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author | Jamie Gennis <jgennis@google.com> | 2012-12-10 17:06:44 -0800 |
---|---|---|
committer | Mathias Agopian <mathias@google.com> | 2012-12-10 17:19:37 -0800 |
commit | f53f9c6d3668490f6c68f5c094c28f645c1b3da3 (patch) | |
tree | de4b9fce9ad3e87543de1a4335f9f1d3d97d426c | |
parent | 72c3f7d88160b7c279f90f0efe3c1cb12cd140ae (diff) | |
download | frameworks_native-f53f9c6d3668490f6c68f5c094c28f645c1b3da3.zip frameworks_native-f53f9c6d3668490f6c68f5c094c28f645c1b3da3.tar.gz frameworks_native-f53f9c6d3668490f6c68f5c094c28f645c1b3da3.tar.bz2 |
[DO NOT MERGE] GraphicBufferAllocator: stall alloc for async frees
This change makes GraphicBufferAllocator::alloc wait for pending async frees to
complete before attempting to allocate a gralloc buffer if there are more than
8 pending async frees.
Bug: 7696861
Change-Id: I1fae86e13edefcaa153b8ce9fd057f335716059e
-rw-r--r-- | libs/ui/GraphicBufferAllocator.cpp | 160 |
1 files changed, 108 insertions, 52 deletions
diff --git a/libs/ui/GraphicBufferAllocator.cpp b/libs/ui/GraphicBufferAllocator.cpp index 72acd7d..fb43410 100644 --- a/libs/ui/GraphicBufferAllocator.cpp +++ b/libs/ui/GraphicBufferAllocator.cpp @@ -90,59 +90,36 @@ void GraphicBufferAllocator::dumpToSystemLog() ALOGD("%s", s.string()); } -status_t GraphicBufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format, - int usage, buffer_handle_t* handle, int32_t* stride) -{ - ATRACE_CALL(); - // make sure to not allocate a N x 0 or 0 x N buffer, since this is - // allowed from an API stand-point allocate a 1x1 buffer instead. - if (!w || !h) - w = h = 1; +class BufferLiberatorThread : public Thread { +public: - // we have a h/w allocator and h/w buffer is requested - status_t err; - - err = mAllocDev->alloc(mAllocDev, w, h, format, usage, handle, stride); + static void queueCaptiveBuffer(buffer_handle_t handle) { + size_t queueSize; + { + Mutex::Autolock lock(sMutex); + if (sThread == NULL) { + sThread = new BufferLiberatorThread; + sThread->run("BufferLiberator"); + } - ALOGW_IF(err, "alloc(%u, %u, %d, %08x, ...) failed %d (%s)", - w, h, format, usage, err, strerror(-err)); - - if (err == NO_ERROR) { - Mutex::Autolock _l(sLock); - KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList); - int bpp = bytesPerPixel(format); - if (bpp < 0) { - // probably a HAL custom format. in any case, we don't know - // what its pixel size is. - bpp = 0; + sThread->mQueue.push_back(handle); + sThread->mQueuedCondition.signal(); + queueSize = sThread->mQueue.size(); } - alloc_rec_t rec; - rec.w = w; - rec.h = h; - rec.s = *stride; - rec.format = format; - rec.usage = usage; - rec.size = h * stride[0] * bpp; - list.add(*handle, rec); } - return err; -} + static void waitForLiberation() { + Mutex::Autolock lock(sMutex); -class BufferLiberatorThread : public Thread { -public: + waitForLiberationLocked(); + } - static void queueCaptiveBuffer(buffer_handle_t handle) { - static sp<BufferLiberatorThread> thread(new BufferLiberatorThread); - static bool running = false; - if (!running) { - thread->run("BufferLiberator"); - running = true; - } - { - Mutex::Autolock lock(thread->mMutex); - thread->mQueue.push_back(handle); - thread->mCondition.signal(); + static void maybeWaitForLiberation() { + Mutex::Autolock lock(sMutex); + if (sThread != NULL) { + if (sThread->mQueue.size() > 8) { + waitForLiberationLocked(); + } } } @@ -152,13 +129,12 @@ private: virtual bool threadLoop() { buffer_handle_t handle; - { - Mutex::Autolock lock(mMutex); + { // Scope for mutex + Mutex::Autolock lock(sMutex); while (mQueue.isEmpty()) { - mCondition.wait(mMutex); + mQueuedCondition.wait(sMutex); } handle = mQueue[0]; - mQueue.removeAt(0); } status_t err; @@ -176,14 +152,94 @@ private: list.removeItem(handle); } + { // Scope for mutex + Mutex::Autolock lock(sMutex); + mQueue.removeAt(0); + mFreedCondition.broadcast(); + } + return true; } + static void waitForLiberationLocked() { + if (sThread == NULL) { + return; + } + + const nsecs_t timeout = 500 * 1000 * 1000; + nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); + nsecs_t timeToStop = now + timeout; + while (!sThread->mQueue.isEmpty() && now < timeToStop) { + sThread->mFreedCondition.waitRelative(sMutex, timeToStop - now); + now = systemTime(SYSTEM_TIME_MONOTONIC); + } + + if (!sThread->mQueue.isEmpty()) { + ALOGW("waitForLiberationLocked timed out"); + } + } + + static Mutex sMutex; + static sp<BufferLiberatorThread> sThread; Vector<buffer_handle_t> mQueue; - Condition mCondition; - Mutex mMutex; + Condition mQueuedCondition; + Condition mFreedCondition; }; +Mutex BufferLiberatorThread::sMutex; +sp<BufferLiberatorThread> BufferLiberatorThread::sThread; + +status_t GraphicBufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format, + int usage, buffer_handle_t* handle, int32_t* stride) +{ + ATRACE_CALL(); + // make sure to not allocate a N x 0 or 0 x N buffer, since this is + // allowed from an API stand-point allocate a 1x1 buffer instead. + if (!w || !h) + w = h = 1; + + // we have a h/w allocator and h/w buffer is requested + status_t err; + + // If too many async frees are queued up then wait for some of them to + // complete before attempting to allocate more memory. This is exercised + // by the android.opengl.cts.GLSurfaceViewTest CTS test. + BufferLiberatorThread::maybeWaitForLiberation(); + + err = mAllocDev->alloc(mAllocDev, w, h, format, usage, handle, stride); + + if (err != NO_ERROR) { + ALOGW("WOW! gralloc alloc failed, waiting for pending frees!"); + BufferLiberatorThread::waitForLiberation(); + err = mAllocDev->alloc(mAllocDev, w, h, format, usage, handle, stride); + } + + ALOGW_IF(err, "alloc(%u, %u, %d, %08x, ...) failed %d (%s)", + w, h, format, usage, err, strerror(-err)); + + if (err == NO_ERROR) { + Mutex::Autolock _l(sLock); + KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList); + int bpp = bytesPerPixel(format); + if (bpp < 0) { + // probably a HAL custom format. in any case, we don't know + // what its pixel size is. + bpp = 0; + } + alloc_rec_t rec; + rec.w = w; + rec.h = h; + rec.s = *stride; + rec.format = format; + rec.usage = usage; + rec.size = h * stride[0] * bpp; + list.add(*handle, rec); + } + + return err; +} + + status_t GraphicBufferAllocator::free(buffer_handle_t handle) { BufferLiberatorThread::queueCaptiveBuffer(handle); |