summaryrefslogtreecommitdiffstats
path: root/opengl/tests/sfsim/sfsim.c
blob: 14ba490d70501dfa013de1ee84513c90c2c02cdd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
#include <stdlib.h>
#include <stdio.h>

#include <GLES/egl.h>

int main(int argc, char** argv)
{
    if (argc != 2) {
        printf("usage: %s <0-6>\n", argv[0]);
        return 0;
    }
    
    const int test = atoi(argv[1]);

    EGLint s_configAttribs[] = {
         EGL_RED_SIZE,       5,
         EGL_GREEN_SIZE,     6,
         EGL_BLUE_SIZE,      5,
         EGL_NONE
     };
     
     EGLint numConfigs = -1;
     EGLint majorVersion;
     EGLint minorVersion;
     EGLConfig config;
     EGLContext context;
     EGLSurface surface;
     EGLint w, h;
     
     EGLDisplay dpy;

     dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
     eglInitialize(dpy, &majorVersion, &minorVersion);
     eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs);
     surface = eglCreateWindowSurface(dpy, config,
             android_createDisplaySurface(), NULL);
     context = eglCreateContext(dpy, config, NULL, NULL);
     eglMakeCurrent(dpy, surface, surface, context);   
     eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
     eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
     GLint dim = w<h ? w : h;

     glClear(GL_COLOR_BUFFER_BIT);

     GLint crop[4] = { 0, 4, 4, -4 };
     glBindTexture(GL_TEXTURE_2D, 0);
     glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
     glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
     glEnable(GL_TEXTURE_2D);
     glColor4f(1,1,1,1);

     // packing is always 4
     uint8_t t8[]  = { 
             0x00, 0x55, 0x00, 0x55, 
             0xAA, 0xFF, 0xAA, 0xFF,
             0x00, 0x55, 0x00, 0x55, 
             0xAA, 0xFF, 0xAA, 0xFF  };

     uint16_t t16[]  = { 
             0x0000, 0x5555, 0x0000, 0x5555, 
             0xAAAA, 0xFFFF, 0xAAAA, 0xFFFF,
             0x0000, 0x5555, 0x0000, 0x5555, 
             0xAAAA, 0xFFFF, 0xAAAA, 0xFFFF  };

     uint16_t t5551[]  = { 
             0x0000, 0xFFFF, 0x0000, 0xFFFF, 
             0xFFFF, 0x0000, 0xFFFF, 0x0000,
             0x0000, 0xFFFF, 0x0000, 0xFFFF, 
             0xFFFF, 0x0000, 0xFFFF, 0x0000  };

     uint32_t t32[]  = { 
             0xFF000000, 0xFF0000FF, 0xFF00FF00, 0xFFFF0000, 
             0xFF00FF00, 0xFFFF0000, 0xFF000000, 0xFF0000FF, 
             0xFF00FFFF, 0xFF00FF00, 0x00FF00FF, 0xFFFFFF00, 
             0xFF000000, 0xFFFF00FF, 0xFF00FFFF, 0xFFFFFFFF
     };

     switch(test) 
     {
     case 1:
         glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE,
                 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8);
         break;
     case 2:
         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
                 4, 4, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t16);
         break;
     case 3:
         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
                 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16);
         break;
     case 4:
         glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA,
                 4, 4, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, t16);
         break;
     case 5:
         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
                 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, t5551);
         break;
     case 6:
         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
                 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
         break;
     }

     glDrawTexiOES(0, 0, 0, dim, dim);

     eglSwapBuffers(dpy, surface);
     return 0;
}