1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
|
/*
** Copyright 2007, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include <hardware/gralloc.h>
#include <system/window.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
#include <cutils/log.h>
#include <cutils/atomic.h>
#include <cutils/properties.h>
#include <cutils/memory.h>
#include <utils/KeyedVector.h>
#include <utils/SortedVector.h>
#include <utils/String8.h>
#include "egl_impl.h"
#include "egl_tls.h"
#include "glesv2dbg.h"
#include "hooks.h"
#include "egl_display.h"
#include "egl_impl.h"
#include "egl_object.h"
#include "egl_tls.h"
using namespace android;
// ----------------------------------------------------------------------------
static char const * const sVendorString = "Android";
static char const * const sVersionString = "1.4 Android META-EGL";
static char const * const sClientApiString = "OpenGL ES";
static char const * const sExtensionString =
"EGL_KHR_image "
"EGL_KHR_image_base "
"EGL_KHR_image_pixmap "
"EGL_KHR_gl_texture_2D_image "
"EGL_KHR_gl_texture_cubemap_image "
"EGL_KHR_gl_renderbuffer_image "
"EGL_KHR_fence_sync "
"EGL_ANDROID_image_native_buffer "
"EGL_ANDROID_swap_rectangle "
;
struct extention_map_t {
const char* name;
__eglMustCastToProperFunctionPointerType address;
};
static const extention_map_t sExtentionMap[] = {
{ "eglLockSurfaceKHR",
(__eglMustCastToProperFunctionPointerType)&eglLockSurfaceKHR },
{ "eglUnlockSurfaceKHR",
(__eglMustCastToProperFunctionPointerType)&eglUnlockSurfaceKHR },
{ "eglCreateImageKHR",
(__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
{ "eglDestroyImageKHR",
(__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
{ "eglSetSwapRectangleANDROID",
(__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
};
// accesses protected by sExtensionMapMutex
static DefaultKeyedVector<String8, __eglMustCastToProperFunctionPointerType> sGLExtentionMap;
static int sGLExtentionSlot = 0;
static pthread_mutex_t sExtensionMapMutex = PTHREAD_MUTEX_INITIALIZER;
static void(*findProcAddress(const char* name,
const extention_map_t* map, size_t n))() {
for (uint32_t i=0 ; i<n ; i++) {
if (!strcmp(name, map[i].name)) {
return map[i].address;
}
}
return NULL;
}
// ----------------------------------------------------------------------------
template<typename T>
static __attribute__((noinline))
int binarySearch(T const sortedArray[], int first, int last, T key) {
while (first <= last) {
int mid = (first + last) / 2;
if (sortedArray[mid] < key) {
first = mid + 1;
} else if (key < sortedArray[mid]) {
last = mid - 1;
} else {
return mid;
}
}
return -1;
}
// ----------------------------------------------------------------------------
namespace android {
extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
extern EGLBoolean egl_init_drivers();
extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS];
extern int gEGLDebugLevel;
extern gl_hooks_t gHooksTrace;
extern gl_hooks_t gHooksDebug;
} // namespace android;
// ----------------------------------------------------------------------------
static inline void clearError() { egl_tls_t::clearError(); }
static inline EGLContext getContext() { return egl_tls_t::getContext(); }
// ----------------------------------------------------------------------------
EGLDisplay eglGetDisplay(EGLNativeDisplayType display)
{
clearError();
uint32_t index = uint32_t(display);
if (index >= NUM_DISPLAYS) {
return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
}
if (egl_init_drivers() == EGL_FALSE) {
return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
}
EGLDisplay dpy = egl_display_t::getFromNativeDisplay(display);
return dpy;
}
// ----------------------------------------------------------------------------
// Initialization
// ----------------------------------------------------------------------------
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
{
clearError();
egl_display_t * const dp = get_display(dpy);
if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
EGLBoolean res = dp->initialize(major, minor);
return res;
}
EGLBoolean eglTerminate(EGLDisplay dpy)
{
// NOTE: don't unload the drivers b/c some APIs can be called
// after eglTerminate() has been called. eglTerminate() only
// terminates an EGLDisplay, not a EGL itself.
clearError();
egl_display_t* const dp = get_display(dpy);
if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
EGLBoolean res = dp->terminate();
return res;
}
// ----------------------------------------------------------------------------
// configuration
// ----------------------------------------------------------------------------
EGLBoolean eglGetConfigs( EGLDisplay dpy,
EGLConfig *configs,
EGLint config_size, EGLint *num_config)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
GLint numConfigs = dp->numTotalConfigs;
if (!configs) {
*num_config = numConfigs;
return EGL_TRUE;
}
GLint n = 0;
for (intptr_t i=0 ; i<dp->numTotalConfigs && config_size ; i++) {
*configs++ = EGLConfig(i);
config_size--;
n++;
}
*num_config = n;
return EGL_TRUE;
}
EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
EGLConfig *configs, EGLint config_size,
EGLint *num_config)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
if (num_config==0) {
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
}
EGLint n;
EGLBoolean res = EGL_FALSE;
*num_config = 0;
// It is unfortunate, but we need to remap the EGL_CONFIG_IDs,
// to do this, we have to go through the attrib_list array once
// to figure out both its size and if it contains an EGL_CONFIG_ID
// key. If so, the full array is copied and patched.
// NOTE: we assume that there can be only one occurrence
// of EGL_CONFIG_ID.
EGLint patch_index = -1;
GLint attr;
size_t size = 0;
if (attrib_list) {
while ((attr=attrib_list[size]) != EGL_NONE) {
if (attr == EGL_CONFIG_ID)
patch_index = size;
size += 2;
}
}
if (patch_index >= 0) {
size += 2; // we need copy the sentinel as well
EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint));
if (new_list == 0)
return setError(EGL_BAD_ALLOC, EGL_FALSE);
memcpy(new_list, attrib_list, size*sizeof(EGLint));
// patch the requested EGL_CONFIG_ID
bool found = false;
EGLConfig ourConfig(0);
EGLint& configId(new_list[patch_index+1]);
for (intptr_t i=0 ; i<dp->numTotalConfigs ; i++) {
if (dp->configs[i].configId == configId) {
ourConfig = EGLConfig(i);
configId = dp->configs[i].implConfigId;
found = true;
break;
}
}
egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(ourConfig)].impl];
if (found && cnx->dso) {
// and switch to the new list
attrib_list = const_cast<const EGLint *>(new_list);
// At this point, the only configuration that can match is
// dp->configs[i][index], however, we don't know if it would be
// rejected because of the other attributes, so we do have to call
// cnx->egl.eglChooseConfig() -- but we don't have to loop
// through all the EGLimpl[].
// We also know we can only get a single config back, and we know
// which one.
res = cnx->egl.eglChooseConfig(
dp->disp[ dp->configs[intptr_t(ourConfig)].impl ].dpy,
attrib_list, configs, config_size, &n);
if (res && n>0) {
// n has to be 0 or 1, by construction, and we already know
// which config it will return (since there can be only one).
if (configs) {
configs[0] = ourConfig;
}
*num_config = 1;
}
}
free(const_cast<EGLint *>(attrib_list));
return res;
}
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
egl_connection_t* const cnx = &gEGLImpl[i];
if (cnx->dso) {
if (cnx->egl.eglChooseConfig(
dp->disp[i].dpy, attrib_list, configs, config_size, &n)) {
if (configs) {
// now we need to convert these client EGLConfig to our
// internal EGLConfig format.
// This is done in O(n Log(n)) time.
for (int j=0 ; j<n ; j++) {
egl_config_t key(i, configs[j]);
intptr_t index = binarySearch<egl_config_t>(
dp->configs, 0, dp->numTotalConfigs, key);
if (index >= 0) {
configs[j] = EGLConfig(index);
} else {
return setError(EGL_BAD_CONFIG, EGL_FALSE);
}
}
configs += n;
config_size -= n;
}
*num_config += n;
res = EGL_TRUE;
}
}
}
return res;
}
EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
EGLint attribute, EGLint *value)
{
clearError();
egl_display_t const* dp = 0;
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
if (!cnx) return EGL_FALSE;
if (attribute == EGL_CONFIG_ID) {
*value = dp->configs[intptr_t(config)].configId;
return EGL_TRUE;
}
return cnx->egl.eglGetConfigAttrib(
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
dp->configs[intptr_t(config)].config, attribute, value);
}
// ----------------------------------------------------------------------------
// surfaces
// ----------------------------------------------------------------------------
EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
NativeWindowType window,
const EGLint *attrib_list)
{
clearError();
egl_display_t const* dp = 0;
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
if (cnx) {
EGLDisplay iDpy = dp->disp[ dp->configs[intptr_t(config)].impl ].dpy;
EGLConfig iConfig = dp->configs[intptr_t(config)].config;
EGLint format;
// set the native window's buffers format to match this config
if (cnx->egl.eglGetConfigAttrib(iDpy,
iConfig, EGL_NATIVE_VISUAL_ID, &format)) {
if (format != 0) {
native_window_set_buffers_geometry(window, 0, 0, format);
}
}
EGLSurface surface = cnx->egl.eglCreateWindowSurface(
iDpy, iConfig, window, attrib_list);
if (surface != EGL_NO_SURFACE) {
egl_surface_t* s = new egl_surface_t(dpy, config, window, surface,
dp->configs[intptr_t(config)].impl, cnx);
return s;
}
}
return EGL_NO_SURFACE;
}
EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
NativePixmapType pixmap,
const EGLint *attrib_list)
{
clearError();
egl_display_t const* dp = 0;
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
if (cnx) {
EGLSurface surface = cnx->egl.eglCreatePixmapSurface(
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
dp->configs[intptr_t(config)].config, pixmap, attrib_list);
if (surface != EGL_NO_SURFACE) {
egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface,
dp->configs[intptr_t(config)].impl, cnx);
return s;
}
}
return EGL_NO_SURFACE;
}
EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
{
clearError();
egl_display_t const* dp = 0;
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
if (cnx) {
EGLSurface surface = cnx->egl.eglCreatePbufferSurface(
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
dp->configs[intptr_t(config)].config, attrib_list);
if (surface != EGL_NO_SURFACE) {
egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface,
dp->configs[intptr_t(config)].impl, cnx);
return s;
}
}
return EGL_NO_SURFACE;
}
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
SurfaceRef _s(surface);
if (!_s.get())
return setError(EGL_BAD_SURFACE, EGL_FALSE);
egl_surface_t * const s = get_surface(surface);
EGLBoolean result = s->cnx->egl.eglDestroySurface(
dp->disp[s->impl].dpy, s->surface);
if (result == EGL_TRUE) {
if (s->win != NULL) {
native_window_set_buffers_geometry(s->win.get(), 0, 0, 0);
}
_s.terminate();
}
return result;
}
EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
EGLint attribute, EGLint *value)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
SurfaceRef _s(surface);
if (!_s.get())
return setError(EGL_BAD_SURFACE, EGL_FALSE);
egl_surface_t const * const s = get_surface(surface);
EGLBoolean result(EGL_TRUE);
if (attribute == EGL_CONFIG_ID) {
// We need to remap EGL_CONFIG_IDs
*value = dp->configs[intptr_t(s->config)].configId;
} else {
result = s->cnx->egl.eglQuerySurface(
dp->disp[s->impl].dpy, s->surface, attribute, value);
}
return result;
}
// ----------------------------------------------------------------------------
// Contexts
// ----------------------------------------------------------------------------
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
EGLContext share_list, const EGLint *attrib_list)
{
clearError();
egl_display_t const* dp = 0;
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
if (cnx) {
if (share_list != EGL_NO_CONTEXT) {
egl_context_t* const c = get_context(share_list);
share_list = c->context;
}
EGLContext context = cnx->egl.eglCreateContext(
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
dp->configs[intptr_t(config)].config,
share_list, attrib_list);
if (context != EGL_NO_CONTEXT) {
// figure out if it's a GLESv1 or GLESv2
int version = 0;
if (attrib_list) {
while (*attrib_list != EGL_NONE) {
GLint attr = *attrib_list++;
GLint value = *attrib_list++;
if (attr == EGL_CONTEXT_CLIENT_VERSION) {
if (value == 1) {
version = GLESv1_INDEX;
} else if (value == 2) {
version = GLESv2_INDEX;
}
}
};
}
egl_context_t* c = new egl_context_t(dpy, context, config,
dp->configs[intptr_t(config)].impl, cnx, version);
return c;
}
}
return EGL_NO_CONTEXT;
}
EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp)
return EGL_FALSE;
ContextRef _c(ctx);
if (!_c.get())
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
egl_context_t * const c = get_context(ctx);
EGLBoolean result = c->cnx->egl.eglDestroyContext(
dp->disp[c->impl].dpy, c->context);
if (result == EGL_TRUE) {
_c.terminate();
}
return result;
}
static void loseCurrent(egl_context_t * cur_c)
{
if (cur_c) {
egl_surface_t * cur_r = get_surface(cur_c->read);
egl_surface_t * cur_d = get_surface(cur_c->draw);
// by construction, these are either 0 or valid (possibly terminated)
// it should be impossible for these to be invalid
ContextRef _cur_c(cur_c);
SurfaceRef _cur_r(cur_r);
SurfaceRef _cur_d(cur_d);
cur_c->read = NULL;
cur_c->draw = NULL;
_cur_c.release();
_cur_r.release();
_cur_d.release();
}
}
EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
EGLSurface read, EGLContext ctx)
{
clearError();
egl_display_t const * const dp = get_display(dpy);
if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
// If ctx is not EGL_NO_CONTEXT, read is not EGL_NO_SURFACE, or draw is not
// EGL_NO_SURFACE, then an EGL_NOT_INITIALIZED error is generated if dpy is
// a valid but uninitialized display.
if ( (ctx != EGL_NO_CONTEXT) || (read != EGL_NO_SURFACE) ||
(draw != EGL_NO_SURFACE) ) {
if (!dp->isReady()) return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
}
// get a reference to the object passed in
ContextRef _c(ctx);
SurfaceRef _d(draw);
SurfaceRef _r(read);
// validate the context (if not EGL_NO_CONTEXT)
if ((ctx != EGL_NO_CONTEXT) && !_c.get()) {
// EGL_NO_CONTEXT is valid
return EGL_FALSE;
}
// these are the underlying implementation's object
EGLContext impl_ctx = EGL_NO_CONTEXT;
EGLSurface impl_draw = EGL_NO_SURFACE;
EGLSurface impl_read = EGL_NO_SURFACE;
// these are our objects structs passed in
egl_context_t * c = NULL;
egl_surface_t const * d = NULL;
egl_surface_t const * r = NULL;
// these are the current objects structs
egl_context_t * cur_c = get_context(getContext());
if (ctx != EGL_NO_CONTEXT) {
c = get_context(ctx);
impl_ctx = c->context;
} else {
// no context given, use the implementation of the current context
if (cur_c == NULL) {
// no current context
if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE) {
// calling eglMakeCurrent( ..., !=0, !=0, EGL_NO_CONTEXT);
return setError(EGL_BAD_MATCH, EGL_FALSE);
}
// not an error, there is just no current context.
return EGL_TRUE;
}
}
// retrieve the underlying implementation's draw EGLSurface
if (draw != EGL_NO_SURFACE) {
d = get_surface(draw);
// make sure the EGLContext and EGLSurface passed in are for
// the same driver
if (c && d->impl != c->impl)
return setError(EGL_BAD_MATCH, EGL_FALSE);
impl_draw = d->surface;
}
// retrieve the underlying implementation's read EGLSurface
if (read != EGL_NO_SURFACE) {
r = get_surface(read);
// make sure the EGLContext and EGLSurface passed in are for
// the same driver
if (c && r->impl != c->impl)
return setError(EGL_BAD_MATCH, EGL_FALSE);
impl_read = r->surface;
}
EGLBoolean result;
if (c) {
result = c->cnx->egl.eglMakeCurrent(
dp->disp[c->impl].dpy, impl_draw, impl_read, impl_ctx);
} else {
result = cur_c->cnx->egl.eglMakeCurrent(
dp->disp[cur_c->impl].dpy, impl_draw, impl_read, impl_ctx);
}
if (result == EGL_TRUE) {
loseCurrent(cur_c);
if (ctx != EGL_NO_CONTEXT) {
setGLHooksThreadSpecific(c->cnx->hooks[c->version]);
egl_tls_t::setContext(ctx);
if (gEGLDebugLevel > 0) {
CreateDbgContext(c->version, c->cnx->hooks[c->version]);
}
_c.acquire();
_r.acquire();
_d.acquire();
c->read = read;
c->draw = draw;
} else {
setGLHooksThreadSpecific(&gHooksNoContext);
egl_tls_t::setContext(EGL_NO_CONTEXT);
}
}
return result;
}
EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
EGLint attribute, EGLint *value)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
ContextRef _c(ctx);
if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
egl_context_t * const c = get_context(ctx);
EGLBoolean result(EGL_TRUE);
if (attribute == EGL_CONFIG_ID) {
*value = dp->configs[intptr_t(c->config)].configId;
} else {
// We need to remap EGL_CONFIG_IDs
result = c->cnx->egl.eglQueryContext(
dp->disp[c->impl].dpy, c->context, attribute, value);
}
return result;
}
EGLContext eglGetCurrentContext(void)
{
// could be called before eglInitialize(), but we wouldn't have a context
// then, and this function would correctly return EGL_NO_CONTEXT.
clearError();
EGLContext ctx = getContext();
return ctx;
}
EGLSurface eglGetCurrentSurface(EGLint readdraw)
{
// could be called before eglInitialize(), but we wouldn't have a context
// then, and this function would correctly return EGL_NO_SURFACE.
clearError();
EGLContext ctx = getContext();
if (ctx) {
egl_context_t const * const c = get_context(ctx);
if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
switch (readdraw) {
case EGL_READ: return c->read;
case EGL_DRAW: return c->draw;
default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
}
}
return EGL_NO_SURFACE;
}
EGLDisplay eglGetCurrentDisplay(void)
{
// could be called before eglInitialize(), but we wouldn't have a context
// then, and this function would correctly return EGL_NO_DISPLAY.
clearError();
EGLContext ctx = getContext();
if (ctx) {
egl_context_t const * const c = get_context(ctx);
if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
return c->dpy;
}
return EGL_NO_DISPLAY;
}
EGLBoolean eglWaitGL(void)
{
// could be called before eglInitialize(), but we wouldn't have a context
// then, and this function would return GL_TRUE, which isn't wrong.
clearError();
EGLBoolean res = EGL_TRUE;
EGLContext ctx = getContext();
if (ctx) {
egl_context_t const * const c = get_context(ctx);
if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
if (uint32_t(c->impl)>=2)
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
egl_connection_t* const cnx = &gEGLImpl[c->impl];
if (!cnx->dso)
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
res = cnx->egl.eglWaitGL();
}
return res;
}
EGLBoolean eglWaitNative(EGLint engine)
{
// could be called before eglInitialize(), but we wouldn't have a context
// then, and this function would return GL_TRUE, which isn't wrong.
clearError();
EGLBoolean res = EGL_TRUE;
EGLContext ctx = getContext();
if (ctx) {
egl_context_t const * const c = get_context(ctx);
if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
if (uint32_t(c->impl)>=2)
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
egl_connection_t* const cnx = &gEGLImpl[c->impl];
if (!cnx->dso)
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
res = cnx->egl.eglWaitNative(engine);
}
return res;
}
EGLint eglGetError(void)
{
EGLint result = EGL_SUCCESS;
EGLint err;
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
err = EGL_SUCCESS;
egl_connection_t* const cnx = &gEGLImpl[i];
if (cnx->dso)
err = cnx->egl.eglGetError();
if (err!=EGL_SUCCESS && result==EGL_SUCCESS)
result = err;
}
err = egl_tls_t::getError();
if (result == EGL_SUCCESS)
result = err;
return result;
}
// Note: Similar implementations of these functions also exist in
// gl2.cpp and gl.cpp, and are used by applications that call the
// exported entry points directly.
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES_impl = NULL;
static PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES_impl = NULL;
static void glEGLImageTargetTexture2DOES_wrapper(GLenum target, GLeglImageOES image)
{
GLeglImageOES implImage =
(GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
glEGLImageTargetTexture2DOES_impl(target, implImage);
}
static void glEGLImageTargetRenderbufferStorageOES_wrapper(GLenum target, GLeglImageOES image)
{
GLeglImageOES implImage =
(GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
glEGLImageTargetRenderbufferStorageOES_impl(target, implImage);
}
__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
{
// eglGetProcAddress() could be the very first function called
// in which case we must make sure we've initialized ourselves, this
// happens the first time egl_get_display() is called.
clearError();
if (egl_init_drivers() == EGL_FALSE) {
setError(EGL_BAD_PARAMETER, NULL);
return NULL;
}
__eglMustCastToProperFunctionPointerType addr;
addr = findProcAddress(procname, sExtentionMap, NELEM(sExtentionMap));
if (addr) return addr;
// this protects accesses to sGLExtentionMap and sGLExtentionSlot
pthread_mutex_lock(&sExtensionMapMutex);
/*
* Since eglGetProcAddress() is not associated to anything, it needs
* to return a function pointer that "works" regardless of what
* the current context is.
*
* For this reason, we return a "forwarder", a small stub that takes
* care of calling the function associated with the context
* currently bound.
*
* We first look for extensions we've already resolved, if we're seeing
* this extension for the first time, we go through all our
* implementations and call eglGetProcAddress() and record the
* result in the appropriate implementation hooks and return the
* address of the forwarder corresponding to that hook set.
*
*/
const String8 name(procname);
addr = sGLExtentionMap.valueFor(name);
const int slot = sGLExtentionSlot;
LOGE_IF(slot >= MAX_NUMBER_OF_GL_EXTENSIONS,
"no more slots for eglGetProcAddress(\"%s\")",
procname);
if (!addr && (slot < MAX_NUMBER_OF_GL_EXTENSIONS)) {
bool found = false;
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
egl_connection_t* const cnx = &gEGLImpl[i];
if (cnx->dso && cnx->egl.eglGetProcAddress) {
found = true;
// Extensions are independent of the bound context
cnx->hooks[GLESv1_INDEX]->ext.extensions[slot] =
cnx->hooks[GLESv2_INDEX]->ext.extensions[slot] =
#if EGL_TRACE
gHooksDebug.ext.extensions[slot] = gHooksTrace.ext.extensions[slot] =
#endif
cnx->egl.eglGetProcAddress(procname);
}
}
if (found) {
addr = gExtensionForwarders[slot];
if (!strcmp(procname, "glEGLImageTargetTexture2DOES")) {
glEGLImageTargetTexture2DOES_impl = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)addr;
addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetTexture2DOES_wrapper;
}
if (!strcmp(procname, "glEGLImageTargetRenderbufferStorageOES")) {
glEGLImageTargetRenderbufferStorageOES_impl = (PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)addr;
addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetRenderbufferStorageOES_wrapper;
}
sGLExtentionMap.add(name, addr);
sGLExtentionSlot++;
}
}
pthread_mutex_unlock(&sExtensionMapMutex);
return addr;
}
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
{
EGLBoolean Debug_eglSwapBuffers(EGLDisplay dpy, EGLSurface draw);
if (gEGLDebugLevel > 0)
Debug_eglSwapBuffers(dpy, draw);
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
SurfaceRef _s(draw);
if (!_s.get())
return setError(EGL_BAD_SURFACE, EGL_FALSE);
egl_surface_t const * const s = get_surface(draw);
return s->cnx->egl.eglSwapBuffers(dp->disp[s->impl].dpy, s->surface);
}
EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface,
NativePixmapType target)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
SurfaceRef _s(surface);
if (!_s.get())
return setError(EGL_BAD_SURFACE, EGL_FALSE);
egl_surface_t const * const s = get_surface(surface);
return s->cnx->egl.eglCopyBuffers(
dp->disp[s->impl].dpy, s->surface, target);
}
const char* eglQueryString(EGLDisplay dpy, EGLint name)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return (const char *) NULL;
switch (name) {
case EGL_VENDOR:
return sVendorString;
case EGL_VERSION:
return sVersionString;
case EGL_EXTENSIONS:
return sExtensionString;
case EGL_CLIENT_APIS:
return sClientApiString;
}
return setError(EGL_BAD_PARAMETER, (const char *)0);
}
// ----------------------------------------------------------------------------
// EGL 1.1
// ----------------------------------------------------------------------------
EGLBoolean eglSurfaceAttrib(
EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
SurfaceRef _s(surface);
if (!_s.get())
return setError(EGL_BAD_SURFACE, EGL_FALSE);
egl_surface_t const * const s = get_surface(surface);
if (s->cnx->egl.eglSurfaceAttrib) {
return s->cnx->egl.eglSurfaceAttrib(
dp->disp[s->impl].dpy, s->surface, attribute, value);
}
return setError(EGL_BAD_SURFACE, EGL_FALSE);
}
EGLBoolean eglBindTexImage(
EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
SurfaceRef _s(surface);
if (!_s.get())
return setError(EGL_BAD_SURFACE, EGL_FALSE);
egl_surface_t const * const s = get_surface(surface);
if (s->cnx->egl.eglBindTexImage) {
return s->cnx->egl.eglBindTexImage(
dp->disp[s->impl].dpy, s->surface, buffer);
}
return setError(EGL_BAD_SURFACE, EGL_FALSE);
}
EGLBoolean eglReleaseTexImage(
EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
SurfaceRef _s(surface);
if (!_s.get())
return setError(EGL_BAD_SURFACE, EGL_FALSE);
egl_surface_t const * const s = get_surface(surface);
if (s->cnx->egl.eglReleaseTexImage) {
return s->cnx->egl.eglReleaseTexImage(
dp->disp[s->impl].dpy, s->surface, buffer);
}
return setError(EGL_BAD_SURFACE, EGL_FALSE);
}
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
EGLBoolean res = EGL_TRUE;
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
egl_connection_t* const cnx = &gEGLImpl[i];
if (cnx->dso) {
if (cnx->egl.eglSwapInterval) {
if (cnx->egl.eglSwapInterval(
dp->disp[i].dpy, interval) == EGL_FALSE) {
res = EGL_FALSE;
}
}
}
}
return res;
}
// ----------------------------------------------------------------------------
// EGL 1.2
// ----------------------------------------------------------------------------
EGLBoolean eglWaitClient(void)
{
clearError();
// could be called before eglInitialize(), but we wouldn't have a context
// then, and this function would return GL_TRUE, which isn't wrong.
EGLBoolean res = EGL_TRUE;
EGLContext ctx = getContext();
if (ctx) {
egl_context_t const * const c = get_context(ctx);
if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
if (uint32_t(c->impl)>=2)
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
egl_connection_t* const cnx = &gEGLImpl[c->impl];
if (!cnx->dso)
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
if (cnx->egl.eglWaitClient) {
res = cnx->egl.eglWaitClient();
} else {
res = cnx->egl.eglWaitGL();
}
}
return res;
}
EGLBoolean eglBindAPI(EGLenum api)
{
clearError();
if (egl_init_drivers() == EGL_FALSE) {
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
}
// bind this API on all EGLs
EGLBoolean res = EGL_TRUE;
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
egl_connection_t* const cnx = &gEGLImpl[i];
if (cnx->dso) {
if (cnx->egl.eglBindAPI) {
if (cnx->egl.eglBindAPI(api) == EGL_FALSE) {
res = EGL_FALSE;
}
}
}
}
return res;
}
EGLenum eglQueryAPI(void)
{
clearError();
if (egl_init_drivers() == EGL_FALSE) {
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
}
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
egl_connection_t* const cnx = &gEGLImpl[i];
if (cnx->dso) {
if (cnx->egl.eglQueryAPI) {
// the first one we find is okay, because they all
// should be the same
return cnx->egl.eglQueryAPI();
}
}
}
// or, it can only be OpenGL ES
return EGL_OPENGL_ES_API;
}
EGLBoolean eglReleaseThread(void)
{
clearError();
// If there is context bound to the thread, release it
loseCurrent(get_context(getContext()));
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
egl_connection_t* const cnx = &gEGLImpl[i];
if (cnx->dso) {
if (cnx->egl.eglReleaseThread) {
cnx->egl.eglReleaseThread();
}
}
}
egl_tls_t::clearTLS();
dbgReleaseThread();
return EGL_TRUE;
}
EGLSurface eglCreatePbufferFromClientBuffer(
EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
EGLConfig config, const EGLint *attrib_list)
{
clearError();
egl_display_t const* dp = 0;
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
if (!cnx) return EGL_FALSE;
if (cnx->egl.eglCreatePbufferFromClientBuffer) {
return cnx->egl.eglCreatePbufferFromClientBuffer(
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
buftype, buffer,
dp->configs[intptr_t(config)].config, attrib_list);
}
return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE);
}
// ----------------------------------------------------------------------------
// EGL_EGLEXT_VERSION 3
// ----------------------------------------------------------------------------
EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
const EGLint *attrib_list)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
SurfaceRef _s(surface);
if (!_s.get())
return setError(EGL_BAD_SURFACE, EGL_FALSE);
egl_surface_t const * const s = get_surface(surface);
if (s->cnx->egl.eglLockSurfaceKHR) {
return s->cnx->egl.eglLockSurfaceKHR(
dp->disp[s->impl].dpy, s->surface, attrib_list);
}
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
}
EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
SurfaceRef _s(surface);
if (!_s.get())
return setError(EGL_BAD_SURFACE, EGL_FALSE);
egl_surface_t const * const s = get_surface(surface);
if (s->cnx->egl.eglUnlockSurfaceKHR) {
return s->cnx->egl.eglUnlockSurfaceKHR(
dp->disp[s->impl].dpy, s->surface);
}
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
}
EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
EGLClientBuffer buffer, const EGLint *attrib_list)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_NO_IMAGE_KHR;
if (ctx != EGL_NO_CONTEXT) {
ContextRef _c(ctx);
if (!_c.get())
return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
egl_context_t * const c = get_context(ctx);
// since we have an EGLContext, we know which implementation to use
EGLImageKHR image = c->cnx->egl.eglCreateImageKHR(
dp->disp[c->impl].dpy, c->context, target, buffer, attrib_list);
if (image == EGL_NO_IMAGE_KHR)
return image;
egl_image_t* result = new egl_image_t(dpy, ctx);
result->images[c->impl] = image;
return (EGLImageKHR)result;
} else {
// EGL_NO_CONTEXT is a valid parameter
/* Since we don't have a way to know which implementation to call,
* we're calling all of them. If at least one of the implementation
* succeeded, this is a success.
*/
EGLint currentError = eglGetError();
EGLImageKHR implImages[IMPL_NUM_IMPLEMENTATIONS];
bool success = false;
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
egl_connection_t* const cnx = &gEGLImpl[i];
implImages[i] = EGL_NO_IMAGE_KHR;
if (cnx->dso) {
if (cnx->egl.eglCreateImageKHR) {
implImages[i] = cnx->egl.eglCreateImageKHR(
dp->disp[i].dpy, ctx, target, buffer, attrib_list);
if (implImages[i] != EGL_NO_IMAGE_KHR) {
success = true;
}
}
}
}
if (!success) {
// failure, if there was an error when we entered this function,
// the error flag must not be updated.
// Otherwise, the error is whatever happened in the implementation
// that faulted.
if (currentError != EGL_SUCCESS) {
setError(currentError, EGL_NO_IMAGE_KHR);
}
return EGL_NO_IMAGE_KHR;
} else {
// In case of success, we need to clear all error flags
// (especially those caused by the implementation that didn't
// succeed). TODO: we could avoid this if we knew this was
// a "full" success (all implementation succeeded).
eglGetError();
}
egl_image_t* result = new egl_image_t(dpy, ctx);
memcpy(result->images, implImages, sizeof(implImages));
return (EGLImageKHR)result;
}
}
EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
ImageRef _i(img);
if (!_i.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
egl_image_t* image = get_image(img);
bool success = false;
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
egl_connection_t* const cnx = &gEGLImpl[i];
if (image->images[i] != EGL_NO_IMAGE_KHR) {
if (cnx->dso) {
if (cnx->egl.eglDestroyImageKHR) {
if (cnx->egl.eglDestroyImageKHR(
dp->disp[i].dpy, image->images[i])) {
success = true;
}
}
}
}
}
if (!success)
return EGL_FALSE;
_i.terminate();
return EGL_TRUE;
}
// ----------------------------------------------------------------------------
// EGL_EGLEXT_VERSION 5
// ----------------------------------------------------------------------------
EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_NO_SYNC_KHR;
EGLContext ctx = eglGetCurrentContext();
ContextRef _c(ctx);
if (!_c.get())
return setError(EGL_BAD_CONTEXT, EGL_NO_SYNC_KHR);
egl_context_t * const c = get_context(ctx);
EGLSyncKHR result = EGL_NO_SYNC_KHR;
if (c->cnx->egl.eglCreateSyncKHR) {
EGLSyncKHR sync = c->cnx->egl.eglCreateSyncKHR(
dp->disp[c->impl].dpy, type, attrib_list);
if (sync == EGL_NO_SYNC_KHR)
return sync;
result = (egl_sync_t*)new egl_sync_t(dpy, ctx, sync);
}
return (EGLSyncKHR)result;
}
EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
SyncRef _s(sync);
if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
egl_sync_t* syncObject = get_sync(sync);
EGLContext ctx = syncObject->context;
ContextRef _c(ctx);
if (!_c.get())
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
EGLBoolean result = EGL_FALSE;
egl_context_t * const c = get_context(ctx);
if (c->cnx->egl.eglDestroySyncKHR) {
result = c->cnx->egl.eglDestroySyncKHR(
dp->disp[c->impl].dpy, syncObject->sync);
if (result)
_s.terminate();
}
return result;
}
EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
SyncRef _s(sync);
if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
egl_sync_t* syncObject = get_sync(sync);
EGLContext ctx = syncObject->context;
ContextRef _c(ctx);
if (!_c.get())
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
egl_context_t * const c = get_context(ctx);
if (c->cnx->egl.eglClientWaitSyncKHR) {
return c->cnx->egl.eglClientWaitSyncKHR(
dp->disp[c->impl].dpy, syncObject->sync, flags, timeout);
}
return EGL_FALSE;
}
EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
SyncRef _s(sync);
if (!_s.get())
return setError(EGL_BAD_PARAMETER, EGL_FALSE);
egl_sync_t* syncObject = get_sync(sync);
EGLContext ctx = syncObject->context;
ContextRef _c(ctx);
if (!_c.get())
return setError(EGL_BAD_CONTEXT, EGL_FALSE);
egl_context_t * const c = get_context(ctx);
if (c->cnx->egl.eglGetSyncAttribKHR) {
return c->cnx->egl.eglGetSyncAttribKHR(
dp->disp[c->impl].dpy, syncObject->sync, attribute, value);
}
return EGL_FALSE;
}
// ----------------------------------------------------------------------------
// ANDROID extensions
// ----------------------------------------------------------------------------
EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
EGLint left, EGLint top, EGLint width, EGLint height)
{
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) return EGL_FALSE;
SurfaceRef _s(draw);
if (!_s.get())
return setError(EGL_BAD_SURFACE, EGL_FALSE);
egl_surface_t const * const s = get_surface(draw);
if (s->cnx->egl.eglSetSwapRectangleANDROID) {
return s->cnx->egl.eglSetSwapRectangleANDROID(
dp->disp[s->impl].dpy, s->surface, left, top, width, height);
}
return setError(EGL_BAD_DISPLAY, NULL);
}
|