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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _UI_KEY_CHARACTER_MAP_H
#define _UI_KEY_CHARACTER_MAP_H
#include <stdint.h>
#include <utils/Vector.h>
using namespace android;
class KeyCharacterMap
{
public:
~KeyCharacterMap();
// see the javadoc for android.text.method.KeyCharacterMap for what
// these do
unsigned short get(int keycode, int meta);
unsigned short getNumber(int keycode);
unsigned short getMatch(int keycode, const unsigned short* chars,
int charsize, uint32_t modifiers);
unsigned short getDisplayLabel(int keycode);
bool getKeyData(int keycode, unsigned short *displayLabel,
unsigned short *number, unsigned short* results);
inline unsigned int getKeyboardType() { return m_type; }
bool getEvents(uint16_t* chars, size_t len,
Vector<int32_t>* keys, Vector<uint32_t>* modifiers);
static KeyCharacterMap* load(int id);
enum {
NUMERIC = 1,
Q14 = 2,
QWERTY = 3 // or AZERTY or whatever
};
#define META_MASK 3
private:
struct Key
{
int32_t keycode;
uint16_t display_label;
uint16_t number;
uint16_t data[META_MASK + 1];
};
KeyCharacterMap();
static KeyCharacterMap* try_file(const char* filename);
Key* find_key(int keycode);
bool find_char(uint16_t c, uint32_t* key, uint32_t* mods);
unsigned int m_type;
unsigned int m_keyCount;
Key* m_keys;
};
#endif // _UI_KEY_CHARACTER_MAP_H
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