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/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.fountain;

import java.io.Writer;
import java.util.ArrayList;
import java.util.concurrent.Semaphore;

import android.renderscript.RSSurfaceView;
import android.renderscript.RenderScript;

import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.os.Handler;
import android.os.Message;
import android.util.AttributeSet;
import android.util.Log;
import android.view.Surface;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.KeyEvent;
import android.view.MotionEvent;

public class FountainView extends RSSurfaceView {

    public FountainView(Context context) {
        super(context);

        //setFocusable(true);
    }

    private RenderScript mRS;
    private FountainRS mRender;

    public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
        super.surfaceChanged(holder, format, w, h);

        mRS = createRenderScript(false, true);
        mRender = new FountainRS();
        mRender.init(mRS, getResources(), w, h);
    }


    @Override
    public boolean onTouchEvent(MotionEvent ev)
    {
        int act = ev.getAction();
        if (act == ev.ACTION_UP) {
            mRender.newTouchPosition(0, 0, 0);
            return false;
        }
        float rate = (ev.getPressure() * 50.f);
        rate *= rate;
        if(rate > 2000.f) {
            rate = 2000.f;
        }
        mRender.newTouchPosition((int)ev.getX(), (int)ev.getY(), (int)rate);
        return true;
    }
}