LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) ifeq ($(BOARD_HAVE_CODEC_SUPPORT),SAMSUNG_CODEC_SUPPORT) LOCAL_CFLAGS += -DSAMSUNG_CODEC_SUPPORT endif LOCAL_SRC_FILES:= \ Layer.cpp \ LayerBase.cpp \ LayerDim.cpp \ LayerScreenshot.cpp \ DdmConnection.cpp \ DisplayHardware/DisplayHardware.cpp \ DisplayHardware/DisplayHardwareBase.cpp \ DisplayHardware/HWComposer.cpp \ GLExtensions.cpp \ MessageQueue.cpp \ SurfaceFlinger.cpp \ SurfaceTextureLayer.cpp \ Transform.cpp LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\" LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES ifeq ($(TARGET_BOARD_PLATFORM), omap3) LOCAL_CFLAGS += -DNO_RGBX_8888 endif ifeq ($(TARGET_BOARD_PLATFORM), omap4) LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY endif ifeq ($(TARGET_BOARD_PLATFORM), s5pc110) LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY -DNEVER_DEFAULT_TO_ASYNC_MODE -DSURFACEFLINGER_FORCE_SCREEN_RELEASE LOCAL_CFLAGS += -DREFRESH_RATE=56 endif LOCAL_SHARED_LIBRARIES := \ libcutils \ libhardware \ libutils \ libEGL \ libGLESv1_CM \ libbinder \ libui \ libgui # this is only needed for DDMS debugging LOCAL_SHARED_LIBRARIES += libdvm libandroid_runtime ifeq ($(BOARD_USES_LGE_HDMI_ROTATION),true) LOCAL_CFLAGS += -DUSE_LGE_HDMI LOCAL_SHARED_LIBRARIES += \ libnvdispmgr_d endif LOCAL_C_INCLUDES := \ $(call include-path-for, corecg graphics) LOCAL_C_INCLUDES += hardware/libhardware/modules/gralloc ifeq ($(BOARD_USES_QCOM_HARDWARE),true) ifeq ($(TARGET_HAVE_BYPASS),true) LOCAL_CFLAGS += -DBUFFER_COUNT_SERVER=3 else LOCAL_CFLAGS += -DBUFFER_COUNT_SERVER=2 endif LOCAL_SHARED_LIBRARIES += \ libQcomUI LOCAL_C_INCLUDES += hardware/qcom/display/libqcomui LOCAL_CFLAGS += -DQCOM_HARDWARE ifeq ($(TARGET_QCOM_HDMI_OUT),true) LOCAL_CFLAGS += -DQCOM_HDMI_OUT endif endif LOCAL_MODULE:= libsurfaceflinger include $(BUILD_SHARED_LIBRARY)