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LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
bootanimation_main.cpp \
BootAnimation.cpp
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
LOCAL_SHARED_LIBRARIES := \
libcutils \
libutils \
libbinder \
libui \
libskia \
libEGL \
libGLESv1_CM \
libgui
LOCAL_C_INCLUDES := \
$(call include-path-for, corecg graphics)
ifeq ($(TARGET_BOOTANIMATION_PRELOAD),true)
LOCAL_CFLAGS += -DPRELOAD_BOOTANIMATION
endif
ifeq ($(TARGET_BOOTANIMATION_TEXTURE_CACHE),true)
LOCAL_CFLAGS += -DNO_TEXTURE_CACHE=0
endif
ifeq ($(TARGET_BOOTANIMATION_TEXTURE_CACHE),false)
LOCAL_CFLAGS += -DNO_TEXTURE_CACHE=1
endif
LOCAL_MODULE:= bootanimation
include $(BUILD_EXECUTABLE)
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