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-rw-r--r--libs/gui/BufferQueue.cpp5
-rw-r--r--opengl/libs/EGL/egl.cpp6
-rw-r--r--services/surfaceflinger/DisplayHardware/HWComposer.cpp4
-rw-r--r--services/surfaceflinger/DisplayHardware/HWComposer.h1
-rw-r--r--services/surfaceflinger/LayerBase.cpp1
5 files changed, 13 insertions, 4 deletions
diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp
index 590946a..086e298 100644
--- a/libs/gui/BufferQueue.cpp
+++ b/libs/gui/BufferQueue.cpp
@@ -314,9 +314,8 @@ status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>& outFence,
* the consumer may still have pending reads of the
* buffers in flight.
*/
- bool isOlder = mSlots[i].mFrameNumber <
- mSlots[found].mFrameNumber;
- if (found < 0 || isOlder) {
+ if ((found < 0) ||
+ mSlots[i].mFrameNumber < mSlots[found].mFrameNumber) {
found = i;
}
}
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index 96e1cba..0d4bed5 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -124,6 +124,12 @@ void initEglTraceLevel() {
void initEglDebugLevel() {
int propertyLevel = 0;
char value[PROPERTY_VALUE_MAX];
+
+ // check system property only on userdebug or eng builds
+ property_get("ro.debuggable", value, "0");
+ if (value[0] == '0')
+ return;
+
property_get("debug.egl.debug_proc", value, "");
if (strlen(value) > 0) {
long pid = getpid();
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index 31d731e..2eb74b7 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -803,7 +803,9 @@ public:
virtual void setAcquireFenceFd(int fenceFd) {
getLayer()->acquireFenceFd = fenceFd;
}
-
+ virtual void setPerFrameDefaultState() {
+ //getLayer()->compositionType = HWC_FRAMEBUFFER;
+ }
virtual void setDefaultState() {
getLayer()->compositionType = HWC_FRAMEBUFFER;
getLayer()->hints = 0;
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index a78ffac..7c67407 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -141,6 +141,7 @@ public:
virtual int32_t getCompositionType() const = 0;
virtual uint32_t getHints() const = 0;
virtual int getAndResetReleaseFenceFd() = 0;
+ virtual void setPerFrameDefaultState() = 0;
virtual void setDefaultState() = 0;
virtual void setSkip(bool skip) = 0;
virtual void setBlending(uint32_t blending) = 0;
diff --git a/services/surfaceflinger/LayerBase.cpp b/services/surfaceflinger/LayerBase.cpp
index db4ef87..9b03c74 100644
--- a/services/surfaceflinger/LayerBase.cpp
+++ b/services/surfaceflinger/LayerBase.cpp
@@ -300,6 +300,7 @@ void LayerBase::setGeometry(
void LayerBase::setPerFrameData(const sp<const DisplayDevice>& hw,
HWComposer::HWCLayerInterface& layer) {
+ layer.setPerFrameDefaultState();
// we have to set the visible region on every frame because
// we currently free it during onLayerDisplayed(), which is called
// after HWComposer::commit() -- every frame.