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/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_HWUI_DEBUG_H
#define ANDROID_HWUI_DEBUG_H

// Turn on to check for OpenGL errors on each frame
#define DEBUG_OPENGL 1

// Turn on to display informations about the GPU
#define DEBUG_EXTENSIONS 0

// Turn on to enable initialization information
#define DEBUG_INIT 0

// Turn on to enable memory usage summary on each frame
#define DEBUG_MEMORY_USAGE 0

// Turn on to enable debugging of cache flushes
#define DEBUG_CACHE_FLUSH 1

// Turn on to enable layers debugging when rendered as regions
#define DEBUG_LAYERS_AS_REGIONS 0

// Turn on to display debug info about vertex/fragment shaders
#define DEBUG_PROGRAMS 0

// Turn on to display info about layers
#define DEBUG_LAYERS 0

// Turn on to display debug info about 9patch objects
#define DEBUG_PATCHES 0
// Turn on to "explode" 9patch objects
#define DEBUG_EXPLODE_PATCHES 0
// Turn on to display vertex and tex coords data about 9patch objects
// This flag requires DEBUG_PATCHES to be turned on
#define DEBUG_PATCHES_VERTICES 0
// Turn on to display vertex and tex coords data used by empty quads
// in 9patch objects
// This flag requires DEBUG_PATCHES to be turned on
#define DEBUG_PATCHES_EMPTY_VERTICES 0

// Turn on to display debug info about shapes
#define DEBUG_SHAPES 0

// Turn on to display debug info about textures
#define DEBUG_TEXTURES 0

// Turn on to display debug info about the layer renderer
#define DEBUG_LAYER_RENDERER 0

// Turn on to dump display list state
#define DEBUG_DISPLAY_LIST 0

#if DEBUG_INIT
    #define INIT_LOGD(...) LOGD(__VA_ARGS__)
#else
    #define INIT_LOGD(...)
#endif

#endif // ANDROID_HWUI_DEBUG_H