE, "\nInput thread %p internals\n", this); result.append(buffer); if (mActiveTrack != 0) { result.append("Active Track:\n"); result.append(" Clien Fmt Chn mask Session Buf S SRate Serv User\n"); mActiveTrack->dump(buffer, SIZE); result.append(buffer); snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex); result.append(buffer); snprintf(buffer, SIZE, "In size: %d\n", mInputBytes); result.append(buffer); snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL)); result.append(buffer); snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount); result.append(buffer); snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate); result.append(buffer); } else { result.append("No record client\n"); } write(fd, result.string(), result.size()); dumpBase(fd, args); dumpEffectChains(fd, args); return NO_ERROR; } status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer) { size_t framesReq = buffer->frameCount; size_t framesReady = mFrameCount - mRsmpInIndex; int channelCount; if (framesReady == 0) { mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); if (mBytesRead < 0) { ALOGE("RecordThread::getNextBuffer() Error reading audio input"); if (mActiveTrack->mState == TrackBase::ACTIVE) { // Force input into standby so that it tries to // recover at next read attempt mInput->stream->common.standby(&mInput->stream->common); usleep(kRecordThreadSleepUs); } buffer->raw = NULL; buffer->frameCount = 0; return NOT_ENOUGH_DATA; } mRsmpInIndex = 0; framesReady = mFrameCount; } if (framesReq > framesReady) { framesReq = framesReady; } if (mChannelCount == 1 && mReqChannelCount == 2) { channelCount = 1; } else { channelCount = 2; } buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount; buffer->frameCount = framesReq; return NO_ERROR; } void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer) { mRsmpInIndex += buffer->frameCount; buffer->frameCount = 0; } bool AudioFlinger::RecordThread::checkForNewParameters_l() { bool reconfig = false; while (!mNewParameters.isEmpty()) { status_t status = NO_ERROR; String8 keyValuePair = mNewParameters[0]; AudioParameter param = AudioParameter(keyValuePair); int value; audio_format_t reqFormat = mFormat; int reqSamplingRate = mReqSampleRate; int reqChannelCount = mReqChannelCount; if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { reqSamplingRate = value; reconfig = true; } if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { reqFormat = (audio_format_t) value; reconfig = true; } if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { reqChannelCount = popcount(value); reconfig = true; } if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { // do not accept frame count changes if tracks are open as the track buffer // size depends on frame count and correct behavior would not be garantied // if frame count is changed after track creation if (mActiveTrack != 0) { status = INVALID_OPERATION; } else { reconfig = true; } } if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { // forward device change to effects that have requested to be // aware of attached audio device. for (size_t i = 0; i < mEffectChains.size(); i++) { mEffectChains[i]->setDevice_l(value); } // store input device and output device but do not forward output device to audio HAL. // Note that status is ignored by the caller for output device // (see AudioFlinger::setParameters() if (value & AUDIO_DEVICE_OUT_ALL) { mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL); status = BAD_VALUE; } else { mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL); // disable AEC and NS if the device is a BT SCO headset supporting those pre processings if (mTrack != NULL) { bool suspend = audio_is_bluetooth_sco_device( (audio_devices_t)value) && mAudioFlinger->btNrecIsOff(); setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId()); setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId()); } } mDevice |= (uint32_t)value; } if (status == NO_ERROR) { status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string()); if (status == INVALID_OPERATION) { mInput->stream->common.standby(&mInput->stream->common); status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string()); } if (reconfig) { if (status == BAD_VALUE && reqFormat == mInput->stream->common.get_format(&mInput->stream->common) && reqFormat == AUDIO_FORMAT_PCM_16_BIT && ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) && (popcount(mInput->stream->common.get_channels(&mInput->stream->common)) < 3) && (reqChannelCount < 3)) { status = NO_ERROR; } if (status == NO_ERROR) { readInputParameters(); sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED); } } } mNewParameters.removeAt(0); mParamStatus = status; mParamCond.signal(); // wait for condition with time out in case the thread calling ThreadBase::setParameters() // already timed out waiting for the status and will never signal the condition. mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); } return reconfig; } String8 AudioFlinger::RecordThread::getParameters(const String8& keys) { char *s; String8 out_s8 = String8(); Mutex::Autolock _l(mLock); if (initCheck() != NO_ERROR) { return out_s8; } s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string()); out_s8 = String8(s); free(s); return out_s8; } void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) { AudioSystem::OutputDescriptor desc; void *param2 = NULL; switch (event) { case AudioSystem::INPUT_OPENED: case AudioSystem::INPUT_CONFIG_CHANGED: desc.channels = mChannelMask; desc.samplingRate = mSampleRate; desc.format = mFormat; desc.frameCount = mFrameCount; desc.latency = 0; param2 = &desc; break; case AudioSystem::INPUT_CLOSED: default: break; } mAudioFlinger->audioConfigChanged_l(event, mId, param2); } void AudioFlinger::RecordThread::readInputParameters() { delete mRsmpInBuffer; // mRsmpInBuffer is always assigned a new[] below delete mRsmpOutBuffer; mRsmpOutBuffer = NULL; delete mResampler; mResampler = NULL; mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common); mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common); mChannelCount = (uint16_t)popcount(mChannelMask); mFormat = mInput->stream->common.get_format(&mInput->stream->common); mFrameSize = audio_stream_frame_size(&mInput->stream->common); mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common); mFrameCount = mInputBytes / mFrameSize; mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount]; if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3) { int channelCount; // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid // stereo to mono post process as the resampler always outputs stereo. if (mChannelCount == 1 && mReqChannelCount == 2) { channelCount = 1; } else { channelCount = 2; } mResampler = AudioResampler::create(16, channelCount, mReqSampleRate); mResampler->setSampleRate(mSampleRate); mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN); mRsmpOutBuffer = new int32_t[mFrameCount * 2]; // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples if (mChannelCount == 1 && mReqChannelCount == 1) { mFrameCount >>= 1; } } mRsmpInIndex = mFrameCount; } unsigned int AudioFlinger::RecordThread::getInputFramesLost() { Mutex::Autolock _l(mLock); if (initCheck() != NO_ERROR) { return 0; } return mInput->stream->get_input_frames_lost(mInput->stream); } uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) { Mutex::Autolock _l(mLock); uint32_t result = 0; if (getEffectChain_l(sessionId) != 0) { result = EFFECT_SESSION; } if (mTrack != NULL && sessionId == mTrack->sessionId()) { result |= TRACK_SESSION; } return result; } AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track() { Mutex::Autolock _l(mLock); return mTrack; } AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const { Mutex::Autolock _l(mLock); return mInput; } AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput() { Mutex::Autolock _l(mLock); AudioStreamIn *input = mInput; mInput = NULL; return input; } // this method must always be called either with ThreadBase mLock held or inside the thread loop audio_stream_t* AudioFlinger::RecordThread::stream() { if (mInput == NULL) { return NULL; } return &mInput->stream->common; } // ---------------------------------------------------------------------------- audio_io_handle_t AudioFlinger::openOutput(uint32_t *pDevices, uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, uint32_t *pLatencyMs, uint32_t flags) { status_t status; PlaybackThread *thread = NULL; mHardwareStatus = AUDIO_HW_OUTPUT_OPEN; uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; audio_format_t format = pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT; uint32_t channels = pChannels ? *pChannels : 0; uint32_t latency = pLatencyMs ? *pLatencyMs : 0; audio_stream_out_t *outStream; audio_hw_device_t *outHwDev; ALOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x", pDevices ? *pDevices : 0, samplingRate, format, channels, flags); if (pDevices == NULL || *pDevices == 0) { return 0; } Mutex::Autolock _l(mLock); outHwDev = findSuitableHwDev_l(*pDevices); if (outHwDev == NULL) return 0; status = outHwDev->open_output_stream(outHwDev, *pDevices, &format, &channels, &samplingRate, &outStream); ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d", outStream, samplingRate, format, channels, status); mHardwareStatus = AUDIO_HW_IDLE; if (outStream != NULL) { AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream); audio_io_handle_t id = nextUniqueId(); if ((flags & AUDIO_POLICY_OUTPUT_FLAG_DIRECT) || (format != AUDIO_FORMAT_PCM_16_BIT) || (channels != AUDIO_CHANNEL_OUT_STEREO)) { thread = new DirectOutputThread(this, output, id, *pDevices); ALOGV("openOutput() created direct output: ID %d thread %p", id, thread); } else { thread = new MixerThread(this, output, id, *pDevices); ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread); } mPlaybackThreads.add(id, thread); if (pSamplingRate != NULL) *pSamplingRate = samplingRate; if (pFormat != NULL) *pFormat = format; if (pChannels != NULL) *pChannels = channels; if (pLatencyMs != NULL) *pLatencyMs = thread->latency(); // notify client processes of the new output creation thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); return id; } return 0; } audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) { Mutex::Autolock _l(mLock); MixerThread *thread1 = checkMixerThread_l(output1); MixerThread *thread2 = checkMixerThread_l(output2); if (thread1 == NULL || thread2 == NULL) { ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2); return 0; } audio_io_handle_t id = nextUniqueId(); DuplicatingThread *thread = new DuplicatingThread(this, thread1, id); thread->addOutputTrack(thread2); mPlaybackThreads.add(id, thread); // notify client processes of the new output creation thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); return id; } status_t AudioFlinger::closeOutput(audio_io_handle_t output) { // keep strong reference on the playback thread so that // it is not destroyed while exit() is executed sp thread; { Mutex::Autolock _l(mLock); thread = checkPlaybackThread_l(output); if (thread == NULL) { return BAD_VALUE; } ALOGV("closeOutput() %d", output); if (thread->type() == ThreadBase::MIXER) { for (size_t i = 0; i < mPlaybackThreads.size(); i++) { if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) { DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get(); dupThread->removeOutputTrack((MixerThread *)thread.get()); } } } void *param2 = NULL; audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, param2); mPlaybackThreads.removeItem(output); } thread->exit(); // The thread entity (active unit of execution) is no longer running here, // but the ThreadBase container still exists. if (thread->type() != ThreadBase::DUPLICATING) { AudioStreamOut *out = thread->clearOutput(); assert(out != NULL); // from now on thread->mOutput is NULL out->hwDev->close_output_stream(out->hwDev, out->stream); delete out; } return NO_ERROR; } status_t AudioFlinger::suspendOutput(audio_io_handle_t output) { Mutex::Autolock _l(mLock); PlaybackThread *thread = checkPlaybackThread_l(output); if (thread == NULL) { return BAD_VALUE; } ALOGV("suspendOutput() %d", output); thread->suspend(); return NO_ERROR; } status_t AudioFlinger::restoreOutput(audio_io_handle_t output) { Mutex::Autolock _l(mLock); PlaybackThread *thread = checkPlaybackThread_l(output); if (thread == NULL) { return BAD_VALUE; } ALOGV("restoreOutput() %d", output); thread->restore(); return NO_ERROR; } audio_io_handle_t AudioFlinger::openInput(uint32_t *pDevices, uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, audio_in_acoustics_t acoustics) { status_t status; RecordThread *thread = NULL; uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; audio_format_t format = pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT; uint32_t channels = pChannels ? *pChannels : 0; uint32_t reqSamplingRate = samplingRate; audio_format_t reqFormat = format; uint32_t reqChannels = channels; audio_stream_in_t *inStream; audio_hw_device_t *inHwDev; if (pDevices == NULL || *pDevices == 0) { return 0; } Mutex::Autolock _l(mLock); inHwDev = findSuitableHwDev_l(*pDevices); if (inHwDev == NULL) return 0; status = inHwDev->open_input_stream(inHwDev, *pDevices, &format, &channels, &samplingRate, acoustics, &inStream); ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d", inStream, samplingRate, format, channels, acoustics, status); // If the input could not be opened with the requested parameters and we can handle the conversion internally, // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo // or stereo to mono conversions on 16 bit PCM inputs. if (inStream == NULL && status == BAD_VALUE && reqFormat == format && format == AUDIO_FORMAT_PCM_16_BIT && (samplingRate <= 2 * reqSamplingRate) && (popcount(channels) < 3) && (popcount(reqChannels) < 3)) { ALOGV("openInput() reopening with proposed sampling rate and channels"); status = inHwDev->open_input_stream(inHwDev, *pDevices, &format, &channels, &samplingRate, acoustics, &inStream); } if (inStream != NULL) { AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream); audio_io_handle_t id = nextUniqueId(); // Start record thread // RecorThread require both input and output device indication to forward to audio // pre processing modules uint32_t device = (*pDevices) | primaryOutputDevice_l(); thread = new RecordThread(this, input, reqSamplingRate, reqChannels, id, device); mRecordThreads.add(id, thread); ALOGV("openInput() created record thread: ID %d thread %p", id, thread); if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate; if (pFormat != NULL) *pFormat = format; if (pChannels != NULL) *pChannels = reqChannels; input->stream->common.standby(&input->stream->common); // notify client processes of the new input creation thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED); return id; } return 0; } status_t AudioFlinger::closeInput(audio_io_handle_t input) { // keep strong reference on the record thread so that // it is not destroyed while exit() is executed sp thread; { Mutex::Autolock _l(mLock); thread = checkRecordThread_l(input); if (thread == NULL) { return BAD_VALUE; } ALOGV("closeInput() %d", input); void *param2 = NULL; audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, param2); mRecordThreads.removeItem(input); } thread->exit(); // The thread entity (active unit of execution) is no longer running here, // but the ThreadBase container still exists. AudioStreamIn *in = thread->clearInput(); assert(in != NULL); // from now on thread->mInput is NULL in->hwDev->close_input_stream(in->hwDev, in->stream); delete in; return NO_ERROR; } status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output) { Mutex::Autolock _l(mLock); MixerThread *dstThread = checkMixerThread_l(output); if (dstThread == NULL) { ALOGW("setStreamOutput() bad output id %d", output); return BAD_VALUE; } ALOGV("setStreamOutput() stream %d to output %d", stream, output); audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream); dstThread->setStreamValid(stream, true); for (size_t i = 0; i < mPlaybackThreads.size(); i++) { PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); if (thread != dstThread && thread->type() != ThreadBase::DIRECT) { MixerThread *srcThread = (MixerThread *)thread; srcThread->setStreamValid(stream, false); srcThread->invalidateTracks(stream); } } return NO_ERROR; } int AudioFlinger::newAudioSessionId() { return nextUniqueId(); } void AudioFlinger::acquireAudioSessionId(int audioSession) { Mutex::Autolock _l(mLock); pid_t caller = IPCThreadState::self()->getCallingPid(); ALOGV("acquiring %d from %d", audioSession, caller); int num = mAudioSessionRefs.size(); for (int i = 0; i< num; i++) { AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i); if (ref->sessionid == audioSession && ref->pid == caller) { ref->cnt++; ALOGV(" incremented refcount to %d", ref->cnt); return; } } mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller)); ALOGV(" added new entry for %d", audioSession); } void AudioFlinger::releaseAudioSessionId(int audioSession) { Mutex::Autolock _l(mLock); pid_t caller = IPCThreadState::self()->getCallingPid(); ALOGV("releasing %d from %d", audioSession, caller); int num = mAudioSessionRefs.size(); for (int i = 0; i< num; i++) { AudioSessionRef *ref = mAudioSessionRefs.itemAt(i); if (ref->sessionid == audioSession && ref->pid == caller) { ref->cnt--; ALOGV(" decremented refcount to %d", ref->cnt); if (ref->cnt == 0) { mAudioSessionRefs.removeAt(i); delete ref; purgeStaleEffects_l(); } return; } } ALOGW("session id %d not found for pid %d", audioSession, caller); } void AudioFlinger::purgeStaleEffects_l() { ALOGV("purging stale effects"); Vector< sp > chains; for (size_t i = 0; i < mPlaybackThreads.size(); i++) { sp t = mPlaybackThreads.valueAt(i); for (size_t j = 0; j < t->mEffectChains.size(); j++) { sp ec = t->mEffectChains[j]; if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) { chains.push(ec); } } } for (size_t i = 0; i < mRecordThreads.size(); i++) { sp t = mRecordThreads.valueAt(i); for (size_t j = 0; j < t->mEffectChains.size(); j++) { sp ec = t->mEffectChains[j]; chains.push(ec); } } for (size_t i = 0; i < chains.size(); i++) { sp ec = chains[i]; int sessionid = ec->sessionId(); sp t = ec->mThread.promote(); if (t == 0) { continue; } size_t numsessionrefs = mAudioSessionRefs.size(); bool found = false; for (size_t k = 0; k < numsessionrefs; k++) { AudioSessionRef *ref = mAudioSessionRefs.itemAt(k); if (ref->sessionid == sessionid) { ALOGV(" session %d still exists for %d with %d refs", sessionid, ref->pid, ref->cnt); found = true; break; } } if (!found) { // remove all effects from the chain while (ec->mEffects.size()) { sp effect = ec->mEffects[0]; effect->unPin(); Mutex::Autolock _l (t->mLock); t->removeEffect_l(effect); for (size_t j = 0; j < effect->mHandles.size(); j++) { sp handle = effect->mHandles[j].promote(); if (handle != 0) { handle->mEffect.clear(); if (handle->mHasControl && handle->mEnabled) { t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId()); } } } AudioSystem::unregisterEffect(effect->id()); } } } return; } // checkPlaybackThread_l() must be called with AudioFlinger::mLock held AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const { PlaybackThread *thread = NULL; if (mPlaybackThreads.indexOfKey(output) >= 0) { thread = (PlaybackThread *)mPlaybackThreads.valueFor(output).get(); } return thread; } // checkMixerThread_l() must be called with AudioFlinger::mLock held AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const { PlaybackThread *thread = checkPlaybackThread_l(output); if (thread != NULL) { if (thread->type() == ThreadBase::DIRECT) { thread = NULL; } } return (MixerThread *)thread; } // checkRecordThread_l() must be called with AudioFlinger::mLock held AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const { RecordThread *thread = NULL; if (mRecordThreads.indexOfKey(input) >= 0) { thread = (RecordThread *)mRecordThreads.valueFor(input).get(); } return thread; } uint32_t AudioFlinger::nextUniqueId() { return android_atomic_inc(&mNextUniqueId); } AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() { for (size_t i = 0; i < mPlaybackThreads.size(); i++) { PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); AudioStreamOut *output = thread->getOutput(); if (output != NULL && output->hwDev == mPrimaryHardwareDev) { return thread; } } return NULL; } uint32_t AudioFlinger::primaryOutputDevice_l() { PlaybackThread *thread = primaryPlaybackThread_l(); if (thread == NULL) { return 0; } return thread->device(); } // ---------------------------------------------------------------------------- // Effect management // ---------------------------------------------------------------------------- status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const { Mutex::Autolock _l(mLock); return EffectQueryNumberEffects(numEffects); } status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const { Mutex::Autolock _l(mLock); return EffectQueryEffect(index, descriptor); } status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid, effect_descriptor_t *descriptor) const { Mutex::Autolock _l(mLock); return EffectGetDescriptor(pUuid, descriptor); } sp AudioFlinger::createEffect(pid_t pid, effect_descriptor_t *pDesc, const sp& effectClient, int32_t priority, audio_io_handle_t io, int sessionId, status_t *status, int *id, int *enabled) { status_t lStatus = NO_ERROR; sp handle; effect_descriptor_t desc; ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d", pid, effectClient.get(), priority, sessionId, io); if (pDesc == NULL) { lStatus = BAD_VALUE; goto Exit; } // check audio settings permission for global effects if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) { lStatus = PERMISSION_DENIED; goto Exit; } // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects // that can only be created by audio policy manager (running in same process) if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid() != pid) { lStatus = PERMISSION_DENIED; goto Exit; } if (io == 0) { if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) { // output must be specified by AudioPolicyManager when using session // AUDIO_SESSION_OUTPUT_STAGE lStatus = BAD_VALUE; goto Exit; } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { // if the output returned by getOutputForEffect() is removed before we lock the // mutex below, the call to checkPlaybackThread_l(io) below will detect it // and we will exit safely io = AudioSystem::getOutputForEffect(&desc); } } { Mutex::Autolock _l(mLock); if (!EffectIsNullUuid(&pDesc->uuid)) { // if uuid is specified, request effect descriptor lStatus = EffectGetDescriptor(&pDesc->uuid, &desc); if (lStatus < 0) { ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus); goto Exit; } } else { // if uuid is not specified, look for an available implementation // of the required type in effect factory if (EffectIsNullUuid(&pDesc->type)) { ALOGW("createEffect() no effect type"); lStatus = BAD_VALUE; goto Exit; } uint32_t numEffects = 0; effect_descriptor_t d; d.flags = 0; // prevent compiler warning bool found = false; lStatus = EffectQueryNumberEffects(&numEffects); if (lStatus < 0) { ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus); goto Exit; } for (uint32_t i = 0; i < numEffects; i++) { lStatus = EffectQueryEffect(i, &desc); if (lStatus < 0) { ALOGW("createEffect() error %d from EffectQueryEffect", lStatus); continue; } if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) { // If matching type found save effect descriptor. If the session is // 0 and the effect is not auxiliary, continue enumeration in case // an auxiliary version of this effect type is available found = true; memcpy(&d, &desc, sizeof(effect_descriptor_t)); if (sessionId != AUDIO_SESSION_OUTPUT_MIX || (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { break; } } } if (!found) { lStatus = BAD_VALUE; ALOGW("createEffect() effect not found"); goto Exit; } // For same effect type, chose auxiliary version over insert version if // connect to output mix (Compliance to OpenSL ES) if (sessionId == AUDIO_SESSION_OUTPUT_MIX && (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) { memcpy(&desc, &d, sizeof(effect_descriptor_t)); } } // Do not allow auxiliary effects on a session different from 0 (output mix) if (sessionId != AUDIO_SESSION_OUTPUT_MIX && (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { lStatus = INVALID_OPERATION; goto Exit; } // check recording permission for visualizer if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) && !recordingAllowed()) { lStatus = PERMISSION_DENIED; goto Exit; } // return effect descriptor memcpy(pDesc, &desc, sizeof(effect_descriptor_t)); // If output is not specified try to find a matching audio session ID in one of the // output threads. // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX // because of code checking output when entering the function. // Note: io is never 0 when creating an effect on an input if (io == 0) { // look for the thread where the specified audio session is present for (size_t i = 0; i < mPlaybackThreads.size(); i++) { if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { io = mPlaybackThreads.keyAt(i); break; } } if (io == 0) { for (size_t i = 0; i < mRecordThreads.size(); i++) { if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { io = mRecordThreads.keyAt(i); break; } } } // If no output thread contains the requested session ID, default to // first output. The effect chain will be moved to the correct output // thread when a track with the same session ID is created if (io == 0 && mPlaybackThreads.size()) { io = mPlaybackThreads.keyAt(0); } ALOGV("createEffect() got io %d for effect %s", io, desc.name); } ThreadBase *thread = checkRecordThread_l(io); if (thread == NULL) { thread = checkPlaybackThread_l(io); if (thread == NULL) { ALOGE("createEffect() unknown output thread"); lStatus = BAD_VALUE; goto Exit; } } sp client = registerPid_l(pid); // create effect on selected output thread handle = thread->createEffect_l(client, effectClient, priority, sessionId, &desc, enabled, &lStatus); if (handle != 0 && id != NULL) { *id = handle->id(); } } Exit: if(status) { *status = lStatus; } return handle; } status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput, audio_io_handle_t dstOutput) { ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d", sessionId, srcOutput, dstOutput); Mutex::Autolock _l(mLock); if (srcOutput == dstOutput) { ALOGW("moveEffects() same dst and src outputs %d", dstOutput); return NO_ERROR; } PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput); if (srcThread == NULL) { ALOGW("moveEffects() bad srcOutput %d", srcOutput); return BAD_VALUE; } PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput); if (dstThread == NULL) { ALOGW("moveEffects() bad dstOutput %d", dstOutput); return BAD_VALUE; } Mutex::Autolock _dl(dstThread->mLock); Mutex::Autolock _sl(srcThread->mLock); moveEffectChain_l(sessionId, srcThread, dstThread, false); return NO_ERROR; } // moveEffectChain_l must be called with both srcThread and dstThread mLocks held status_t AudioFlinger::moveEffectChain_l(int sessionId, AudioFlinger::PlaybackThread *srcThread, AudioFlinger::PlaybackThread *dstThread, bool reRegister) { ALOGV("moveEffectChain_l() session %d from thread %p to thread %p", sessionId, srcThread, dstThread); sp chain = srcThread->getEffectChain_l(sessionId); if (chain == 0) { ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p", sessionId, srcThread); return INVALID_OPERATION; } // remove chain first. This is useful only if reconfiguring effect chain on same output thread, // so that a new chain is created with correct parameters when first effect is added. This is // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is // removed. srcThread->removeEffectChain_l(chain); // transfer all effects one by one so that new effect chain is created on new thread with // correct buffer sizes and audio parameters and effect engines reconfigured accordingly audio_io_handle_t dstOutput = dstThread->id(); sp dstChain; uint32_t strategy = 0; // prevent compiler warning sp effect = chain->getEffectFromId_l(0); while (effect != 0) { srcThread->removeEffect_l(effect); dstThread->addEffect_l(effect); // removeEffect_l() has stopped the effect if it was active so it must be restarted if (effect->state() == EffectModule::ACTIVE || effect->state() == EffectModule::STOPPING) { effect->start(); } // if the move request is not received from audio policy manager, the effect must be // re-registered with the new strategy and output if (dstChain == 0) { dstChain = effect->chain().promote(); if (dstChain == 0) { ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get()); srcThread->addEffect_l(effect); return NO_INIT; } strategy = dstChain->strategy(); } if (reRegister) { AudioSystem::unregisterEffect(effect->id()); AudioSystem::registerEffect(&effect->desc(), dstOutput, strategy, sessionId, effect->id()); } effect = chain->getEffectFromId_l(0); } return NO_ERROR; } // PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held sp AudioFlinger::ThreadBase::createEffect_l( const sp& client, const sp& effectClient, int32_t priority, int sessionId, effect_descriptor_t *desc, int *enabled, status_t *status ) { sp effect; sp handle; status_t lStatus; sp chain; bool chainCreated = false; bool effectCreated = false; bool effectRegistered = false; lStatus = initCheck(); if (lStatus != NO_ERROR) { ALOGW("createEffect_l() Audio driver not initialized."); goto Exit; } // Do not allow effects with session ID 0 on direct output or duplicating threads // TODO: add rule for hw accelerated effects on direct outputs with non PCM format if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) { ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", desc->name, sessionId); lStatus = BAD_VALUE; goto Exit; } // Only Pre processor effects are allowed on input threads and only on input threads if ((mType == RECORD && (desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_PRE_PROC) || (mType != RECORD && (desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) { ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d", desc->name, desc->flags, mType); lStatus = BAD_VALUE; goto Exit; } ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId); { // scope for mLock Mutex::Autolock _l(mLock); // check for existing effect chain with the requested audio session chain = getEffectChain_l(sessionId); if (chain == 0) { // create a new chain for this session ALOGV("createEffect_l() new effect chain for session %d", sessionId); chain = new EffectChain(this, sessionId); addEffectChain_l(chain); chain->setStrategy(getStrategyForSession_l(sessionId)); chainCreated = true; } else { effect = chain->getEffectFromDesc_l(desc); } ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get()); if (effect == 0) { int id = mAudioFlinger->nextUniqueId(); // Check CPU and memory usage lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id); if (lStatus != NO_ERROR) { goto Exit; } effectRegistered = true; // create a new effect module if none present in the chain effect = new EffectModule(this, chain, desc, id, sessionId); lStatus = effect->status(); if (lStatus != NO_ERROR) { goto Exit; } lStatus = chain->addEffect_l(effect); if (lStatus != NO_ERROR) { goto Exit; } effectCreated = true; effect->setDevice(mDevice); effect->setMode(mAudioFlinger->getMode()); } // create effect handle and connect it to effect module handle = new EffectHandle(effect, client, effectClient, priority); lStatus = effect->addHandle(handle); if (enabled != NULL) { *enabled = (int)effect->isEnabled(); } } Exit: if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) { Mutex::Autolock _l(mLock); if (effectCreated) { chain->removeEffect_l(effect); } if (effectRegistered) { AudioSystem::unregisterEffect(effect->id()); } if (chainCreated) { removeEffectChain_l(chain); } handle.clear(); } if(status) { *status = lStatus; } return handle; } sp AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId) { sp chain = getEffectChain_l(sessionId); return chain != 0 ? chain->getEffectFromId_l(effectId) : 0; } // PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and // PlaybackThread::mLock held status_t AudioFlinger::ThreadBase::addEffect_l(const sp& effect) { // check for existing effect chain with the requested audio session int sessionId = effect->sessionId(); sp chain = getEffectChain_l(sessionId); bool chainCreated = false; if (chain == 0) { // create a new chain for this session ALOGV("addEffect_l() new effect chain for session %d", sessionId); chain = new EffectChain(this, sessionId); addEffectChain_l(chain); chain->setStrategy(getStrategyForSession_l(sessionId)); chainCreated = true; } ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get()); if (chain->getEffectFromId_l(effect->id()) != 0) { ALOGW("addEffect_l() %p effect %s already present in chain %p", this, effect->desc().name, chain.get()); return BAD_VALUE; } status_t status = chain->addEffect_l(effect); if (status != NO_ERROR) { if (chainCreated) { removeEffectChain_l(chain); } return status; } effect->setDevice(mDevice); effect->setMode(mAudioFlinger->getMode()); return NO_ERROR; } void AudioFlinger::ThreadBase::removeEffect_l(const sp& effect) { ALOGV("removeEffect_l() %p effect %p", this, effect.get()); effect_descriptor_t desc = effect->desc(); if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { detachAuxEffect_l(effect->id()); } sp chain = effect->chain().promote(); if (chain != 0) { // remove effect chain if removing last effect if (chain->removeEffect_l(effect) == 0) { removeEffectChain_l(chain); } } else { ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get()); } } void AudioFlinger::ThreadBase::lockEffectChains_l( Vector >& effectChains) { effectChains = mEffectChains; for (size_t i = 0; i < mEffectChains.size(); i++) { mEffectChains[i]->lock(); } } void AudioFlinger::ThreadBase::unlockEffectChains( Vector >& effectChains) { for (size_t i = 0; i < effectChains.size(); i++) { effectChains[i]->unlock(); } } sp AudioFlinger::ThreadBase::getEffectChain(int sessionId) { Mutex::Autolock _l(mLock); return getEffectChain_l(sessionId); } sp AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) { size_t size = mEffectChains.size(); for (size_t i = 0; i < size; i++) { if (mEffectChains[i]->sessionId() == sessionId) { return mEffectChains[i]; } } return 0; } void AudioFlinger::ThreadBase::setMode(audio_mode_t mode) { Mutex::Autolock _l(mLock); size_t size = mEffectChains.size(); for (size_t i = 0; i < size; i++) { mEffectChains[i]->setMode_l(mode); } } void AudioFlinger::ThreadBase::disconnectEffect(const sp& effect, const wp& handle, bool unpinIfLast) { Mutex::Autolock _l(mLock); ALOGV("disconnectEffect() %p effect %p", this, effect.get()); // delete the effect module if removing last handle on it if (effect->removeHandle(handle) == 0) { if (!effect->isPinned() || unpinIfLast) { removeEffect_l(effect); AudioSystem::unregisterEffect(effect->id()); } } } status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp& chain) { int session = chain->sessionId(); int16_t *buffer = mMixBuffer; bool ownsBuffer = false; ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); if (session > 0) { // Only one effect chain can be present in direct output thread and it uses // the mix buffer as input if (mType != DIRECT) { size_t numSamples = mFrameCount * mChannelCount; buffer = new int16_t[numSamples]; memset(buffer, 0, numSamples * sizeof(int16_t)); ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session); ownsBuffer = true; } // Attach all tracks with same session ID to this chain. for (size_t i = 0; i < mTracks.size(); ++i) { sp track = mTracks[i]; if (session == track->sessionId()) { ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer); track->setMainBuffer(buffer); chain->incTrackCnt(); } } // indicate all active tracks in the chain for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { sp track = mActiveTracks[i].promote(); if (track == 0) continue; if (session == track->sessionId()) { ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session); chain->incActiveTrackCnt(); } } } chain->setInBuffer(buffer, ownsBuffer); chain->setOutBuffer(mMixBuffer); // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect // chains list in order to be processed last as it contains output stage effects // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before // session AUDIO_SESSION_OUTPUT_STAGE to be processed // after track specific effects and before output stage // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX // Effect chain for other sessions are inserted at beginning of effect // chains list to be processed before output mix effects. Relative order between other // sessions is not important size_t size = mEffectChains.size(); size_t i = 0; for (i = 0; i < size; i++) { if (mEffectChains[i]->sessionId() < session) break; } mEffectChains.insertAt(chain, i); checkSuspendOnAddEffectChain_l(chain); return NO_ERROR; } size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp& chain) { int session = chain->sessionId(); ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); for (size_t i = 0; i < mEffectChains.size(); i++) { if (chain == mEffectChains[i]) { mEffectChains.removeAt(i); // detach all active tracks from the chain for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { sp track = mActiveTracks[i].promote(); if (track == 0) continue; if (session == track->sessionId()) { ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d", chain.get(), session); chain->decActiveTrackCnt(); } } // detach all tracks with same session ID from this chain for (size_t i = 0; i < mTracks.size(); ++i) { sp track = mTracks[i]; if (session == track->sessionId()) { track->setMainBuffer(mMixBuffer); chain->decTrackCnt(); } } break; } } return mEffectChains.size(); } status_t AudioFlinger::PlaybackThread::attachAuxEffect( const sp track, int EffectId) { Mutex::Autolock _l(mLock); return attachAuxEffect_l(track, EffectId); } status_t AudioFlinger::PlaybackThread::attachAuxEffect_l( const sp track, int EffectId) { status_t status = NO_ERROR; if (EffectId == 0) { track->setAuxBuffer(0, NULL); } else { // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX sp effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); if (effect != 0) { if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); } else { status = INVALID_OPERATION; } } else { status = BAD_VALUE; } } return status; } void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId) { for (size_t i = 0; i < mTracks.size(); ++i) { sp track = mTracks[i]; if (track->auxEffectId() == effectId) { attachAuxEffect_l(track, 0); } } } status_t AudioFlinger::RecordThread::addEffectChain_l(const sp& chain) { // only one chain per input thread if (mEffectChains.size() != 0) { return INVALID_OPERATION; } ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this); chain->setInBuffer(NULL); chain->setOutBuffer(NULL); checkSuspendOnAddEffectChain_l(chain); mEffectChains.add(chain); return NO_ERROR; } size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp& chain) { ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this); ALOGW_IF(mEffectChains.size() != 1, "removeEffectChain_l() %p invalid chain size %d on thread %p", chain.get(), mEffectChains.size(), this); if (mEffectChains.size() == 1) { mEffectChains.removeAt(0); } return 0; } // ---------------------------------------------------------------------------- // EffectModule implementation // ---------------------------------------------------------------------------- #undef LOG_TAG #define LOG_TAG "AudioFlinger::EffectModule" AudioFlinger::EffectModule::EffectModule(const wp& wThread, const wp& chain, effect_descriptor_t *desc, int id, int sessionId) : mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL), mStatus(NO_INIT), mState(IDLE), mSuspended(false) { ALOGV("Constructor %p", this); int lStatus; sp thread = mThread.promote(); if (thread == 0) { return; } memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t)); // create effect engine from effect factory mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface); if (mStatus != NO_ERROR) { return; } lStatus = init(); if (lStatus < 0) { mStatus = lStatus; goto Error; } if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) { mPinned = true; } ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface); return; Error: EffectRelease(mEffectInterface); mEffectInterface = NULL; ALOGV("Constructor Error %d", mStatus); } AudioFlinger::EffectModule::~EffectModule() { ALOGV("Destructor %p", this); if (mEffectInterface != NULL) { if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) { sp thread = mThread.promote(); if (thread != 0) { audio_stream_t *stream = thread->stream(); if (stream != NULL) { stream->remove_audio_effect(stream, mEffectInterface); } } } // release effect engine EffectRelease(mEffectInterface); } } status_t AudioFlinger::EffectModule::addHandle(const sp& handle) { status_t status; Mutex::Autolock _l(mLock); // First handle in mHandles has highest priority and controls the effect module int priority = handle->priority(); size_t size = mHandles.size(); sp h; size_t i; for (i = 0; i < size; i++) { h = mHandles[i].promote(); if (h == 0) continue; if (h->priority() <= priority) break; } // if inserted in first place, move effect control from previous owner to this handle if (i == 0) { bool enabled = false; if (h != 0) { enabled = h->enabled(); h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/); } handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/); status = NO_ERROR; } else { status = ALREADY_EXISTS; } ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i); mHandles.insertAt(handle, i); return status; } size_t AudioFlinger::EffectModule::removeHandle(const wp& handle) { Mutex::Autolock _l(mLock); size_t size = mHandles.size(); size_t i; for (i = 0; i < size; i++) { if (mHandles[i] == handle) break; } if (i == size) { return size; } ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i); bool enabled = false; EffectHandle *hdl = handle.unsafe_get(); if (hdl != NULL) { ALOGV("removeHandle() unsafe_get OK"); enabled = hdl->enabled(); } mHandles.removeAt(i); size = mHandles.size(); // if removed from first place, move effect control from this handle to next in line if (i == 0 && size != 0) { sp h = mHandles[0].promote(); if (h != 0) { h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/); } } // Prevent calls to process() and other functions on effect interface from now on. // The effect engine will be released by the destructor when the last strong reference on // this object is released which can happen after next process is called. if (size == 0 && !mPinned) { mState = DESTROYED; } return size; } sp AudioFlinger::EffectModule::controlHandle() { Mutex::Autolock _l(mLock); return mHandles.size() != 0 ? mHandles[0].promote() : 0; } void AudioFlinger::EffectModule::disconnect(const wp& handle, bool unpinIfLast) { ALOGV("disconnect() %p handle %p", this, handle.unsafe_get()); // keep a strong reference on this EffectModule to avoid calling the // destructor before we exit sp keep(this); { sp thread = mThread.promote(); if (thread != 0) { thread->disconnectEffect(keep, handle, unpinIfLast); } } } void AudioFlinger::EffectModule::updateState() { Mutex::Autolock _l(mLock); switch (mState) { case RESTART: reset_l(); // FALL THROUGH case STARTING: // clear auxiliary effect input buffer for next accumulation if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { memset(mConfig.inputCfg.buffer.raw, 0, mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); } start_l(); mState = ACTIVE; break; case STOPPING: stop_l(); mDisableWaitCnt = mMaxDisableWaitCnt; mState = STOPPED; break; case STOPPED: // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the // turn off sequence. if (--mDisableWaitCnt == 0) { reset_l(); mState = IDLE; } break; default: //IDLE , ACTIVE, DESTROYED break; } } void AudioFlinger::EffectModule::process() { Mutex::Autolock _l(mLock); if (mState == DESTROYED || mEffectInterface == NULL || mConfig.inputCfg.buffer.raw == NULL || mConfig.outputCfg.buffer.raw == NULL) { return; } if (isProcessEnabled()) { // do 32 bit to 16 bit conversion for auxiliary effect input buffer if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { ditherAndClamp(mConfig.inputCfg.buffer.s32, mConfig.inputCfg.buffer.s32, mConfig.inputCfg.buffer.frameCount/2); } // do the actual processing in the effect engine int ret = (*mEffectInterface)->process(mEffectInterface, &mConfig.inputCfg.buffer, &mConfig.outputCfg.buffer); // force transition to IDLE state when engine is ready if (mState == STOPPED && ret == -ENODATA) { mDisableWaitCnt = 1; } // clear auxiliary effect input buffer for next accumulation if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { memset(mConfig.inputCfg.buffer.raw, 0, mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); } } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT && mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { // If an insert effect is idle and input buffer is different from output buffer, // accumulate input onto output sp chain = mChain.promote(); if (chain != 0 && chain->activeTrackCnt() != 0) { size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2; //always stereo here int16_t *in = mConfig.inputCfg.buffer.s16; int16_t *out = mConfig.outputCfg.buffer.s16; for (size_t i = 0; i < frameCnt; i++) { out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]); } } } } void AudioFlinger::EffectModule::reset_l() { if (mEffectInterface == NULL) { return; } (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL); } status_t AudioFlinger::EffectModule::configure() { uint32_t channels; if (mEffectInterface == NULL) { return NO_INIT; } sp thread = mThread.promote(); if (thread == 0) { return DEAD_OBJECT; } // TODO: handle configuration of effects replacing track process if (thread->channelCount() == 1) { channels = AUDIO_CHANNEL_OUT_MONO; } else { channels = AUDIO_CHANNEL_OUT_STEREO; } if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO; } else { mConfig.inputCfg.channels = channels; } mConfig.outputCfg.channels = channels; mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT; mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT; mConfig.inputCfg.samplingRate = thread->sampleRate(); mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate; mConfig.inputCfg.bufferProvider.cookie = NULL; mConfig.inputCfg.bufferProvider.getBuffer = NULL; mConfig.inputCfg.bufferProvider.releaseBuffer = NULL; mConfig.outputCfg.bufferProvider.cookie = NULL; mConfig.outputCfg.bufferProvider.getBuffer = NULL; mConfig.outputCfg.bufferProvider.releaseBuffer = NULL; mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; // Insert effect: // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE, // always overwrites output buffer: input buffer == output buffer // - in other sessions: // last effect in the chain accumulates in output buffer: input buffer != output buffer // other effect: overwrites output buffer: input buffer == output buffer // Auxiliary effect: // accumulates in output buffer: input buffer != output buffer // Therefore: accumulate <=> input buffer != output buffer if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; } else { mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; } mConfig.inputCfg.mask = EFFECT_CONFIG_ALL; mConfig.outputCfg.mask = EFFECT_CONFIG_ALL; mConfig.inputCfg.buffer.frameCount = thread->frameCount(); mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount; ALOGV("configure() %p thread %p buffer %p framecount %d", this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount); status_t cmdStatus; uint32_t size = sizeof(int); status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_CONFIG, sizeof(effect_config_t), &mConfig, &size, &cmdStatus); if (status == 0) { status = cmdStatus; } mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) / (1000 * mConfig.outputCfg.buffer.frameCount); return status; } status_t AudioFlinger::EffectModule::init() { Mutex::Autolock _l(mLock); if (mEffectInterface == NULL) { return NO_INIT; } status_t cmdStatus; uint32_t size = sizeof(status_t); status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_INIT, 0, NULL, &size, &cmdStatus); if (status == 0) { status = cmdStatus; } return status; } status_t AudioFlinger::EffectModule::start() { Mutex::Autolock _l(mLock); return start_l(); } status_t AudioFlinger::EffectModule::start_l() { if (mEffectInterface == NULL) { return NO_INIT; } status_t cmdStatus; uint32_t size = sizeof(status_t); status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_ENABLE, 0, NULL, &size, &cmdStatus); if (status == 0) { status = cmdStatus; } if (status == 0 && ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { sp thread = mThread.promote(); if (thread != 0) { audio_stream_t *stream = thread->stream(); if (stream != NULL) { stream->add_audio_effect(stream, mEffectInterface); } } } return status; } status_t AudioFlinger::EffectModule::stop() { Mutex::Autolock _l(mLock); return stop_l(); } status_t AudioFlinger::EffectModule::stop_l() { if (mEffectInterface == NULL) { return NO_INIT; } status_t cmdStatus; uint32_t size = sizeof(status_t); status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_DISABLE, 0, NULL, &size, &cmdStatus); if (status == 0) { status = cmdStatus; } if (status == 0 && ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { sp thread = mThread.promote(); if (thread != 0) { audio_stream_t *stream = thread->stream(); if (stream != NULL) { stream->remove_audio_effect(stream, mEffectInterface); } } } return status; } status_t AudioFlinger::EffectModule::command(uint32_t cmdCode, uint32_t cmdSize, void *pCmdData, uint32_t *replySize, void *pReplyData) { Mutex::Autolock _l(mLock); // ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface); if (mState == DESTROYED || mEffectInterface == NULL) { return NO_INIT; } status_t status = (*mEffectInterface)->command(mEffectInterface, cmdCode, cmdSize, pCmdData, replySize, pReplyData); if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) { uint32_t size = (replySize == NULL) ? 0 : *replySize; for (size_t i = 1; i < mHandles.size(); i++) { sp h = mHandles[i].promote(); if (h != 0) { h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData); } } } return status; } status_t AudioFlinger::EffectModule::setEnabled(bool enabled) { Mutex::Autolock _l(mLock); ALOGV("setEnabled %p enabled %d", this, enabled); if (enabled != isEnabled()) { status_t status = AudioSystem::setEffectEnabled(mId, enabled); if (enabled && status != NO_ERROR) { return status; } switch (mState) { // going from disabled to enabled case IDLE: mState = STARTING; break; case STOPPED: mState = RESTART; break; case STOPPING: mState = ACTIVE; break; // going from enabled to disabled case RESTART: mState = STOPPED; break; case STARTING: mState = IDLE; break; case ACTIVE: mState = STOPPING; break; case DESTROYED: return NO_ERROR; // simply ignore as we are being destroyed } for (size_t i = 1; i < mHandles.size(); i++) { sp h = mHandles[i].promote(); if (h != 0) { h->setEnabled(enabled); } } } return NO_ERROR; } bool AudioFlinger::EffectModule::isEnabled() const { switch (mState) { case RESTART: case STARTING: case ACTIVE: return true; case IDLE: case STOPPING: case STOPPED: case DESTROYED: default: return false; } } bool AudioFlinger::EffectModule::isProcessEnabled() const { switch (mState) { case RESTART: case ACTIVE: case STOPPING: case STOPPED: return true; case IDLE: case STARTING: case DESTROYED: default: return false; } } status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller) { Mutex::Autolock _l(mLock); status_t status = NO_ERROR; // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set) if (isProcessEnabled() && ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL || (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) { status_t cmdStatus; uint32_t volume[2]; uint32_t *pVolume = NULL; uint32_t size = sizeof(volume); volume[0] = *left; volume[1] = *right; if (controller) { pVolume = volume; } status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_VOLUME, size, volume, &size, pVolume); if (controller && status == NO_ERROR && size == sizeof(volume)) { *left = volume[0]; *right = volume[1]; } } return status; } status_t AudioFlinger::EffectModule::setDevice(uint32_t device) { Mutex::Autolock _l(mLock); status_t status = NO_ERROR; if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) { // audio pre processing modules on RecordThread can receive both output and // input device indication in the same call uint32_t dev = device & AUDIO_DEVICE_OUT_ALL; if (dev) { status_t cmdStatus; uint32_t size = sizeof(status_t); status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_DEVICE, sizeof(uint32_t), &dev, &size, &cmdStatus); if (status == NO_ERROR) { status = cmdStatus; } } dev = device & AUDIO_DEVICE_IN_ALL; if (dev) { status_t cmdStatus; uint32_t size = sizeof(status_t); status_t status2 = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_INPUT_DEVICE, sizeof(uint32_t), &dev, &size, &cmdStatus); if (status2 == NO_ERROR) { status2 = cmdStatus; } if (status == NO_ERROR) { status = status2; } } } return status; } status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode) { Mutex::Autolock _l(mLock); status_t status = NO_ERROR; if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) { status_t cmdStatus; uint32_t size = sizeof(status_t); status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_AUDIO_MODE, sizeof(audio_mode_t), &mode, &size, &cmdStatus); if (status == NO_ERROR) { status = cmdStatus; } } return status; } void AudioFlinger::EffectModule::setSuspended(bool suspended) { Mutex::Autolock _l(mLock); mSuspended = suspended; } bool AudioFlinger::EffectModule::suspended() const { Mutex::Autolock _l(mLock); return mSuspended; } status_t AudioFlinger::EffectModule::dump(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId); result.append(buffer); bool locked = tryLock(mLock); // failed to lock - AudioFlinger is probably deadlocked if (!locked) { result.append("\t\tCould not lock Fx mutex:\n"); } result.append("\t\tSession Status State Engine:\n"); snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n", mSessionId, mStatus, mState, (uint32_t)mEffectInterface); result.append(buffer); result.append("\t\tDescriptor:\n"); snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion, mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2], mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]); result.append(buffer); snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion, mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2], mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]); result.append(buffer); snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n", mDescriptor.apiVersion, mDescriptor.flags); result.append(buffer); snprintf(buffer, SIZE, "\t\t- name: %s\n", mDescriptor.name); result.append(buffer); snprintf(buffer, SIZE, "\t\t- implementor: %s\n", mDescriptor.implementor); result.append(buffer); result.append("\t\t- Input configuration:\n"); result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", (uint32_t)mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount, mConfig.inputCfg.samplingRate, mConfig.inputCfg.channels, mConfig.inputCfg.format); result.append(buffer); result.append("\t\t- Output configuration:\n"); result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", (uint32_t)mConfig.outputCfg.buffer.raw, mConfig.outputCfg.buffer.frameCount, mConfig.outputCfg.samplingRate, mConfig.outputCfg.channels, mConfig.outputCfg.format); result.append(buffer); snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size()); result.append(buffer); result.append("\t\t\tPid Priority Ctrl Locked client server\n"); for (size_t i = 0; i < mHandles.size(); ++i) { sp handle = mHandles[i].promote(); if (handle != 0) { handle->dump(buffer, SIZE); result.append(buffer); } } result.append("\n"); write(fd, result.string(), result.length()); if (locked) { mLock.unlock(); } return NO_ERROR; } // ---------------------------------------------------------------------------- // EffectHandle implementation // ---------------------------------------------------------------------------- #undef LOG_TAG #define LOG_TAG "AudioFlinger::EffectHandle" AudioFlinger::EffectHandle::EffectHandle(const sp& effect, const sp& client, const sp& effectClient, int32_t priority) : BnEffect(), mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL), mPriority(priority), mHasControl(false), mEnabled(false) { ALOGV("constructor %p", this); if (client == 0) { return; } int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int); mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset); if (mCblkMemory != 0) { mCblk = static_cast(mCblkMemory->pointer()); if (mCblk != NULL) { new(mCblk) effect_param_cblk_t(); mBuffer = (uint8_t *)mCblk + bufOffset; } } else { ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t)); return; } } AudioFlinger::EffectHandle::~EffectHandle() { ALOGV("Destructor %p", this); disconnect(false); ALOGV("Destructor DONE %p", this); } status_t AudioFlinger::EffectHandle::enable() { ALOGV("enable %p", this); if (!mHasControl) return INVALID_OPERATION; if (mEffect == 0) return DEAD_OBJECT; if (mEnabled) { return NO_ERROR; } mEnabled = true; sp thread = mEffect->thread().promote(); if (thread != 0) { thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId()); } // checkSuspendOnEffectEnabled() can suspend this same effect when enabled if (mEffect->suspended()) { return NO_ERROR; } status_t status = mEffect->setEnabled(true); if (status != NO_ERROR) { if (thread != 0) { thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); } mEnabled = false; } return status; } status_t AudioFlinger::EffectHandle::disable() { ALOGV("disable %p", this); if (!mHasControl) return INVALID_OPERATION; if (mEffect == 0) return DEAD_OBJECT; if (!mEnabled) { return NO_ERROR; } mEnabled = false; if (mEffect->suspended()) { return NO_ERROR; } status_t status = mEffect->setEnabled(false); sp thread = mEffect->thread().promote(); if (thread != 0) { thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); } return status; } void AudioFlinger::EffectHandle::disconnect() { disconnect(true); } void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast) { ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false"); if (mEffect == 0) { return; } mEffect->disconnect(this, unpinIfLast); if (mHasControl && mEnabled) { sp thread = mEffect->thread().promote(); if (thread != 0) { thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); } } // release sp on module => module destructor can be called now mEffect.clear(); if (mClient != 0) { if (mCblk != NULL) { // unlike ~TrackBase(), mCblk is never a local new, so don't delete mCblk->~effect_param_cblk_t(); // destroy our shared-structure. } mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to // Client destructor must run with AudioFlinger mutex locked Mutex::Autolock _l(mClient->audioFlinger()->mLock); mClient.clear(); } } status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode, uint32_t cmdSize, void *pCmdData, uint32_t *replySize, void *pReplyData) { // ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", // cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get()); // only get parameter command is permitted for applications not controlling the effect if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) { return INVALID_OPERATION; } if (mEffect == 0) return DEAD_OBJECT; if (mClient == 0) return INVALID_OPERATION; // handle commands that are not forwarded transparently to effect engine if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) { // No need to trylock() here as this function is executed in the binder thread serving a particular client process: // no risk to block the whole media server process or mixer threads is we are stuck here Mutex::Autolock _l(mCblk->lock); if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE || mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) { mCblk->serverIndex = 0; mCblk->clientIndex = 0; return BAD_VALUE; } status_t status = NO_ERROR; while (mCblk->serverIndex < mCblk->clientIndex) { int reply; uint32_t rsize = sizeof(int); int *p = (int *)(mBuffer + mCblk->serverIndex); int size = *p++; if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) { ALOGW("command(): invalid parameter block size"); break; } effect_param_t *param = (effect_param_t *)p; if (param->psize == 0 || param->vsize == 0) { ALOGW("command(): null parameter or value size"); mCblk->serverIndex += size; continue; } uint32_t psize = sizeof(effect_param_t) + ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + param->vsize; status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, psize, p, &rsize, &reply); // stop at first error encountered if (ret != NO_ERROR) { status = ret; *(int *)pReplyData = reply; break; } else if (reply != NO_ERROR) { *(int *)pReplyData = reply; break; } mCblk->serverIndex += size; } mCblk->serverIndex = 0; mCblk->clientIndex = 0; return status; } else if (cmdCode == EFFECT_CMD_ENABLE) { *(int *)pReplyData = NO_ERROR; return enable(); } else if (cmdCode == EFFECT_CMD_DISABLE) { *(int *)pReplyData = NO_ERROR; return disable(); } return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData); } void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled) { ALOGV("setControl %p control %d", this, hasControl); mHasControl = hasControl; mEnabled = enabled; if (signal && mEffectClient != 0) { mEffectClient->controlStatusChanged(hasControl); } } void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode, uint32_t cmdSize, void *pCmdData, uint32_t replySize, void *pReplyData) { if (mEffectClient != 0) { mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); } } void AudioFlinger::EffectHandle::setEnabled(bool enabled) { if (mEffectClient != 0) { mEffectClient->enableStatusChanged(enabled); } } status_t AudioFlinger::EffectHandle::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { return BnEffect::onTransact(code, data, reply, flags); } void AudioFlinger::EffectHandle::dump(char* buffer, size_t size) { bool locked = mCblk != NULL && tryLock(mCblk->lock); snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n", (mClient == 0) ? getpid() : mClient->pid(), mPriority, mHasControl, !locked, mCblk ? mCblk->clientIndex : 0, mCblk ? mCblk->serverIndex : 0 ); if (locked) { mCblk->lock.unlock(); } } #undef LOG_TAG #define LOG_TAG "AudioFlinger::EffectChain" AudioFlinger::EffectChain::EffectChain(const wp& wThread, int sessionId) : mThread(wThread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0), mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX), mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX) { mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); sp thread = mThread.promote(); if (thread == 0) { return; } mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) / thread->frameCount(); } AudioFlinger::EffectChain::~EffectChain() { if (mOwnInBuffer) { delete mInBuffer; } } // getEffectFromDesc_l() must be called with ThreadBase::mLock held sp AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor) { size_t size = mEffects.size(); for (size_t i = 0; i < size; i++) { if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) { return mEffects[i]; } } return 0; } // getEffectFromId_l() must be called with ThreadBase::mLock held sp AudioFlinger::EffectChain::getEffectFromId_l(int id) { size_t size = mEffects.size(); for (size_t i = 0; i < size; i++) { // by convention, return first effect if id provided is 0 (0 is never a valid id) if (id == 0 || mEffects[i]->id() == id) { return mEffects[i]; } } return 0; } // getEffectFromType_l() must be called with ThreadBase::mLock held sp AudioFlinger::EffectChain::getEffectFromType_l( const effect_uuid_t *type) { size_t size = mEffects.size(); for (size_t i = 0; i < size; i++) { if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) { return mEffects[i]; } } return 0; } // Must be called with EffectChain::mLock locked void AudioFlinger::EffectChain::process_l() { sp thread = mThread.promote(); if (thread == 0) { ALOGW("process_l(): cannot promote mixer thread"); return; } bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) || (mSessionId == AUDIO_SESSION_OUTPUT_STAGE); // always process effects unless no more tracks are on the session and the effect tail // has been rendered bool doProcess = true; if (!isGlobalSession) { bool tracksOnSession = (trackCnt() != 0); if (!tracksOnSession && mTailBufferCount == 0) { doProcess = false; } if (activeTrackCnt() == 0) { // if no track is active and the effect tail has not been rendered, // the input buffer must be cleared here as the mixer process will not do it if (tracksOnSession || mTailBufferCount > 0) { size_t numSamples = thread->frameCount() * thread->channelCount(); memset(mInBuffer, 0, numSamples * sizeof(int16_t)); if (mTailBufferCount > 0) { mTailBufferCount--; } } } } size_t size = mEffects.size(); if (doProcess) { for (size_t i = 0; i < size; i++) { mEffects[i]->process(); } } for (size_t i = 0; i < size; i++) { mEffects[i]->updateState(); } } // addEffect_l() must be called with PlaybackThread::mLock held status_t AudioFlinger::EffectChain::addEffect_l(const sp& effect) { effect_descriptor_t desc = effect->desc(); uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK; Mutex::Autolock _l(mLock); effect->setChain(this); sp thread = mThread.promote(); if (thread == 0) { return NO_INIT; } effect->setThread(thread); if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { // Auxiliary effects are inserted at the beginning of mEffects vector as // they are processed first and accumulated in chain input buffer mEffects.insertAt(effect, 0); // the input buffer for auxiliary effect contains mono samples in // 32 bit format. This is to avoid saturation in AudoMixer // accumulation stage. Saturation is done in EffectModule::process() before // calling the process in effect engine size_t numSamples = thread->frameCount(); int32_t *buffer = new int32_t[numSamples]; memset(buffer, 0, numSamples * sizeof(int32_t)); effect->setInBuffer((int16_t *)buffer); // auxiliary effects output samples to chain input buffer for further processing // by insert effects effect->setOutBuffer(mInBuffer); } else { // Insert effects are inserted at the end of mEffects vector as they are processed // after track and auxiliary effects. // Insert effect order as a function of indicated preference: // if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if // another effect is present // else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the // last effect claiming first position // else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the // first effect claiming last position // else if EFFECT_FLAG_INSERT_ANY insert after first or before last // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is // already present int size = (int)mEffects.size(); int idx_insert = size; int idx_insert_first = -1; int idx_insert_last = -1; for (int i = 0; i < size; i++) { effect_descriptor_t d = mEffects[i]->desc(); uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK; uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK; if (iMode == EFFECT_FLAG_TYPE_INSERT) { // check invalid effect chaining combinations if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE || iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) { ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name); return INVALID_OPERATION; } // remember position of first insert effect and by default // select this as insert position for new effect if (idx_insert == size) { idx_insert = i; } // remember position of last insert effect claiming // first position if (iPref == EFFECT_FLAG_INSERT_FIRST) { idx_insert_first = i; } // remember position of first insert effect claiming // last position if (iPref == EFFECT_FLAG_INSERT_LAST && idx_insert_last == -1) { idx_insert_last = i; } } } // modify idx_insert from first position if needed if (insertPref == EFFECT_FLAG_INSERT_LAST) { if (idx_insert_last != -1) { idx_insert = idx_insert_last; } else { idx_insert = size; } } else { if (idx_insert_first != -1) { idx_insert = idx_insert_first + 1; } } // always read samples from chain input buffer effect->setInBuffer(mInBuffer); // if last effect in the chain, output samples to chain // output buffer, otherwise to chain input buffer if (idx_insert == size) { if (idx_insert != 0) { mEffects[idx_insert-1]->setOutBuffer(mInBuffer); mEffects[idx_insert-1]->configure(); } effect->setOutBuffer(mOutBuffer); } else { effect->setOutBuffer(mInBuffer); } mEffects.insertAt(effect, idx_insert); ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert); } effect->configure(); return NO_ERROR; } // removeEffect_l() must be called with PlaybackThread::mLock held size_t AudioFlinger::EffectChain::removeEffect_l(const sp& effect) { Mutex::Autolock _l(mLock); int size = (int)mEffects.size(); int i; uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK; for (i = 0; i < size; i++) { if (effect == mEffects[i]) { // calling stop here will remove pre-processing effect from the audio HAL. // This is safe as we hold the EffectChain mutex which guarantees that we are not in // the middle of a read from audio HAL if (mEffects[i]->state() == EffectModule::ACTIVE || mEffects[i]->state() == EffectModule::STOPPING) { mEffects[i]->stop(); } if (type == EFFECT_FLAG_TYPE_AUXILIARY) { delete[] effect->inBuffer(); } else { if (i == size - 1 && i != 0) { mEffects[i - 1]->setOutBuffer(mOutBuffer); mEffects[i - 1]->configure(); } } mEffects.removeAt(i); ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i); break; } } return mEffects.size(); } // setDevice_l() must be called with PlaybackThread::mLock held void AudioFlinger::EffectChain::setDevice_l(uint32_t device) { size_t size = mEffects.size(); for (size_t i = 0; i < size; i++) { mEffects[i]->setDevice(device); } } // setMode_l() must be called with PlaybackThread::mLock held void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode) { size_t size = mEffects.size(); for (size_t i = 0; i < size; i++) { mEffects[i]->setMode(mode); } } // setVolume_l() must be called with PlaybackThread::mLock held bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right) { uint32_t newLeft = *left; uint32_t newRight = *right; bool hasControl = false; int ctrlIdx = -1; size_t size = mEffects.size(); // first update volume controller for (size_t i = size; i > 0; i--) { if (mEffects[i - 1]->isProcessEnabled() && (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) { ctrlIdx = i - 1; hasControl = true; break; } } if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) { if (hasControl) { *left = mNewLeftVolume; *right = mNewRightVolume; } return hasControl; } mVolumeCtrlIdx = ctrlIdx; mLeftVolume = newLeft; mRightVolume = newRight; // second get volume update from volume controller if (ctrlIdx >= 0) { mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); mNewLeftVolume = newLeft; mNewRightVolume = newRight; } // then indicate volume to all other effects in chain. // Pass altered volume to effects before volume controller // and requested volume to effects after controller uint32_t lVol = newLeft; uint32_t rVol = newRight; for (size_t i = 0; i < size; i++) { if ((int)i == ctrlIdx) continue; // this also works for ctrlIdx == -1 when there is no volume controller if ((int)i > ctrlIdx) { lVol = *left; rVol = *right; } mEffects[i]->setVolume(&lVol, &rVol, false); } *left = newLeft; *right = newRight; return hasControl; } status_t AudioFlinger::EffectChain::dump(int fd, const Vector& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId); result.append(buffer); bool locked = tryLock(mLock); // failed to lock - AudioFlinger is probably deadlocked if (!locked) { result.append("\tCould not lock mutex:\n"); } result.append("\tNum fx In buffer Out buffer Active tracks:\n"); snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n", mEffects.size(), (uint32_t)mInBuffer, (uint32_t)mOutBuffer, mActiveTrackCnt); result.append(buffer); write(fd, result.string(), result.size()); for (size_t i = 0; i < mEffects.size(); ++i) { sp effect = mEffects[i]; if (effect != 0) { effect->dump(fd, args); } } if (locked) { mLock.unlock(); } return NO_ERROR; } // must be called with ThreadBase::mLock held void AudioFlinger::EffectChain::setEffectSuspended_l( const effect_uuid_t *type, bool suspend) { sp desc; // use effect type UUID timelow as key as there is no real risk of identical // timeLow fields among effect type UUIDs. int index = mSuspendedEffects.indexOfKey(type->timeLow); if (suspend) { if (index >= 0) { desc = mSuspendedEffects.valueAt(index); } else { desc = new SuspendedEffectDesc(); memcpy(&desc->mType, type, sizeof(effect_uuid_t)); mSuspendedEffects.add(type->timeLow, desc); ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow); } if (desc->mRefCount++ == 0) { sp effect = getEffectIfEnabled(type); if (effect != 0) { desc->mEffect = effect; effect->setSuspended(true); effect->setEnabled(false); } } } else { if (index < 0) { return; } desc = mSuspendedEffects.valueAt(index); if (desc->mRefCount <= 0) { ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount); desc->mRefCount = 1; } if (--desc->mRefCount == 0) { ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); if (desc->mEffect != 0) { sp effect = desc->mEffect.promote(); if (effect != 0) { effect->setSuspended(false); sp handle = effect->controlHandle(); if (handle != 0) { effect->setEnabled(handle->enabled()); } } desc->mEffect.clear(); } mSuspendedEffects.removeItemsAt(index); } } } // must be called with ThreadBase::mLock held void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend) { sp desc; int index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); if (suspend) { if (index >= 0) { desc = mSuspendedEffects.valueAt(index); } else { desc = new SuspendedEffectDesc(); mSuspendedEffects.add((int)kKeyForSuspendAll, desc); ALOGV("setEffectSuspendedAll_l() add entry for 0"); } if (desc->mRefCount++ == 0) { Vector< sp > effects; getSuspendEligibleEffects(effects); for (size_t i = 0; i < effects.size(); i++) { setEffectSuspended_l(&effects[i]->desc().type, true); } } } else { if (index < 0) { return; } desc = mSuspendedEffects.valueAt(index); if (desc->mRefCount <= 0) { ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount); desc->mRefCount = 1; } if (--desc->mRefCount == 0) { Vector types; for (size_t i = 0; i < mSuspendedEffects.size(); i++) { if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) { continue; } types.add(&mSuspendedEffects.valueAt(i)->mType); } for (size_t i = 0; i < types.size(); i++) { setEffectSuspended_l(types[i], false); } ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); mSuspendedEffects.removeItem((int)kKeyForSuspendAll); } } } // The volume effect is used for automated tests only #ifndef OPENSL_ES_H_ static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }; const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_; #endif //OPENSL_ES_H_ bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc) { // auxiliary effects and visualizer are never suspended on output mix if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) && (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) || (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) || (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) { return false; } return true; } void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp > &effects) { effects.clear(); for (size_t i = 0; i < mEffects.size(); i++) { if (isEffectEligibleForSuspend(mEffects[i]->desc())) { effects.add(mEffects[i]); } } } sp AudioFlinger::EffectChain::getEffectIfEnabled( const effect_uuid_t *type) { sp effect = getEffectFromType_l(type); return effect != 0 && effect->isEnabled() ? effect : 0; } void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp& effect, bool enabled) { int index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); if (enabled) { if (index < 0) { // if the effect is not suspend check if all effects are suspended index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); if (index < 0) { return; } if (!isEffectEligibleForSuspend(effect->desc())) { return; } setEffectSuspended_l(&effect->desc().type, enabled); index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); if (index < 0) { ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!"); return; } } ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x", effect->desc().type.timeLow); sp desc = mSuspendedEffects.valueAt(index); // if effect is requested to suspended but was not yet enabled, supend it now. if (desc->mEffect == 0) { desc->mEffect = effect; effect->setEnabled(false); effect->setSuspended(true); } } else { if (index < 0) { return; } ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x", effect->desc().type.timeLow); sp desc = mSuspendedEffects.valueAt(index); desc->mEffect.clear(); effect->setSuspended(false); } } #undef LOG_TAG #define LOG_TAG "AudioFlinger" // ---------------------------------------------------------------------------- status_t AudioFlinger::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { return BnAudioFlinger::onTransact(code, data, reply, flags); } }; // namespace android